/** * This file has a different license to the rest of the uGFX system. * You can copy, modify and distribute this file as you see fit. * You do not need to publish your source modifications to this file. * The only thing you are not permitted to do is to relicense it * under a different license. */ /** * Copy this file into your project directory and rename it as gfxconf.h * Edit your copy to turn on the uGFX features you want to use. * The values below are the defaults. You should delete anything * you are leaving as default. * * Please use spaces instead of tabs in this file. */ #ifndef _GFXCONF_H #define _GFXCONF_H /* The operating system to use. One of these must be defined - preferably in your Makefile */ //#define GFX_USE_OS_CHIBIOS GFXON //#define GFX_USE_OS_WIN32 GFXON //#define GFX_USE_OS_LINUX GFXON //#define GFX_USE_OS_OSX GFXON #define GFX_USE_GDISP GFXON #define GDISP_NEED_VALIDATION GFXON #define GDISP_NEED_CLIP GFXON //#define GDISP_NEED_SCROLL GFXON #define GDISP_NEED_TEXT GFXON #define GDISP_INCLUDE_FONT_UI2 GFXON //#define GDISP_NEED_CONTROL GFXON //#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE #define GDISP_NEED_MULTITHREAD GFXON #define GFX_USE_GWIN GFXON #define GWIN_NEED_WINDOWMANAGER GFXON #define GWIN_NEED_CONSOLE GFXON #define GWIN_NEED_WIDGET GFXON #define GWIN_NEED_KEYBOARD GFXON #define GFX_USE_GEVENT GFXON #define GFX_USE_GTIMER GFXON #define GFX_USE_GQUEUE GFXON #define GQUEUE_NEED_ASYNC GFXON #define GFX_USE_GINPUT GFXON #define GINPUT_NEED_MOUSE GFXON //#define GINPUT_NEED_KEYBOARD GFXON #endif /* _GFXCONF_H */