cleanup
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2
glcd.h
2
glcd.h
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@ -44,7 +44,7 @@
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(uint16_t)( (( red >> 3 ) << 11 ) | (( green >> 2 ) << 5 ) | ( blue >> 3 ))
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enum orientation {portrait, landscape, portraitInv, landscapeInv};
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enum filles{frame, filled};
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enum filled {frame, filled};
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void lcdInit(void);
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void lcdClear(uint16_t color);
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