GDISP revamp - stage 1

New low level driver interface: Only Win32 ported currently
Significant reduction in GDISP stack usage
Improved performance particularly for native streaming drivers
New circle, ellipse, arc routines (draw and fill) that are significantly more efficient and don't overdraw
New arc draw algorithm that measures angles correctly.
New arc fill algorithm for that actually works without overdrawing or gaps.
Much more to come...
ugfx_release_2.6
inmarket 2013-09-06 12:29:06 +10:00
parent 4394266679
commit 6e4437255b
7 changed files with 2130 additions and 1700 deletions

View File

@ -17,6 +17,13 @@
#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
#include "gdisp/lld/gdisp_lld.h"
// Declare our driver object
GDISPDriver GDISP_Win32;
#define GC (&GDISP_Win32)
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
@ -45,9 +52,6 @@
#include "ginput/lld/mouse.h"
#endif
/* Include the emulation code for things we don't support */
#include "gdisp/lld/emulation.c"
/*===========================================================================*/
/* Driver local routines . */
/*===========================================================================*/
@ -329,86 +333,59 @@ bool_t gdisp_lld_init(void) {
Sleep(1);
/* Initialise the GDISP structure to match */
GDISP.Orientation = GDISP_ROTATE_0;
GDISP.Powermode = powerOn;
GDISP.Backlight = 100;
GDISP.Contrast = 50;
GDISP.Width = wWidth;
GDISP.Height = wHeight;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
GC->g.Orientation = GDISP_ROTATE_0;
GC->g.Powermode = powerOn;
GC->g.Backlight = 100;
GC->g.Contrast = 50;
GC->g.Width = wWidth;
GC->g.Height = wHeight;
return TRUE;
}
/**
* @brief Draws a pixel on the display.
*
* @param[in] x X location of the pixel
* @param[in] y Y location of the pixel
* @param[in] color The color of the pixel
*
* @notapi
*/
void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
HDC dc;
#if WIN32_USE_MSG_REDRAW
RECT rect;
#endif
#if GDISP_NEED_CONTROL
coord_t t;
#endif
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
#endif
#if GDISP_NEED_CONTROL
switch(GDISP.Orientation) {
case GDISP_ROTATE_0:
break;
case GDISP_ROTATE_90:
t = GDISP.Height - 1 - y;
y = x;
x = t;
break;
case GDISP_ROTATE_180:
x = GDISP.Width - 1 - x;
y = GDISP.Height - 1 - y;
break;
case GDISP_ROTATE_270:
t = GDISP.Width - 1 - x;
x = y;
y = t;
break;
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
void gdisp_lld_draw_pixel(void) {
HDC dcScreen;
int x, y;
COLORREF color;
// Draw the pixel in the buffer
color = COLOR2BGR(color);
SetPixel(dcBuffer, x, y, color);
color = COLOR2BGR(GC->p.color);
#if WIN32_USE_MSG_REDRAW
rect.left = x; rect.right = x+1;
rect.top = y; rect.bottom = y+1;
InvalidateRect(winRootWindow, &rect, FALSE);
UpdateWindow(winRootWindow);
#else
// Draw the pixel again directly on the screen.
// This is cheaper than invalidating a single pixel in the window
dc = GetDC(winRootWindow);
SetPixel(dc, x, y, color);
ReleaseDC(winRootWindow, dc);
#endif
}
#if GDISP_NEED_CONTROL
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
x = GC->p.x;
y = GC->p.y;
break;
case GDISP_ROTATE_90:
x = GC->g.Height - 1 - GC->p.y;
y = GC->p.x;
break;
case GDISP_ROTATE_180:
x = GC->g.Width - 1 - GC->p.x;
y = GC->g.Height - 1 - GC->p.y;
break;
case GDISP_ROTATE_270:
x = GC->p.y;
y = GC->g.Width - 1 - GC->p.x;
break;
}
#else
x = GC->p.x;
y = GC->p.y;
#endif
// Draw the pixel on the screen and in the buffer.
dcScreen = GetDC(winRootWindow);
SetPixel(dcScreen, x, y, color);
SetPixel(dcBuffer, x, y, color);
ReleaseDC(winRootWindow, dcScreen);
}
#endif
/* ---- Optional Routines ---- */
#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
#if 0
#if GDISP_HARDWARE_LINES
/**
* @brief Draw a line.
* @note Optional - The high level driver can emulate using software.
@ -439,57 +416,57 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
#endif
#if GDISP_NEED_CONTROL
switch(GDISP.Orientation) {
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.clipx0, GC->g.clipy0, GC->g.clipx1, GC->g.clipy1);
#endif
break;
case GDISP_ROTATE_90:
t = GDISP.Height - 1 - y0;
t = GC->g.Height - 1 - y0;
y0 = x0;
x0 = t;
t = GDISP.Height - 1 - y1;
t = GC->g.Height - 1 - y1;
y1 = x1;
x1 = t;
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
clip = CreateRectRgn(GDISP.Height-1-GDISP.clipy1, GDISP.clipx0, GDISP.Height-1-GDISP.clipy0, GDISP.clipx1);
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.Height-1-GC->g.clipy1, GC->g.clipx0, GC->g.Height-1-GC->g.clipy0, GC->g.clipx1);
#endif
break;
case GDISP_ROTATE_180:
x0 = GDISP.Width - 1 - x0;
y0 = GDISP.Height - 1 - y0;
x1 = GDISP.Width - 1 - x1;
y1 = GDISP.Height - 1 - y1;
x0 = GC->g.Width - 1 - x0;
y0 = GC->g.Height - 1 - y0;
x1 = GC->g.Width - 1 - x1;
y1 = GC->g.Height - 1 - y1;
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
clip = CreateRectRgn(GDISP.Width-1-GDISP.clipx1, GDISP.Height-1-GDISP.clipy1, GDISP.Width-1-GDISP.clipx0, GDISP.Height-1-GDISP.clipy0);
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.Width-1-GC->g.clipx1, GC->g.Height-1-GC->g.clipy1, GC->g.Width-1-GC->g.clipx0, GC->g.Height-1-GC->g.clipy0);
#endif
break;
case GDISP_ROTATE_270:
t = GDISP.Width - 1 - x0;
t = GC->g.Width - 1 - x0;
x0 = y0;
y0 = t;
t = GDISP.Width - 1 - x1;
t = GC->g.Width - 1 - x1;
x1 = y1;
y1 = t;
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
clip = CreateRectRgn(GDISP.clipy0, GDISP.Width-1-GDISP.clipx1, GDISP.clipy1, GDISP.Width-1-GDISP.clipx0);
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.clipy0, GC->g.Width-1-GC->g.clipx1, GC->g.clipy1, GC->g.Width-1-GC->g.clipx0);
#endif
break;
}
#else
#if GDISP_NEED_CLIP
clip = NULL;
if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.clipx0, GC->g.clipy0, GC->g.clipx1, GC->g.clipy1);
#endif
#endif
@ -535,85 +512,58 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
}
}
#endif
#endif
#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
/**
* @brief Fill an area with a color.
* @note Optional - The high level driver can emulate using software.
