ugfx/drivers/gdisp/SSD1963/gdisp_lld.c

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/*
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* This file is subject to the terms of the GFX License, v1.0. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://chibios-gfx.com/license.html
*/
/**
* @file drivers/gdisp/SSD1963/gdisp_lld.c
* @brief GDISP Graphics Driver subsystem low level driver source.
*
* @addtogroup GDISP
* @{
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
/* Include the emulation code for things we don't support */
#include "gdisp/lld/emulation.c"
#include "ssd1963.h"
/* All the board specific code should go in these include file so the driver
* can be ported to another board just by creating a suitable file.
*/
#if defined(BOARD_YOURBOARDNAME)
#include "gdisp_lld_board_yourboardname.h"
#else
/* Include the user supplied board definitions */
#include "gdisp_lld_board.h"
#endif
/*===========================================================================*/
/* Driver interrupt handlers. */
/*===========================================================================*/
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
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/* ---- Required Routines ---- */
/*
The following 2 routines are required.
All other routines are optional.
*/
/**
* @brief Low level GDISP driver initialisation.
* @return TRUE if successful, FALSE on error.
*
* @notapi
*/
bool_t gdisp_lld_init(void) {
/* Initialise the display */
init_board();
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write_index(SSD1963_SOFT_RESET);
chThdSleepMicroseconds(100);
/* Driver PLL config */
write_index(SSD1963_SET_PLL_MN);
write_data(35); // PLLclk = REFclk (10Mhz) * 36 (360Mhz)
write_data(2); // SYSclk = PLLclk / 3 (120MHz)
write_data(4); // Apply calculation bit, else it is ignored
write_index(SSD1963_SET_PLL); // Enable PLL
write_data(0x01);
chThdSleepMicroseconds(200);
write_index(SSD1963_SET_PLL); // Use PLL
write_data(0x03);
chThdSleepMicroseconds(200);
write_index(SSD1963_SOFT_RESET);
chThdSleepMicroseconds(100);
/* Screen size */
write_index(SSD1963_SET_GDISP_MODE);
// write_data(0x0000);
write_data(0b00011000); //Enabled dithering
write_data(0x0000);
write_data(mHIGH((GDISP_SCREEN_WIDTH+1)));
write_data((GDISP_SCREEN_WIDTH+1));
write_data(mHIGH((GDISP_SCREEN_HEIGHT+1)));
write_data((GDISP_SCREEN_HEIGHT+1));
write_data(0x0000);
write_index(SSD1963_SET_PIXEL_DATA_INTERFACE);
write_data(SSD1963_PDI_16BIT565);
/* LCD Clock specs */
write_index(SSD1963_SET_LSHIFT_FREQ);
write_data((GDISP_FPR >> 16) & 0xFF);
write_data((GDISP_FPR >> 8) & 0xFF);
write_data(GDISP_FPR & 0xFF);
write_index(SSD1963_SET_HORI_PERIOD);
write_data(mHIGH(SCREEN_HSYNC_PERIOD));
write_data(mLOW(SCREEN_HSYNC_PERIOD));
write_data(mHIGH((SCREEN_HSYNC_PULSE + SCREEN_HSYNC_BACK_PORCH)));
write_data(mLOW((SCREEN_HSYNC_PULSE + SCREEN_HSYNC_BACK_PORCH)));
write_data(SCREEN_HSYNC_PULSE);
write_data(0x00);
write_data(0x00);
write_data(0x00);
write_index(SSD1963_SET_VERT_PERIOD);
write_data(mHIGH(SCREEN_VSYNC_PERIOD));
write_data(mLOW(SCREEN_VSYNC_PERIOD));
write_data(mHIGH((SCREEN_VSYNC_PULSE + SCREEN_VSYNC_BACK_PORCH)));
write_data(mLOW((SCREEN_VSYNC_PULSE + SCREEN_VSYNC_BACK_PORCH)));
write_data(SCREEN_VSYNC_PULSE);
write_data(0x00);
write_data(0x00);
/* Tear effect indicator ON. This is used to tell the host MCU when the driver is not refreshing the panel (during front/back porch) */
write_index(SSD1963_SET_TEAR_ON);
write_data(0x0000);
/* Turn on */
write_index(SSD1963_SET_DISPLAY_ON);
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set_backlight(0xE5);//set to 90% brightness
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post_init_board();
/* Initialise the GDISP structure to match */
GDISP.Width = GDISP_SCREEN_WIDTH;
GDISP.Height = GDISP_SCREEN_HEIGHT;
GDISP.Orientation = GDISP_ROTATE_0;
GDISP.Powermode = powerOn;
GDISP.Backlight = 100;
GDISP.Contrast = 50;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
return TRUE;
}
void gdisp_lld_setwindow(coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
/* We don't need to validate here as the LLD routines will validate first.
