2012-11-16 15:42:12 +00:00
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/*
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ChibiOS/GFX - Copyright (C) 2012
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS/GFX.
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ChibiOS/GFX is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS/GFX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file ginput.h
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* @brief GINPUT GFX User Input subsystem header file.
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*
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* @addtogroup GINPUT
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* @{
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*/
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#ifndef _GINPUT_H
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#define _GINPUT_H
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#ifndef GFX_USE_GINPUT
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#define GFX_USE_GINPUT FALSE
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#endif
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#if GFX_USE_GINPUT || defined(__DOXYGEN__)
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/**
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* @name GINPUT more complex functionality to be compiled
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* @{
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*/
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/** @} */
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/*===========================================================================*/
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/* Low Level Driver details and error checks. */
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/*===========================================================================*/
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#ifndef GFX_USE_GDISP
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#define GFX_USE_GDISP FALSE
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#endif
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#if GFX_USE_GDISP
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#include "gdisp.h"
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#else
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// We require some basic type definitions normally kept in gdisp.h
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typedef int16_t coord_t;
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#endif
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#ifndef GFX_USE_GEVENT
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#define GFX_USE_GEVENT TRUE
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#elif !GFX_USE_GEVENT
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#error "GINPUT: GFX_USE_GEVENT must be defined"
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#endif
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2012-11-26 08:45:26 +00:00
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#include "gevent.h"
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2012-11-16 15:42:12 +00:00
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#ifndef GFX_USE_GTIMER
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#define GFX_USE_GTIMER TRUE
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#elif !GFX_USE_GTIMER
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#error "GINPUT: GFX_USE_GTIMER must be defined"
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#endif
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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/*===========================================================================*/
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/* External declarations. */
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/*===========================================================================*/
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/* How to use...
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1. Get source handles for all the inputs you are interested in.
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- Attempting to get a handle for one instance of an input more than once will return the same handle
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2. Create a listener
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3. Assign inputs to your listener.
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- Inputs can be assigned or released from a listener at any time.
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- An input can be assigned to more than one listener.
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4. Loop on getting listener events
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5. When complete destroy the listener
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*/
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2012-11-26 08:45:26 +00:00
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// Include various ginput types
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#include "ginput/ginput_mouse.h"
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#include "ginput/ginput_keyboard.h"
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#include "ginput/ginput_toggle.h"
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#include "ginput/ginput_dial.h"
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2012-11-16 15:42:12 +00:00
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#endif /* GFX_USE_GINPUT */
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#endif /* _GINPUT_H */
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/** @} */
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