Merge pull request #17 from inmarket/master
gdisp Win32 orientaion support. Revert Macro
This commit is contained in:
commit
0a8a570391
8 changed files with 485 additions and 76 deletions
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@ -23,18 +23,24 @@
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#include "gdisp.h"
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void mandelbrot(float x1, float y1, float x2, float y2) {
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unsigned int i,j;
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unsigned int i,j, width, height;
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uint16_t iter;
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color_t color;
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float fwidth, fheight;
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float sy = y2 - y1;
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float sx = x2 - x1;
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const int MAX = 512;
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for(i = 0; i < 320; i++) {
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for(j = 0; j < 240; j++) {
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float cy = j * sy / 240.0f + y1;
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float cx = i * sx / 320.0f + x1;
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width = (unsigned int)gdispGetWidth();
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height = (unsigned int)gdispGetHeight();
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fwidth = width;
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fheight = height;
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for(i = 0; i < width; i++) {
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for(j = 0; j < height; j++) {
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float cy = j * sy / fheight + y1;
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float cx = i * sx / fwidth + x1;
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float x=0.0f, y=0.0f, xx=0.0f, yy=0.0f;
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for(iter=0; iter <= MAX && xx+yy<4.0f; iter++) {
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xx = x*x;
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@ -42,8 +48,8 @@ void mandelbrot(float x1, float y1, float x2, float y2) {
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y = 2.0f*x*y + cy;
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x = xx - yy + cx;
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}
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color = ((iter << 8) | (iter&0xFF));
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//color = RGB565CONVERT(iter*4, iter*13, iter*10);
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//color = ((iter << 8) | (iter&0xFF));
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color = RGB2COLOR(iter<<7, iter<<4, iter);
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gdispDrawPixel(i, j, color);
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}
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}
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@ -47,6 +47,8 @@
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/* Driver local routines . */
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/*===========================================================================*/
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#define WIN32_USE_MSG_REDRAW FALSE
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#define APP_NAME "GDISP"
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#define COLOR2BGR(c) ((((c) & 0xFF)<<16)|((c) & 0xFF00)|(((c)>>16) & 0xFF))
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@ -128,6 +130,7 @@ static DWORD WINAPI WindowThread(LPVOID lpParameter) {
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HANDLE hInstance;
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WNDCLASS wc;
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RECT rect;
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HDC dc;
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hInstance = GetModuleHandle(NULL);
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@ -150,15 +153,16 @@ static DWORD WINAPI WindowThread(LPVOID lpParameter) {
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rect.right-rect.left, rect.bottom-rect.top, 0, 0, hInstance, NULL);
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assert(winRootWindow != NULL);
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HDC dc = GetDC(winRootWindow);
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GetClientRect(winRootWindow, &rect);
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GDISP.Width = rect.right-rect.left;
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GDISP.Height = rect.bottom - rect.top;
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dc = GetDC(winRootWindow);
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dcBitmap = CreateCompatibleBitmap(dc, GDISP.Width, GDISP.Height);
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dcBuffer = CreateCompatibleDC(dc);
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dcOldBitmap = SelectObject(dcBuffer, dcBitmap);
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ReleaseDC(winRootWindow, dc);
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dcOldBitmap = SelectObject(dcBuffer, dcBitmap);
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ShowWindow(winRootWindow, SW_SHOW);
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UpdateWindow(winRootWindow);
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@ -230,20 +234,55 @@ bool_t GDISP_LLD(init)(void) {
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*/
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void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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HDC dc;
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#if WIN32_USE_MSG_REDRAW
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RECT rect;
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#endif
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#if GDISP_NEED_CONTROL
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coord_t t;
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#endif
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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// Clip pre orientation change
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if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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#endif
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#if GDISP_NEED_CONTROL
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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break;
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case GDISP_ROTATE_90:
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t = GDISP.Height - 1 - y;
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y = x;
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x = t;
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break;
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case GDISP_ROTATE_180:
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x = GDISP.Width - 1 - x;
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y = GDISP.Height - 1 - y;
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break;
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case GDISP_ROTATE_270:
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t = GDISP.Width - 1 - x;
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x = y;
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y = t;
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break;
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}
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#endif
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// Draw the pixel in the buffer
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color = COLOR2BGR(color);
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SetPixel(dcBuffer, x, y, color);
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// Draw the pixel again directly on the screen.
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// This is cheaper than invalidating a single pixel in the window
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dc = GetDC(winRootWindow);
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SetPixel(dc, x, y, color);
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ReleaseDC(winRootWindow, dc);
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#if WIN32_USE_MSG_REDRAW
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rect.left = x; rect.right = x+1;
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rect.top = y; rect.bottom = y+1;
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InvalidateRect(winRootWindow, &rect, FALSE);
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UpdateWindow(winRootWindow);
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#else
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// Draw the pixel again directly on the screen.
