restructorizing
This commit is contained in:
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24692be747
commit
096701a6ad
6
glcd/glcd.mk
Normal file
6
glcd/glcd.mk
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@ -0,0 +1,6 @@
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LCD_GLCD_SRC = $(LCDLIB)/glcd/glcd.c \
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$(LCDLIB)/glcd/fonts.c \
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$(LCDLIB)/glcd/fastMath.c \
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$(LCDLIB)/glcd/console.c
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LCD_GLCD_INC = $(LCDLIB)/glcd
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3
graph/graph.mk
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3
graph/graph.mk
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@ -0,0 +1,3 @@
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LCD_GRAPH_SRC = $(LCDLIB)/graph/graph.c
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LCD_GRAPH_INC = $(LCDLIB)/graph
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311
gui/gui.c
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311
gui/gui.c
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#include "gui.h"
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static struct guiNode_t *firstGUI = NULL;
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uint16_t x, y; // global touchpad coordinates
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static uint8_t addElement(struct guiNode_t *newNode) {
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struct guiNode_t *new;
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if(firstGUI == NULL) {
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firstGUI = chHeapAlloc(NULL, sizeof(struct guiNode_t));
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if(firstGUI == NULL)
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return 0;
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*firstGUI = *newNode;
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firstGUI->next = NULL;
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} else {
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new = firstGUI;
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while(new->next != NULL)
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new = new->next;
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new->next = chHeapAlloc(NULL, sizeof(struct guiNode_t));
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if(new->next == NULL)
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return 0;
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new = new->next;
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*new = *newNode;
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new->next = NULL;
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}
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return 1;
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}
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static uint8_t deleteElement(char *label) {
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struct guiNode_t *pointer, *pointer1;
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if(firstGUI != NULL) {
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if(strcmp(firstGUI->label, label) == 0) {
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pointer = firstGUI->next;
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chHeapFree(firstGUI);
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firstGUI = pointer;
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} else {
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pointer = firstGUI;
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while(pointer->next != NULL) {
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pointer1 = pointer->next;
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if(strcmp(firstGUI->label, label) == 0) {
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pointer->next = pointer1->next;
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chHeapFree(pointer1);
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break;
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}
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pointer = pointer1;
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}
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}
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return 1; // successful
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}
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return 0; // not successful
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}
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void guiPrintElements(BaseSequentialStream *chp) {
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struct guiNode_t *pointer = firstGUI;
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chprintf(chp, "\r\n\nguiNodes:\r\n\n");
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while(pointer != NULL) {
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chprintf(chp, "x0: %d\r\n", pointer->x0);
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chprintf(chp, "y0: %d\r\n", pointer->y0);
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chprintf(chp, "x1: %d\r\n", pointer->x1);
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chprintf(chp, "y1: %d\r\n", pointer->y1);
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chprintf(chp, "label: %s\r\n", pointer->label);
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chprintf(chp, "active: %d\r\n", *(pointer->active));
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chprintf(chp, "state: %d\r\n", *(pointer->state));
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chprintf(chp, "*next: 0x%x\r\n", pointer->next);
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chprintf(chp, "\r\n\n");
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pointer = pointer->next;
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}
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}
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static inline void buttonUpdate(struct guiNode_t *node) {
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if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) {
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*(node->state) = 1;
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} else {
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*(node->state) = 0;
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}
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}
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static inline void sliderUpdate(struct guiNode_t *node) {
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uint16_t length;
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if(node->orientation == horizontal)
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length = node->x1 - node->x0;
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else if(node->orientation == vertical)
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length = node->y1 - node->y0;
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if(node->mode == modePassive) {
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node->percentage = *(node->state);
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} else if(node->mode == modeActive) {
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if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) {
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if(node->orientation == horizontal) {
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node->percentage = (((x - node->x0) * 100) / length);
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} else if(node->orientation == vertical) {
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node->percentage = (((y - node->y0) * 100) / length);
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}
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}
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*(node->state) = node->percentage;
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}
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// a bit of safety here
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if(node->percentage > 100)
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node->percentage = 100;
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if(node->percentage < 0)
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node->percentage = 0;
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if(node->orientation == horizontal) {
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node->value = ((((node->x1)-(node->x0)) * node->percentage) / 100);
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if(node->oldValue > node->value || node->value == 0)
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lcdFillArea(node->x0+1, node->y0+1, node->x1, node->y1, node->bkColor);
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else
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lcdDrawRect(node->x0+1, node->y0+1, node->x0+node->value, node->y1, filled, node->valueColor);
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} else if(node->orientation == vertical) {
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node->value = ((((node->y1)-(node->y0)) * node->percentage) / 100);
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if(node->oldValue > node->value || node->value == 0)
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lcdFillArea(node->x0+1, node->y0+1, node->x1, node->y1, node->bkColor);
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else
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lcdDrawRect(node->x0+1, node->y0+1, node->x1, node->y0+node->value, filled, node->valueColor);
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}
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node->oldValue = node->value;
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}
