ugfx/include/gos/win32.h

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/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file include/gos/win32.h
* @brief GOS - Operating System Support header file for WIN32.
*/
#ifndef _GOS_WIN32_H
#define _GOS_WIN32_H
#if GFX_USE_OS_WIN32
//#define WIN32_LEAN_AND_MEAN
#include <windows.h>
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/* Stop cygwin from defining these types */
#define __int8_t_defined
/**
* size_t
* TRUE, FALSE
* are already defined by Win32
*/
typedef __int8 bool_t;
typedef __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef DWORD delaytime_t;
typedef DWORD systemticks_t;
typedef LONG semcount_t;
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typedef DWORD threadreturn_t;
typedef int threadpriority_t;
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t WINAPI fnName(void *param)
#define DECLARE_THREAD_STACK(name, sz) uint8_t name[0];
#define TIME_IMMEDIATE 0
#define TIME_INFINITE INFINITE
#define MAX_SEMAPHORE_COUNT ((semcount_t)(((unsigned long)((semcount_t)(-1))) >> 1))
#define LOW_PRIORITY THREAD_PRIORITY_BELOW_NORMAL
#define NORMAL_PRIORITY THREAD_PRIORITY_NORMAL
#define HIGH_PRIORITY THREAD_PRIORITY_ABOVE_NORMAL
typedef HANDLE gfxSem;
typedef HANDLE gfxMutex;
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typedef HANDLE gfxThreadHandle;
#define gfxExit() ExitProcess(0)
#define gfxAlloc(sz) malloc(sz)
#define gfxFree(ptr) free(ptr)
#define gfxSleepMilliseconds(ms) Sleep(ms)
#define gfxYield() Sleep(0)
#define gfxSystemTicks() GetTickCount()
#define gfxMillisecondsToTicks(ms) (ms)
#define gfxMutexInit(pmutex) *(pmutex) = CreateMutex(NULL, FALSE, NULL)
#define gfxMutexDestory(pmutex) CloseHandle(*(pmutex))
#define gfxMutexEnter(pmutex) WaitForSingleObject(*(pmutex), INFINITE)
#define gfxMutexExit(pmutex) ReleaseMutex(*(pmutex))
#define gfxSemInit(psem, val, limit) *(psem) = CreateSemaphore(NULL, val, limit, NULL)
#define gfxSemDestory(psem) CloseHandle(*(psem))
#define gfxSemSignal(psem) ReleaseSemaphore(*(psem), 1, NULL)
#define gfxSemSignalI(psem) ReleaseSemaphore(*(psem), 1, NULL)
#define gfxSemCounterI(psem) gfxSemCounter(psem)
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#define gfxThreadMe() GetCurrentThread()
#define gfxThreadClose(thread) CloseHandle(thread)
/*===========================================================================*/
/* Function declarations. */
/*===========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
void gfxHalt(const char *msg);
void gfxSleepMicroseconds(delaytime_t ms);
bool_t gfxSemWait(gfxSem *psem, delaytime_t ms);
semcount_t gfxSemCounter(gfxSem *pSem);
void gfxSystemLock(void);
void gfxSystemUnlock(void);
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gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param);
threadreturn_t gfxThreadWait(gfxThreadHandle thread);
#ifdef __cplusplus
}
#endif
#endif /* GFX_USE_OS_WIN32 */
#endif /* _GOS_WIN32_H */