2014-04-24 20:52:37 +00:00
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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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#include "gfx.h"
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#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
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/* This controller is only ever used with a 240 x 320 display */
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2017-06-30 09:43:51 +00:00
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#if defined(GDISP_SCREEN_HEIGHT) || defined(GDISP_SCREEN_HEIGHT)
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#if GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_DIRECT
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#elif GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_MACRO
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COMPILER_WARNING("GDISP: This low level driver does not support setting a screen size. It is being ignored.")
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#endif
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2014-04-24 20:52:37 +00:00
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#undef GDISP_SCREEN_WIDTH
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2017-06-30 09:43:51 +00:00
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#undef GDISP_SCREEN_HEIGHT
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2014-04-24 20:52:37 +00:00
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#endif
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#define GDISP_DRIVER_VMT GDISPVMT_ILI93xx
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2015-11-21 09:27:08 +00:00
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#include "gdisp_lld_config.h"
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#include "../../../src/gdisp/gdisp_driver.h"
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2014-04-24 20:52:37 +00:00
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#include "board_ILI93xx.h"
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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#ifndef GDISP_SCREEN_HEIGHT
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#define GDISP_SCREEN_HEIGHT 320
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#endif
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#ifndef GDISP_SCREEN_WIDTH
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#define GDISP_SCREEN_WIDTH 240
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#endif
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#ifndef GDISP_INITIAL_CONTRAST
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#define GDISP_INITIAL_CONTRAST 50
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#endif
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#ifndef GDISP_INITIAL_BACKLIGHT
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#define GDISP_INITIAL_BACKLIGHT 100
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#endif
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/*===========================================================================*/
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/* Driver local variables. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver local functions. */
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/*===========================================================================*/
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// Some common routines and macros
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#define dummy_read(g) { volatile uint16_t dummy; dummy = read_data(g); (void) dummy; }
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#define write_reg(g, reg, data) { write_index(g, reg); write_data(g, data); }
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2015-10-23 08:24:49 +00:00
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static GFXINLINE uint16_t read_reg(GDisplay *g, uint32_t reg) {
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2014-04-24 20:52:37 +00:00
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write_index(g, reg);
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return read_data(g);
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}
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static void set_cursor(GDisplay *g) {
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switch(g->g.Orientation) {
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default:
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case GDISP_ROTATE_0:
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case GDISP_ROTATE_180:
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write_reg(g, 0x20, g->p.x);
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write_reg(g, 0x21, g->p.y);
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break;
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case GDISP_ROTATE_90:
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case GDISP_ROTATE_270:
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write_reg(g, 0x20, g->p.y);
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write_reg(g, 0x21, g->p.x);
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break;
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}
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write_index(g, 0x22);
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}
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static void set_viewport(GDisplay* g) {
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switch(g->g.Orientation) {