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static inline void wheelUpdate(struct guiNode_t *node) {
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(void)node;
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}
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static inline void keymatrixUpdate(struct guiNode_t *node) {
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(void)node;
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}
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static void guiThread(const uint16_t interval) {
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struct guiNode_t *node;
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chRegSetThreadName("GUI");
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while(TRUE) {
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for(node = firstGUI; node; node = node->next) {
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// check if GUI element is set active
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if(*(node->active) == active) {
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x = tpReadX();
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y = tpReadY();
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switch(node->type) {
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case button:
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buttonUpdate(node);
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break;
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case slider:
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sliderUpdate(node);
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break;
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case wheel:
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wheelUpdate(node);
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break;
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case keymatrix:
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keymatrixUpdate(node);
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break;
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}
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}
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}
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chThdSleepMilliseconds(interval);
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}
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}
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Thread *guiInit(uint16_t interval, tprio_t priority) {
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Thread *tp = NULL;
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tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(512), priority, guiThread, interval);
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return tp;
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}
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uint8_t guiDeleteElement(char *label) {
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return deleteElement(label);
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}
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uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, font_t font, uint16_t fontColor, uint16_t buttonColor, uint16_t shadow, char *label, uint8_t *active, uint8_t *state) {
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struct guiNode_t *newNode;
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uint16_t i;
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newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
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if(newNode == NULL)
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return 0;
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newNode->type = button;
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newNode->label = label;
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newNode->x0 = x0;
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newNode->y0 = y0;
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newNode->x1 = x1;
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newNode->y1 = y1;
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newNode->shadow = shadow;
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newNode->active = active;
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newNode->state = state;
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if(addElement(newNode) != 1)
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return 0;
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lcdDrawRectString(x0, y0, x1, y1, str, font, fontColor, buttonColor);
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if(shadow != 0) {
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for(i = 0; i < shadow; i++) {
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lcdDrawLine(x0+shadow, y1+i, x1+shadow-1, y1+i, Black);
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lcdDrawLine(x1+i, y0+shadow, x1+i, y1+shadow-1, Black);
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}
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}
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chHeapFree(newNode);
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return 1;
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}
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uint8_t guiDrawSlider(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t orientation, uint8_t mode, uint16_t frameColor, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value) {
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struct guiNode_t *newNode;
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newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
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if(newNode == NULL)
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return 0;
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newNode->type = slider;
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newNode->label = label;
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newNode->x0 = x0;
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newNode->y0 = y0;
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newNode->x1 = x1;
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newNode->y1 = y1;
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newNode->mode = mode;
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newNode->bkColor = bkColor;
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newNode->valueColor = valueColor;
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newNode->state = value;
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newNode->active = active;
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newNode->orientation = orientation;
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newNode->percentage = 0;
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if(addElement(newNode) != 1)
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return 0;
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(void)bkColor;
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(void)valueColor;
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// lcdDraw functions
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lcdDrawRect(x0, y0, x1, y1, frame, frameColor);
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chHeapFree(newNode);
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return 1;
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}
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uint8_t guiDrawWheel(uint16_t x0, uint16_t y0, uint16_t radius1, uint16_t radius2, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value) {
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struct guiNode_t *newNode;
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newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
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if(newNode == NULL)
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return 0;
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newNode->type = wheel;
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newNode->label = label;
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newNode->x0 = x0;
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newNode->y0 = y0;
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newNode->r1 = radius1;
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newNode->r2 = radius2;
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newNode->active = active;
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newNode->state = value;
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if(addElement(newNode) != 1)
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return 0;
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(void)bkColor;
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(void)valueColor;
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// lcdDraw functions
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chHeapFree(newNode);
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return 1;
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}
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uint8_t guiDrawKeymatrix(uint16_t x0, uint16_t y0, uint16_t size, uint16_t space, uint16_t shadow, uint16_t buttonColor, uint16_t fontColor, font_t font, char *label, uint8_t *active, uint8_t *value) {
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struct guiNode_t *newNode;
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newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
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if(newNode == NULL)
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return 0;
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newNode->type = keymatrix;
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newNode->label = label;
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newNode->x0 = x0;
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newNode->y0 = y0;