*
* @param[in] x, y The start filled area
* @param[in] cx, cy The width and height to be filled
* @param[in] color The color of the fill
*
* @notapi
*/
void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
HDC dc;
RECT rect;
HBRUSH hbr;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
#if GDISP_HARDWARE_FILLS
void gdisp_lld_fill_area(void) {
HDC dcScreen;
RECT rect;
HBRUSH hbr;
COLORREF color;
color = COLOR2BGR(GC->p.color);
#if GDISP_NEED_CONTROL
switch(GDISP.Orientation) {
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
rect.top = y;
rect.bottom = rect.top+cy;
rect.left = x;
rect.right = rect.left+cx;
rect.top = GC->p.y;
rect.bottom = rect.top + GC->p.cy;
rect.left = GC->p.x;
rect.right = rect.left + GC->p.cx;
break;
case GDISP_ROTATE_90:
rect.top = x;
rect.bottom = rect.top+cx;
rect.right = GDISP.Height - y;
rect.left = rect.right-cy;
rect.top = GC->p.x;
rect.bottom = rect.top + GC->p.cx;
rect.right = GC->g.Height - GC->p.y;
rect.left = rect.right - GC->p.cy;
break;
case GDISP_ROTATE_180:
rect.bottom = GDISP.Height - y;
rect.top = rect.bottom-cy;
rect.right = GDISP.Width - x;
rect.left = rect.right-cx;
rect.bottom = GC->g.Height - GC->p.y;
rect.top = rect.bottom - GC->p.cy;
rect.right = GC->g.Width - GC->p.x;
rect.left = rect.right - GC->p.cx;
break;
case GDISP_ROTATE_270:
rect.bottom = GDISP.Width - x;
rect.top = rect.bottom-cx;
rect.left = y;
rect.right = rect.left+cy;
rect.bottom = GC->g.Width - GC->p.x;
rect.top = rect.bottom - GC->p.cx;
rect.left = GC->p.y;
rect.right = rect.left + GC->p.cy;
break;
}
#else
rect.top = y;
rect.bottom = rect.top+cy;
rect.left = x;
rect.right = rect.left+cx;
rect.top = GC->p.y;
rect.bottom = rect.top + GC->p.cy;
rect.left = GC->p.x;
rect.right = rect.left + GC->p.cx;
#endif
color = COLOR2BGR(color);
hbr = CreateSolidBrush(color);
if (hbr) {
// Fill the area
FillRect(dcBuffer, &rect, hbr);
dcScreen = GetDC(winRootWindow);
FillRect(dcScreen, &rect, hbr);
FillRect(dcBuffer, &rect, hbr);
ReleaseDC(winRootWindow, dcScreen);
#if WIN32_USE_MSG_REDRAW
InvalidateRect(winRootWindow, &rect, FALSE);
UpdateWindow(winRootWindow);
#else
// Filling the area directly on the screen is likely to be cheaper than invalidating it
dc = GetDC(winRootWindow);
FillRect(dc, &rect, hbr);
ReleaseDC(winRootWindow, dc);
#endif
DeleteObject(hbr);
}
DeleteObject(hbr);
}
#endif
@ -626,7 +576,7 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
coord_t i, j;
// Shortcut.
if (GDISP.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx)
if (GC->g.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx)
return (pixel_t *)buffer;
// Allocate the destination buffer
@ -635,7 +585,7 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
return 0;
// Copy the bits we need
switch(GDISP.Orientation) {
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
for(dst = dstbuf, src = buffer+srcx, j = 0; j < cy; j++)
for(i = 0; i < cx; i++, src += srccx - cx)
@ -665,7 +615,7 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
}
#endif
#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
#if GDISP_HARDWARE_BITFILLS
/**
* @brief Fill an area with a bitmap.
* @note Optional - The high level driver can emulate using software.
@ -687,12 +637,12 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
if (x < GC->g.clipx0) { cx -= GC->g.clipx0 - x; srcx += GC->g.clipx0 - x; x = GC->g.clipx0; }
if (y < GC->g.clipy0) { cy -= GC->g.clipy0 - y; srcy += GC->g.clipy0 - y; y = GC->g.clipy0; }
if (srcx+cx > srccx) cx = srccx - srcx;
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
if (cx <= 0 || cy <= 0 || x >= GC->g.clipx1 || y >= GC->g.clipy1) return;
if (x+cx > GC->g.clipx1) cx = GC->g.clipx1 - x;
if (y+cy > GC->g.clipy1) cy = GC->g.clipy1 - y;
#endif
// Make everything relative to the start of the line
@ -719,7 +669,7 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
srcimg = rotateimg(cx, cy, srcx, srccx, buffer);
if (!srcimg) return;
switch(GDISP.Orientation) {
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
bmpInfo.bV4Width = cx;
bmpInfo.bV4Height = -cy; /* top-down image */
@ -733,21 +683,21 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
bmpInfo.bV4Height = -cx; /* top-down image */
rect.top = x;
rect.bottom = rect.top+cx;
rect.right = GDISP.Height - y;
rect.right = GC->g.Height - y;
rect.left = rect.right-cy;
break;
case GDISP_ROTATE_180:
bmpInfo.bV4Width = cx;
bmpInfo.bV4Height = -cy; /* top-down image */
rect.bottom = GDISP.Height - y;
rect.bottom = GC->g.Height - y;
rect.top = rect.bottom-cy;
rect.right = GDISP.Width - x;
rect.right = GC->g.Width - x;
rect.left = rect.right-cx;
break;
case GDISP_ROTATE_270:
bmpInfo.bV4Width = cy;
bmpInfo.bV4Height = -cx; /* top-down image */
rect.bottom = GDISP.Width - x;
rect.bottom = GC->g.Width - x;
rect.top = rect.bottom-cx;
rect.left = y;
rect.right = rect.left+cy;
@ -793,24 +743,24 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
if (x < 0 || x >= GC->g.Width || y < 0 || y >= GC->g.Height) return 0;
#endif
#if GDISP_NEED_CONTROL
switch(GDISP.Orientation) {
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
break;
case GDISP_ROTATE_90:
t = GDISP.Height - 1 - y;
t = GC->g.Height - 1 - y;
y = x;
x = t;
break;
case GDISP_ROTATE_180:
x = GDISP.Width - 1 - x;
y = GDISP.Height - 1 - y;
x = GC->g.Width - 1 - x;
y = GC->g.Height - 1 - y;
break;
case GDISP_ROTATE_270:
t = GDISP.Width - 1 - x;
t = GC->g.Width - 1 - x;
x = y;
y = t;
break;
@ -842,11 +792,11 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
if (x < GC->g.clipx0) { cx -= GC->g.clipx0 - x; x = GC->g.clipx0; }
if (y < GC->g.clipy0) { cy -= GC->g.clipy0 - y; y = GC->g.clipy0; }
if (!lines || cx <= 0 || cy <= 0 || x >= GC->g.clipx1 || y >= GC->g.clipy1) return;
if (x+cx > GC->g.clipx1) cx = GC->g.clipx1 - x;
if (y+cy > GC->g.clipy1) cy = GC->g.clipy1 - y;
#endif
if (lines > cy) lines = cy;
@ -856,7 +806,7 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
hbr = CreateSolidBrush(bgcolor);
#if GDISP_NEED_CONTROL
switch(GDISP.Orientation) {
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
rect.top = y;
rect.bottom = rect.top+cy;
@ -867,13 +817,13 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
case GDISP_ROTATE_90:
rect.top = x;
rect.bottom = rect.top+cx;
rect.right = GDISP.Height - y;
rect.right = GC->g.Height - y;
rect.left = rect.right-cy;
goto horizontal_scroll;
case GDISP_ROTATE_180:
rect.bottom = GDISP.Height - y;
rect.bottom = GC->g.Height - y;
rect.top = rect.bottom-cy;
rect.right = GDISP.Width - x;
rect.right = GC->g.Width - x;
rect.left = rect.right-cx;
vertical_scroll:
srect.left = frect.left = rect.left;
@ -891,7 +841,7 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
break;
case GDISP_ROTATE_270:
rect.bottom = GDISP.Width - x;
rect.bottom = GC->g.Width - x;
rect.top = rect.bottom-cx;
rect.left = y;
rect.right = rect.left+cy;
@ -963,36 +913,36 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
void gdisp_lld_control(unsigned what, void *value) {
switch(what) {
case GDISP_CONTROL_ORIENTATION:
if (GDISP.Orientation == (gdisp_orientation_t)value)
if (GC->g.Orientation == (gdisp_orientation_t)value)
return;
switch((gdisp_orientation_t)value) {
case GDISP_ROTATE_0:
GDISP.Width = wWidth;
GDISP.Height = wHeight;
GC->g.Width = wWidth;
GC->g.Height = wHeight;
break;
case GDISP_ROTATE_90:
GDISP.Height = wWidth;
GDISP.Width = wHeight;
GC->g.Height = wWidth;
GC->g.Width = wHeight;
break;
case GDISP_ROTATE_180:
GDISP.Width = wWidth;
GDISP.Height = wHeight;
GC->g.Width = wWidth;
GC->g.Height = wHeight;
break;
case GDISP_ROTATE_270:
GDISP.Height = wWidth;
GDISP.Width = wHeight;
GC->g.Height = wWidth;
GC->g.Width = wHeight;
break;
default:
return;
}
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
GC->g.clipx0 = 0;
GC->g.clipy0 = 0;
GC->g.clipx1 = GC->g.Width;
GC->g.clipy1 = GC->g.Height;
#endif
GDISP.Orientation = (gdisp_orientation_t)value;
GC->g.Orientation = (gdisp_orientation_t)value;
return;
/*
case GDISP_CONTROL_POWER:

View File

@ -22,14 +22,20 @@
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_DRIVER_NAME "Win32"
#define GDISP_DRIVER_NAME "Win32"
#define GDISP_DRIVER_STRUCT GDISP_Win32
#define GDISP_HARDWARE_LINES TRUE
#define GDISP_HARDWARE_FILLS TRUE
#define GDISP_HARDWARE_BITFILLS TRUE
#define GDISP_HARDWARE_SCROLL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_STREAM FALSE
#define GDISP_HARDWARE_STREAM_END FALSE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS TRUE
//#define GDISP_HARDWARE_BITFILLS TRUE
//#define GDISP_HARDWARE_SCROLL TRUE
//#define GDISP_HARDWARE_PIXELREAD TRUE
//#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_QUERY FALSE
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888

View File

@ -76,20 +76,16 @@ typedef enum powermode {powerOff, powerSleep, powerDeepSleep, powerOn} gdisp_pow
* Applications should always use the routines and macros defined
* below to access it in case the implementation ever changed.