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default:
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case GDISP_ROTATE_0:
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case GDISP_ROTATE_180:
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write_reg(g, 0x50, g->p.x);
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write_reg(g, 0x51, g->p.x + g->p.cx - 1);
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write_reg(g, 0x52, g->p.y);
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write_reg(g, 0x53, g->p.y + g->p.cy - 1);
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break;
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case GDISP_ROTATE_90:
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case GDISP_ROTATE_270:
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write_reg(g, 0x50, g->p.y);
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write_reg(g, 0x51, g->p.y + g->p.cy - 1);
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write_reg(g, 0x52, g->p.x);
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write_reg(g, 0x53, g->p.x + g->p.cx - 1);
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break;
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}
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}
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LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
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unsigned short DeviceCode;
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// No private area for this controller
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g->priv = 0;
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// Initialise the board interface
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init_board(g);
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/* Hardware reset */
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setpin_reset(g, TRUE);
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gfxSleepMilliseconds(1);
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setpin_reset(g, FALSE);
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gfxSleepMilliseconds(10);
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setpin_reset(g, TRUE);
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gfxSleepMilliseconds(50);
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acquire_bus(g);
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setreadmode(g);
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DeviceCode = read_reg(g, 0x00);
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setwritemode(g);
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if( DeviceCode == 0x9320 || DeviceCode == 0x9300 )
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{
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write_reg(g, 0x00, 0x0000);
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write_reg(g, 0x01, 0x0100); /* Driver Output Contral */
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write_reg(g, 0x02, 0x0700); /* LCD Driver Waveform Contral */
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write_reg(g, 0x03, 0x1038); /* Set the scan mode */
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write_reg(g, 0x04, 0x0000); /* Scalling Contral */
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write_reg(g, 0x08, 0x0202); /* Display Contral 2 */
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write_reg(g, 0x09, 0x0000); /* Display Contral 3 */
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write_reg(g, 0x0a, 0x0000); /* Frame Cycle Contal */
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write_reg(g, 0x0c, (1<<0)); /* Extern Display Interface Contral 1 */
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write_reg(g, 0x0d, 0x0000); /* Frame Maker Position */
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write_reg(g, 0x0f, 0x0000); /* Extern Display Interface Contral 2 */
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gfxSleepMilliseconds(50);
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write_reg(g, 0x07, 0x0101); /* Display Contral */
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gfxSleepMilliseconds(50);
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write_reg(g, 0x10, (1<<12)|(0<<8)|(1<<7)|(1<<6)|(0<<4)); /* Power Control 1 */
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write_reg(g, 0x11, 0x0007); /* Power Control 2 */
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write_reg(g, 0x12, (1<<8)|(1<<4)|(0<<0)); /* Power Control 3 */
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write_reg(g, 0x13, 0x0b00); /* Power Control 4 */
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write_reg(g, 0x29, 0x0000); /* Power Control 7 */
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write_reg(g, 0x2b, (1<<14)|(1<<4));
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write_reg(g, 0x50, 0); /* Set X Start */
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write_reg(g, 0x51, 239); /* Set X End */
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write_reg(g, 0x52, 0); /* Set Y Start */
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write_reg(g, 0x53, 319); /* Set Y End */
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gfxSleepMilliseconds(50);
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write_reg(g, 0x60, 0x2700); /* Driver Output Control */
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write_reg(g, 0x61, 0x0001); /* Driver Output Control */
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write_reg(g, 0x6a, 0x0000); /* Vertical Srcoll Control */
