32 lines
997 B
Plaintext
32 lines
997 B
Plaintext
|
/*
|
||
|
* This file is subject to the terms of the GFX License. If a copy of
|
||
|
* the license was not distributed with this file, you can obtain one at:
|
||
|
*
|
||
|
* http://ugfx.com/license.html
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* @file src/gwin/sys_defs.h
|
||
|
*
|
||
|
* @defgroup Windows Windows
|
||
|
* @ingroup GWIN
|
||
|
*
|
||
|
* @details The window is the most basic GWIN element. All the other windows,
|
||
|
* widgets and containers are based on this class.
|
||
|
*
|
||
|
* A window implements the following properties and attributes:
|
||
|
* <ul>
|
||
|
* <li>Position</li>
|
||
|
* <li>Size</li>
|
||
|
* <li>Foreground color</li>
|
||
|
* <li>Background color</li>
|
||
|
* </ul>
|
||
|
*
|
||
|
* Each Window can either be created statically or dynamically.
|
||
|
* Like any other good window system, uGFX provide some standard window
|
||
|
* types such as graphs, consoles, buttons, containers etc. This is done
|
||
|
* through "super-classing" basic windows to provide the extended capabilities.
|
||
|
*
|
||
|
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
|
||
|
*/
|