2013-05-01 23:50:09 +00:00
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/*
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* This source code form is a part of the ChibiOS/GFX project and stands
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* under the terms of the GFX License v1.0. If a copy of the license
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* was not distributed with this file, You can obtain one at:
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*
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* http://chibios-gfx.com/license.html
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*
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*/
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2013-04-20 11:19:26 +00:00
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#include "ch.h"
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#include "hal.h"
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#include "gfx.h"
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#define USE_IMAGE_CACHE FALSE // Only if you want to get performance at the expense of RAM
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#define MY_BG_COLOR RGB2COLOR(220, 220, 255) // Pale blue so we can see the transparent parts
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#ifdef WIN32
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#define USE_MEMORY_FILE FALSE // Can be true or false for Win32
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#else
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#define USE_MEMORY_FILE TRUE // Non-Win32 - use the compiled in image
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#endif
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#define SHOW_ERROR(color) gdispFillArea(swidth-10, 0, 10, sheight, color)
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#if USE_MEMORY_FILE
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#include "testanim.h"
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#endif
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static gdispImage myImage;
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/**
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* This demo display the animated gif (either directly from a file or from a
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* file encoded in flash.
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* To show the various stages of encoding it displays a colored bar down the
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* right hand side of the display to indicate what is happenning.
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* Green - Image has completed and is displayed correctly
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* Red - A really bad image fault. We couldn't open the image
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* Yellow - Waiting to decode the next animation frame
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* Orange - Decoding a frame has produced an error.
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*/
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int main(void) {
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coord_t swidth, sheight;
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systime_t delay;
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halInit(); // Initialize the Hardware
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chSysInit(); // Initialize the OS
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gdispInit(); // Initialize the display
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gdispClear(MY_BG_COLOR);
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// Get the display dimensions
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swidth = gdispGetWidth();
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sheight = gdispGetHeight();
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// Set up IO for our image
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#if USE_MEMORY_FILE
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gdispImageSetMemoryReader(&myImage, testanim);
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#else
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gdispImageSetSimulFileReader(&myImage, "testanim.gif");
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#endif
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if (gdispImageOpen(&myImage) == GDISP_IMAGE_ERR_OK) {
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gdispImageSetBgColor(&myImage, MY_BG_COLOR);
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while(1) {
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#if USE_IMAGE_CACHE
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gdispImageCache(&myImage);
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#endif
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if (gdispImageDraw(&myImage, 5, 5, myImage.width, myImage.height, 0, 0) != GDISP_IMAGE_ERR_OK) {
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SHOW_ERROR(Orange);
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break;
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}
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delay = gdispImageNext(&myImage);
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if (delay == TIME_INFINITE) {
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SHOW_ERROR(Green);
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break;
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}
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SHOW_ERROR(Yellow);
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if (delay != TIME_IMMEDIATE)
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chThdSleepMilliseconds(delay);
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}
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gdispImageClose(&myImage);
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} else
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SHOW_ERROR(Red);
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while(1) {
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chThdSleepMilliseconds(1000);
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}
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return 0;
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}
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