Merge branch 'master' into Keil

ugfx_release_2.6
inmarket 2015-10-13 01:00:48 +10:00
commit 9d3fc8b36c
29 changed files with 1096 additions and 119 deletions

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@ -42,7 +42,7 @@
/* Our custom yellow style */
static const GWidgetStyle YellowWidgetStyle = {
Yellow, // window background
//HTML2COLOR(0x800000), // focus - for text edit.
HTML2COLOR(0x800000), // focus - for text edit.
// enabled color set
{

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@ -0,0 +1,3 @@
DEMODIR = $(GFXLIB)/demos/modules/gwin/textedit
GFXINC += $(DEMODIR)
GFXSRC += $(DEMODIR)/main.c

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@ -0,0 +1,76 @@
/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* The operating system to use. One of these must be defined - preferably in your Makefile */
//#define GFX_USE_OS_CHIBIOS FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GINPUT TRUE
#define GFX_USE_GEVENT TRUE
#define GFX_USE_GTIMER TRUE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_TEXT_KERNING TRUE
#define GDISP_NEED_MULTITHREAD TRUE
/* GDISP fonts to include */
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_DEJAVUSANS16 TRUE
/* Features for the GWIN subsystem. */
#define GWIN_NEED_WINDOWMANAGER TRUE
#define GWIN_NEED_WIDGET TRUE
#define GWIN_NEED_CONSOLE TRUE
#define GWIN_NEED_TEXTEDIT TRUE
#define GWIN_NEED_BUTTON TRUE
/* Features for the GINPUT subsystem. */
#define GINPUT_NEED_MOUSE TRUE
/* One or both of these */
#define GINPUT_NEED_KEYBOARD TRUE
#define GWIN_NEED_KEYBOARD TRUE
/* Features for the GQUEUE subsystem. */
#define GFX_USE_GQUEUE TRUE
#define GQUEUE_NEED_ASYNC TRUE
#endif /* _GFXCONF_H */

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@ -0,0 +1,157 @@
/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
static GHandle ghConsole;
static GHandle ghTextedit1;
static GHandle ghTextedit2;
static GHandle ghTextedit3;
static GListener gl;
#if GWIN_NEED_KEYBOARD
static GHandle ghKeyboard;
#endif
static void guiCreate(void)
{
GWidgetInit wi;
gwinWidgetClearInit(&wi);
// Console
wi.g.show = TRUE;
wi.g.x = 0;
wi.g.y = 0;
wi.g.width = gdispGetWidth()/2;
wi.g.height = gdispGetHeight();
ghConsole = gwinConsoleCreate(0, &wi.g);
gwinSetColor(ghConsole, Yellow);
gwinSetBgColor(ghConsole, Black);
gwinSetFont(ghConsole, gdispOpenFont("UI2"));
gwinClear(ghConsole);
// TextEdit1
wi.g.show = TRUE;
wi.g.x = gdispGetWidth()/2 + 10;
wi.g.y = 20;
wi.g.width = 200;
wi.g.height = 35;
wi.text = "Use the TAB key";
ghTextedit1 = gwinTexteditCreate(0, &wi, 100);
// TextEdit2
wi.g.show = TRUE;
wi.g.x = gdispGetWidth()/2 + 10;
wi.g.y = 100;
wi.g.width = 200;
wi.g.height = 35;
wi.text = "to switch between";
ghTextedit2 = gwinTexteditCreate(0, &wi, 20);
//gwinTexteditSetBorder(ghTextedit2, FALSE);
// TextEdit3
wi.g.show = TRUE;
wi.g.x = gdispGetWidth()/2 + 10;
wi.g.y = 180;
wi.g.width = 200;
wi.g.height = 35;
wi.text = "the different widgets";
ghTextedit3 = gwinTexteditCreate(0, &wi, 100);
//gwinTexteditSetBorder(ghTextedit3, TRUE);
// Virtual keyboard
#if GWIN_NEED_KEYBOARD
wi.g.show = TRUE;
wi.g.x = 0;
wi.g.y = gdispGetHeight()*3/4;
wi.g.width = gdispGetWidth();
wi.g.height = gdispGetHeight()/4;
ghKeyboard = gwinKeyboardCreate(0, &wi);
#endif
}
int main(void) {
GEventKeyboard* pk;
unsigned i;
gfxInit();
gdispClear(Silver);
gwinSetDefaultFont(gdispOpenFont("DejaVuSans16"));
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
gwinSetDefaultColor(Black);
gwinSetDefaultBgColor(White);
geventListenerInit(&gl);
geventAttachSource(&gl, ginputGetKeyboard(0), GLISTEN_KEYTRANSITIONS|GLISTEN_KEYUP);
guiCreate();
gwinPrintf(ghConsole, "Keyboard Monitor...\n");
while(1) {
// Get an Event
pk = (GEventKeyboard *)geventEventWait(&gl, TIME_INFINITE);
if (pk->type != GEVENT_KEYBOARD)
continue;
gwinPrintf(ghConsole, "KEYSTATE: 0x%04X [ %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s]",
pk->keystate,
(!pk->keystate ? "NONE " : ""),
((pk->keystate & GKEYSTATE_KEYUP) ? "KEYUP " : ""),
((pk->keystate & GKEYSTATE_REPEAT) ? "REPEAT " : ""),
((pk->keystate & GKEYSTATE_SPECIAL) ? "SPECIAL " : ""),
((pk->keystate & GKEYSTATE_RAW) ? "RAW " : ""),
((pk->keystate & GKEYSTATE_SHIFT_L) ? "LSHIFT " : ""),
((pk->keystate & GKEYSTATE_SHIFT_R) ? "RSHIFT " : ""),
((pk->keystate & GKEYSTATE_CTRL_L) ? "LCTRL " : ""),
((pk->keystate & GKEYSTATE_CTRL_R) ? "RCTRL " : ""),
((pk->keystate & GKEYSTATE_ALT_L) ? "LALT " : ""),
((pk->keystate & GKEYSTATE_ALT_R) ? "RALT " : ""),
((pk->keystate & GKEYSTATE_FN) ? "FN " : ""),
((pk->keystate & GKEYSTATE_COMPOSE) ? "COMPOSE " : ""),
((pk->keystate & GKEYSTATE_WINKEY) ? "WINKEY " : ""),
((pk->keystate & GKEYSTATE_CAPSLOCK) ? "CAPSLOCK " : ""),
((pk->keystate & GKEYSTATE_NUMLOCK) ? "NUMLOCK " : ""),
((pk->keystate & GKEYSTATE_SCROLLLOCK) ? "SCROLLLOCK " : "")
);
if (pk->bytecount) {
gwinPrintf(ghConsole, " Keys:");
for (i = 0; i < pk->bytecount; i++)
gwinPrintf(ghConsole, " 0x%02X", (uint8_t)pk->c[i]);
gwinPrintf(ghConsole, " [");
for (i = 0; i < pk->bytecount; i++)
gwinPrintf(ghConsole, "%c", pk->c[i] >= ' ' && pk->c[i] <= '~' ? pk->c[i] : ' ');
gwinPrintf(ghConsole, "]");
}
gwinPrintf(ghConsole, "\n");
}
}

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@ -49,6 +49,7 @@
/* Our custom yellow style */
static const GWidgetStyle YellowWidgetStyle = {
Yellow, // window background
HTML2COLOR(0x800000), // focus
// enabled color set
{

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@ -13,6 +13,10 @@ FEATURE: Renaming GFX_NO_OS_INIT to GFX_OS_NO_INIT
FEATURE: New demo applications/combo
FEATURE: Adding more font metrics (BaselineX and BaselineY)
FEATURE: Adding gdispGetStringWidthCount()
FEATURE: Implementing widget focusing. See gwinSetFocus() and gwinGetFocus()
FEATURE: Adding TextEdit widget
FEATURE: Added color to widget style for focused widgets
FEATURE: Added GWIN_FOCUS_HIGHLIGHT_WIDTH as an option in the configuration file
*** Release 2.3 ***
FEATURE: Added more events to the slider widget