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write_reg(g, 0x80, 0x0000); /* Display Position? Partial Display 1 */
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write_reg(g, 0x81, 0x0000); /* RAM Address Start? Partial Display 1 */
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write_reg(g, 0x82, 0x0000); /* RAM Address End-Partial Display 1 */
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write_reg(g, 0x83, 0x0000); /* Displsy Position? Partial Display 2 */
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write_reg(g, 0x84, 0x0000); /* RAM Address Start? Partial Display 2 */
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write_reg(g, 0x85, 0x0000); /* RAM Address End? Partial Display 2 */
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write_reg(g, 0x90, (0<<7)|(16<<0)); /* Frame Cycle Contral */
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write_reg(g, 0x92, 0x0000); /* Panel Interface Contral 2 */
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write_reg(g, 0x93, 0x0001); /* Panel Interface Contral 3 */
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write_reg(g, 0x95, 0x0110); /* Frame Cycle Contral */
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write_reg(g, 0x97, (0<<8));
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write_reg(g, 0x98, 0x0000); /* Frame Cycle Contral */
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write_reg(g, 0x07, 0x0133);
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}
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else if( DeviceCode == 0x9325 || DeviceCode == 0x9328)
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{
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write_reg(g, 0x00e7, 0x0010);
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write_reg(g, 0x0000, 0x0001); /* start internal osc */
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write_reg(g, 0x0001, 0x0100);
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write_reg(g, 0x0002, 0x0700); /* power on sequence */
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write_reg(g, 0x0003, (1<<12)|(1<<5)|(1<<4)|(0<<3) ); /* importance */
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write_reg(g, 0x0004, 0x0000);
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write_reg(g, 0x0008, 0x0207);
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write_reg(g, 0x0009, 0x0000);
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write_reg(g, 0x000a, 0x0000); /* display setting */
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write_reg(g, 0x000c, 0x0001); /* display setting */
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write_reg(g, 0x000d, 0x0000);
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write_reg(g, 0x000f, 0x0000);
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/* Power On sequence */
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write_reg(g, 0x0010, 0x0000);
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write_reg(g, 0x0011, 0x0007);
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write_reg(g, 0x0012, 0x0000);
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write_reg(g, 0x0013, 0x0000);
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gfxSleepMilliseconds(50); /* delay 50 ms */
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write_reg(g, 0x0010, 0x1590);
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write_reg(g, 0x0011, 0x0227);
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gfxSleepMilliseconds(50); /* delay 50 ms */
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write_reg(g, 0x0012, 0x009c);
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gfxSleepMilliseconds(50); /* delay 50 ms */
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write_reg(g, 0x0013, 0x1900);
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write_reg(g, 0x0029, 0x0023);
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write_reg(g, 0x002b, 0x000e);
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gfxSleepMilliseconds(50); /* delay 50 ms */
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write_reg(g, 0x0020, 0x0000);
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write_reg(g, 0x0021, 0x0000);
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gfxSleepMilliseconds(50); /* delay 50 ms */
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write_reg(g, 0x0030, 0x0007);
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write_reg(g, 0x0031, 0x0707);
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write_reg(g, 0x0032, 0x0006);
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write_reg(g, 0x0035, 0x0704);
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write_reg(g, 0x0036, 0x1f04);
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write_reg(g, 0x0037, 0x0004);
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write_reg(g, 0x0038, 0x0000);
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write_reg(g, 0x0039, 0x0706);
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write_reg(g, 0x003c, 0x0701);
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write_reg(g, 0x003d, 0x000f);
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gfxSleepMilliseconds(50); /* delay 50 ms */
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write_reg(g, 0x0050, 0x0000);
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write_reg(g, 0x0051, 0x00ef);
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write_reg(g, 0x0052, 0x0000);
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write_reg(g, 0x0053, 0x013f);
