2012-07-30 14:25:07 +00:00
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/*
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ChibiOS/RT - Copyright (C) 2006,2007,2008,2009,2010,
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2011,2012 Giovanni Di Sirio.
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This file is part of ChibiOS/RT.
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ChibiOS/RT is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS/RT is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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---
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A special exception to the GPL can be applied should you wish to distribute
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a combined work that includes ChibiOS/RT, without being obliged to provide
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the source code for any proprietary components. See the file exception.txt
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for full details of how and when the exception can be applied.
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*/
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/*
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Concepts and parts of this file have been contributed by:
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Joel Bodenmann aka Tectu -> Maintainer
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Andrew Hannam aka inmarket -> framework
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Badger -> console implementation and FSMC
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Abhishek -> font rendering
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Ben William -> fastMath and lcdDrawEllipse()
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Dongxu Li aka dxli -> lcdDrawEllipse() filled option
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*/
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/**
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* @file templates/gdisp_lld.c
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* @brief GDISP Graphics Driver subsystem low level driver source template.
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*
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* @addtogroup GDISP
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* @{
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*/
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#include "ch.h"
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#include "hal.h"
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2012-07-31 04:34:10 +00:00
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#include "gdisp.h"
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2012-07-30 14:25:07 +00:00
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#if HAL_USE_GDISP || defined(__DOXYGEN__)
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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2012-07-31 04:34:10 +00:00
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#ifdef UNUSED
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#elif defined(__GNUC__)
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# define UNUSED(x) UNUSED_ ## x __attribute__((unused))
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#elif defined(__LCLINT__)
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# define UNUSED(x) /*@unused@*/ x
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#else
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# define UNUSED(x) x
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#endif
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2012-07-30 14:25:07 +00:00
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/*===========================================================================*/
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/* Driver exported variables. */
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/*===========================================================================*/
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#if !defined(__DOXYGEN__)
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GDISPDriver GDISP1;
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#endif
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/*===========================================================================*/
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/* Driver local variables. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver local functions. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver interrupt handlers. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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/* ---- Required Routines ---- */
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/*
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2012-07-31 05:24:15 +00:00
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The following 2 routines are required.
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2012-07-30 14:25:07 +00:00
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All other routines are optional.
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*/
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/**
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* @brief Low level GDISP driver initialization.
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*
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* @notapi
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*/
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void gdisp_lld_init(void) {
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/* Initialise the GDISP structure with the defaults for your display */
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GDISP1.Width = 128;
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GDISP1.Height = 128;
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GDISP1.Orientation = portrait;
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GDISP1.Powermode = powerOff;
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/* Now initialise your display to match */
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/* Code here */
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}
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/**
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* @brief Draws a pixel on the display.
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*
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* @param[in] x X location of the pixel
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* @param[in] y Y location of the pixel
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void gdisp_lld_drawpixel(coord_t x, coord_t y, color_t color) {
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#if GDISP_NEED_VALIDATION
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if (x >= GDISP1.Width || y >= GDISP1.Height) return;
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#endif
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/* Code here */
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}
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/* ---- Optional Routines ---- */
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/*
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All the below routines are optional.
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Defining them will increase speed but everything
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will work if they are not defined.
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If you are not using a routine - turn it off using
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the appropriate GDISP_HARDWARE_XXXX macro.
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Don't bother coding for obvious similar routines if
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there is no performance penalty as the emulation software
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makes a good job of using similar routines.
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eg. If gdisp_lld_fillarea() is defined there is little
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point in defining gdisp_lld_clear() unless the
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performance bonus is significant.
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For good performance it is suggested to implement
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gdisp_lld_fillarea() and gdisp_lld_blitarea().
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*/
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2012-07-31 05:24:15 +00:00
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#if GDISP_HARDWARE_POWERCONTROL || defined(__DOXYGEN__)
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/**
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* @brief Sets the power mode for the graphic device.
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* @note The power modes are powerOn, powerSleep and powerOff.
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* If powerSleep is not supported it is equivelent to powerOn.
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*
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* @param[in] powerMode The new power mode
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*
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* @notapi
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*/
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void gdisp_lld_setpowermode(gdisp_powermode_t powerMode) {
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/* Code here */
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/* if successful
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GDISP1.Powermode = powerMode;
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*/
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}
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#endif
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#if GDISP_HARDWARE_ORIENTATION || defined(__DOXYGEN__)
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/**
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* @brief Sets the orientation of the display.
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* @note This may be ignored if not supported by the device.
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*
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* @param[in] newOrientation The new orientation
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*
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* @notapi
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*/
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void gdisp_lld_setorientation(gdisp_orientation_t newOrientation) {
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/* Code here */
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/* if successful
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GDISP1.Orientation = newOrientation;
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*/
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}
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#endif
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2012-07-30 14:25:07 +00:00
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#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
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/**
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* @brief Clear the display.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] color The color of the pixel
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*
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* @notapi
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*/
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void gdisp_lld_clear(color_t color) {
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/* Code here */
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}
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#endif
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#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
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/**
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* @brief Draw a line.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x0, y0 The start of the line
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* @param[in] x1, y1 The end of the line
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* @param[in] color The color of the line
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*
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* @notapi
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*/
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void gdisp_lld_drawline(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Need to clip to screen */
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#endif
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/* Code here */
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}
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#endif
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#if GDISP_HARDWARE_BOX || defined(__DOXYGEN__)
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/**
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* @brief Draw a box.