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// This is cheaper than invalidating a single pixel in the window
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dc = GetDC(winRootWindow);
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SetPixel(dc, x, y, color);
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ReleaseDC(winRootWindow, dc);
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#endif
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}
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/* ---- Optional Routines ---- */
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@ -264,14 +303,75 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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HPEN pen;
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HDC dc;
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HGDIOBJ old;
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HRGN clip;
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#if GDISP_NEED_CLIP
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HRGN clip;
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#endif
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#if WIN32_USE_MSG_REDRAW
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RECT rect;
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#endif
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#if GDISP_NEED_CONTROL
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coord_t t;
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#endif
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#if GDISP_NEED_CLIP
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clip = NULL;
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
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#endif
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#if GDISP_NEED_CONTROL
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
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#endif
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break;
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case GDISP_ROTATE_90:
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t = GDISP.Height - 1 - y0;
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y0 = x0;
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x0 = t;
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t = GDISP.Height - 1 - y1;
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y1 = x1;
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x1 = t;
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.Height-1-GDISP.clipy1, GDISP.clipx0, GDISP.Height-1-GDISP.clipy0, GDISP.clipx1);
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#endif
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break;
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case GDISP_ROTATE_180:
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x0 = GDISP.Width - 1 - x0;
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y0 = GDISP.Height - 1 - y0;
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x1 = GDISP.Width - 1 - x1;
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y1 = GDISP.Height - 1 - y1;
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.Width-1-GDISP.clipx1, GDISP.Height-1-GDISP.clipy1, GDISP.Width-1-GDISP.clipx0, GDISP.Height-1-GDISP.clipy0);
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#endif
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break;
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case GDISP_ROTATE_270:
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t = GDISP.Width - 1 - x0;
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x0 = y0;
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y0 = t;
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t = GDISP.Width - 1 - x1;
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x1 = y1;
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y1 = t;
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#if GDISP_NEED_CLIP
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// Clip post orientation change
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.clipy0, GDISP.Width-1-GDISP.clipx1, GDISP.clipy1, GDISP.Width-1-GDISP.clipx0);
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#endif
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break;
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}
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#else
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#if GDISP_NEED_CLIP
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clip = NULL;
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if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
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clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
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#endif
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#endif
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color = COLOR2BGR(color);
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pen = CreatePen(PS_SOLID, 1, color);
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if (pen) {
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@ -288,20 +388,27 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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if (clip) SelectClipRgn(dcBuffer, NULL);
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#endif
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// Redrawing the line on the screen is cheaper than invalidating the whole rectangular area
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dc = GetDC(winRootWindow);
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#if GDISP_NEED_CLIP
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if (clip) SelectClipRgn(dc, clip);
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#if WIN32_USE_MSG_REDRAW
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rect.left = x0; rect.right = x1+1;
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rect.top = y0; rect.bottom = y1+1;
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InvalidateRect(winRootWindow, &rect, FALSE);
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UpdateWindow(winRootWindow);
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#else
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// Redrawing the line on the screen is cheaper than invalidating the whole rectangular area
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dc = GetDC(winRootWindow);
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#if GDISP_NEED_CLIP
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if (clip) SelectClipRgn(dc, clip);
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#endif
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old = SelectObject(dc, pen);
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MoveToEx(dc, x0, y0, &p);
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LineTo(dc, x1, y1);
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SelectObject(dc, old);
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SetPixel(dc, x1, y1, color);
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#if GDISP_NEED_CLIP
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if (clip) SelectClipRgn(dc, NULL);
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#endif
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ReleaseDC(winRootWindow, dc);
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#endif
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old = SelectObject(dc, pen);
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MoveToEx(dc, x0, y0, &p);
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LineTo(dc, x1, y1);
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SelectObject(dc, old);
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SetPixel(dc, x1, y1, color);
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#if GDISP_NEED_CLIP
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if (clip) SelectClipRgn(dc, NULL);
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#endif
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ReleaseDC(winRootWindow, dc);
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DeleteObject(pen);
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}
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@ -325,6 +432,7 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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HBRUSH hbr;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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// Clip pre orientation change
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
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@ -332,22 +440,56 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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#if GDISP_NEED_CONTROL
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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rect.top = y;
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rect.bottom = rect.top+cy;
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rect.left = x;
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rect.right = rect.left+cx;
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break;
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case GDISP_ROTATE_90:
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rect.top = x;
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rect.bottom = rect.top+cx;
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rect.right = GDISP.Height - y;
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rect.left = rect.right-cy;
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break;
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case GDISP_ROTATE_180:
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rect.bottom = GDISP.Height - y;
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rect.top = rect.bottom-cy;
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rect.right = GDISP.Width - x;
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rect.left = rect.right-cx;
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break;
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case GDISP_ROTATE_270:
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rect.bottom = GDISP.Width - x;
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rect.top = rect.bottom-cx;
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rect.left = y;
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rect.right = rect.left+cy;
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break;
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}
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#else
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rect.top = y;
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rect.bottom = rect.top+cy;
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rect.left = x;
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rect.right = rect.left+cx;
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#endif
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color = COLOR2BGR(color);
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hbr = CreateSolidBrush(color);
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if (hbr) {
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rect.bottom = y+cy;
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rect.top = y;
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rect.left = x;
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rect.right = x+cx;
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// Fill the area
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FillRect(dcBuffer, &rect, hbr);
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// Filling the area directly on the screen is likely to be cheaper than invalidating it
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dc = GetDC(winRootWindow);
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FillRect(dc, &rect, hbr);
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ReleaseDC(winRootWindow, dc);
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#if WIN32_USE_MSG_REDRAW
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InvalidateRect(winRootWindow, &rect, FALSE);
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UpdateWindow(winRootWindow);
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#else
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// Filling the area directly on the screen is likely to be cheaper than invalidating it
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dc = GetDC(winRootWindow);
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FillRect(dc, &rect, hbr);
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ReleaseDC(winRootWindow, dc);
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#endif
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DeleteObject(hbr);
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}
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@ -355,6 +497,52 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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#endif
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#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
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static pixel_t *rotateimg(coord_t cx, coord_t cy, coord_t srcx, coord_t srccx, const pixel_t *buffer) {
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pixel_t *dstbuf;
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pixel_t *dst;
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const pixel_t *src;
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size_t sz;
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coord_t i, j;
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// Shortcut.