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write_reg(g, 0x0060, 0xa700);
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write_reg(g, 0x0061, 0x0001);
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write_reg(g, 0x006a, 0x0000);
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write_reg(g, 0x0080, 0x0000);
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write_reg(g, 0x0081, 0x0000);
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write_reg(g, 0x0082, 0x0000);
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write_reg(g, 0x0083, 0x0000);
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write_reg(g, 0x0084, 0x0000);
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write_reg(g, 0x0085, 0x0000);
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write_reg(g, 0x0090, 0x0010);
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write_reg(g, 0x0092, 0x0000);
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write_reg(g, 0x0093, 0x0003);
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write_reg(g, 0x0095, 0x0110);
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write_reg(g, 0x0097, 0x0000);
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write_reg(g, 0x0098, 0x0000);
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/* display on sequence */
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write_reg(g, 0x0007, 0x0133);
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write_reg(g, 0x0020, 0x0000);
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write_reg(g, 0x0021, 0x0000);
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}
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gfxSleepMilliseconds(100); /* delay 50 ms */
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// Finish Init
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post_init_board(g);
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// Release the bus
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release_bus(g);
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// Turn on the backlight
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set_backlight(g, GDISP_INITIAL_BACKLIGHT);
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/* Initialise the GDISP structure */
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g->g.Width = GDISP_SCREEN_WIDTH;
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g->g.Height = GDISP_SCREEN_HEIGHT;
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g->g.Orientation = GDISP_ROTATE_0;
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g->g.Powermode = powerOn;
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g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
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g->g.Contrast = GDISP_INITIAL_CONTRAST;
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return TRUE;
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}
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#if GDISP_HARDWARE_STREAM_WRITE
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LLDSPEC void gdisp_lld_write_start(GDisplay *g) {
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acquire_bus(g);
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set_viewport(g);
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}
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LLDSPEC void gdisp_lld_write_color(GDisplay *g) {
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write_data(g, gdispColor2Native(g->p.color));
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//write_data(g, COLOR2NATIVE(g->p.color));
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}
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LLDSPEC void gdisp_lld_write_stop(GDisplay *g) {
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release_bus(g);
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}
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LLDSPEC void gdisp_lld_write_pos(GDisplay *g) {
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set_cursor(g);
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}
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#endif
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#if GDISP_HARDWARE_STREAM_READ
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LLDSPEC void gdisp_lld_read_start(GDisplay *g) {
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acquire_bus(g);
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set_viewport(g);
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set_cursor(g);
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setreadmode(g);
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dummy_read(g);
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}
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LLDSPEC color_t gdisp_lld_read_color(GDisplay *g) {
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uint16_t data;
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data = read_data(g);
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return gdispNative2Color(data);
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}
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LLDSPEC void gdisp_lld_read_stop(GDisplay *g) {
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setwritemode(g);
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release_bus(g);
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}
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#endif
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#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
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LLDSPEC void gdisp_lld_control(GDisplay *g) {