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@ -169,6 +169,7 @@
//#define GWIN_NEED_GL3D FALSE
//#define GWIN_NEED_WIDGET FALSE
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
// #define GWIN_NEED_LABEL FALSE
// #define GWIN_LABEL_ATTRIBUTE FALSE
// #define GWIN_NEED_BUTTON FALSE
@ -188,6 +189,7 @@
// #define GWIN_NEED_KEYBOARD FALSE
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
// #define GWIN_NEED_TEXTEDIT FALSE
// #define GWIN_FLAT_STYLING FALSE
// #define GWIN_WIDGET_TAGS FALSE

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@ -164,13 +164,11 @@ typedef struct GEventKeyboard_t {
#define GLISTEN_KEYTRANSITIONS 0x0008 // Return transitions to the key state
#define GLISTEN_KEYRAW 0x0010 // Return raw scan-codes. This turns off normal character processing.
#endif
#if GINPUT_NEED_KEYBOARD || defined(__DOXYGEN__)
// All keyboards
#define GKEYBOARD_ALL_INSTANCES ((unsigned)-1)
#endif
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
@ -188,33 +186,34 @@ extern "C" {
*/
GSourceHandle ginputGetKeyboard(unsigned instance);
/**
* @brief Get the current keyboard status
*
* @param[in] instance The ID of the keyboard input instance
* @param[in] pkeyboard The keyboard event struct
*
* @return Returns FALSE on an error (eg invalid instance)
*/
bool_t ginputGetKeyboardStatus(unsigned instance, GEventKeyboard *pkeyboard);
#if GINPUT_NEED_KEYBOARD || defined(__DOXYGEN__)
#if !GKEYBOARD_LAYOUT_OFF || defined(__DOXYGEN__)
/**
* @brief Set the keyboard layout
* @brief Get the current keyboard status
*
* @param[in] instance The ID of the keyboard input instance
* @param[in] pLayout The keyboard layout micro-code. Passing NULL defaults to the driver's default layout.
* @param[in] pkeyboard The keyboard event struct
*
* @return Returns FALSE on an error (eg invalid instance)
*/
bool_t ginputSetKeyboardLayout(unsigned instance, const void *pLayout);
#endif
bool_t ginputGetKeyboardStatus(unsigned instance, GEventKeyboard *pkeyboard);
#if !GKEYBOARD_LAYOUT_OFF || defined(__DOXYGEN__)
/**
* @brief Set the keyboard layout
*
* @param[in] instance The ID of the keyboard input instance
* @param[in] pLayout The keyboard layout micro-code. Passing NULL defaults to the driver's default layout.
*
* @return Returns FALSE on an error (eg invalid instance)
*/
bool_t ginputSetKeyboardLayout(unsigned instance, const void *pLayout);
#endif
#endif /* GINPUT_NEED_KEYBOARD */
#ifdef __cplusplus
}
#endif
#endif /* GINPUT_NEED_KEYBOARD */
#endif /* _GINPUT_KEYBOARD_H */
/** @} */

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@ -21,6 +21,7 @@ GFXSRC += $(GFXLIB)/src/gwin/gwin.c \
$(GFXLIB)/src/gwin/gwin_tabset.c \
$(GFXLIB)/src/gwin/gwin_gl3d.c \
$(GFXLIB)/src/gwin/gwin_keyboard.c \
$(GFXLIB)/src/gwin/gwin_keyboard_layout.c
$(GFXLIB)/src/gwin/gwin_keyboard_layout.c \
$(GFXLIB)/src/gwin/gwin_textedit.c
GFXINC += $(GFXLIB)/3rdparty/tinygl-0.4-ugfx/include

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@ -50,6 +50,24 @@
}
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
static void ButtonKeyboard(GWidgetObject* gw, GEventKeyboard* pke)
{
// ENTER and SPACE keys to press the button
if (pke->c[0] == GKEY_ENTER || pke->c[0] == GKEY_SPACE) {
// Press or release event?
if (pke->keystate & GKEYSTATE_KEYUP) {
gw->g.flags &= ~GBUTTON_FLG_PRESSED;
} else {
gw->g.flags |= GBUTTON_FLG_PRESSED;
}
}
_gwinUpdate((GHandle)gw);
}
#endif
#if GINPUT_NEED_TOGGLE
// A toggle off has occurred
static void ButtonToggleOff(GWidgetObject *gw, uint16_t role) {
@ -95,6 +113,11 @@ static const gwidgetVMT buttonVMT = {
0, // Process mouse move events (NOT USED)
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
ButtonKeyboard // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
1, // 1 toggle role

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@ -55,6 +55,23 @@ static void SendCheckboxEvent(GWidgetObject *gw) {
}
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
static void CheckboxKeyboard(GWidgetObject* gw, GEventKeyboard* pke)
{
// Only react on KEYDOWN events. Ignore KEYUP events.
if (pke->keystate & GKEYSTATE_KEYUP) {
break;
}
// ENTER and SPACE keys to check/uncheck the checkbox
if (pke->c[0] == GKEY_ENTER || pke->c[0] == GKEY_SPACE) {
gw->g.flags ^= GCHECKBOX_FLG_CHECKED;
}
_gwinUpdate((GHandle)gw);
}
#endif
#if GINPUT_NEED_TOGGLE
static void CheckboxToggleOn(GWidgetObject *gw, uint16_t role) {
(void) role;
@ -91,6 +108,11 @@ static const gwidgetVMT checkboxVMT = {
0, // Process mouse move events (NOT USED)
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
CheckboxKeyboard // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
1, // 1 toggle role

