2013-07-28 07:22:24 +00:00
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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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2013-07-28 07:08:45 +00:00
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/* Generic font type that supports fonts with multiple kinds of compression.
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* Provides an interface for decoding and rendering single characters.
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*/
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#ifndef _MF_FONT_H_
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#define _MF_FONT_H_
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#include "mf_encoding.h"
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/* Callback function that writes pixels to screen / buffer / whatever.
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*
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* x: X coordinate of the first pixel to write.
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* y: Y coordinate of the first pixel to write.
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* count: Number of pixels to fill (horizontally).
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* alpha: The "opaqueness" of the pixels, 0 for background, 255 for text.
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* state: Free variable that was passed to render_character().
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*/
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typedef void (*mf_pixel_callback_t) (int16_t x, int16_t y, uint8_t count,
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uint8_t alpha, void *state);
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/* General information about a font. */
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struct mf_font_s
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{
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/* Full name of the font, comes from the original font file. */
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const char *full_name;
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/* Short name of the font, comes from file name. */
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const char *short_name;
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/* Width and height of the character bounding box. */
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uint8_t width;
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uint8_t height;
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/* Minimum and maximum tracking width of characters. */
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uint8_t min_x_advance;
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uint8_t max_x_advance;
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/* Location of the text baseline relative to character. */
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uint8_t baseline_x;
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uint8_t baseline_y;
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/* Line height of the font (vertical advance). */
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uint8_t line_height;
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/* Flags identifying various aspects of the font. */
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uint8_t flags;
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/* Fallback character to use for missing glyphs. */
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mf_char fallback_character;
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/* Function to get character width. Should return 0 if character is
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* not found. */
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uint8_t (*character_width)(const struct mf_font_s *font, mf_char character);
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/* Function to render a character. Returns the character width or 0 if
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* character is not found. */
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uint8_t (*render_character)(const struct mf_font_s *font,
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int16_t x0, int16_t y0,
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mf_char character,
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mf_pixel_callback_t callback,
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void *state);
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};
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/* The flag definitions for the font.flags field. */
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#define MF_FONT_FLAG_MONOSPACE 0x01
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#define MF_FONT_FLAG_BW 0x02
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/* Lookup structure for searching fonts by name. */
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struct mf_font_list_s
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{
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const struct mf_font_list_s *next;
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const struct mf_font_s *font;
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};
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/* Function to decode and render a single character.
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*
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* font: Pointer to the font definition.
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* x0, y0: Upper left corner of the target area.
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* character: The character code (unicode) to render.
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* callback: Callback function to write out the pixels.
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* state: Free variable for caller to use (can be NULL).
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*
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* Returns width of the character.
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*/
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MF_EXTERN uint8_t mf_render_character(const struct mf_font_s *font,
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int16_t x0, int16_t y0,
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mf_char character,
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mf_pixel_callback_t callback,
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void *state);
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/* Function to get the width of a single character.
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* This is not necessarily the bounding box of the character
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* data, but rather the tracking width.
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*
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* font: Pointer to the font definition.
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* character: The character code (unicode) to render.
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*
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* Returns width of the character in pixels.
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*/
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MF_EXTERN uint8_t mf_character_width(const struct mf_font_s *font,
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mf_char character);
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/* Find a font based on name. The name can be either short name or full name.
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* Note: You can pass MF_INCLUDED_FONTS to search among all the included .h
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* files.
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*
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* name: Font name to search for.
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* fonts: Pointer to the first font search entry.
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*
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* Returns a pointer to the font or NULL if not found.
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*/
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MF_EXTERN const struct mf_font_s *mf_find_font(const char *name);
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/* Get the list of included fonts */
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2013-07-29 06:25:20 +00:00
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MF_EXTERN const struct mf_font_list_s *mf_get_font_list(void);
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2013-07-28 07:08:45 +00:00
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2013-07-29 06:25:20 +00:00
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#endif
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