*
* #if GDISP_NEED_VALIDATION
* if (x0 >= GDISP.Width || y0 >= GDISP.Height || x0 < 0 || y0 < 0) return;
* else if (x1 >= GDISP.Width || y1 >= GDISP.Height || y1 < 0 || y2 < 0) return;
* #endif
*/
write_index(SSD1963_SET_PAGE_ADDRESS);
write_data((y0 >> 8) & 0xFF);
write_data((y0 >> 0) & 0xFF);
write_data((y1 >> 8) & 0xFF);
write_data((y1 >> 0) & 0xFF);
write_index(SSD1963_SET_COLUMN_ADDRESS);
write_data((x0 >> 8) & 0xFF);
write_data((x0 >> 0) & 0xFF);
write_data((x1 >> 8) & 0xFF);
write_data((x1 >> 0) & 0xFF);
}
/**
* @brief Draws a pixel on the display.
*
* @param[in] x X location of the pixel
* @param[in] y Y location of the pixel
* @param[in] color The color of the pixel
*
* @notapi
*/
void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
#endif
gdisp_lld_setwindow(x, y, x, y);
write_index(SSD1963_WRITE_MEMORY_START);
write_data(color);
}
/* ---- Optional Routines ---- */
#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
/**
* @brief Fill an area with a color.
* @note Optional - The high level driver can emulate using software.
*
* @param[in] x, y The start filled area
* @param[in] cx, cy The width and height to be filled
* @param[in] color The color of the fill
*
* @notapi
*/
void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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uint32_t area;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
area = cx*cy;
gdisp_lld_setwindow(x, y, x+cx-1, y+cy-1);
write_index(SSD1963_WRITE_MEMORY_START);
#if defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM)
uint8_t i;
dmaStreamSetPeripheral(GDISP_DMA_STREAM, &color);
dmaStreamSetMode(GDISP_DMA_STREAM, STM32_DMA_CR_PL(0) | STM32_DMA_CR_PSIZE_HWORD | STM32_DMA_CR_MSIZE_HWORD | STM32_DMA_CR_DIR_M2M);
for (i = area/65535; i; i--) {
dmaStreamSetTransactionSize(GDISP_DMA_STREAM, 65535);
dmaStreamEnable(GDISP_DMA_STREAM);
dmaWaitCompletion(GDISP_DMA_STREAM);
}
dmaStreamSetTransactionSize(GDISP_DMA_STREAM, area%65535);
dmaStreamEnable(GDISP_DMA_STREAM);
dmaWaitCompletion(GDISP_DMA_STREAM);
#else
uint32_t index;
for(index = 0; index < area; index++)
write_data(color);
#endif //#ifdef GDISP_USE_DMA
}
#endif
#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
/**
* @brief Fill an area with a bitmap.
* @note Optional - The high level driver can emulate using software.
*
* @param[in] x, y The start filled area
* @param[in] cx, cy The width and height to be filled
* @param[in] srcx, srcy The bitmap position to start the fill from
* @param[in] srccx The width of a line in the bitmap.
* @param[in] buffer The pixels to use to fill the area.
*
* @notapi
*/
void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
if (srcx+cx > srccx) cx = srccx - srcx;
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
gdisp_lld_setwindow(x, y, x+cx-1, y+cy-1);
write_index(SSD1963_WRITE_MEMORY_START);
buffer += srcx + srcy * srccx;
#if defined(GDISP_USE_FSMC) && defined(GDISP_USE_DMA) && defined(GDISP_DMA_STREAM)
uint32_t area = cx*cy;
uint8_t i;
dmaStreamSetPeripheral(GDISP_DMA_STREAM, buffer);
dmaStreamSetMode(GDISP_DMA_STREAM, STM32_DMA_CR_PL(0) | STM32_DMA_CR_PINC | STM32_DMA_CR_PSIZE_HWORD | STM32_DMA_CR_MSIZE_HWORD | STM32_DMA_CR_DIR_M2M);
for (i = area/65535; i; i--) {
dmaStreamSetTransactionSize(GDISP_DMA_STREAM, 65535);
dmaStreamEnable(GDISP_DMA_STREAM);
dmaWaitCompletion(GDISP_DMA_STREAM);
}
dmaStreamSetTransactionSize(GDISP_DMA_STREAM, area%65535);
dmaStreamEnable(GDISP_DMA_STREAM);
dmaWaitCompletion(GDISP_DMA_STREAM);
#else
coord_t endx, endy;
uint32_t lg;
endx = srcx + cx;
endy = y + cy;
lg = srccx - cx;
for(; y < endy; y++, buffer += lg)
for(x=srcx; x < endx; x++)
write_data(*buffer++);
#endif //#ifdef GDISP_USE_DMA
}
#endif
#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
/**
* @brief Scroll vertically a section of the screen.
