63 lines
1.5 KiB
C
63 lines
1.5 KiB
C
|
// Emacs style mode select -*- C++ -*-
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Id:$
|
||
|
//
|
||
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
||
|
//
|
||
|
// This source is available for distribution and/or modification
|
||
|
// only under the terms of the DOOM Source Code License as
|
||
|
// published by id Software. All rights reserved.
|
||
|
//
|
||
|
// The source is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
||
|
// for more details.
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Refresh module, data I/O, caching, retrieval of graphics
|
||
|
// by name.
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
#ifndef __R_DATA__
|
||
|
#define __R_DATA__
|
||
|
|
||
|
#include "r_defs.h"
|
||
|
#include "r_state.h"
|
||
|
|
||
|
#ifdef __GNUG__
|
||
|
#pragma interface
|
||
|
#endif
|
||
|
|
||
|
// Retrieve column data for span blitting.
|
||
|
byte*
|
||
|
R_GetColumn
|
||
|
( int tex,
|
||
|
int col );
|
||
|
|
||
|
|
||
|
// I/O, setting up the stuff.
|
||
|
void R_InitData (void);
|
||
|
void R_PrecacheLevel (void);
|
||
|
|
||
|
|
||
|
// Retrieval.
|
||
|
// Floor/ceiling opaque texture tiles,
|
||
|
// lookup by name. For animation?
|
||
|
int R_FlatNumForName (char* name);
|
||
|
|
||
|
|
||
|
// Called by P_Ticker for switches and animations,
|
||
|
// returns the texture number for the texture name.
|
||
|
int R_TextureNumForName (char *name);
|
||
|
int R_CheckTextureNumForName (char *name);
|
||
|
|
||
|
#endif
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Log:$
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|