ugfx/demos/modules/gwin/keyboard/gfxconf.h

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/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
* The values below are the defaults. You should delete anything
* you are leaving as default.
*
* Please use spaces instead of tabs in this file.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* The operating system to use. One of these must be defined - preferably in your Makefile */
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//#define GFX_USE_OS_CHIBIOS GFXON
//#define GFX_USE_OS_WIN32 GFXON
//#define GFX_USE_OS_LINUX GFXON
//#define GFX_USE_OS_OSX GFXON
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#define GFX_USE_GDISP GFXON
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#define GDISP_NEED_VALIDATION GFXON
#define GDISP_NEED_CLIP GFXON
//#define GDISP_NEED_SCROLL GFXON
#define GDISP_NEED_TEXT GFXON
#define GDISP_INCLUDE_FONT_UI2 GFXON
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//#define GDISP_NEED_CONTROL GFXON
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//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE
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#define GDISP_NEED_MULTITHREAD GFXON
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#define GFX_USE_GWIN GFXON
#define GWIN_NEED_WINDOWMANAGER GFXON
#define GWIN_NEED_CONSOLE GFXON
#define GWIN_NEED_WIDGET GFXON
#define GWIN_NEED_KEYBOARD GFXON
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#define GFX_USE_GEVENT GFXON
#define GFX_USE_GTIMER GFXON
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#define GFX_USE_GQUEUE GFXON
#define GQUEUE_NEED_ASYNC GFXON
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#define GFX_USE_GINPUT GFXON
#define GINPUT_NEED_MOUSE GFXON
//#define GINPUT_NEED_KEYBOARD GFXON
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#endif /* _GFXCONF_H */