* @note Optional.
* @note If x,y + cx,cy is off the screen, the result is undefined.
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
*
* @param[in] x, y The start of the area to be scrolled
* @param[in] cx, cy The size of the area to be scrolled
* @param[in] lines The number of lines to scroll (Can be positive or negative)
* @param[in] bgcolor The color to fill the newly exposed area.
*
* @notapi
*/
void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
/* NOT IMPLEMENTED YET */
/*
uint16_t size = x1 - x0 ;
write_index(SSD1963_SET_SCROLL_AREA);
write_data((x0 >> 8) & 0xFF);
write_data((x0 >> 0) & 0xFF);
write_data((size >> 8) & 0xFF);
write_data((size >> 0) & 0xFF);
write_data(((lcd_height-x1) >> 8) & 0xFF);
write_data(((lcd_height-x1) >> 0) & 0xFF);
write_index(SSD1963_SET_SCROLL_START);
write_data((lines >> 8) & 0xFF);
write_data((lines >> 0) & 0xFF);
*/
}
#endif
#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
/**
* @brief Driver Control
* @details Unsupported control codes are ignored.
* @note The value parameter should always be typecast to (void *).
* @note There are some predefined and some specific to the low level driver.
* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
* that only supports off/on anything other
* than zero is on.
* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
* GDISP_CONTROL_LLD - Low level driver control constants start at
* this value.
*
* @param[in] what What to do.
* @param[in] value The value to use (always cast to a void *).
*
* @notapi
*/
void gdisp_lld_control(unsigned what, void *value) {
/* NOT IMPLEMENTED YET */
switch(what) {
case GDISP_CONTROL_POWER:
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if (GDISP.Powermode == (gdisp_powermode_t)value)
return;
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switch((gdisp_powermode_t)value) {
case powerOff:
write_index(SSD1963_EXIT_SLEEP_MODE); // leave sleep mode
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chThdSleepMilliseconds(5);
write_index(SSD1963_SET_DISPLAY_OFF);
write_index(SSD1963_SET_DEEP_SLEEP); // enter deep sleep mode
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break;
case powerOn:
read_reg(0x0000); chThdSleepMilliseconds(5); // 2x Dummy reads to wake up from deep sleep
read_reg(0x0000); chThdSleepMilliseconds(5);
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if (GDISP.Powermode != powerSleep)
gdisp_lld_init();
write_index(SSD1963_SET_DISPLAY_ON);
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break;
case powerSleep:
write_index(SSD1963_SET_DISPLAY_OFF);
write_index(SSD1963_ENTER_SLEEP_MODE); // enter sleep mode
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chThdSleepMilliseconds(5);
break;
default:
return;
}
GDISP.Powermode = (gdisp_powermode_t)value;
return;
case GDISP_CONTROL_ORIENTATION:
if (GDISP.Orientation == (gdisp_orientation_t)value)
return;
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switch((gdisp_orientation_t)value) {
case GDISP_ROTATE_0:
/* Code here */
GDISP.Height = GDISP_SCREEN_HEIGHT;
GDISP.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
/* Code here */
GDISP.Height = GDISP_SCREEN_WIDTH;
GDISP.Width = GDISP_SCREEN_HEIGHT;
break;
case GDISP_ROTATE_180:
/* Code here */
GDISP.Height = GDISP_SCREEN_HEIGHT;
GDISP.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_270:
/* Code here */
GDISP.Height = GDISP_SCREEN_WIDTH;
GDISP.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
GDISP.Orientation = (gdisp_orientation_t)value;
return;
case GDISP_CONTROL_BACKLIGHT:
gdisp_lld_bg_dimmer(54 + ((uint8_t)value) << 1);//turn 0..100% in 54..255
return;
/*
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case GDISP_CONTROL_CONTRAST:
*/
}
}
#endif
#endif /* GFX_USE_GDISP */
/** @} */
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