Update license header
This commit is contained in:
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518 changed files with 518 additions and 518 deletions
3rdparty/yaffs2
boards
addons
gdisp
board_ED060SC4_example.hboard_HX8347D_stm32f4discovery.hboard_ILI9320_olimex_pic32mx_lcd.hboard_ILI9325_hy_stm32_100p.hboard_ILI9341_spi.hboard_ILI9481_firebullstm32f103.hboard_S6D1121_olimex_e407.hboard_SPFD54124B_stm32f3.hboard_SSD1289_stm32f4discovery.hboard_SSD1306_i2c.hboard_SSD1351_teensy.cppboard_SSD1351_teensy.h
ginput/touch
base
Altera-MAX10-Neek
ArduinoTinyScreen/gfx
Embest-STM32-DMSTF4BB
FireBull-STM32F103-FB
HY-MiniSTM32V
Linux-Framebuffer-Touch
Linux-Framebuffer
Marlin
Mikromedia-Plus-STM32-M4
Mikromedia-STM32-M4-ILI9341
Olimex-SAM7EX256-GE12
Olimex-SAM7EX256-GE8
board_Nokia6610GE8.hboard_SSD1306_i2c.hboard_SSD1306_spi.hboard_SSD1331.hboard_TLS8204.hboard_uext.hgadc_lld_board.hgaudio_play_board.hgaudio_record_board.hginput_lld_dial_board.hginput_lld_toggle_board.h
Olimex-STM32-LCD
RaspberryPi
STM32F429i-Discovery/chibios
STM32F439i-Eval/CubeHal
STM32F469i-Discovery/CubeHAL
STM32F746-Discovery
eCos-Synthetic-Framebuffer
demos
games/tetris/Example_Makefiles
stm32f4
stm32f4_chibios_3.x
tools/uGFXnetDisplay
drivers
gadc/AT91SAM7
gaudio
Win32
gadc
pwm
vs1053
gdisp
AlteraFramereader
ED060SC4
Fb24bpp
HX8347D
2
3rdparty/yaffs2/readme.txt
vendored
2
3rdparty/yaffs2/readme.txt
vendored
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@ -14,7 +14,7 @@ Yaffs2 is distributed under the GPLv2 license. Specifically that means the follo
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- You MUST NOT distribute a binary that you produce in any form (even in the ROM of
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- You MUST NOT distribute a binary that you produce in any form (even in the ROM of
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a device) that contains both yaffs2 and uGFX code as that will put you in
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a device) that contains both yaffs2 and uGFX code as that will put you in
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breach of either the GPL license or the uGFX license no matter what you do.
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breach of either the GPL license or the uGFX license no matter what you do.
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See http://ugfx.org/licensing for more details.
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See http://ugfx.io/licensing for more details.
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- Regardless of whether the project is commercial or non-commercial, you MUST NOT
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- Regardless of whether the project is commercial or non-commercial, you MUST NOT
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even compile binaries for other people since that is considered "distribution".
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even compile binaries for other people since that is considered "distribution".
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You cannot even compile binaries for a friend, they must build it for themselves.
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You cannot even compile binaries for a friend, they must build it for themselves.
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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||||||
*/
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*/
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||||||
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/**
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/**
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||||||
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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||||||
*/
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*/
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||||||
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/**
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/**
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||||||
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@ -2,7 +2,7 @@
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||||||
* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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||||||
*/
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*/
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/**
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/**
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||||||
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@ -2,7 +2,7 @@
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||||||
* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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||||||
*/
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*/
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||||||
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||||||
/*
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/*
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||||||
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@ -2,7 +2,7 @@
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||||||
* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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||||||
*/
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*/
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||||||
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/**
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/**
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||||||
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@ -2,7 +2,7 @@
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||||||
* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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||||||
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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||||||
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*
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*
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||||||
* Mail: fede.677387@hotmail.it
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* Mail: fede.677387@hotmail.it
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*
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*
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||||||
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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||||||
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#include <Arduino.h>
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#include <Arduino.h>
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
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* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GDISP_LLD_BOARD_H
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#ifndef _GDISP_LLD_BOARD_H
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#define SCREEN_WIDTH 800
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#define SCREEN_WIDTH 800
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
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*
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*
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* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GDISP_LLD_BOARD_H
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#ifndef _GDISP_LLD_BOARD_H
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
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*
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* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GDISP_LLD_BOARD_H
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#ifndef _GDISP_LLD_BOARD_H
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
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||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
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*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GDISP_LLD_BOARD_H
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#ifndef _GDISP_LLD_BOARD_H
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
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* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
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||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
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*/
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*/
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#ifndef GDISP_LLD_BOARD_H
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#ifndef GDISP_LLD_BOARD_H
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|
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
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||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
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*/
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*/
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|
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/*
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/*
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|
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
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||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
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||||||
*/
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*/
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|
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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|
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
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||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
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||||||
*/
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*/
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|
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// Set this to your frame buffer pixel format. Note Linux frame buffer only supports RGB modes (no BGR modes).