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@ -31,25 +31,25 @@
* @brief The predefined flags for a Window
* @{
*/
#define GWIN_FIRST_CONTROL_FLAG 0x00000001 // @< 8 bits free for the control to use
#define GWIN_LAST_CONTROL_FLAG 0x00000080 // @< 8 bits free for the control to use
#define GWIN_FLG_VISIBLE 0x00000100 // @< The window is "visible"
#define GWIN_FLG_SYSVISIBLE 0x00000200 // @< The window is visible after parents are tested
#define GWIN_FLG_ENABLED 0x00000400 // @< The window is "enabled"
#define GWIN_FLG_SYSENABLED 0x00000800 // @< The window is enabled after parents are tested
#define GWIN_FLG_DYNAMIC 0x00001000 // @< The GWIN structure is allocated
#define GWIN_FLG_ALLOCTXT 0x00002000 // @< The text/label is allocated
#define GWIN_FLG_NEEDREDRAW 0x00004000 // @< Redraw is needed but has been delayed
#define GWIN_FLG_BGREDRAW 0x00008000 // @< On redraw, if not visible redraw the revealed under-side
#define GWIN_FLG_SUPERMASK 0x000F0000 // @< The bit mask to leave just the window superclass type
#define GWIN_FLG_WIDGET 0x00010000 // @< This is a widget
#define GWIN_FLG_CONTAINER 0x00020000 // @< This is a container
#define GWIN_FLG_MINIMIZED 0x00100000 // @< The window is minimized
#define GWIN_FLG_MAXIMIZED 0x00200000 // @< The window is maximized
#define GWIN_FLG_MOUSECAPTURE 0x00400000 // @< The window has captured the mouse
#define GWIN_FLG_FLASHING 0x00800000 // @< The window is flashing - see the _gwinFlashState boolean
#define GWIN_FIRST_WM_FLAG 0x01000000 // @< 8 bits free for the window manager to use
#define GWIN_LAST_WM_FLAG 0x80000000 // @< 8 bits free for the window manager to use
#define GWIN_FIRST_CONTROL_FLAG 0x00000001 /**< 8 bits free for the control to use */
#define GWIN_LAST_CONTROL_FLAG 0x00000080 /**< 8 bits free for the control to use */
#define GWIN_FLG_VISIBLE 0x00000100 /**< The window is "visible" */
#define GWIN_FLG_SYSVISIBLE 0x00000200 /**< The window is visible after parents are tested */
#define GWIN_FLG_ENABLED 0x00000400 /**< The window is "enabled" */
#define GWIN_FLG_SYSENABLED 0x00000800 /**< The window is enabled after parents are tested */
#define GWIN_FLG_DYNAMIC 0x00001000 /**< The GWIN structure is allocated */
#define GWIN_FLG_ALLOCTXT 0x00002000 /**< The text/label is allocated */
#define GWIN_FLG_NEEDREDRAW 0x00004000 /**< Redraw is needed but has been delayed */
#define GWIN_FLG_BGREDRAW 0x00008000 /**< On redraw, if not visible redraw the revealed under-side */
#define GWIN_FLG_SUPERMASK 0x000F0000 /**< The bit mask to leave just the window superclass type */
#define GWIN_FLG_WIDGET 0x00010000 /**< This is a widget */
#define GWIN_FLG_CONTAINER 0x00020000 /**< This is a container */
#define GWIN_FLG_MINIMIZED 0x00100000 /**< The window is minimized */
#define GWIN_FLG_MAXIMIZED 0x00200000 /**< The window is maximized */
#define GWIN_FLG_MOUSECAPTURE 0x00400000 /**< The window has captured the mouse */
#define GWIN_FLG_FLASHING 0x00800000 /**< The window is flashing - see the _gwinFlashState boolean */
#define GWIN_FIRST_WM_FLAG 0x01000000 /**< 8 bits free for the window manager to use */
#define GWIN_LAST_WM_FLAG 0x80000000 /**< 8 bits free for the window manager to use */
/** @} */
/**
@ -57,11 +57,11 @@
* @{
*/
typedef struct gwinVMT {
const char * classname; // @< The GWIN classname (mandatory)
size_t size; // @< The size of the class object
void (*Destroy) (GWindowObject *gh); // @< The GWIN destroy function (optional)
void (*Redraw) (GWindowObject *gh); // @< The GWIN redraw routine (optional)
void (*AfterClear) (GWindowObject *gh); // @< The GWIN after-clear function (optional)
const char * classname; /**< The GWIN classname (mandatory) */
size_t size; /**< The size of the class object */
void (*Destroy) (GWindowObject *gh); /**< The GWIN destroy function (optional) */
void (*Redraw) (GWindowObject *gh); /**< The GWIN redraw routine (optional) */
void (*AfterClear) (GWindowObject *gh); /**< The GWIN after-clear function (optional) */
} gwinVMT;
/** @} */
@ -87,30 +87,35 @@ typedef struct gwinVMT {
* @{
*/
typedef struct gwidgetVMT {
struct gwinVMT g; // @< This is still a GWIN
void (*DefaultDraw) (GWidgetObject *gw, void *param); // @< The default drawing routine (mandatory)
struct gwinVMT g; /**< This is still a GWIN */
void (*DefaultDraw) (GWidgetObject *gw, void *param); /**< The default drawing routine (mandatory) */
#if GINPUT_NEED_MOUSE
struct {
void (*MouseDown) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse down events (optional)
void (*MouseUp) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse up events (optional)
void (*MouseMove) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse move events (optional)
void (*MouseDown) (GWidgetObject *gw, coord_t x, coord_t y); /**< Process mouse down events (optional) */
void (*MouseUp) (GWidgetObject *gw, coord_t x, coord_t y); /**< Process mouse up events (optional) */
void (*MouseMove) (GWidgetObject *gw, coord_t x, coord_t y); /**< Process mouse move events (optional) */
};
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
struct {
void (*KeyboardEvent) (GWidgetObject *gw, GEventKeyboard *pke); /**< Process keyboard events (optional) */
};
#endif
#if GINPUT_NEED_TOGGLE
struct {
uint16_t toggleroles; // @< The roles supported for toggles (0->toggleroles-1)
void (*ToggleAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Assign a toggle to a role (optional)
uint16_t (*ToggleGet) (GWidgetObject *gw, uint16_t role); // @< Return the instance for a particular role (optional)
void (*ToggleOff) (GWidgetObject *gw, uint16_t role); // @< Process toggle off events (optional)
void (*ToggleOn) (GWidgetObject *gw, uint16_t role); // @< Process toggle on events (optional)
uint16_t toggleroles; /**< The roles supported for toggles (0->toggleroles-1) */
void (*ToggleAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); /**< Assign a toggle to a role (optional) */
uint16_t (*ToggleGet) (GWidgetObject *gw, uint16_t role); /**< Return the instance for a particular role (optional) */
void (*ToggleOff) (GWidgetObject *gw, uint16_t role); /**< Process toggle off events (optional) */
void (*ToggleOn) (GWidgetObject *gw, uint16_t role); /**< Process toggle on events (optional) */
};
#endif
#if GINPUT_NEED_DIAL
struct {
uint16_t dialroles; // @< The roles supported for dials (0->dialroles-1)
void (*DialAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Test the role and save the dial instance handle (optional)
uint16_t (*DialGet) (GWidgetObject *gw, uint16_t role); // @< Return the instance for a particular role (optional)
void (*DialMove) (GWidgetObject *gw, uint16_t role, uint16_t value, uint16_t max); // @< Process dial move events (optional)
uint16_t dialroles; /**< The roles supported for dials (0->dialroles-1) */
void (*DialAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); /**< Test the role and save the dial instance handle (optional) */
uint16_t (*DialGet) (GWidgetObject *gw, uint16_t role); /**< Return the instance for a particular role (optional) */
void (*DialMove) (GWidgetObject *gw, uint16_t role, uint16_t value, uint16_t max); /**< Process dial move events (optional) */
};
#endif
} gwidgetVMT;
@ -130,12 +135,12 @@ typedef struct gwinVMT {
*/
typedef struct gcontainerVMT {
gwidgetVMT gw;
coord_t (*LeftBorder) (GHandle gh); // @< The size of the left border (mandatory)
coord_t (*TopBorder) (GHandle gh); // @< The size of the top border (mandatory)
coord_t (*RightBorder) (GHandle gh); // @< The size of the right border (mandatory)
coord_t (*BottomBorder) (GHandle gh); // @< The size of the bottom border (mandatory)
void (*NotifyAdd) (GHandle gh, GHandle ghChild); // @< Notification that a child has been added (optional)
void (*NotifyDelete) (GHandle gh, GHandle ghChild); // @< Notification that a child has been deleted (optional)
coord_t (*LeftBorder) (GHandle gh); /**< The size of the left border (mandatory) */
coord_t (*TopBorder) (GHandle gh); /**< The size of the top border (mandatory) */
coord_t (*RightBorder) (GHandle gh); /**< The size of the right border (mandatory) */
coord_t (*BottomBorder) (GHandle gh); /**< The size of the bottom border (mandatory) */
void (*NotifyAdd) (GHandle gh, GHandle ghChild); /**< Notification that a child has been added (optional) */
void (*NotifyDelete) (GHandle gh, GHandle ghChild); /**< Notification that a child has been deleted (optional) */
} gcontainerVMT;
/** @} */
#endif
@ -151,22 +156,22 @@ typedef struct gwinVMT {
* @{
*/
typedef struct gwmVMT {
void (*Init) (void); // @< The window manager has just been set as the current window manager
void (*DeInit) (void); // @< The window manager has just been removed as the current window manager
bool_t (*Add) (GHandle gh, const GWindowInit *pInit); // @< A window has been added
void (*Delete) (GHandle gh); // @< A window has been deleted
void (*Redraw) (GHandle gh); // @< A window needs to be redraw (or undrawn)
void (*Size) (GHandle gh, coord_t w, coord_t h); // @< A window wants to be resized
void (*Move) (GHandle gh, coord_t x, coord_t y); // @< A window wants to be moved
void (*Raise) (GHandle gh); // @< A window wants to be on top
void (*MinMax) (GHandle gh, GWindowMinMax minmax); // @< A window wants to be minimized/maximised
void (*Init) (void); /**< The window manager has just been set as the current window manager */
void (*DeInit) (void); /**< The window manager has just been removed as the current window manager */
bool_t (*Add) (GHandle gh, const GWindowInit *pInit); /**< A window has been added */
void (*Delete) (GHandle gh); /**< A window has been deleted */
void (*Redraw) (GHandle gh); /**< A window needs to be redraw (or undrawn) */
void (*Size) (GHandle gh, coord_t w, coord_t h); /**< A window wants to be resized */
void (*Move) (GHandle gh, coord_t x, coord_t y); /**< A window wants to be moved */
void (*Raise) (GHandle gh); /**< A window wants to be on top */
void (*MinMax) (GHandle gh, GWindowMinMax minmax); /**< A window wants to be minimized/maximised */
} gwmVMT;
/** @} */
/**
* @brief The current window manager
*/
extern GWindowManager * _GWINwm;
extern GWindowManager *_GWINwm;
extern bool_t _gwinFlashState;
#endif
@ -251,9 +256,8 @@ void _gwinDrawEnd(GHandle gh);
* @param[in] gh The window
* @param[in] how Do we wait for the lock?
*
* @note This call will delete the window. If called without the
* drawing lock 'how' must be REDRAW_WAIT. If called with the drawing
* lock 'how' must be REDRAW_INSESSION.
* @note If called without the drawing lock 'how' must be REDRAW_WAIT.
* If called with the drawing lock 'how' must be REDRAW_INSESSION.
*
* @notapi
*/
@ -317,6 +321,52 @@ bool_t _gwinWMAdd(GHandle gh, const GWindowInit *pInit);
*/
void _gwinSendEvent(GHandle gh, GEventType type);
#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || defined(__DOXYGEN__)
/**
* @brief Move the focus off the current focus window.
*
* @note The focus can stay on the same window if there is no other focusable window
*
* @notapi
*/
void _gwinMoveFocus(void);
/**
* @brief Do focus fixup's after a change of state for a window.
* @details If a focus window has become invisible or disabled then
* the focus must be taken away from it. If there is no focus
* window and this window is eligible then this window becomes
* the focus.
*
* @param[in] gh The window
*
* @note This routine does not actually do a redraw. It assumes that surrounding code
* will because of the change of state that lead to this being called.
*
* @notapi
*/
void _gwinFixFocus(GHandle gh);
/**
* @brief Draw a simple focus rectangle in the default style.
*
* @param[in] gw The widget
* @param[in] x, y The start x, y position (relative to the window)
* @param[in] cx, cy The width & height of the rectangle
*
* @note Assumes the widget is in a state where it can draw.
* @note Nothing is drawn if the window doesn't have focus.
* @note The focus rectangle may be more than one pixel thick and may
* not be a continuous line.
*
* @notapi
*/
void _gwidgetDrawFocusRect(GWidgetObject *gw, coord_t x, coord_t y, coord_t cx, coord_t cy);
#else
#define _gwinFixFocus(gh)
#define _gwidgetDrawFocusRect(gh,x,y,cx,cy)
#endif
#if GWIN_NEED_FLASHING || defined(__DOXYGEN__)
/**
@ -330,6 +380,8 @@ bool_t _gwinWMAdd(GHandle gh, const GWindowInit *pInit);
*/
const GColorSet *_gwinGetFlashedColor(GWidgetObject *gw, const GColorSet *pcol, bool_t flashOffState);
#endif
#else
#define _gwinFixFocus(gh)
#endif
#if GWIN_NEED_CONTAINERS || defined(__DOXYGEN__)

