Update license header

This commit is contained in:
Tibo Clausen 2018-10-01 17:32:39 +02:00
parent 3486e47579
commit 0840c8e784
518 changed files with 518 additions and 518 deletions

View File

@ -14,7 +14,7 @@ Yaffs2 is distributed under the GPLv2 license. Specifically that means the follo
- You MUST NOT distribute a binary that you produce in any form (even in the ROM of
a device) that contains both yaffs2 and uGFX code as that will put you in
breach of either the GPL license or the uGFX license no matter what you do.
See http://ugfx.org/licensing for more details.
See http://ugfx.io/licensing for more details.
- Regardless of whether the project is commercial or non-commercial, you MUST NOT
even compile binaries for other people since that is considered "distribution".
You cannot even compile binaries for a friend, they must build it for themselves.

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/*

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*
* Mail: fede.677387@hotmail.it
*

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#include <Arduino.h>

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#define SCREEN_WIDTH 800

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/*

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
// Set this to your frame buffer pixel format. Note Linux frame buffer only supports RGB modes (no BGR modes).

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _LLD_GMOUSE_MCU_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _LLD_GMOUSE_MCU_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef ILI9341_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/*

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _FT6x06_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GINPUT_LLD_MOUSE_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GFXCONF_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#include "gfx.h"

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/**

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_CONFIG_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
// We need to include stdio.h below. Turn off GFILE_NEED_STDIO just for this file to prevent conflicts

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_RECORD_CONFIG_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GAUDIO_RECORD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_RECORD_CONFIG_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#define GAUDIO_RECORD_IMPLEMENTATION

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_CONFIG_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#include "gfx.h"

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef GAUDIO_PLAY_CONFIG_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#include "gfx.h"

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _VS1053_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#define SCREEN_WIDTH 800

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#include <system.h>

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_CONFIG_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/* Board interface definitions for ED060SC4 PrimeView E-ink panel.

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _ED060SC4_H_

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#include "gfx.h"

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
/* Supported features of the driver for ED060SC4 PrimeView E-Ink panel. */

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
// Set this to your frame buffer pixel format.

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_CONFIG_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#include "gfx.h"

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _HX8347D_H

View File

@ -2,7 +2,7 @@
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
* http://ugfx.io/license.html
*/
#ifndef _GDISP_LLD_BOARD_H

Some files were not shown because too many files have changed in this diff Show More