*/
typedef struct GDISPDriver_t {
typedef struct GDISPControl {
coord_t Width;
coord_t Height;
gdisp_orientation_t Orientation;
gdisp_powermode_t Powermode;
uint8_t Backlight;
uint8_t Contrast;
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
coord_t clipx0, clipy0;
coord_t clipx1, clipy1; /* not inclusive */
#endif
} GDISPDriver;
} GDISPControl;
extern GDISPDriver GDISP;
extern GDISPControl *GDISP;
/*===========================================================================*/
/* Constants. */
@ -129,6 +125,7 @@ extern GDISPDriver GDISP;
*/
#define GDISP_PIXELFORMAT_MONO 1
#define GDISP_PIXELFORMAT_RGB565 565
#define GDISP_PIXELFORMAT_BGR565 9565
#define GDISP_PIXELFORMAT_RGB888 888
#define GDISP_PIXELFORMAT_RGB444 444
#define GDISP_PIXELFORMAT_RGB332 332
@ -219,10 +216,20 @@ extern GDISPDriver GDISP;
#define MASKCOLOR FALSE
#define RGB2COLOR(r,g,b) ((color_t)((((r) & 0xF8)<<8) | (((g) & 0xFC)<<3) | (((b) & 0xF8)>>3)))
#define HTML2COLOR(h) ((color_t)((((h) & 0xF80000)>>8) | (((h) & 0x00FC00)>>5) | (((h) & 0x0000F8)>>3)))
#define RED_OF(c) (((c) & 0xF800)>>8)
#define RED_OF(c) (((c)&0xF800)>>8)
#define GREEN_OF(c) (((c)&0x07E0)>>3)
#define BLUE_OF(c) (((c)&0x001F)<<3)
#elif GDISP_PIXELFORMAT == GDISP_PIXELFORMAT_BGR565
typedef uint16_t color_t;
#define COLOR(c) ((color_t)(c))
#define MASKCOLOR FALSE
#define RGB2COLOR(r,g,b) ((color_t)((((r) & 0xF8)>>3) | (((g) & 0xFC)<<3) | (((b) & 0xF8)<<8)))
#define HTML2COLOR(h) ((color_t)((((h) & 0x0000F8)>>3) | (((h) & 0x00FC00)>>5) | (((h) & 0xF80000)>>8)))
#define RED_OF(c) (((c)&0x001F)<<3)
#define GREEN_OF(c) (((c)&0x07E0)>>3)
#define BLUE_OF(c) (((c)& 0xF800)>>8)
#elif GDISP_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
typedef uint32_t color_t;
#define COLOR(c) ((color_t)(((c) & 0xFFFFFF)))
@ -296,278 +303,82 @@ typedef color_t pixel_t;
extern "C" {
#endif
#if GDISP_NEED_MULTITHREAD || GDISP_NEED_ASYNC || defined(__DOXYGEN__)
/* These routines can be hardware accelerated
* - Do not add a routine here unless it has also been added to the hardware acceleration layer
*/
/* Base Functions */
/* Base Functions */
/**
* @brief Test if the GDISP engine is currently drawing.
* @note This function will always return FALSE if
* GDISP_NEED_ASYNC is not defined.
*
* @return TRUE if gdisp is busy, FALSE otherwise
*
* @api
*/
bool_t gdispIsBusy(void);
/* Drawing Functions */
/**
* @brief Clear the display to the specified color.
*
* @param[in] color The color to use when clearing the screen
*
* @api
*/
void gdispClear(color_t color);
/**
* @brief Set a pixel in the specified color.
*
* @param[in] x,y The position to set the pixel.
* @param[in] color The color to use
*
* @api
*/
void gdispDrawPixel(coord_t x, coord_t y, color_t color);
/**
* @brief Draw a line.
*
* @param[in] x0,y0 The start position
* @param[in] x1,y1 The end position
* @param[in] color The color to use
*
* @api
*/
void gdispDrawLine(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color);
/**
* @brief Fill an area with a color.
*
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
* @param[in] color The color to use
*
* @api
*/
void gdispFillArea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
/**
* @brief Fill an area using the supplied bitmap.
* @details The bitmap is in the pixel format specified by the low level driver
* @note If a packed pixel format is used and the width doesn't
* match a whole number of bytes, the next line will start on a
* non-byte boundary (no end-of-line padding).
* @note If GDISP_NEED_ASYNC is defined then the buffer must be static
* or at least retained until this call has finished the blit. You can
* tell when all graphics drawing is finished by @p gdispIsBusy() going FALSE.
*
* @param[in] x,y The start position
* @param[in] cx,cy The size of the filled area
* @param[in] srcx,srcy The bitmap position to start the fill form
* @param[in] srccx The width of a line in the bitmap
* @param[in] buffer The bitmap in the driver's pixel format
*
* @api
*/
void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
/* Clipping Functions */
#if GDISP_NEED_CLIP || defined(__DOXYGEN__)
/**
* @brief Clip all drawing to the defined area.
*
* @param[in] x,y The start position
* @param[in] cx,cy The size of the clip area
*
* @api
*/
void gdispSetClip(coord_t x, coord_t y, coord_t cx, coord_t cy);
#endif
/* Circle Functions */
#if GDISP_NEED_CIRCLE || defined(__DOXYGEN__)
/**
* @brief Draw a circle.
*
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] color The color to use
*
* @api
*/
void gdispDrawCircle(coord_t x, coord_t y, coord_t radius, color_t color);
/**
* @brief Draw a filled circle.