View File

@ -110,6 +110,11 @@ static const gcontainerVMT containerVMT = {
0, 0, 0, // No mouse
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
0, 0, 0, 0, 0, // No toggles

View File

@ -178,6 +178,11 @@ static const gcontainerVMT frameVMT = {
0, // Process mouse move events
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
0, // 1 toggle role

View File

@ -30,6 +30,8 @@ typedef uint32_t utf32;
// A character code - note this is not UTF-32 but a representation of the UTF-8 code stream for a single character.
typedef uint32_t ucode;
static GSourceHandle AllKeyboards;
// Get the length of a UTF-8 string
static int UTF8StrLen(const utf8 *s) {
int len;
@ -164,6 +166,11 @@ static void SendKeyboardEventToListener(GSourceListener *psl, GKeyboardObject *g
static void SendKeyboardEvent(GKeyboardObject *gk) {
GSourceListener *psl;
// Send to the "All Keyboards" source listeners
psl = 0;
while ((psl = geventGetSourceListener(AllKeyboards, psl)))
SendKeyboardEventToListener(psl, gk);
// Send to the keyboard specific source listeners
psl = 0;
while ((psl = geventGetSourceListener((GSourceHandle)gk, psl)))
@ -313,6 +320,11 @@ static const gwidgetVMT keyboardVMT = {
KeyMouseMove, // Process mouse move events
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
0, // No toggle roles
@ -339,6 +351,10 @@ GHandle gwinGKeyboardCreate(GDisplay *g, GKeyboardObject *gk, const GWidgetInit
gk->keytable = &GWIN_KEYBOARD_DEFAULT_LAYOUT;
gk->keyset = gk->keytable->ksets[0];
gk->lastkeyrow = gk->lastkeycol = gk->keyrow = gk->keycol = GKEY_BAD_ROWCOL;
if (!AllKeyboards)
AllKeyboards = ginputGetKeyboard(GKEYBOARD_ALL_INSTANCES);
gwinSetVisible((GHandle)gk, pInit->g.show);
return (GHandle)gk;
}
@ -468,4 +484,12 @@ void gwinKeyboardDraw_Normal(GWidgetObject *gw, void *param) {
#undef gk
}
#if !(GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD)
GSourceHandle ginputGetKeyboard(unsigned instance) {
if (instance == GKEYBOARD_ALL_INSTANCES)
return (GSourceHandle)&AllKeyboards;
return 0;
}
#endif
#endif /* GFX_USE_GWIN && GWIN_NEED_KEYBOARD */

View File

@ -58,6 +58,11 @@ static const gwidgetVMT labelVMT = {
0, // Process mouse move events (NOT USED)
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard key down events
},
#endif
#if GINPUT_NEED_TOGGLE
{
0, // No toggle role

View File

@ -279,6 +279,11 @@ static const gwidgetVMT listVMT = {
ListMouseMove,
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
2, // two toggle roles

View File

@ -24,3 +24,4 @@
#include "gwin_gl3d.c"
#include "gwin_keyboard.c"
#include "gwin_keyboard_layout.c"
#include "gwin_textedit.c"

View File

@ -44,6 +44,13 @@
#ifndef GWIN_NEED_WIDGET
#define GWIN_NEED_WIDGET FALSE
#endif
/**
* @brief The width of the rectangle that highlights a widget that is focused
* @details Defaults to 1
*/
#ifndef GWIN_FOCUS_HIGHLIGHT_WIDTH
#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
#endif
/**
* @brief Should the simple container be included.
* @details Defaults to FALSE
@ -142,6 +149,13 @@
#ifndef GWIN_NEED_KEYBOARD
#define GWIN_NEED_KEYBOARD FALSE
#endif
/**
* @brief Should the textedit widget be included.
* @details Defaults to FALSE
*/
#ifndef GWIN_NEED_TEXTEDIT
#define GWIN_NEED_TEXTEDIT FALSE
#endif
/**
* @}
*

