ugfx/demos/modules/gwin/radio/main.c

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/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
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#include "gfx.h"
#define GROUP1 0 // this will be the first radio button group
#define GROUP2 1 // this will be the second radio button group
static GListener gl;
static GHandle ghRadio11, ghRadio12, ghRadio13; // the first group
static GHandle ghRadio21, ghRadio22, ghRadio23; // the second group
static void createWidgets(void) {
GWidgetInit wi;
// Apply some default values for GWIN
wi.customDraw = 0;
wi.customParam = 0;
wi.customStyle = 0;
wi.g.show = TRUE;
// create Radio11
wi.g.y = 10; wi.g.x = 10; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 1";
ghRadio11 = gwinRadioCreate(0, &wi, GROUP1);
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// create Radio12
wi.g.y = 50; wi.g.x = 10; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 2";
ghRadio12 = gwinRadioCreate(0, &wi, GROUP1);
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// create Radio13
wi.g.y = 90; wi.g.x = 10; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 3";
ghRadio13 = gwinRadioCreate(0, &wi, GROUP1);
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// create Radio21
wi.g.y = 10; wi.g.x = 120; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 1";
ghRadio21 = gwinRadioCreate(0, &wi, GROUP2);
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// create Radio22
wi.g.y = 50; wi.g.x = 120; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 2";
ghRadio22 = gwinRadioCreate(0, &wi, GROUP2);
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// create Radio23
wi.g.y = 90; wi.g.x = 120; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 3";
ghRadio23 = gwinRadioCreate(0, &wi, GROUP2);
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// Check the first radio buttons
gwinRadioPress(ghRadio11);
gwinRadioPress(ghRadio21);
}
int main(void) {
GEvent* pe;
// Initialize the display
gfxInit();
// Set the widget defaults
gwinSetDefaultFont(gdispOpenFont("UI2"));
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
gdispClear(White);
// Attach the mouse input
gwinAttachMouse(0);
// create the widget
createWidgets();
// We want to listen for widget events
geventListenerInit(&gl);
gwinAttachListener(&gl);
while(1) {
// Get an Event
pe = geventEventWait(&gl, TIME_INFINITE);
switch(pe->type) {
case GEVENT_GWIN_RADIO:
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//printf("group: %u radio: %s\n", ((GEventGWinRadio *)pe)->group, gwinGetText(((GEventGWinRadio *)pe)->radio));
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break;
default:
break;
}
}
return 0;
}