*
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] color The color to use
*
* @api
*/
void gdispFillCircle(coord_t x, coord_t y, coord_t radius, color_t color);
#endif
/* Ellipse Functions */
#if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__)
/**
* @brief Draw an ellipse.
*
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
* @param[in] color The color to use
*
* @api
*/
void gdispDrawEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color);
/**
* @brief Draw a filled ellipse.
*
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
* @param[in] color The color to use
*
* @api
*/
void gdispFillEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color);
#endif
/* Arc Functions */
#if GDISP_NEED_ARC || defined(__DOXYGEN__)
/*
* @brief Draw an arc.
*
* @param[in] x0,y0 The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
* @param[in] end The end angle (0 to 360)
* @param[in] color The color of the arc
*
* @api
*/
void gdispDrawArc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color);
/*
* @brief Draw a filled arc.
* @note Not very efficient currently - does lots of overdrawing
*
* @param[in] x0,y0 The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
* @param[in] end The end angle (0 to 360)
* @param[in] color The color of the arc
*
* @api
*/
void gdispFillArc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color);
#endif
/* Read a pixel Function */
#if GDISP_NEED_PIXELREAD || defined(__DOXYGEN__)
/**
* @brief Get the color of a pixel.
* @return The color of the pixel.
*
* @param[in] x,y The position of the pixel
*
* @api
*/
color_t gdispGetPixelColor(coord_t x, coord_t y);
#endif
/* Scrolling Function - clears the area scrolled out */
#if GDISP_NEED_SCROLL || defined(__DOXYGEN__)
/**
* @brief Scroll vertically a section of the screen.
* @pre GDISP_NEED_SCROLL must be set to TRUE in gfxconf.h
* @note Optional.
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
*
* @param[in] x, y The start of the area to be scrolled
* @param[in] cx, cy The size of the area to be scrolled
* @param[in] lines The number of lines to scroll (Can be positive or negative)
* @param[in] bgcolor The color to fill the newly exposed area.
*
* @api
*/
void gdispVerticalScroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor);
#endif
/* Set driver specific control */
#if GDISP_NEED_CONTROL || defined(__DOXYGEN__)
/**
* @brief Control hardware specific parts of the display. eg powermodes, backlight etc
* @note Depending on the hardware implementation this function may not
* support some codes. They will be ignored.
*
* @param[in] what what you want to control
* @param[in] value The value to be assigned
*
* @api
*/
void gdispControl(unsigned what, void *value);
#endif
/* Query driver specific data */
#if GDISP_NEED_QUERY || defined(__DOXYGEN__)
/**
* @brief Query a property of the display.
* @note The result must be typecast to the correct type.
* @note An unsupported query will return (void *)-1.
*
* @param[in] what What to query
*
* @api
*/
void *gdispQuery(unsigned what);
#endif
#else
/* Include the low level driver information */
#include "gdisp/lld/gdisp_lld.h"
/* The same as above but use the low level driver directly if no multi-thread support is needed */
#define gdispIsBusy() FALSE
#define gdispClear(color) gdisp_lld_clear(color)
#define gdispDrawPixel(x, y, color) gdisp_lld_draw_pixel(x, y, color)
#define gdispDrawLine(x0, y0, x1, y1, color) gdisp_lld_draw_line(x0, y0, x1, y1, color)
#define gdispFillArea(x, y, cx, cy, color) gdisp_lld_fill_area(x, y, cx, cy, color)
#define gdispBlitAreaEx(x, y, cx, cy, sx, sy, scx, buf) gdisp_lld_blit_area_ex(x, y, cx, cy, sx, sy, scx, buf)
#define gdispSetClip(x, y, cx, cy) gdisp_lld_set_clip(x, y, cx, cy)
#define gdispDrawCircle(x, y, radius, color) gdisp_lld_draw_circle(x, y, radius, color)
#define gdispFillCircle(x, y, radius, color) gdisp_lld_fill_circle(x, y, radius, color)
#define gdispDrawArc(x, y, radius, sangle, eangle, color) gdisp_lld_draw_arc(x, y, radius, sangle, eangle, color)
#define gdispFillArc(x, y, radius, sangle, eangle, color) gdisp_lld_fill_arc(x, y, radius, sangle, eangle, color)
#define gdispDrawEllipse(x, y, a, b, color) gdisp_lld_draw_ellipse(x, y, a, b, color)
#define gdispFillEllipse(x, y, a, b, color) gdisp_lld_fill_ellipse(x, y, a, b, color)
#define gdispGetPixelColor(x, y) gdisp_lld_get_pixel_color(x, y)
#define gdispVerticalScroll(x, y, cx, cy, lines, bgcolor) gdisp_lld_vertical_scroll(x, y, cx, cy, lines, bgcolor)
#define gdispControl(what, value) gdisp_lld_control(what, value)
#define gdispQuery(what) gdisp_lld_query(what)
#endif
/* These routines are not hardware accelerated
* - Do not add a hardware accelerated routines here.
/**
* @brief Blend 2 colors according to the alpha
* @return The combined color
*
* @param[in] fg The foreground color
* @param[in] bg The background color
* @param[in] alpha The alpha value (0-255). 0 is all background, 255 is all foreground.
*
* @api
*/
color_t gdispBlendColor(color_t fg, color_t bg, uint8_t alpha);
/* Extra drawing functions */
/* Drawing Functions */
/**
* @brief Clear the display to the specified color.
*
* @param[in] color The color to use when clearing the screen
*
* @api
*/
void gdispClear(color_t color);
/**
* @brief Set a pixel in the specified color.
*
* @param[in] x,y The position to set the pixel.
* @param[in] color The color to use
*
* @api
*/
void gdispDrawPixel(coord_t x, coord_t y, color_t color);
/**
* @brief Draw a line.
*
* @param[in] x0,y0 The start position
* @param[in] x1,y1 The end position
* @param[in] color The color to use
*
* @api
*/
void gdispDrawLine(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color);
/**
* @brief Fill an area with a color.
*
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
* @param[in] color The color to use
*
* @api
*/
void gdispFillArea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
/**
* @brief Fill an area using the supplied bitmap.
* @details The bitmap is in the pixel format specified by the low level driver
* @note If a packed pixel format is used and the width doesn't
* match a whole number of bytes, the next line will start on a
* non-byte boundary (no end-of-line padding).
* @note If GDISP_NEED_ASYNC is defined then the buffer must be static
* or at least retained until this call has finished the blit. You can
* tell when all graphics drawing is finished by @p gdispIsBusy() going FALSE.
*
* @param[in] x,y The start position
* @param[in] cx,cy The size of the filled area
* @param[in] srcx,srcy The bitmap position to start the fill form
* @param[in] srccx The width of a line in the bitmap
* @param[in] buffer The bitmap in the driver's pixel format
*
* @api
*/
void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
/**
* @brief Draw a rectangular box.
@ -580,6 +391,167 @@ extern "C" {
*/
void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
/* Clipping Functions */
#if GDISP_NEED_CLIP || defined(__DOXYGEN__)
/**
* @brief Clip all drawing to the defined area.
*
* @param[in] x,y The start position
* @param[in] cx,cy The size of the clip area
*
* @api
*/
void gdispSetClip(coord_t x, coord_t y, coord_t cx, coord_t cy);
#endif
/* Circle Functions */
#if GDISP_NEED_CIRCLE || defined(__DOXYGEN__)
/**
* @brief Draw a circle.
*
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] color The color to use
*
* @api
*/
void gdispDrawCircle(coord_t x, coord_t y, coord_t radius, color_t color);
/**
* @brief Draw a filled circle.
*
* @param[in] x,y The center of the circle
* @param[in] radius The radius of the circle
* @param[in] color The color to use
*
* @api
*/
void gdispFillCircle(coord_t x, coord_t y, coord_t radius, color_t color);
#endif
/* Ellipse Functions */
#if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__)
/**
* @brief Draw an ellipse.