View File

@ -51,6 +51,11 @@ static const gwidgetVMT progressbarVMT = {
0, // Process mouse move events
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
0, // 1 toggle role

View File

@ -92,6 +92,11 @@ static const gwidgetVMT radioVMT = {
0, // Process mouse move events (NOT USED)
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
1, // 1 toggle role

View File

@ -38,7 +38,7 @@
#endif
#endif
#if GWIN_NEED_BUTTON || GWIN_NEED_SLIDER || GWIN_NEED_CHECKBOX || GWIN_NEED_LABEL || GWIN_NEED_RADIO || GWIN_NEED_LIST || \
GWIN_NEED_IMAGE || GWIN_NEED_CHECKBOX || GWIN_NEED_PROGRESSBAR || GWIN_NEED_KEYBOARD
GWIN_NEED_IMAGE || GWIN_NEED_CHECKBOX || GWIN_NEED_PROGRESSBAR || GWIN_NEED_KEYBOARD || GWIN_NEED_TEXTEDIT
#if !GWIN_NEED_WIDGET
#if GFX_DISPLAY_RULE_WARNINGS
#warning "GWIN: GWIN_NEED_WIDGET is required when a widget is used. It has been turned on for you."
@ -123,6 +123,14 @@
#error "GWIN: GDISP_NEED_TEXT is required if GWIN_NEED_CONSOLE is TRUE."
#endif
#endif
#if GWIN_NEED_TEXTEDIT
#if !GDISP_NEED_TEXT
#error "GWIN: GDISP_NEED_TEXT is required if GWIN_NEED_TEXTEDIT is TRUE."
#endif
#if !(GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD)
#error "GWIN: GINPUT_NEED_KEYBOARD or GWIN_NEED_KEYBOARD is required if GWIN_NEED_TEXTEDIT is TRUE."
#endif
#endif
#endif
#endif /* _GWIN_RULES_H */

View File

@ -250,6 +250,11 @@ static const gwidgetVMT sliderVMT = {
SliderMouseMove, // Process mouse move events
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
2, // 1 toggle role

View File

@ -77,6 +77,11 @@ static const gcontainerVMT tabpageVMT = {
0, // Process mouse move events
},
#endif
#if GINPUT_NEED_KEYBOARD || GWIN_NEED_KEYBOARD
{
0 // Process keyboard events
},
#endif
#if GINPUT_NEED_TOGGLE
{
0, // 1 toggle role

View File

@ -0,0 +1,253 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gwin/gwin_textedit.c
* @brief GWIN TextEdit widget header file
*/
#include "gfx.h"
#if GFX_USE_GWIN && GWIN_NEED_TEXTEDIT
#include "gwin_class.h"
#include <string.h>
// Some settings
#define TEXT_PADDING_LEFT 4
#define CURSOR_PADDING_LEFT 0
#define CURSOR_EXTRA_HEIGHT 1
// Macros to assist in data type conversions
#define gh2obj ((GTexteditObject *)gh)
#define gw2obj ((GTexteditObject *)gw)
static bool_t resizeText(GWidgetObject* gw, size_t pos, int32_t diff) {
char *p, *q;
size_t sz;
p = (char *)gw->text;
sz = strlen(p)+1;
if (diff < 0)
memcpy(p+pos, p+pos-diff, sz-pos+diff);
if (!(p = gfxRealloc(p, sz, sz+diff)))
return FALSE;
gw->text = p;
if (diff > 0) {
q = p + sz;
p += pos;
while(--q >= p)
q[diff] = q[0];
}
return TRUE;
}
#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
static void TextEditKeyboard(GWidgetObject* gw, GEventKeyboard* pke) {
// Only react on KEYDOWN events. Ignore KEYUP events.
if ((pke->keystate & GKEYSTATE_KEYUP) || !pke->bytecount)
return;
// Is it a special key?
if (pke->keystate & GKEYSTATE_SPECIAL) {
// Arrow keys to move the cursor
switch ((uint8_t)pke->c[0]) {
case GKEY_LEFT:
if (!gw2obj->cursorPos)
return;
gw2obj->cursorPos--;
break;
case GKEY_RIGHT:
if (!gw->text[gw2obj->cursorPos])
return;
gw2obj->cursorPos++;
break;
case GKEY_HOME:
if (!gw2obj->cursorPos)
return;
gw2obj->cursorPos = 0;
break;
case GKEY_END:
if (!gw->text[gw2obj->cursorPos])
return;
gw2obj->cursorPos = strlen(gw->text);
break;
default:
return;
}
} else {
// Normal key press
switch((uint8_t)pke->c[0]) {
case GKEY_BACKSPACE:
// Backspace
if (!gw2obj->cursorPos)
return;
gw2obj->cursorPos--;
resizeText(gw, gw2obj->cursorPos, -1);
break;
case GKEY_TAB:
case GKEY_LF:
case GKEY_CR:
// Move to the next field
_gwinMoveFocus();
return;
case GKEY_DEL:
// Delete
if (!gw->text[gw2obj->cursorPos])
return;
resizeText(gw, gw2obj->cursorPos, -1);
break;
default:
// Ignore any other control characters
if ((uint8_t)pke->c[0] < GKEY_SPACE)
return;
// Keep the edit length to less than the maximum
if (gw2obj->maxSize && gw2obj->cursorPos+pke->bytecount > gw2obj->maxSize)
return;
// Make space
resizeText(gw, gw2obj->cursorPos, pke->bytecount);
// Insert the character
memcpy((char *)gw->text+gw2obj->cursorPos, pke->c, pke->bytecount);
gw2obj->cursorPos += pke->bytecount;
break;
}
}
_gwinUpdate((GHandle)gw);
}
#endif
static void gwinTexteditDefaultDraw(GWidgetObject* gw, void* param);
static const gwidgetVMT texteditVMT = {
{
"TextEdit", // The class name
sizeof(GTexteditObject), // The object size
_gwidgetDestroy, // The destroy routine
_gwidgetRedraw, // The redraw routine
0, // The after-clear routine
},
gwinTexteditDefaultDraw, // default drawing routine
#if GINPUT_NEED_MOUSE
{
0, // Process mouse down events (NOT USED)
0, // Process mouse up events (NOT USED)
0, // Process mouse move events (NOT USED)
},
#endif
#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
{
TextEditKeyboard // Process keyboard key down events
},
#endif
#if GINPUT_NEED_TOGGLE
{
0, // No toggle role
0, // Assign Toggles (NOT USED)
0, // Get Toggles (NOT USED)
0, // Process toggle off event (NOT USED)
0, // Process toggle on event (NOT USED)
},
#endif
#if GINPUT_NEED_DIAL
{
0, // No dial roles
0, // Assign Dials (NOT USED)
0, // Get Dials (NOT USED)
0, // Procees dial move events (NOT USED)
},
#endif
};
GHandle gwinGTexteditCreate(GDisplay* g, GTexteditObject* wt, GWidgetInit* pInit, size_t maxSize)
{
char *p;
// Create the underlying widget
if (!(wt = (GTexteditObject*)_gwidgetCreate(g, &wt->w, pInit, &texteditVMT)))
return 0;
wt->maxSize = maxSize;
// Reallocate the text (if necessary)
if (!(wt->w.g.flags & GWIN_FLG_ALLOCTXT)) {
if (!(p = gfxAlloc(wt->maxSize+1)))
return 0;
strncpy(p, wt->w.text, wt->maxSize);
wt->w.text = p;
wt->w.g.flags |= GWIN_FLG_ALLOCTXT;
}
// Set text and cursor position
wt->cursorPos = strlen(wt->w.text);
gwinSetVisible(&wt->w.g, pInit->g.show);
return (GHandle)wt;
}
static void gwinTexteditDefaultDraw(GWidgetObject* gw, void* param)
{
const char *p;
coord_t cpos, tpos;
color_t ccol, tcol;
(void)param;
// Is it a valid handle?
if (gw->g.vmt != (gwinVMT*)&texteditVMT)
return;
// Retrieve colors
tcol = (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.text : gw->pstyle->disabled.text;
ccol = (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.edge : gw->pstyle->disabled.edge;
// Adjust the text position so the cursor fits in the window
p = gw->text;
if (!gw2obj->cursorPos)
tpos = 0;
else {
for(cpos = gw2obj->cursorPos; ; p++, cpos--) {
tpos = gdispGetStringWidthCount(p, gw->g.font, cpos);
if (tpos < gw->g.width-(TEXT_PADDING_LEFT+CURSOR_PADDING_LEFT))
break;
}
}
// Render background and string
#if TEXT_PADDING_LEFT
gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, TEXT_PADDING_LEFT, gw->g.height, gw->pstyle->background);
#endif
gdispGFillStringBox(gw->g.display, gw->g.x + TEXT_PADDING_LEFT, gw->g.y, gw->g.width-TEXT_PADDING_LEFT, gw->g.height, p, gw->g.font, tcol, gw->pstyle->background, justifyLeft);
// Render cursor (if focused)
if (gwinGetFocus() == (GHandle)gw) {
// Calculate cursor stuff
// Draw cursor
tpos += gw->g.x + CURSOR_PADDING_LEFT + TEXT_PADDING_LEFT + gdispGetFontMetric(gw->g.font, fontBaselineX)/2;
cpos = (gw->g.height - gdispGetFontMetric(gw->g.font, fontHeight))/2 - CURSOR_EXTRA_HEIGHT;
gdispGDrawLine(gw->g.display, tpos, gw->g.y + cpos, tpos, gw->g.y + gw->g.height - cpos, ccol);
}
// Render border
gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, ccol);
// Render highlighted border of focused
_gwidgetDrawFocusRect(gw, 1, 1, gw->g.width-2, gw->g.height-2);
}
#undef gh2obj
#undef gw2obj
#endif // GFX_USE_GWIN && GWIN_NEED_TEXTEDIT