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newNode->shadow = shadow;
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newNode->active = active;
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newNode->state = value;
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if(addElement(newNode) != 1)
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return 0;
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// lcdDraw functions
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chHeapFree(newNode);
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return 1;
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}
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95
gui/gui.h
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95
gui/gui.h
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@ -0,0 +1,95 @@
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#ifndef GUI_H
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#define GUI_H
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#include "ch.h"
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#include "hal.h"
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#include "glcd.h"
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#include "chprintf.h"
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#include "touchpad.h"
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#include <string.h>
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struct guiNode_t {
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uint8_t type;
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uint16_t x0;
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uint16_t y0;
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uint16_t x1;
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uint16_t y1;
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uint16_t r1;
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uint16_t r2;
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uint16_t shadow;
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uint16_t bkColor;
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uint16_t valueColor;
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uint16_t value;
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uint16_t oldValue;
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uint16_t percentage;
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uint8_t orientation;
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uint8_t mode;
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uint8_t *active;
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uint8_t *state;
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char *label;
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struct guiNode_t *next;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum {button, slider, wheel, keymatrix};
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enum {horizontal, vertical};
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enum {inactive, active};
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enum {modePassive, modeActive};
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/*
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* Description: creates the GUI thread
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*
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* param: - interval: thread sleep in milliseconds after each GUI element update
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* - priority: priority of the thread
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*
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* return: pointer to created thread
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*/
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Thread *guiInit(uint16_t interval, tprio_t priority);
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/*
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* Description: prints all GUI elements structs (linked list)
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*
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* param: - chp: pointer to output stream
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*
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* return: none
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*/
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void guiPrintElements(BaseSequentialStream *chp);
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/*
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* Description: deletes a GUI element from the linked list
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*
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* param: - label: label of the element (parameter of each guiDrawXXX function)
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*
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* return: 1 if successful, 0 otherwise
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*/
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uint8_t guiDeleteElement(char *label);
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/*
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* Description: draws a button on the screen and keeps it's state up to date
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*
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* param: - x0, y0, x1, y1: start and end coordinates of the button's rectangle
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* - str: string that gets drawn into the rectangle - button's lable
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* - fontColor: color of the lable
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* - buttonColor: color of the rectangle
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* - shadow: draws a black shadow with N pixels size if != 0
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* - active: pass pointer to variable which holds the state 'active' or 'inactive'
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* - state: pass pointer to variable whcih will keep the state of the button (pressed / unpressed)'
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*
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* return: 1 if button successfully created
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*/
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uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, font_t font, uint16_t fontColor, uint16_t buttonColor, uint16_t shadow, char *label, uint8_t *active, uint8_t *state);
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uint8_t guiDrawSlider(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t orientation, uint8_t mode, uint16_t frameColor, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value);
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uint8_t guiDrawWheel(uint16_t x0, uint16_t y0, uint16_t radius1, uint16_t radius2, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value);
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uint8_t guiDrawKeymatrix(uint16_t x0, uint16_t y0, uint16_t buttonSize, uint16_t space, uint16_t shadow, uint16_t buttonColor, uint16_t fontColor, font_t font, char *label, uint8_t *active, uint8_t *value);
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#ifdef __cplusplus
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}
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#endif
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#endif
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3
gui/gui.mk
Normal file
3
gui/gui.mk
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LCD_GUI_SRC = $(LCDLIB)/gui/gui.c
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LCD_GUI_INC = $(LCDLIB)/gui
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17
lcd.mk
17
lcd.mk
@ -1,17 +1,20 @@
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LCDLIB = $(CHIBIOS)/ext/lcd
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include $(LCDLIB)/drivers/drivers.mk
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include $(LCDLIB)/glcd/glcd.mk
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include $(LCDLIB)/touchpad/touchpad.mk
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include $(LCDLIB)/graph/graph.mk
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include $(LCDLIB)/gui/gui.mk
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LCDSRC = $(LCDLIB)/glcd.c \
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$(LCDLIB)/fonts.c \
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$(LCDLIB)/touchpad.c \
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$(LCDLIB)/graph.c \
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$(LCDLIB)/console.c \
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$(LCDLIB)/fastMath.c \
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$(LCD_DRIVERS_SRC) \
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LCDSRC = $(LCD_DRIVERS_SRC) \
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$(LCD_GLCD_SRC) \
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$(LCD_TOUCHPAD_SRC) \
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$(LCD_GRAPH_SRC) \
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$(LCD_GUI_SRC)
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LCDINC = $(LCDLIB) \
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$(LCD_DRIVERS_INC) \
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$(LCD_GLCD_INC) \
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$(LCD_TOUCHPAD_INC) \
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$(LCD_GRAPH_INC) \
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$(LCD_GUI_INC)
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3
touchpad/touchpad.mk
Normal file
3
touchpad/touchpad.mk
Normal file
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LCD_TOUCHPAD_SRC = $(LCDLIB)/touchpad/touchpad.c
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LCD_TOUCHPAD_INC = $(LCDLIB)/touchpad
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