ugfx/gui.h

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#ifndef GUI_H
#define GUI_H
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struct buttonStruct_t {
uint16_t x0;
uint16_t y0;
uint16_t x1;
uint16_t y1;
uint8_t *state;
};
Thread *guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, unsigned char *str, uint16_t fontColor, uint16_t buttonColor, uint8_t *state);
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#endif