View File

@ -0,0 +1,68 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gwin/gwin_textedit.h
* @brief GWIN textedit widget header file
*
* @defgroup TextEdit TextEdit
* @ingroup Widgets
*
* @details A GWIN TextEdit widget allows user input.
*
* @pre GFX_USE_GDISP must be set to TRUE in your gfxconf.h
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
* @pre GDISP_NEED_TEXT must be set to TRUE in your gfxconf.h
* @pre GWIN_NEED_TEXTEDIT must be set to TRUE in your gfxconf.h
* @pre The fonts you want to use must be enabled in your gfxconf.h
*
* @{
*/
#ifndef _GWIN_TEXTEDIT_H
#define _GWIN_TEXTEDIT_H
// This file is included within "src/gwin/gwin_widget.h"
// A TextEdit widget
typedef struct GTexteditObject {
GWidgetObject w;
char* textBuffer;
size_t maxSize;
uint16_t cursorPos;
} GTexteditObject;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Create a TextEdit widget
* @details A TextEdit widget is a rectangular box which allows the user to input data through a keyboard.
* The keyboard can either be a physical one or a virtual on-screen keyboard as the keyboard driver
* is abstracted through the GINPUT module.
*
* @param[in] g The GDisplay on which the textedit should be displayed
* @param[in] wt The TextEdit structure to initialise. If this is NULL, the structure is dynamically allocated.
* @param[in] pInit The initialisation parameters to use.
* @param[in] maxSize The maximum number of characters the TextEdit widget can hold. (0 means unlimited).
*
* @return NULL if there is no resultant drawing area, otherwise the widget handle.
*
* @note If the initial text set is larger than maxSize then the text is truncated at maxSize characters.
* @api
*/
GHandle gwinGTexteditCreate(GDisplay* g, GTexteditObject* wt, GWidgetInit* pInit, size_t maxSize);
#define gwinTexteditCreate(wt, pInit, maxSize) gwinGTexteditCreate(GDISP, wt, pInit, maxSize)
#ifdef __cplusplus
}
#endif
#endif // _GWIN_TEXTEDIT_H
/** @} */

View File

@ -18,19 +18,25 @@
#include "gwin_class.h"
/* Our listener for events for widgets */
static GListener gl;
// Our listener for events for widgets
static GListener gl;
/* Our default style - a white background theme */
#if GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD
// Our current focus window
static GHandle _widgetInFocus;
#endif
// Our default style - a white background theme
const GWidgetStyle WhiteWidgetStyle = {
HTML2COLOR(0xFFFFFF), // window background
HTML2COLOR(0x2A8FCD), // focused
// enabled color set
{
HTML2COLOR(0x000000), // text
HTML2COLOR(0x404040), // edge
HTML2COLOR(0xE0E0E0), // fill
HTML2COLOR(0xE0E0E0), // progress - inactive area
HTML2COLOR(0xE0E0E0) // progress - inactive area
},
// disabled color set
@ -38,7 +44,7 @@ const GWidgetStyle WhiteWidgetStyle = {
HTML2COLOR(0xC0C0C0), // text
HTML2COLOR(0x808080), // edge
HTML2COLOR(0xE0E0E0), // fill
HTML2COLOR(0xC0E0C0), // progress - active area
HTML2COLOR(0xC0E0C0) // progress - active area
},
// pressed color set
@ -46,20 +52,21 @@ const GWidgetStyle WhiteWidgetStyle = {
HTML2COLOR(0x404040), // text
HTML2COLOR(0x404040), // edge
HTML2COLOR(0x808080), // fill
HTML2COLOR(0x00E000), // progress - active area
},
HTML2COLOR(0x00E000) // progress - active area
}
};
/* Our black style */
const GWidgetStyle BlackWidgetStyle = {
HTML2COLOR(0x000000), // window background
HTML2COLOR(0x2A8FCD), // focused
// enabled color set
{
HTML2COLOR(0xC0C0C0), // text
HTML2COLOR(0xC0C0C0), // edge
HTML2COLOR(0x606060), // fill
HTML2COLOR(0x404040), // progress - inactive area
HTML2COLOR(0x404040) // progress - inactive area
},
// disabled color set
@ -67,7 +74,7 @@ const GWidgetStyle BlackWidgetStyle = {
HTML2COLOR(0x808080), // text
HTML2COLOR(0x404040), // edge
HTML2COLOR(0x404040), // fill
HTML2COLOR(0x004000), // progress - active area
HTML2COLOR(0x004000) // progress - active area
},
// pressed color set
@ -75,19 +82,20 @@ const GWidgetStyle BlackWidgetStyle = {
HTML2COLOR(0xFFFFFF), // text
HTML2COLOR(0xC0C0C0), // edge
HTML2COLOR(0xE0E0E0), // fill
HTML2COLOR(0x008000), // progress - active area
},
HTML2COLOR(0x008000) // progress - active area
}
};
static const GWidgetStyle * defaultStyle = &BlackWidgetStyle;
/* We use these everywhere in this file */
// We use these everywhere in this file
#define gw ((GWidgetObject *)gh)
#define wvmt ((gwidgetVMT *)gh->vmt)
/* Process an event */
// Process an event
static void gwidgetEvent(void *param, GEvent *pe) {
#define pme ((GEventMouse *)pe)
#define pke ((GEventKeyboard *)pe)
#define pte ((GEventToggle *)pe)
#define pde ((GEventDial *)pe)
@ -105,7 +113,7 @@ static void gwidgetEvent(void *param, GEvent *pe) {
case GEVENT_MOUSE:
case GEVENT_TOUCH:
// Cycle through all windows
for(gh = 0, h = gwinGetNextWindow(0); h; h = gwinGetNextWindow(h)) {
for (gh = 0, h = gwinGetNextWindow(0); h; h = gwinGetNextWindow(h)) {
// The window must be on this display and visible to be relevant
if (h->display != pme->display || !(h->flags & GWIN_FLG_SYSVISIBLE))
@ -123,6 +131,7 @@ static void gwidgetEvent(void *param, GEvent *pe) {
// There is only ever one captured mouse. Prevent normal mouse processing if there is a captured mouse
gh = 0;
break;
}
@ -135,6 +144,13 @@ static void gwidgetEvent(void *param, GEvent *pe) {
if (gh && (gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED)) == (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED)) {
if ((pme->buttons & GMETA_MOUSE_DOWN)) {
gh->flags |= GWIN_FLG_MOUSECAPTURE;
#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
// We should try and capture the focus on this window.
// If we can't then we don't change the focus
gwinSetFocus(gh);
#endif
if (wvmt->MouseDown)
wvmt->MouseDown(gw, pme->x - gh->x, pme->y - gh->y);
}
@ -142,6 +158,21 @@ static void gwidgetEvent(void *param, GEvent *pe) {
break;
#endif
#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
case GEVENT_KEYBOARD:
// If Tab key pressed then set focus to next widget
if (pke->bytecount == 1 && pke->c[0] == GKEY_TAB) {
if (!(pke->keystate & GKEYSTATE_KEYUP))
_gwinMoveFocus();
break;
}
// Otherwise, send keyboard events only to widget in focus
if (_widgetInFocus)
((gwidgetVMT*)_widgetInFocus->vmt)->KeyboardEvent((GWidgetObject*)_widgetInFocus, pke);
break;
#endif
#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE
case GEVENT_TOGGLE:
// Cycle through all windows
@ -191,9 +222,108 @@ static void gwidgetEvent(void *param, GEvent *pe) {
#undef pme
#undef pte
#undef pke
#undef pde
}
#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
GHandle gwinGetFocus(void) {
return _widgetInFocus;
}
bool_t gwinSetFocus(GHandle gh) {
GHandle oldFocus;
// Do we already have the focus?
if (gh == _widgetInFocus)
return TRUE;
// The new window must be NULLL or a visible enabled widget with a keyboard handler
if (!gh || ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED|GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE)) == (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED|GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE)
&& ((gwidgetVMT*)gh->vmt)->KeyboardEvent)) {
// Move the current focus
oldFocus = _widgetInFocus;
_widgetInFocus = gh;
if (oldFocus) _gwinUpdate(oldFocus);
if (gh) _gwinUpdate(gh);
return TRUE;
}
return FALSE;
}
void _gwinMoveFocus(void) {
GHandle gh;
bool_t looponce;
// Find a new focus window (one may or may not exist).
looponce = FALSE;
for(gh = gwinGetNextWindow(_widgetInFocus); ; gh = gwinGetNextWindow(gh)) {
if (!gh && !looponce) {
looponce = TRUE;
gh = gwinGetNextWindow(0);
}
if (gwinSetFocus(gh))
break;
}
}
void _gwinFixFocus(GHandle gh) {
GHandle oldFocus;
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED|GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE)) == (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED|GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE)
&& ((gwidgetVMT*)gh->vmt)->KeyboardEvent) {
// We are a candidate to be able to claim the focus
// Claim the focus if no-one else has
if (!_widgetInFocus)
_widgetInFocus = gh;
return;
}
// We have lost any right to the focus
// Did we have the focus
if (gh != _widgetInFocus)
return;
// We did - we need to find a new focus window
oldFocus = _widgetInFocus;
for(gh = gwinGetNextWindow(oldFocus); gh && gh != oldFocus; gh = gwinGetNextWindow(gh)) {
// Must be a visible enabled widget with a keyboard handler
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED|GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE)) == (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED|GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE)
&& ((gwidgetVMT*)gh->vmt)->KeyboardEvent) {
// Grab the focus for the new window
_widgetInFocus = gh;
// This new window still needs to be marked for redraw (but don't actually do it yet).
gh->flags |= GWIN_FLG_NEEDREDRAW;
// RedrawPending |= DOREDRAW_VISIBLES; - FIX LATER
return;
}
}
// No-one has the right to the focus
_widgetInFocus = 0;
}
void _gwidgetDrawFocusRect(GWidgetObject *gx, coord_t x, coord_t y, coord_t cx, coord_t cy) {
// Don't do anything if we don't have the focus
if (&gx->g != _widgetInFocus)
return;
// Use the very simplest possible focus rectangle for now
uint16_t i = 0;
for (i = 0; i < GWIN_FOCUS_HIGHLIGHT_WIDTH; i++) {
gdispGDrawBox(gx->g.display, gx->g.x+x+i, gx->g.y+y+i, cx-2*i, cy-2*i, gx->pstyle->focus);
}
}
#endif
#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE
static GHandle FindToggleUser(uint16_t instance) {
GHandle gh;
@ -235,6 +365,10 @@ void _gwidgetInit(void)
geventListenerInit(&gl);
geventRegisterCallback(&gl, gwidgetEvent, 0);
geventAttachSource(&gl, ginputGetMouse(GMOUSE_ALL_INSTANCES), GLISTEN_MOUSEMETA|GLISTEN_MOUSEDOWNMOVES);
#if GINPUT_NEED_KEYBOARD
geventAttachSource(&gl, ginputGetKeyboard(GKEYBOARD_ALL_INSTANCES), GLISTEN_KEYUP);
#endif
}
void _gwidgetDeinit(void)
@ -267,6 +401,10 @@ void _gwidgetDestroy(GHandle gh) {
uint16_t role, instance;
#endif
// Make the window is invisible so it is not eligible for focus
gh->flags &= ~GWIN_FLG_VISIBLE;
_gwinFixFocus(gh);
// Deallocate the text (if necessary)
if ((gh->flags & GWIN_FLG_ALLOCTXT)) {
gh->flags &= ~GWIN_FLG_ALLOCTXT;
@ -361,7 +499,6 @@ const GWidgetStyle *gwinGetDefaultStyle(void) {
return defaultStyle;
}
void gwinSetText(GHandle gh, const char *text, bool_t useAlloc) {
if (!(gh->flags & GWIN_FLG_WIDGET))
return;
@ -398,12 +535,22 @@ const char *gwinGetText(GHandle gh) {
return gw->text;
}
bool_t gwinIsWidget(GHandle gh) {
if (gh->flags & GWIN_FLG_WIDGET) {
return TRUE;
}
return FALSE;
}
void gwinSetStyle(GHandle gh, const GWidgetStyle *pstyle) {
if (!(gh->flags & GWIN_FLG_WIDGET))
return;
gw->pstyle = pstyle ? pstyle : defaultStyle;
gh->bgcolor = pstyle->background;
gh->color = pstyle->enabled.text;
_gwinUpdate(gh);
}

