ugfx/include/gwin/frame.h

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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file include/gwin/frame.h
* @brief GWIN Graphic window subsystem header file.
*
* @defgroup Frame Frame
* @ingroup GWIN
*
* @details A frame is a rectangular window that can have optional border as well as buttons to
* close, maximize and minimize it. The main purpose of this widget is to contain children.
*
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
* @pre GWIN_NEED_FRAME must be set to TRUE in your gfxconf.h
* @{
*/
#ifndef _GWIN_FRAME_H
#define _GWIN_FRAME_H
#include "gwin/class_gwin.h"
// Flags for gwinFrameCreate()
#define GWIN_FRAME_BORDER (GWIN_FIRST_CONTROL_FLAG << 0)
#define GWIN_FRAME_CLOSE_BTN (GWIN_FIRST_CONTROL_FLAG << 1)
#define GWIN_FRAME_MINMAX_BTN (GWIN_FIRST_CONTROL_FLAG << 2)
typedef struct GFrameObject {
GWidgetObject w;
GHandle btnClose;
GHandle btnMin;
GHandle btnMax;
} GFrameObject;
GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint16_t flags);
#define gwinFrameCreate(fo, pInit, flags) gwinGFrameCreate(GDISP, fo, pInit, flags);
GHandle gwinFrameGetClose(GHandle gh);
GHandle gwinFrameGetMin(GHandle gh);
GHandle gwinFrameGetMax(GHandle gh);
#endif /* _GWIN_FRAME_H */
/** @} */