0345dadebf
Also now has working input (although not perfect) - Needs mouse or touch. Also now supports screen size doubling when the screen is significantly larger than doom's screen.
65 lines
1.6 KiB
Makefile
65 lines
1.6 KiB
Makefile
MYFILES = $(GFXLIB)/demos/3rdparty/doom
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MYCSRC = \
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$(MYFILES)/d_main.c \
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$(MYFILES)/i_main.c \
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$(MYFILES)/i_system.c \
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$(MYFILES)/i_sound.c \
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$(MYFILES)/i_video.c \
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$(MYFILES)/i_net.c \
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$(MYFILES)/doomdef.c \
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$(MYFILES)/doomstat.c \
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$(MYFILES)/dstrings.c \
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$(MYFILES)/tables.c \
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$(MYFILES)/f_finale.c \
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$(MYFILES)/f_wipe.c \
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$(MYFILES)/d_net.c \
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$(MYFILES)/d_items.c \
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$(MYFILES)/g_game.c \
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$(MYFILES)/m_menu.c \
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$(MYFILES)/m_misc.c \
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$(MYFILES)/m_argv.c \
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$(MYFILES)/m_bbox.c \
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$(MYFILES)/m_fixed.c \
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$(MYFILES)/m_swap.c \
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$(MYFILES)/m_cheat.c \
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$(MYFILES)/m_random.c \
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$(MYFILES)/am_map.c \
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$(MYFILES)/p_ceilng.c \
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$(MYFILES)/p_doors.c \
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$(MYFILES)/p_enemy.c \
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$(MYFILES)/p_floor.c \
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$(MYFILES)/p_inter.c \
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$(MYFILES)/p_lights.c \
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$(MYFILES)/p_map.c \
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$(MYFILES)/p_maputl.c \
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$(MYFILES)/p_plats.c \
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$(MYFILES)/p_pspr.c \
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$(MYFILES)/p_setup.c \
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$(MYFILES)/p_sight.c \
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$(MYFILES)/p_spec.c \
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$(MYFILES)/p_switch.c \
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$(MYFILES)/p_mobj.c \
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$(MYFILES)/p_telept.c \
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$(MYFILES)/p_tick.c \
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$(MYFILES)/p_saveg.c \
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$(MYFILES)/p_user.c \
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$(MYFILES)/r_bsp.c \
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$(MYFILES)/r_data.c \
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$(MYFILES)/r_draw.c \
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$(MYFILES)/r_main.c \
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$(MYFILES)/r_plane.c \
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$(MYFILES)/r_segs.c \
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$(MYFILES)/r_sky.c \
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$(MYFILES)/r_things.c \
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$(MYFILES)/w_wad.c \
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$(MYFILES)/wi_stuff.c \
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$(MYFILES)/v_video.c \
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$(MYFILES)/st_lib.c \
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$(MYFILES)/st_stuff.c \
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$(MYFILES)/hu_stuff.c \
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$(MYFILES)/hu_lib.c \
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$(MYFILES)/s_sound.c \
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$(MYFILES)/z_zone.c \
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$(MYFILES)/info.c \
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$(MYFILES)/sounds.c
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