View File

@ -33,10 +33,10 @@ struct GWidgetObject;
* @{
*/
typedef struct GColorSet {
color_t text; // @< The text color
color_t edge; // @< The edge color
color_t fill; // @< The fill color
color_t progress; // @< The color of progress bars
color_t text; /**< The text color */
color_t edge; /**< The edge color */
color_t fill; /**< The fill color */
color_t progress; /**< The color of progress bars */
} GColorSet;
/** @} */
@ -48,10 +48,11 @@ typedef struct GColorSet {
* @{
*/
typedef struct GWidgetStyle {
color_t background; // @< The window background color
GColorSet enabled; // @< The colors when enabled
GColorSet disabled; // @< The colors when disabled
GColorSet pressed; // @< The colors when pressed
color_t background; /**< The window background color */
color_t focus; /**< The color when a widget is focused */
GColorSet enabled; /**< The colors when enabled */
GColorSet disabled; /**< The colors when disabled */
GColorSet pressed; /**< The colors when pressed */
} GWidgetStyle;
/** @} */
@ -92,13 +93,13 @@ typedef uint16_t WidgetTag;
* @{
*/
typedef struct GWidgetInit {
GWindowInit g; // @< The GWIN initializer
const char * text; // @< The initial text
CustomWidgetDrawFunction customDraw; // @< A custom draw function - use NULL for the standard
void * customParam; // @< A parameter for the custom draw function (default = NULL)
const GWidgetStyle * customStyle; // @< A custom style to use - use NULL for the default style
GWindowInit g; /**< The GWIN initializer */
const char * text; /**< The initial text */
CustomWidgetDrawFunction customDraw; /**< A custom draw function - use NULL for the standard */
void * customParam; /**< A parameter for the custom draw function (default = NULL) */
const GWidgetStyle * customStyle; /**< A custom style to use - use NULL for the default style */
#if GWIN_WIDGET_TAGS || defined(__DOXYGEN__)
WidgetTag tag; // @< The tag to associate with the widget
WidgetTag tag; /**< The tag to associate with the widget */
#endif
} GWidgetInit;
/** @} */
@ -113,13 +114,13 @@ typedef struct GWidgetInit {
* @{
*/
typedef struct GWidgetObject {
GWindowObject g; // @< This is still a GWIN
const char * text; // @< The widget text
CustomWidgetDrawFunction fnDraw; // @< The current draw function
void * fnParam; // @< A parameter for the current draw function
const GWidgetStyle * pstyle; // @< The current widget style colors
GWindowObject g; /**< This is still a GWIN */
const char * text; /**< The widget text */
CustomWidgetDrawFunction fnDraw; /**< The current draw function */
void * fnParam; /**< A parameter for the current draw function */
const GWidgetStyle * pstyle; /**< The current widget style colors */
#if GWIN_WIDGET_TAGS || defined(__DOXYGEN__)
WidgetTag tag; // @< The widget tag
WidgetTag tag; /**< The widget tag */
#endif
} GWidgetObject;
/** @} */
@ -144,10 +145,10 @@ typedef struct GWidgetObject {
* @{
*/
typedef struct GEventGWin {
GEventType type; // The type of this event
GHandle gwin; // The gwin window handle
GEventType type; /**< The type of this event */
GHandle gwin; /**< The gwin window handle */
#if GWIN_NEED_WIDGET && GWIN_WIDGET_TAGS
WidgetTag tag; // The tag (if applicable)
WidgetTag tag; /**< The tag (if applicable) */
#endif
} GEventGWin;
/** @} */
@ -228,6 +229,17 @@ void gwinSetText(GHandle gh, const char *text, bool_t useAlloc);
*/
const char *gwinGetText(GHandle gh);
/**
* @brief Check whether a handles is a widget handle or not
*
* @param[in] gh The handle to check.
*
* @return TRUE if the passed handle is a widget handle. FALSE otherwise.
*
* @api
*/
bool_t gwinIsWidget(GHandle gh);
#if GWIN_WIDGET_TAGS || defined(__DOXYGEN__)
/**
* @brief Set the tag of a widget.
@ -344,6 +356,36 @@ bool_t gwinAttachListener(GListener *pl);
bool_t gwinAttachDial(GHandle gh, uint16_t role, uint16_t instance);
#endif
#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD || defined(__DOXYGEN__)
/**
* @brief Set the keyboard focus to a specific window
* @return Returns TRUE if the focus could be set to that window
*
* @param[in] gh The window
*
* @note Passing NULL will remove the focus from any window.
* @note Only visible enabled widgets are capable of getting the focus.
*
* @api
*/
bool_t gwinSetFocus(GHandle gh);
/**
* @brief Get the widget that is currently in focus
*
* @details The widget that is currently in focus is the widget that
* receives mouse and keyboard events.
*
* @return The handle of the widget that is currently in focus. May be NULL.
*
* @api
*/
GHandle gwinGetFocus(void);
#else
#define gwinGetFocus() (0)
#define gwinSetFocus(gh) (FALSE)
#endif
#ifdef __cplusplus
}
#endif
@ -381,5 +423,9 @@ bool_t gwinAttachListener(GListener *pl);
#include "gwin_keyboard.h"
#endif
#if GWIN_NEED_TEXTEDIT || defined(__DOXYGEN__)
#include "gwin_textedit.h"
#endif
#endif /* _GWIDGET_H */
/** @} */

View File

@ -162,7 +162,6 @@
extern const GWindowManager GNullWindowManager;
GWindowManager * _GWINwm;
bool_t _gwinFlashState;
static gfxSem gwinsem;
static gfxQueueASync _GWINList;
#if GWIN_NEED_FLASHING
@ -331,14 +330,23 @@ void _gwinUpdate(GHandle gh) {
if (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSVISIBLE)) {
// We have been made visible
gh->flags |= (GWIN_FLG_SYSVISIBLE|GWIN_FLG_NEEDREDRAW|GWIN_FLG_BGREDRAW);
// Do we want to grab the focus
_gwinFixFocus(gh);
RedrawPending |= DOREDRAW_VISIBLES;
}
break;
case (GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE):
if (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSVISIBLE))
break;
// Parent has been made invisible
gh->flags &= ~GWIN_FLG_SYSVISIBLE;
// No focus for us anymore
_gwinFixFocus(gh);
break;
case GWIN_FLG_SYSVISIBLE:
// We have been made invisible
@ -346,6 +354,10 @@ void _gwinUpdate(GHandle gh) {
if (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSVISIBLE)) {
// The parent is visible so we must clear the area we took
gh->flags |= (GWIN_FLG_NEEDREDRAW|GWIN_FLG_BGREDRAW);
// No focus for us anymore
_gwinFixFocus(gh);
RedrawPending |= DOREDRAW_INVISIBLES;
}
break;
@ -455,6 +467,10 @@ void gwinRedraw(GHandle gh) {
if (visible) {
if (!(gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags |= (GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE|GWIN_FLG_NEEDREDRAW|GWIN_FLG_BGREDRAW);
// Do we want to grab the focus
_gwinFixFocus(gh);
RedrawPending |= DOREDRAW_VISIBLES;
TriggerRedraw();
}
@ -462,6 +478,10 @@ void gwinRedraw(GHandle gh) {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags &= ~(GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE);
gh->flags |= (GWIN_FLG_NEEDREDRAW|GWIN_FLG_BGREDRAW);
// No focus for us anymore
_gwinFixFocus(gh);
RedrawPending |= DOREDRAW_INVISIBLES;
TriggerRedraw();
}
@ -482,6 +502,10 @@ void gwinRedraw(GHandle gh) {
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
if ((gh->flags & (GWIN_FLG_SYSENABLED|GWIN_FLG_ENABLED)) == GWIN_FLG_ENABLED && (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSENABLED))) {
gh->flags |= GWIN_FLG_SYSENABLED; // Fix it
// Do we want to grab the focus
_gwinFixFocus(gh);
_gwinUpdate(gh);
}
}
@ -495,6 +519,10 @@ void gwinRedraw(GHandle gh) {
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
if ((gh->flags & GWIN_FLG_SYSENABLED) && (!(gh->flags & GWIN_FLG_ENABLED) || (gh->parent && !(gh->parent->flags & GWIN_FLG_SYSENABLED)))) {
gh->flags &= ~GWIN_FLG_SYSENABLED; // Fix it
// No focus for us anymore
_gwinFixFocus(gh);
_gwinUpdate(gh);
}
}
@ -506,11 +534,19 @@ void gwinRedraw(GHandle gh) {
if (enabled) {
if (!(gh->flags & GWIN_FLG_ENABLED)) {
gh->flags |= (GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED);
// Do we want to grab the focus
_gwinFixFocus(gh);
_gwinUpdate(gh);
}
} else {
if ((gh->flags & GWIN_FLG_ENABLED)) {
gh->flags &= ~(GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED);
// No focus for us anymore
_gwinFixFocus(gh);
_gwinUpdate(gh);
}
}