ugfx/drivers/gdisp/STM32LTDC/gdisp_lld_config.h

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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _GDISP_LLD_CONFIG_H
#define _GDISP_LLD_CONFIG_H
#if GFX_USE_GDISP
/*===========================================================================*/
/* Driver hardware support. */
/*===========================================================================*/
#define LTDC_USE_DMA2D TRUE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
// Both these pixel formats are supported - pick one.
// RGB565 obviously is faster and uses less RAM but with lower color resolution than RGB888
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_RGB565
//#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
/*===========================================================================*/
/* Don't change stuff below this line. Please. */
/*===========================================================================*/
#if LTDC_USE_DMA2D
// DMA2D supports accelerated fills
#define GDISP_HARDWARE_FILLS TRUE
// Accelerated bitfills are also possible but only for GDISP_ROTATE_0
// and if no color translation is required (for now)
#if !GDISP_NEED_CONTROL && GDISP_PIXELFORMAT == GDISP_LLD_PIXELFORMAT
#define GDISP_HARDWARE_BITFILLS TRUE
#endif
#endif /* GDISP_USE_DMA2D */
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */