47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
|
// Emacs style mode select -*- C++ -*-
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Id:$
|
||
|
//
|
||
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
||
|
//
|
||
|
// This source is available for distribution and/or modification
|
||
|
// only under the terms of the DOOM Source Code License as
|
||
|
// published by id Software. All rights reserved.
|
||
|
//
|
||
|
// The source is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
||
|
// for more details.
|
||
|
//
|
||
|
// $Log:$
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Put all global tate variables here.
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
static const char
|
||
|
rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
|
||
|
|
||
|
|
||
|
#ifdef __GNUG__
|
||
|
#pragma implementation "doomstat.h"
|
||
|
#endif
|
||
|
#include "doomstat.h"
|
||
|
|
||
|
|
||
|
// Game Mode - identify IWAD as shareware, retail etc.
|
||
|
GameMode_t gamemode = indetermined;
|
||
|
GameMission_t gamemission = doom;
|
||
|
|
||
|
// Language.
|
||
|
Language_t language = english;
|
||
|
|
||
|
// Set if homebrew PWAD stuff has been added.
|
||
|
boolean modifiedgame;
|
||
|
|
||
|
|
||
|
|
||
|
|