*
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
* @param[in] color The color to use
*
* @api
*/
void gdispDrawEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color);
/**
* @brief Draw a filled ellipse.
*
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
* @param[in] color The color to use
*
* @api
*/
void gdispFillEllipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color);
#endif
/* Arc Functions */
#if GDISP_NEED_ARC || defined(__DOXYGEN__)
/*
* @brief Draw an arc.
*
* @param[in] x0,y0 The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
* @param[in] end The end angle (0 to 360)
* @param[in] color The color of the arc
*
* @api
*/
void gdispDrawArc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color);
/*
* @brief Draw a filled arc.
* @note Not very efficient currently - does lots of overdrawing
*
* @param[in] x0,y0 The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
* @param[in] end The end angle (0 to 360)
* @param[in] color The color of the arc
*
* @api
*/
void gdispFillArc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color);
#endif
/* Read a pixel Function */
#if GDISP_NEED_PIXELREAD || defined(__DOXYGEN__)
/**
* @brief Get the color of a pixel.
* @return The color of the pixel.
*
* @param[in] x,y The position of the pixel
*
* @api
*/
color_t gdispGetPixelColor(coord_t x, coord_t y);
#endif
/* Scrolling Function - clears the area scrolled out */
#if GDISP_NEED_SCROLL || defined(__DOXYGEN__)
/**
* @brief Scroll vertically a section of the screen.
* @pre GDISP_NEED_SCROLL must be set to TRUE in gfxconf.h
* @note Optional.
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
*
* @param[in] x, y The start of the area to be scrolled
* @param[in] cx, cy The size of the area to be scrolled
* @param[in] lines The number of lines to scroll (Can be positive or negative)
* @param[in] bgcolor The color to fill the newly exposed area.
*
* @api
*/
void gdispVerticalScroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor);
#endif
/* Set driver specific control */
#if GDISP_NEED_CONTROL || defined(__DOXYGEN__)
/**
* @brief Control hardware specific parts of the display. eg powermodes, backlight etc
* @note Depending on the hardware implementation this function may not
* support some codes. They will be ignored.
*
* @param[in] what what you want to control
* @param[in] value The value to be assigned
*
* @api
*/
void gdispControl(unsigned what, void *value);
#endif
/* Query driver specific data */
#if GDISP_NEED_QUERY || defined(__DOXYGEN__)
/**
* @brief Query a property of the display.
* @note The result must be typecast to the correct type.
* @note An unsupported query will return (void *)-1.
*
* @param[in] what What to query
*
* @api
*/
void *gdispQuery(unsigned what);
#endif
#if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__)
/**
* @brief Draw an enclosed polygon (convex, non-convex or complex).
@ -803,19 +775,6 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color);
#endif
/**
* @brief Blend 2 colors according to the alpha
* @return The combined color
*
* @param[in] fg The foreground color
* @param[in] bg The background color
* @param[in] alpha The alpha value (0-255). 0 is all background, 255 is all foreground.
*
* @api
*/
color_t gdispBlendColor(color_t fg, color_t bg, uint8_t alpha);
/* Support routine for packed pixel formats */
#if !defined(gdispPackPixels) || defined(__DOXYGEN__)
/**
@ -890,42 +849,42 @@ color_t gdispBlendColor(color_t fg, color_t bg, uint8_t alpha);
*
* @api
*/
#define gdispGetWidth() (GDISP.Width)
#define gdispGetWidth() (GDISP->Width)
/**
* @brief Get the display height in pixels.
*
* @api
*/
#define gdispGetHeight() (GDISP.Height)
#define gdispGetHeight() (GDISP->Height)
/**
* @brief Get the current display power mode.
*
* @api
*/
#define gdispGetPowerMode() (GDISP.Powermode)
#define gdispGetPowerMode() (GDISP->Powermode)
/**
* @brief Get the current display orientation.
*
* @api
*/
#define gdispGetOrientation() (GDISP.Orientation)
#define gdispGetOrientation() (GDISP->Orientation)
/**
* @brief Get the current display backlight brightness.
*
* @api
*/
#define gdispGetBacklight() (GDISP.Backlight)
#define gdispGetBacklight() (GDISP->Backlight)
/**
* @brief Get the current display contrast.
*
* @api
*/
#define gdispGetContrast() (GDISP.Contrast)
#define gdispGetContrast() (GDISP->Contrast)
/* More interesting macro's */
@ -936,7 +895,6 @@ color_t gdispBlendColor(color_t fg, color_t bg, uint8_t alpha);
*/
#define gdispUnsetClip() gdispSetClip(0,0,gdispGetWidth(),gdispGetHeight())
#ifdef __cplusplus
}
#endif

View File

@ -1,558 +0,0 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file include/gdisp/lld/emulation.c
* @brief GDISP emulation routines for stuff the driver dosen't support
*
* @addtogroup GDISP
*
* @details Even though this is a software emulation of a low level driver
* most validation doesn't need to happen here as eventually
* we call a real low level driver routine and if validation is
* required - it will do it.
*
* @{
*/
#ifndef GDISP_EMULATION_C
#define GDISP_EMULATION_C
#if GFX_USE_GDISP
/* Include the low level driver information */
#include "gdisp/lld/gdisp_lld.h"
/* Declare the GDISP structure */
GDISPDriver GDISP;
#if !GDISP_HARDWARE_CLEARS
void gdisp_lld_clear(color_t color) {
gdisp_lld_fill_area(0, 0, GDISP.Width, GDISP.Height, color);
}
#endif
#if !GDISP_HARDWARE_LINES
void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
int16_t dy, dx;
int16_t addx, addy;
int16_t P, diff, i;
#if GDISP_HARDWARE_FILLS || GDISP_HARDWARE_SCROLL
// speed improvement if vertical or horizontal
if (x0 == x1) {
if (y1 > y0)
gdisp_lld_fill_area(x0, y0, 1, y1-y0+1, color);
else
gdisp_lld_fill_area(x0, y1, 1, y0-y1+1, color);
return;
}
if (y0 == y1) {
if (x1 > x0)
gdisp_lld_fill_area(x0, y0, x1-x0+1, 1, color);
else
gdisp_lld_fill_area(x1, y0, x0-x1+1, 1, color);
return;
}
#endif
if (x1 >= x0) {
dx = x1 - x0;
addx = 1;
} else {
dx = x0 - x1;
addx = -1;
}
if (y1 >= y0) {
dy = y1 - y0;
addy = 1;
} else {
dy = y0 - y1;
addy = -1;
}
if (dx >= dy) {
dy *= 2;
P = dy - dx;
