Compile error and emulation errors for GFILE_NEED_STDIO
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5e0a0bfd9b
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07a63f7143
14 changed files with 56 additions and 16 deletions
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@ -25,6 +25,8 @@ FEATURE: Add a number of UEXT connector board files for Olimex SAM7EX256
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FIX: Fix for error rounding in gdispFillConvexPoly()
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FEATURE: Vastly improved gwin arrow button drawing
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FIX: GINPUT toggle fixes
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FIX: GFILE_ALLOW_FLOAT compile error fixed
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FIX: GFILE_NEED_STDIO compile and emulation errors fixed
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*** Release 2.2 ***
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_GAUDIO && GAUDIO_NEED_PLAY
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_GAUDIO && GAUDIO_NEED_RECORD
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_GDISP
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_GDISP
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_GDISP
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@ -398,38 +398,40 @@ extern "C" {
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#endif
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#endif
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#if GFILE_NEED_STDIO && !defined(GFILE_IMPLEMENTATION)
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#if GFILE_NEED_STDIO && !defined(GFILE_NEED_STDIO_MUST_BE_OFF)
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// Needed routines and definitions
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size_t gstdioRead(void * ptr, size_t size, size_t count, GFILE *f);
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size_t gstdioWrite(const void * ptr, size_t size, size_t count, GFILE *f);
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int gstdioGetpos(GFILE *f, long int *pos);
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int gstdioSeek(GFILE *f, size_t offset, int origin);
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#define SEEK_SET 0
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#define SEEK_CUR 1
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#define SEEK_END 2
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// Stdio emulation
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#define stdin gfileStdIn
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#define stdout gfileStdOut
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#define stderr gfileStdErr
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#define FILENAME_MAX 256 // Use a relatively small number for an embedded platform
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#define L_tmpnam FILENAME_MAX
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#define FOPEN_MAX GFILE_MAX_GFILES
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#define TMP_MAX GFILE_MAX_GFILES
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#define FILENAME_MAX 256 // Use a relatively small number for an embedded platform
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#define L_tmpnam FILENAME_MAX
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#define P_tmpdir "/tmp/"
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#define FILE GFILE
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#define fopen(n,m) gfileOpen(n,m)
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#define fclose(f) gfileClose(f)
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size_t gstdioRead(void * ptr, size_t size, size_t count, FILE *f);
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size_t gstdioWrite(const void * ptr, size_t size, size_t count, FILE *f);
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#define fread(p,sz,cnt,f) gstdioRead(p,sz,cnt,f)
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#define fwrite(p,sz,cnt,f) gstdioWrite(p,sz,cnt,f)
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int gstdioSeek(FILE *f, size_t offset, int origin);
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#define fseek(f,ofs,org) gstdioSeek(f,ofs,org)
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#define SEEK_SET 0
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#define SEEK_CUR 1
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#define SEEK_END 2
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#define remove(n) (!gfileDelete(n))
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#define rename(o,n) (!gfileRename(o,n))
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#define fflush(f) (0)
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#define ftell(f) gfileGetPos(f)
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#define fpos_t long int
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int gstdioGetpos(FILE *f, long int *pos);
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#define fgetpos(f,pos) gstdioGetpos(f,pos)
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#define fsetpos(f, pos) (!gfileSetPos(f, *pos))
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#define rewind(f) gfileSetPos(f, 0);
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#define feof(f) gfileEOF(f)
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#define vfprintf(f,m,a) vfnprintg(f,0,m,a)
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#define fprintf(f,m,...) fnprintg(f,0,m,__VA_ARGS__)
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#define vprintf(m,a) vfnprintg(gfileStdOut,0,m,a)
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@ -438,6 +440,7 @@ extern "C" {
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#define snprintf(s,n,m,...) snprintg(s,n,m,__VA_ARGS__)
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#define vsprintf(s,m,a) vsnprintg(s,0,m,a)
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#define sprintf(s,m,...) snprintg(s,0,m,__VA_ARGS__)
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//TODO
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//void clearerr ( FILE * stream );
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//int ferror ( FILE * stream );
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@ -9,6 +9,9 @@
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* The native file-system
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********************************************************/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_GFILE && GFILE_NEED_NATIVEFS
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@ -11,17 +11,19 @@
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#include "gfx.h"
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#if GFX_USE_GFILE && GFILE_NEED_STDIO
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#if GFX_USE_GFILE && GFILE_NEED_STDIO && !defined(GFILE_NEED_STDIO_MUST_BE_OFF)
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size_t gstdioRead(void * ptr, size_t size, size_t count, FILE *f) {
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#include "gfile_fs.h"
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size_t gstdioRead(void * ptr, size_t size, size_t count, GFILE *f) {
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return gfileRead(f, ptr, size*count)/size;
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}
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size_t gstdioWrite(const void * ptr, size_t size, size_t count, FILE *f) {
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size_t gstdioWrite(const void * ptr, size_t size, size_t count, GFILE *f) {
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return gfileWrite(f, ptr, size*count)/size;
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}
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int gstdioSeek(FILE *f, size_t offset, int origin) {
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int gstdioSeek(GFILE *f, size_t offset, int origin) {
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switch(origin) {
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case SEEK_SET:
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break;
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@ -37,7 +39,7 @@ int gstdioSeek(FILE *f, size_t offset, int origin) {
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return gfileSetPos(f, offset) ? 0 : -1;
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}
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int gstdioGetpos(FILE *f, long int *pos) {
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int gstdioGetpos(GFILE *f, long int *pos) {
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if (!(f->flags & GFILEFLG_OPEN))
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return -1;
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*pos = f->pos;
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@ -10,6 +10,9 @@
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* @brief GINPUT keyboard code.
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*/
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// We need to include stdio.h below for MICROCODE_DEBUG. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_OS_LINUX
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_OS_OSX
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below for Win32 emulation. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_OS_RAW32
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@ -5,6 +5,9 @@
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* http://ugfx.org/license.html
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*/
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// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
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#define GFILE_NEED_STDIO_MUST_BE_OFF
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#include "gfx.h"
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#if GFX_USE_OS_WIN32
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