124 lines
5.1 KiB
C
124 lines
5.1 KiB
C
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/*
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* This file is subject to the terms of the GFX License, v1.0. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://chibios-gfx.com/license.html
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*/
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/**
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* @file include/gwin/class_gwin.h
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* @brief GWIN Graphic window subsystem header file.
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*
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* @defgroup Internal Internal
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* @ingroup GWIN
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*
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* @note These definitions are normally not used by an application program. They are useful
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* only if you want to create your own custom GWIN window or widget.
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* @note To access these definitions you must include "gwin/class_gwin.h" in your source file.
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*
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* @{
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*/
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#ifndef _CLASS_GWIN_H
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#define _CLASS_GWIN_H
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#if GFX_USE_GWIN || defined(__DOXYGEN__)
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/**
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* @brief The Virtual Method Table for a GWIN window
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* @{
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*/
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typedef struct gwinVMT {
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const char *classname; // @< The GWIN classname
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void (*Destroy)(GWindowObject *gh); // @< The GWIN Destroy function (optional)
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void (*AfterClear)(GWindowObject *gh); // @< The GWIN After-Clear function (optional)
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} gwinVMT;
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/* @} */
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/**
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* @brief The Virtual Method Table for a widget
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* @note A widget must have a destroy function. Either use @p _gwidgetDestroy() or use your own function
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* which internally calls @p _gwidgetDestroy().
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* @note If no MouseDown(), MouseUp() or MouseMove() function is provided, the widget will not accept being attached to a mouse input source.
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* @note If no ToggleOn() or ToggleOff() function is provided, the widget will not accept being attached to a toggle input source.
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* @note If no DialMove() function is provided, the widget will not accept being attached to a dial input source.
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* @note AssignToggle() and AssignDial() enable a widget to handle more than one toggle/dial device attached to the widget.
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* For example, a slider might accept two toggles, one for slider-down and one for slider-up.
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* The function enables the widget to record that a particular device instance performs each particular role.
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* (eg toggle0 = slider-down, toggle1 = slider-up).
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* @{
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*/
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typedef struct gwidgetVMT {
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struct gwinVMT g; // @< This is still a GWIN
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void (*DefaultDraw) (GWidgetObject *gw, void *param); // @< The default drawing routine (mandatory)
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void (*MouseDown) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse down events (optional)
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void (*MouseUp) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse up events (optional)
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void (*MouseMove) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse move events (optional)
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void (*ToggleOff) (GWidgetObject *gw, uint16_t instance); // @< Process toggle off events (optional)
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void (*ToggleOn) (GWidgetObject *gw, uint16_t instance); // @< Process toggle on events (optional)
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void (*DialMove) (GWidgetObject *gw, uint16_t instance, uint16_t value); // @< Process dial move events (optional)
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void (*AllEvents) (GWidgetObject *gw, GEvent *pe); // @< Process all events (optional)
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bool_t (*AssignToggle) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Test the role and save the toggle instance handle (optional)
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bool_t (*AssignDial) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Test the role and save the dial instance handle (optional)
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} gwidgetVMT;
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/* @} */
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/**
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* @brief The predefined flags for a GWIN and a Widget
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* @{
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*/
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#define GWIN_FLG_DYNAMIC 0x0001 // @< The GWIN structure is allocated
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#define GWIN_FLG_WIDGET 0x0002 // @< This is a widget
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#define GWIN_FLG_ENABLED 0x0002 // @< The widget is enabled
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#define GWIN_FLG_ALLOCTXT 0x0008 // @< The widget text is allocated
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#define GWIN_FLG_MOUSECAPTURE 0x0010 // @< The widget has captured the mouse
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#define GWIN_FIRST_CONTROL_FLAG 0x0100 // @< Free for GWINs and Widgets to use
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/* @} */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Initialise (and allocate if necessary) the base GWIN object
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*
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* @param[in] pgw The GWindowObject structure. If NULL one is allocated from the heap
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* @param[in] x, y The top left corner of the GWIN relative to the screen
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* @param[in] w, h The width and height of the GWIN window
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* @param[in] size The size of the GWIN object to allocate
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* @param[in] vmt The virtual method table for the GWIN object
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*
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* @notapi
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*/
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GHandle _gwinInit(GWindowObject *pgw, coord_t x, coord_t y, coord_t w, coord_t h, size_t size, const gwinVMT *vmt);
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/**
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* @brief Initialise (and allocate if necessary) the base Widget object
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*
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* @param[in] pgw The GWidgetObject structure. If NULL one is allocated from the heap
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* @param[in] x, y The top left corner of the Widget relative to the screen
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* @param[in] w, h The width and height of the Widget window
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* @param[in] size The size of the Widget object to allocate
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* @param[in] vmt The virtual method table for the Widget object
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*
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* @notapi
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*/
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GHandle _gwidgetInit(GWidgetObject *pgw, coord_t x, coord_t y, coord_t w, coord_t h, size_t size, const gwidgetVMT *vmt);
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/**
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* @brief Destroy the Widget object
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*
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* @param[in] gw The widget to destroy
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*
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* @notapi
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*/
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void _gwidgetDestroy(GHandle gh);
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#ifdef __cplusplus
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}
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#endif
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#endif /* GFX_USE_GWIN */
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#endif /* _CLASS_GWIN_H */
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/** @} */
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