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* @pre The GDISP unit must be in powerOn or powerSleep mode.
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*
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* @param[in] x0,y0 The start position
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* @param[in] cx,cy The size of the box (outside dimensions)
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* @param[in] color The color to use
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* @param[in] filled Should the box should be filled
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*
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* @notapi
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*/
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void gdisp_lld_drawbox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Need to clip to screen */
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#endif
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/* Code here */
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}
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#endif
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#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a color.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] color The color of the fill
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*
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* @notapi
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*/
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void gdisp_lld_fillarea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP1.Width || y >= GDISP1.Height) return;
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if (x+cx > GDISP1.Width) cx = GDISP1.Width - x;
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if (y+cy > GDISP1.Height) cy = GDISP1.Height - y;
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#endif
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/* Code here */
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}
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#endif
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#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
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/**
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* @brief Fill an area with a bitmap.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] buffer The pixels to use to fill the area.
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*
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* @notapi
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*/
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void gdisp_lld_blitarea(coord_t x, coord_t y, coord_t cx, coord_t cy, pixel_t *buffer) {
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP1.Width || y >= GDISP1.Height) return;
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if (x+cx > GDISP1.Width || y+cy > GDISP1.Height) return;
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#endif
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/* Code here */
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}
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#endif
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/* Circular Drawing Functions */
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#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLES) || defined(__DOXYGEN__)
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/**
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* @brief Draw a circle.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the circle is over the edges of the screen.
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*
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* @param[in] x, y The centre of the circle
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* @param[in] radius The radius of the circle
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* @param[in] color The color of the circle
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*
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* @notapi
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*/
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void gdisp_lld_drawcircle(coord_t x, coord_t y, coord_t radius, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLEFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Create a filled circle.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the circle is over the edges of the screen.
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*
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* @param[in] x, y The centre of the circle
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* @param[in] radius The radius of the circle
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* @param[in] color The color of the circle
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*
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* @notapi
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*/
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void gdisp_lld_fillcircle(coord_t x, coord_t y, coord_t radius, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSES) || defined(__DOXYGEN__)
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/**
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* @brief Draw an ellipse.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the ellipse is over the edges of the screen.
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*
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* @param[in] x, y The centre of the ellipse
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* @param[in] a, b The dimensions of the ellipse
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* @param[in] color The color of the ellipse
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*
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* @notapi
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*/
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void gdisp_lld_drawellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSEFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Create a filled ellipse.
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* @note Optional - The high level driver can emulate using software.
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* @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
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* correctly if the ellipse is over the edges of the screen.
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*
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* @param[in] x, y The centre of the ellipse
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* @param[in] a, b The dimensions of the ellipse
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* @param[in] color The color of the ellipse
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*
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* @notapi
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*/
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void gdisp_lld_fillellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXT) || defined(__DOXYGEN__)
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/**
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* @brief Draw a character using a transparent background.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The top-left corner of the text
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* @param[in] c The character to print
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* @param[in] color The color of the character
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*
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* @notapi
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*/
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void gdisp_lld_drawchar(coord_t x, coord_t y, char c, font_t font, color_t color) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXTFILLS) || defined(__DOXYGEN__)
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/**
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* @brief Draw a character using a filled background.
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* @note Optional - The high level driver can emulate using software.
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*
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* @param[in] x, y The top-left corner of the text
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* @param[in] c The character to print
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* @param[in] color The color of the character
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* @param[in] bgcolor The background color
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*
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* @notapi
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*/
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void gdisp_lld_fillchar(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
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#if GDISP_NEED_VALIDATION
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/* Code here */
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
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/**
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* @brief Get the color of a particular pixel.
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* @note Optional.
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* @note If x,y is off the screen, the result is undefined.
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*
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* @param[in] x, y The start of the text
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*
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* @notapi
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*/
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color_t gdisp_lld_getpixelcolor(coord_t x, coord_t y) {
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#if GDISP_NEED_VALIDATION
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if (x >= GDISP1.Width || y >= GDISP1.Height) return 0;
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#endif
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/* Code here */
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}
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#endif
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#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
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/**
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* @brief Scroll vertically a section of the screen.
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* @note Optional.
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* @note If x,y + cx,cy is off the screen, the result is undefined.
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* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
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*
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* @param[in] x, y The start of the area to be scrolled
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* @param[in] cx, cy The size of the area to be scrolled
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* @param[in] lines The number of lines to scroll (Can be positive or negative)
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* @param[in] bgcolor The color to fill the newly exposed area.
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*
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* @notapi
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*/
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void gdisp_lld_verticalscroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
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#if GDISP_NEED_VALIDATION
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if (cx < 1 || cy < 1 || x >= GDISP1.Width || y >= GDISP1.Height) return;
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if (x+cx > GDISP1.Width) cx = GDISP1.Width - x;
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if (y+cy > GDISP1.Height) cy = GDISP1.Height - y;
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#endif
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/* Code here */
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}
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#endif
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#endif /* HAL_USE_GDISP */
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/** @} */
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