2013-10-27 23:42:38 +00:00
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/*
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* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
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* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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2013-07-16 17:46:31 +00:00
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#include "gfx.h"
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#define GROUP1 0 // this will be the first radio button group
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#define GROUP2 1 // this will be the second radio button group
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static GListener gl;
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static GHandle ghRadio11, ghRadio12, ghRadio13; // the first group
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static GHandle ghRadio21, ghRadio22, ghRadio23; // the second group
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static void createWidgets(void) {
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GWidgetInit wi;
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// Apply some default values for GWIN
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wi.customDraw = 0;
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wi.customParam = 0;
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wi.customStyle = 0;
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wi.g.show = TRUE;
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// create Radio11
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wi.g.y = 10; wi.g.x = 10; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 1";
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2013-12-21 03:21:59 +00:00
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ghRadio11 = gwinRadioCreate(0, &wi, GROUP1);
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2013-07-16 17:46:31 +00:00
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// create Radio12
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wi.g.y = 50; wi.g.x = 10; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 2";
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2013-12-21 03:21:59 +00:00
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ghRadio12 = gwinRadioCreate(0, &wi, GROUP1);
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2013-07-16 17:46:31 +00:00
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// create Radio13
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wi.g.y = 90; wi.g.x = 10; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 3";
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2013-12-21 03:21:59 +00:00
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ghRadio13 = gwinRadioCreate(0, &wi, GROUP1);
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2013-07-16 17:46:31 +00:00
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// create Radio21
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wi.g.y = 10; wi.g.x = 120; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 1";
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2013-12-21 03:21:59 +00:00
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ghRadio21 = gwinRadioCreate(0, &wi, GROUP2);
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2013-07-16 17:46:31 +00:00
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// create Radio22
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wi.g.y = 50; wi.g.x = 120; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 2";
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2013-12-21 03:21:59 +00:00
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ghRadio22 = gwinRadioCreate(0, &wi, GROUP2);
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2013-07-16 17:46:31 +00:00
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// create Radio23
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wi.g.y = 90; wi.g.x = 120; wi.g.width = 80; wi.g.height = 20; wi.text = "Radio 3";
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2013-12-21 03:21:59 +00:00
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ghRadio23 = gwinRadioCreate(0, &wi, GROUP2);
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2013-07-16 17:46:31 +00:00
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// Check the first radio buttons
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gwinRadioPress(ghRadio11);
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gwinRadioPress(ghRadio21);
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}
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int main(void) {
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GEvent* pe;
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// Initialize the display
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gfxInit();
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// Set the widget defaults
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gwinSetDefaultFont(gdispOpenFont("UI2"));
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gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
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gdispClear(White);
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// Attach the mouse input
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gwinAttachMouse(0);
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// create the widget
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createWidgets();
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// We want to listen for widget events
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geventListenerInit(&gl);
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gwinAttachListener(&gl);
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while(1) {
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// Get an Event
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pe = geventEventWait(&gl, TIME_INFINITE);
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switch(pe->type) {
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case GEVENT_GWIN_RADIO:
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2014-02-18 14:23:07 +00:00
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//printf("group: %u radio: %s\n", ((GEventGWinRadio *)pe)->group, gwinGetText(((GEventGWinRadio *)pe)->radio));
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2013-07-16 17:46:31 +00:00
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break;
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default:
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break;
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}
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}
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return 0;
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}
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