diff = P - dx;
for(i=0; i<=dx; ++i) {
gdisp_lld_draw_pixel(x0, y0, color);
if (P < 0) {
P += dy;
x0 += addx;
} else {
P += diff;
x0 += addx;
y0 += addy;
}
}
} else {
dx *= 2;
P = dx - dy;
diff = P - dy;
for(i=0; i<=dy; ++i) {
gdisp_lld_draw_pixel(x0, y0, color);
if (P < 0) {
P += dx;
y0 += addy;
} else {
P += diff;
x0 += addx;
y0 += addy;
}
}
}
}
#endif
#if !GDISP_HARDWARE_FILLS
void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
#if GDISP_HARDWARE_SCROLL
gdisp_lld_vertical_scroll(x, y, cx, cy, cy, color);
#elif GDISP_HARDWARE_LINES
coord_t x1, y1;
x1 = x + cx - 1;
y1 = y + cy;
for(; y < y1; y++)
gdisp_lld_draw_line(x, y, x1, y, color);
#else
coord_t x0, x1, y1;
x0 = x;
x1 = x + cx;
y1 = y + cy;
for(; y < y1; y++)
for(x = x0; x < x1; x++)
gdisp_lld_draw_pixel(x, y, color);
#endif
}
#endif
#if !GDISP_HARDWARE_BITFILLS
void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
coord_t x0, x1, y1;
x0 = x;
x1 = x + cx;
y1 = y + cy;
buffer += srcy*srccx+srcx;
srccx -= cx;
for(; y < y1; y++, buffer += srccx)
for(x=x0; x < x1; x++)
gdisp_lld_draw_pixel(x, y, *buffer++);
}
#endif
#if GDISP_NEED_CLIP && !GDISP_HARDWARE_CLIP
void gdisp_lld_set_clip(coord_t x, coord_t y, coord_t cx, coord_t cy) {
#if GDISP_NEED_VALIDATION
if (x >= GDISP.Width || y >= GDISP.Height || cx < 0 || cy < 0)
return;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x+cx > GDISP.Width) cx = GDISP.Width - x;
if (y+cy > GDISP.Height) cy = GDISP.Height - y;
#endif
GDISP.clipx0 = x;
GDISP.clipy0 = y;
GDISP.clipx1 = x+cx;
GDISP.clipy1 = y+cy;
}
#endif
#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLES
void gdisp_lld_draw_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
coord_t a, b, P;
a = 0;
b = radius;
P = 1 - radius;
do {
gdisp_lld_draw_pixel(x+a, y+b, color);
gdisp_lld_draw_pixel(x+b, y+a, color);
gdisp_lld_draw_pixel(x-a, y+b, color);
gdisp_lld_draw_pixel(x-b, y+a, color);
gdisp_lld_draw_pixel(x+b, y-a, color);
gdisp_lld_draw_pixel(x+a, y-b, color);
gdisp_lld_draw_pixel(x-a, y-b, color);
gdisp_lld_draw_pixel(x-b, y-a, color);
if (P < 0)
P += 3 + 2*a++;
else
P += 5 + 2*(a++ - b--);
} while(a <= b);
}
#endif
#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLEFILLS
void gdisp_lld_fill_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
coord_t a, b, P;
a = 0;
b = radius;
P = 1 - radius;
do {
gdisp_lld_draw_line(x-a, y+b, x+a, y+b, color);
gdisp_lld_draw_line(x-a, y-b, x+a, y-b, color);
gdisp_lld_draw_line(x-b, y+a, x+b, y+a, color);
gdisp_lld_draw_line(x-b, y-a, x+b, y-a, color);
if (P < 0)
P += 3 + 2*a++;
else
P += 5 + 2*(a++ - b--);
} while(a <= b);
}
#endif
#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSES
void gdisp_lld_draw_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
long a2 = a*a, b2 = b*b;
long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */
do {
gdisp_lld_draw_pixel(x+dx, y+dy, color); /* I. Quadrant */
gdisp_lld_draw_pixel(x-dx, y+dy, color); /* II. Quadrant */
gdisp_lld_draw_pixel(x-dx, y-dy, color); /* III. Quadrant */
gdisp_lld_draw_pixel(x+dx, y-dy, color); /* IV. Quadrant */
e2 = 2*err;
if(e2 < (2*dx+1)*b2) {
dx++;
err += (2*dx+1)*b2;
}
if(e2 > -(2*dy-1)*a2) {
dy--;
err -= (2*dy-1)*a2;
}
} while(dy >= 0);
while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
gdisp_lld_draw_pixel(x-dx, y, color);
}
}
#endif
#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSEFILLS
void gdisp_lld_fill_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
long a2 = a*a, b2 = b*b;
long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */
do {
gdisp_lld_draw_line(x-dx,y+dy,x+dx,y+dy, color);
gdisp_lld_draw_line(x-dx,y-dy,x+dx,y-dy, color);
e2 = 2*err;
if(e2 < (2*dx+1)*b2) {
dx++;
err += (2*dx+1)*b2;
}
if(e2 > -(2*dy-1)*a2) {
dy--;
err -= (2*dy-1)*a2;
}
} while(dy >= 0);
while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
gdisp_lld_draw_pixel(x-dx, y, color);
}
}
#endif
#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCS
#include <math.h>
/*
* @brief Internal helper function for gdispDrawArc()
*
* @note DO NOT USE DIRECTLY!
*
* @param[in] x, y The middle point of the arc
* @param[in] start The start angle of the arc
* @param[in] end The end angle of the arc
* @param[in] radius The radius of the arc
* @param[in] color The color in which the arc will be drawn
*
* @notapi
*/
static void _draw_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
if (/*start >= 0 && */start <= 180) {
float x_maxI = x + radius*cos(start*M_PI/180);
float x_minI;
if (end > 180)
x_minI = x - radius;
else
x_minI = x + radius*cos(end*M_PI/180);
int a = 0;
int b = radius;
int P = 1 - radius;
do {
if(x-a <= x_maxI && x-a >= x_minI)
gdisp_lld_draw_pixel(x-a, y-b, color);
if(x+a <= x_maxI && x+a >= x_minI)
gdisp_lld_draw_pixel(x+a, y-b, color);
if(x-b <= x_maxI && x-b >= x_minI)
gdisp_lld_draw_pixel(x-b, y-a, color);
if(x+b <= x_maxI && x+b >= x_minI)
gdisp_lld_draw_pixel(x+b, y-a, color);
if (P < 0) {
P = P + 3 + 2*a;
a = a + 1;
} else {
P = P + 5 + 2*(a - b);
a = a + 1;
b = b - 1;
}
} while(a <= b);
}
if (end > 180 && end <= 360) {
float x_maxII = x+radius*cos(end*M_PI/180);
float x_minII;
if(start <= 180)
x_minII = x - radius;
else
x_minII = x+radius*cos(start*M_PI/180);
int a = 0;
int b = radius;
int P = 1 - radius;
do {
if(x-a <= x_maxII && x-a >= x_minII)
gdisp_lld_draw_pixel(x-a, y+b, color);
if(x+a <= x_maxII && x+a >= x_minII)
gdisp_lld_draw_pixel(x+a, y+b, color);
if(x-b <= x_maxII && x-b >= x_minII)
gdisp_lld_draw_pixel(x-b, y+a, color);
if(x+b <= x_maxII && x+b >= x_minII)
gdisp_lld_draw_pixel(x+b, y+a, color);
if (P < 0) {
P = P + 3 + 2*a;
a = a + 1;
} else {
P = P + 5 + 2*(a - b);
a = a + 1;
b = b - 1;
}
} while (a <= b);
}
}
void gdisp_lld_draw_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
if(endangle < startangle) {
_draw_arc(x, y, startangle, 360, radius, color);
_draw_arc(x, y, 0, endangle, radius, color);
} else {
_draw_arc(x, y, startangle, endangle, radius, color);
}
}
#endif
#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCFILLS
/*
* @brief Internal helper function for gdispDrawArc()
*
* @note DO NOT USE DIRECTLY!