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// Set this to your frame buffer pixel format. Note Linux frame buffer only supports RGB modes (no BGR modes).
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
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*
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||||||
* http://ugfx.org/license.html
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* http://ugfx.io/license.html
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*/
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*/
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/**
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/**
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
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*
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||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
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*/
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*/
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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#ifndef _GINPUT_LLD_MOUSE_BOARD_H
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|
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
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*/
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*/
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||||||
|
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#ifndef _GDISP_LLD_BOARD_H
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#ifndef _GDISP_LLD_BOARD_H
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|
|
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@ -2,7 +2,7 @@
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* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_BOARD_H
|
#ifndef GAUDIO_PLAY_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_BOARD_H
|
#ifndef GAUDIO_PLAY_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _LLD_GMOUSE_MCU_BOARD_H
|
#ifndef _LLD_GMOUSE_MCU_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_BOARD_H
|
#ifndef GAUDIO_PLAY_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GDISP_LLD_BOARD_H
|
#ifndef GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _LLD_GMOUSE_MCU_BOARD_H
|
#ifndef _LLD_GMOUSE_MCU_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef ILI9341_H
|
#ifndef ILI9341_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _FT6x06_H
|
#ifndef _FT6x06_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
#ifndef _GINPUT_LLD_MOUSE_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GFXCONF_H
|
#ifndef _GFXCONF_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
|
// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_CONFIG_H
|
#ifndef GAUDIO_PLAY_CONFIG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
|
// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_RECORD_CONFIG_H
|
#ifndef GAUDIO_RECORD_CONFIG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GAUDIO_RECORD_BOARD_H
|
#ifndef _GAUDIO_RECORD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_RECORD_CONFIG_H
|
#ifndef GAUDIO_RECORD_CONFIG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define GAUDIO_RECORD_IMPLEMENTATION
|
#define GAUDIO_RECORD_IMPLEMENTATION
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_BOARD_H
|
#ifndef GAUDIO_PLAY_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_CONFIG_H
|
#ifndef GAUDIO_PLAY_CONFIG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_BOARD_H
|
#ifndef GAUDIO_PLAY_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef GAUDIO_PLAY_CONFIG_H
|
#ifndef GAUDIO_PLAY_CONFIG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _VS1053_H
|
#ifndef _VS1053_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define SCREEN_WIDTH 800
|
#define SCREEN_WIDTH 800
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <system.h>
|
#include <system.h>
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_CONFIG_H
|
#ifndef _GDISP_LLD_CONFIG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/* Board interface definitions for ED060SC4 PrimeView E-ink panel.
|
/* Board interface definitions for ED060SC4 PrimeView E-ink panel.
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _ED060SC4_H_
|
#ifndef _ED060SC4_H_
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/* Supported features of the driver for ED060SC4 PrimeView E-Ink panel. */
|
/* Supported features of the driver for ED060SC4 PrimeView E-Ink panel. */
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// Set this to your frame buffer pixel format.
|
// Set this to your frame buffer pixel format.
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_CONFIG_H
|
#ifndef _GDISP_LLD_CONFIG_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _HX8347D_H
|
#ifndef _HX8347D_H
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
* This file is subject to the terms of the GFX License. If a copy of
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
* the license was not distributed with this file, you can obtain one at:
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
*
|
*
|
||||||
* http://ugfx.org/license.html
|
* http://ugfx.io/license.html
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _GDISP_LLD_BOARD_H
|
#ifndef _GDISP_LLD_BOARD_H
|
||||||
|
|
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Add table
Reference in a new issue