63 lines
1.5 KiB
C
63 lines
1.5 KiB
C
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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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#include <system.h>
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#include <io.h>
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#define SCREEN_WIDTH 800
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#define SCREEN_HEIGHT 480
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#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
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#ifdef GDISP_DRIVER_VMT
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static void board_init(GDisplay* g, fbInfo* fbi)
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{
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g->g.Width = SCREEN_WIDTH;
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g->g.Height = SCREEN_HEIGHT;
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g->g.Backlight = 100;
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g->g.Contrast = 50;
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fbi->linelen = g->g.Width * sizeof(LLDCOLOR_TYPE); // bytes per row
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fbi->pixels = gfxAlloc(SCREEN_WIDTH * SCREEN_HEIGHT * sizeof(LLDCOLOR_TYPE)); // pointer to the memory frame buffer
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if (!fbi->pixels) {
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gfxHalt("Couldn't allocate memory for framebuffer\r\n");
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}
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// Let the framebuffer reader know where to find the framebuffer
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IOWR(FRAMEBUFFER_READER_BASE, 0, (alt_u32*)fbi->pixels);
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// Make sure the MSB is set so we bypass the data cache
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fbi->pixels = (void*)((char*)fbi->pixels + 0x80000000);
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}
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#if GDISP_HARDWARE_FLUSH
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static void board_flush(GDisplay* g)
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{
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(void) g;
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}
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#endif
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#if GDISP_NEED_CONTROL
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static void board_backlight(GDisplay* g, uint8_t percent)
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{
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(void) g;
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(void) percent;
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}
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static void board_contrast(GDisplay* g, uint8_t percent)
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{
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(void) g;
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(void) percent;
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}
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static void board_power(GDisplay* g, powermode_t pwr)
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{
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(void) g;
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(void) pwr;
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}
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#endif
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#endif /* GDISP_LLD_BOARD_IMPLEMENTATION */
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