*
* @param[in] x, y The middle point of the arc
* @param[in] start The start angle of the arc
* @param[in] end The end angle of the arc
* @param[in] radius The radius of the arc
* @param[in] color The color in which the arc will be drawn
*
* @notapi
*/
static void _fill_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
if (/*start >= 0 && */start <= 180) {
float x_maxI = x + radius*cos(start*M_PI/180);
float x_minI;
if (end > 180)
x_minI = x - radius;
else
x_minI = x + radius*cos(end*M_PI/180);
int a = 0;
int b = radius;
int P = 1 - radius;
do {
if(x-a <= x_maxI && x-a >= x_minI)
gdisp_lld_draw_line(x, y, x-a, y-b, color);
if(x+a <= x_maxI && x+a >= x_minI)
gdisp_lld_draw_line(x, y, x+a, y-b, color);
if(x-b <= x_maxI && x-b >= x_minI)
gdisp_lld_draw_line(x, y, x-b, y-a, color);
if(x+b <= x_maxI && x+b >= x_minI)
gdisp_lld_draw_line(x, y, x+b, y-a, color);
if (P < 0) {
P = P + 3 + 2*a;
a = a + 1;
} else {
P = P + 5 + 2*(a - b);
a = a + 1;
b = b - 1;
}
} while(a <= b);
}
if (end > 180 && end <= 360) {
float x_maxII = x+radius*cos(end*M_PI/180);
float x_minII;
if(start <= 180)
x_minII = x - radius;
else
x_minII = x+radius*cos(start*M_PI/180);
int a = 0;
int b = radius;
int P = 1 - radius;
do {
if(x-a <= x_maxII && x-a >= x_minII)
gdisp_lld_draw_line(x, y, x-a, y+b, color);
if(x+a <= x_maxII && x+a >= x_minII)
gdisp_lld_draw_line(x, y, x+a, y+b, color);
if(x-b <= x_maxII && x-b >= x_minII)
gdisp_lld_draw_line(x, y, x-b, y+a, color);
if(x+b <= x_maxII && x+b >= x_minII)
gdisp_lld_draw_line(x, y, x+b, y+a, color);
if (P < 0) {
P = P + 3 + 2*a;
a = a + 1;
} else {
P = P + 5 + 2*(a - b);
a = a + 1;
b = b - 1;
}
} while (a <= b);
}
}
void gdisp_lld_fill_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
if(endangle < startangle) {
_fill_arc(x, y, startangle, 360, radius, color);
_fill_arc(x, y, 0, endangle, radius, color);
} else {
_fill_arc(x, y, startangle, endangle, radius, color);
}
}
#endif
#if GDISP_NEED_CONTROL && !GDISP_HARDWARE_CONTROL
void gdisp_lld_control(unsigned what, void *value) {
(void)what;
(void)value;
/* Ignore everything */
}
#endif
#if GDISP_NEED_QUERY && !GDISP_HARDWARE_QUERY
void *gdisp_lld_query(unsigned what) {
(void) what;
return (void *)-1;
}
#endif
#if GDISP_NEED_MSGAPI
void gdisp_lld_msg_dispatch(gdisp_lld_msg_t *msg) {
switch(msg->action) {
case GDISP_LLD_MSG_NOP:
break;
case GDISP_LLD_MSG_INIT:
gdisp_lld_init();
break;
case GDISP_LLD_MSG_CLEAR:
gdisp_lld_clear(msg->clear.color);
break;
case GDISP_LLD_MSG_DRAWPIXEL:
gdisp_lld_draw_pixel(msg->drawpixel.x, msg->drawpixel.y, msg->drawpixel.color);
break;
case GDISP_LLD_MSG_FILLAREA:
gdisp_lld_fill_area(msg->fillarea.x, msg->fillarea.y, msg->fillarea.cx, msg->fillarea.cy, msg->fillarea.color);
break;
case GDISP_LLD_MSG_BLITAREA:
gdisp_lld_blit_area_ex(msg->blitarea.x, msg->blitarea.y, msg->blitarea.cx, msg->blitarea.cy, msg->blitarea.srcx, msg->blitarea.srcy, msg->blitarea.srccx, msg->blitarea.buffer);
break;
case GDISP_LLD_MSG_DRAWLINE:
gdisp_lld_draw_line(msg->drawline.x0, msg->drawline.y0, msg->drawline.x1, msg->drawline.y1, msg->drawline.color);
break;
#if GDISP_NEED_CLIP
case GDISP_LLD_MSG_SETCLIP:
gdisp_lld_set_clip(msg->setclip.x, msg->setclip.y, msg->setclip.cx, msg->setclip.cy);
break;
#endif
#if GDISP_NEED_CIRCLE
case GDISP_LLD_MSG_DRAWCIRCLE:
gdisp_lld_draw_circle(msg->drawcircle.x, msg->drawcircle.y, msg->drawcircle.radius, msg->drawcircle.color);
break;
case GDISP_LLD_MSG_FILLCIRCLE:
gdisp_lld_fill_circle(msg->fillcircle.x, msg->fillcircle.y, msg->fillcircle.radius, msg->fillcircle.color);
break;
#endif
#if GDISP_NEED_ELLIPSE
case GDISP_LLD_MSG_DRAWELLIPSE:
gdisp_lld_draw_ellipse(msg->drawellipse.x, msg->drawellipse.y, msg->drawellipse.a, msg->drawellipse.b, msg->drawellipse.color);
break;
case GDISP_LLD_MSG_FILLELLIPSE:
gdisp_lld_fill_ellipse(msg->fillellipse.x, msg->fillellipse.y, msg->fillellipse.a, msg->fillellipse.b, msg->fillellipse.color);
break;
#endif
#if GDISP_NEED_ARC
case GDISP_LLD_MSG_DRAWARC:
gdisp_lld_draw_circle(msg->drawarc.x, msg->drawarc.y, msg->drawarc.radius, msg->drawarc.startangle, msg->drawarc.endangle, msg->drawarc.color);
break;
case GDISP_LLD_MSG_FILLARC:
gdisp_lld_fill_circle(msg->fillarc.x, msg->fillarc.y, msg->fillarc.radius, msg->fillarc.startangle, msg->fillarc.endangle, msg->fillarc.color);
break;
#endif
#if GDISP_NEED_PIXELREAD
case GDISP_LLD_MSG_GETPIXELCOLOR:
msg->getpixelcolor.result = gdisp_lld_get_pixel_color(msg->getpixelcolor.x, msg->getpixelcolor.y);
break;
#endif
#if GDISP_NEED_SCROLL
case GDISP_LLD_MSG_VERTICALSCROLL:
gdisp_lld_vertical_scroll(msg->verticalscroll.x, msg->verticalscroll.y, msg->verticalscroll.cx, msg->verticalscroll.cy, msg->verticalscroll.lines, msg->verticalscroll.bgcolor);
break;
#endif
#if GDISP_NEED_CONTROL
case GDISP_LLD_MSG_CONTROL:
gdisp_lld_control(msg->control.what, msg->control.value);
break;
#endif
#if GDISP_NEED_QUERY
case GDISP_LLD_MSG_QUERY:
msg->query.result = gdisp_lld_query(msg->query.what);
break;
#endif
}
}
#endif
#endif /* GFX_USE_GDISP */
#endif /* GDISP_EMULATION_C */
/** @} */

View File

@ -27,16 +27,35 @@
* @{
*/
/**
* @brief Hardware accelerated line drawing.
* @brief Hardware streaming interface is supported.
* @details If set to @p FALSE software emulation is used.
* @note Either GDISP_HARDWARE_STREAM or GDISP_HARDWARE_DRAWPIXEL must be provided by the driver
*/
#ifndef GDISP_HARDWARE_LINES
#define GDISP_HARDWARE_LINES FALSE
#ifndef GDISP_HARDWARE_STREAM
#define GDISP_HARDWARE_STREAM FALSE
#endif
/**
* @brief Hardware streaming requires an explicit end call.
* @details If set to @p FALSE if an explicit stream end call is not required.
*/
#ifndef GDISP_HARDWARE_STREAM_END
#define GDISP_HARDWARE_STREAM_END FALSE
#endif
/**
* @brief Hardware accelerated draw pixel.
* @details If set to @p FALSE software emulation is used.
* @note Either GDISP_HARDWARE_STREAM or GDISP_HARDWARE_DRAWPIXEL must be provided by the driver
*/
#ifndef GDISP_HARDWARE_DRAWPIXEL
#define GDISP_HARDWARE_DRAWPIXEL FALSE
#endif
/**
* @brief Hardware accelerated screen clears.
* @details If set to @p FALSE software emulation is used.