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switch(g->p.x) {
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case GDISP_CONTROL_POWER:
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if (g->g.Powermode == (powermode_t)g->p.ptr)
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return;
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switch((powermode_t)g->p.ptr) {
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case powerOff:
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acquire_bus(g);
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write_reg(g, 0x07, 0x0000);
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write_reg(g, 0x10, 0x0000);
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write_reg(g, 0x11, 0x0000);
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write_reg(g, 0x12, 0x0000);
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write_reg(g, 0x13, 0x0000);
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release_bus(g);
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set_backlight(g, 0);
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break;
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case powerOn:
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//*************Power On sequence ******************//
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acquire_bus(g);
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|
|
|
write_reg(g, 0x10, 0x0000); /* SAP, BT[3:0], AP, DSTB, SLP, STB */
|
|
|
|
write_reg(g, 0x11, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
|
|
|
|
write_reg(g, 0x12, 0x0000); /* VREG1OUT voltage */
|
|
|
|
write_reg(g, 0x13, 0x0000); /* VDV[4:0] for VCOM amplitude */
|
|
|
|
gfxSleepMilliseconds(200); /* Dis-charge capacitor power voltage */
|
|
|
|
write_reg(g, 0x10, 0x17B0); /* SAP, BT[3:0], AP, DSTB, SLP, STB */
|
|
|
|
write_reg(g, 0x11, 0x0147); /* DC1[2:0], DC0[2:0], VC[2:0] */
|
|
|
|
gfxSleepMilliseconds(50);
|
|
|
|
write_reg(g, 0x12, 0x013C); /* VREG1OUT voltage */
|
|
|
|
gfxSleepMilliseconds(50);
|
|
|
|
write_reg(g, 0x13, 0x0E00); /* VDV[4:0] for VCOM amplitude */
|
|
|
|
write_reg(g, 0x29, 0x0009); /* VCM[4:0] for VCOMH */
|
|
|
|
gfxSleepMilliseconds(50);
|
|
|
|
write_reg(g, 0x07, 0x0173); /* 262K color and display ON */
|
|
|
|
release_bus(g);
|
|
|
|
set_backlight(g, g->g.Backlight);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case powerSleep:
|
|
|
|
acquire_bus(g);
|
|
|
|
write_reg(g, 0x07, 0x0000); /* display OFF */
|
|
|
|
write_reg(g, 0x10, 0x0000); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
|
|
|
|
write_reg(g, 0x11, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
|
|
|
|
write_reg(g, 0x12, 0x0000); /* VREG1OUT voltage */
|
|
|
|
write_reg(g, 0x13, 0x0000); /* VDV[4:0] for VCOM amplitude */
|
|
|
|
gfxSleepMilliseconds(200); /* Dis-charge capacitor power voltage */
|
|
|
|
write_reg(g, 0x10, 0x0002); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
|
|
|
|
release_bus(g);
|
|
|
|
set_backlight(g, g->g.Backlight);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case powerDeepSleep:
|
|
|
|
acquire_bus(g);
|
|
|
|
write_reg(g, 0x07, 0x0000); /* display OFF */
|
|
|
|
write_reg(g, 0x10, 0x0000); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
|
|
|
|
write_reg(g, 0x11, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
|
|
|
|
write_reg(g, 0x12, 0x0000); /* VREG1OUT voltage */
|
|
|
|
write_reg(g, 0x13, 0x0000); /* VDV[4:0] for VCOM amplitude */
|
|
|
|
gfxSleepMilliseconds(200); /* Dis-charge capacitor power voltage */
|
|
|
|
write_reg(g, 0x10, 0x0004); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
|
|
|
|
release_bus(g);
|
|
|
|
set_backlight(g, g->g.Backlight);
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
g->g.Powermode = (powermode_t)g->p.ptr;
|
|
|
|
return;
|
|
|
|
|
|
|
|
case GDISP_CONTROL_ORIENTATION:
|
|
|
|
if (g->g.Orientation == (orientation_t)g->p.ptr)
|
|
|
|
return;
|
|
|
|
switch((orientation_t)g->p.ptr) {
|
|
|
|
case GDISP_ROTATE_0:
|
|
|
|
acquire_bus(g);
|
|
|
|
write_reg(g, 0x01, 0x0100);
|
|
|
|
write_reg(g, 0x03, 0x1030);
|
|
|
|
write_reg(g, 0x60, 0xa700);
|
|
|
|
release_bus(g);
|
|
|
|
g->g.Height = GDISP_SCREEN_HEIGHT;
|
|
|
|
g->g.Width = GDISP_SCREEN_WIDTH;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GDISP_ROTATE_90:
|
|
|
|
acquire_bus(g);
|
|
|
|
write_reg(g, 0x01, 0x0100);
|
|
|
|
write_reg(g, 0x03, 0x1038);
|
|
|
|
write_reg(g, 0x60, 0x2700);
|
|
|
|
release_bus(g);
|
|
|
|
g->g.Height = GDISP_SCREEN_WIDTH;
|
|
|
|
g->g.Width = GDISP_SCREEN_HEIGHT;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GDISP_ROTATE_180:
|
|
|
|
acquire_bus(g);
|
|
|
|
write_reg(g, 0x01, 0x0000);
|
|
|
|
write_reg(g, 0x03, 0x1030);
|
|
|
|
write_reg(g, 0x60, 0x2700);
|
|
|
|
release_bus(g);
|
|
|
|
g->g.Height = GDISP_SCREEN_HEIGHT;
|
|
|
|
g->g.Width = GDISP_SCREEN_WIDTH;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GDISP_ROTATE_270:
|
|
|
|
acquire_bus(g);
|
|
|
|
write_reg(g, 0x01, 0x0000);
|
|
|
|
write_reg(g, 0x03, 0x1038);
|
|
|
|
write_reg(g, 0x60, 0xa700);
|
|
|
|
release_bus(g);
|
|
|
|
g->g.Height = GDISP_SCREEN_WIDTH;
|
|
|
|
g->g.Width = GDISP_SCREEN_HEIGHT;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
g->g.Orientation = (orientation_t)g->p.ptr;
|
|
|
|
return;
|
|
|
|
|
|
|
|
case GDISP_CONTROL_BACKLIGHT:
|
|
|
|
if ((unsigned)g->p.ptr > 100)
|
|
|
|
g->p.ptr = (void *)100;
|
|
|
|
set_backlight(g, (unsigned)g->p.ptr);
|
|
|
|
g->g.Backlight = (unsigned)g->p.ptr;
|
|
|
|
return;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif /* GFX_USE_GDISP */
|