* @note This clears the entire display surface regardless of the clipping area currently set
*/
#ifndef GDISP_HARDWARE_CLEARS
#define GDISP_HARDWARE_CLEARS FALSE
@ -58,54 +77,6 @@
#define GDISP_HARDWARE_BITFILLS FALSE
#endif
/**
* @brief Hardware accelerated circles.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_CIRCLES
#define GDISP_HARDWARE_CIRCLES FALSE
#endif
/**
* @brief Hardware accelerated filled circles.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_CIRCLEFILLS
#define GDISP_HARDWARE_CIRCLEFILLS FALSE
#endif
/**
* @brief Hardware accelerated ellipses.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_ELLIPSES
#define GDISP_HARDWARE_ELLIPSES FALSE
#endif
/**
* @brief Hardware accelerated filled ellipses.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_ELLIPSEFILLS
#define GDISP_HARDWARE_ELLIPSEFILLS FALSE
#endif
/**
* @brief Hardware accelerated arc's.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_ARCS
#define GDISP_HARDWARE_ARCS FALSE
#endif
/**
* @brief Hardware accelerated filled arcs.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_ARCFILLS
#define GDISP_HARDWARE_ARCFILLS FALSE
#endif
/**
* @brief Hardware accelerated scrolling.
* @details If set to @p FALSE there is no support for scrolling.
@ -141,9 +112,14 @@
/**
* @brief The driver supports a clipping in hardware.
* @details If set to @p FALSE there is no support for non-standard queries.
* @note If this is defined the driver must perform its own clipping on all calls to
* the driver and respond appropriately if a parameter is outside the display area.
* @note If this is not defined then the software ensures that all calls to the
* driver do not exceed the display area (provided GDISP_NEED_CLIP or GDISP_NEED_VALIDATION
* has been set).
*/
#ifndef GDISP_HARDWARE_CLIP
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_HARDWARE_CLIP FALSE
#endif
/** @} */
@ -161,6 +137,7 @@
* @brief The native pixel format for this device
* @note Should be set to one of the following:
* GDISP_PIXELFORMAT_RGB565
* GDISP_PIXELFORMAT_BGR565
* GDISP_PIXELFORMAT_RGB888
* GDISP_PIXELFORMAT_RGB444
* GDISP_PIXELFORMAT_RGB332
@ -208,76 +185,85 @@
/* External declarations. */
/*===========================================================================*/
typedef struct GDISPDriver {
GDISPControl g;
uint16_t flags;
#define GDISP_FLG_INSTREAM 0x0001
// Multithread Mutex
#if GDISP_NEED_MULTITHREAD
gfxMutex mutex;
#endif
// Software clipping
#if !GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
coord_t clipx0, clipy0;
coord_t clipx1, clipy1; /* not inclusive */
#endif
// Driver call parameters
struct {
coord_t x, y;
coord_t cx, cy;
coord_t x1, y1;
coord_t x2, y2;
color_t color;
void *ptr;
} p;
// Text rendering parameters
#if GDISP_NEED_TEXT
struct {
font_t font;
color_t color;
color_t bgcolor;
coord_t clipx0, clipy0;
coord_t clipx1, clipy1;
} t;
#endif
} GDISPDriver;
extern GDISPDriver GDISP_DRIVER_STRUCT;
#ifdef __cplusplus
extern "C" {
#endif
/* Core functions */
extern bool_t gdisp_lld_init(void);
/* Some of these functions will be implemented in software by the high level driver
depending on the GDISP_HARDWARE_XXX macros defined in gdisp_lld_config.h.
*/
/* Drawing functions */
extern void gdisp_lld_clear(color_t color);
extern void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color);
extern void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
extern void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
extern void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color);
/* Circular Drawing Functions */
#if GDISP_NEED_CIRCLE
extern void gdisp_lld_draw_circle(coord_t x, coord_t y, coord_t radius, color_t color);
extern void gdisp_lld_fill_circle(coord_t x, coord_t y, coord_t radius, color_t color);
bool_t gdisp_lld_init(void);
#if GDISP_HARDWARE_STREAM
void gdisp_lld_stream_start(void); // Uses p.x,p.y p.cx,p.cy
void gdisp_lld_stream_color(void); // Uses p.color
#if GDISP_HARDWARE_STREAM_END
void gdisp_lld_stream_stop(void); // Uses no parameters
#endif
#endif
#if GDISP_NEED_ELLIPSE
extern void gdisp_lld_draw_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color);
extern void gdisp_lld_fill_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color);
#if GDISP_HARDWARE_DRAWPIXEL
void gdisp_lld_draw_pixel(void); // Uses p.x,p.y p.color
#endif
/* Arc Drawing Functions */
#if GDISP_NEED_ARC
extern void gdisp_lld_draw_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color);
extern void gdisp_lld_fill_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color);
#if GDISP_HARDWARE_CLEARS
void gdisp_lld_clear(void); // Uses p.color
#endif
/* Text Rendering Functions */
#if GDISP_NEED_TEXT
extern void gdisp_lld_draw_char(coord_t x, coord_t y, uint16_t c, font_t font, color_t color);
extern void gdisp_lld_fill_char(coord_t x, coord_t y, uint16_t c, font_t font, color_t color, color_t bgcolor);
#if GDISP_HARDWARE_FILLS
void gdisp_lld_fill_area(void); // Uses p.x,p.y p.cx,p.cy p.color
#endif
/* Pixel readback */
#if GDISP_NEED_PIXELREAD
extern color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y);
#if GDISP_HARDWARE_BITFILLS
void gdisp_lld_blit_area_ex(void); // Uses p.x,p.y p.cx,p.cy p.x1,p.y1 (=srcx,srcy) p.x2 (=srccx), p.ptr (=buffer)
#endif
/* Scrolling Function - clears the area scrolled out */
#if GDISP_NEED_SCROLL
extern void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor);
#if GDISP_HARDWARE_PIXELREAD && GDISP_NEED_PIXELREAD
color_t gdisp_lld_get_pixel_color(void); // Uses p.x,p.y
#endif
/* Set driver specific control */
#if GDISP_NEED_CONTROL
extern void gdisp_lld_control(unsigned what, void *value);
#if GDISP_HARDWARE_SCROLL && GDISP_NEED_SCROLL
void gdisp_lld_vertical_scroll(void); // Uses p.x,p.y p.cx,p.cy, p.y1 (=lines) p.color
#endif
/* Query driver specific data */
#if GDISP_NEED_QUERY
extern void *gdisp_lld_query(unsigned what);
#if GDISP_HARDWARE_CONTROL && GDISP_NEED_CONTROL
void gdisp_lld_control(void); // Uses p.x (=what) p.ptr (=value)
#endif
/* Clipping Functions */
#if GDISP_NEED_CLIP
extern void gdisp_lld_set_clip(coord_t x, coord_t y, coord_t cx, coord_t cy);
#if GDISP_HARDWARE_QUERY && GDISP_NEED_QUERY
void *gdisp_lld_query(void); // Uses p.x (=what);
#endif
/* Messaging API */
#if GDISP_NEED_MSGAPI
#include "gdisp_lld_msgs.h"
extern void gdisp_lld_msg_dispatch(gdisp_lld_msg_t *msg);
#if GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
void gdisp_lld_set_clip(void); // Uses p.x,p.y p.cx,p.cy
#endif
#ifdef __cplusplus

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@ -51,6 +51,7 @@ typedef int32_t fixed;
*/
#define FIXED(x) ((fixed)(x)<<16) /* @< integer to fixed */
#define NONFIXED(x) ((x)>>16) /* @< fixed to integer */
#define FIXED0_5 32768 /* @< 0.5 as a fixed (used for rounding) */
#define FP2FIXED(x) ((fixed)((x)*65536.0)) /* @< floating point to fixed */
#define FIXED2FP(x) ((double)(x)/65536.0) /* @< fixed to floating point */
/* @} */

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