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if (GDISP.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx)
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return (pixel_t *)buffer;
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// Allocate the destination buffer
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sz = (size_t)cx * (size_t)cy;
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if (!(dstbuf = (pixel_t *)malloc(sz * sizeof(pixel_t))))
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return 0;
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// Copy the bits we need
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0:
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for(dst = dstbuf, src = buffer+srcx, j = 0; j < cy; j++)
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for(i = 0; i < cx; i++, src += srccx - cx)
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*dst++ = *src++;
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break;
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case GDISP_ROTATE_90:
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for(src = buffer+srcx, j = 0; j < cy; j++) {
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dst = dstbuf+cy-j-1;
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for(i = 0; i < cx; i++, src += srccx - cx, dst += cy)
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*dst = *src++;
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}
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break;
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case GDISP_ROTATE_180:
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for(dst = dstbuf+sz, src = buffer+srcx, j = 0; j < cy; j++)
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for(i = 0; i < cx; i++, src += srccx - cx)
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*--dst = *src++;
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break;
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case GDISP_ROTATE_270:
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for(src = buffer+srcx, j = 0; j < cy; j++) {
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dst = dstbuf+sz-cy+j;
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for(i = 0; i < cx; i++, src += srccx - cx, dst -= cy)
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*dst = *src++;
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}
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break;
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}
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return dstbuf;
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}
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/**
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* @brief Fill an area with a bitmap.
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* @note Optional - The high level driver can emulate using software.
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@ -370,8 +558,12 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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void GDISP_LLD(blitareaex)(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
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BITMAPV4HEADER bmpInfo;
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RECT rect;
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#if GDISP_NEED_CONTROL
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pixel_t *srcimg;
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#endif
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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// Clip pre orientation change
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
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if (srcx+cx > srccx) cx = srccx - srcx;
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@ -380,13 +572,14 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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// Make everything relative to the start of the line
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buffer += srccx*srcy;
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srcy = 0;
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memset(&bmpInfo, 0, sizeof(bmpInfo));
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bmpInfo.bV4Size = sizeof(bmpInfo);
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bmpInfo.bV4Width = srccx;
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bmpInfo.bV4Height = -(srcy+cy); /* top-down image */
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bmpInfo.bV4Planes = 1;
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bmpInfo.bV4BitCount = 32;
|
||||
bmpInfo.bV4SizeImage = ((srcy+cy)*srccx * 32)/8;
|
||||
bmpInfo.bV4AlphaMask = 0;
|
||||
bmpInfo.bV4RedMask = RGB2COLOR(255,0,0);
|
||||
bmpInfo.bV4GreenMask = RGB2COLOR(0,255,0);
|
||||
|
@ -398,14 +591,61 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
|
|||
bmpInfo.bV4ClrImportant = 0;
|
||||
bmpInfo.bV4CSType = 0; //LCS_sRGB;
|
||||
|
||||
// Draw the bitmap
|
||||
SetDIBitsToDevice(dcBuffer, x, y, cx, cy, srcx, srcy, 0, cy+srcy, buffer, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
|
||||
#if GDISP_NEED_CONTROL
|
||||
bmpInfo.bV4SizeImage = (cy*cx) * sizeof(pixel_t);
|
||||
srcimg = rotateimg(cx, cy, srcx, srccx, buffer);
|
||||
if (!srcimg) return;
|
||||
|
||||
switch(GDISP.Orientation) {
|
||||
case GDISP_ROTATE_0:
|
||||
bmpInfo.bV4Width = cx;
|
||||
bmpInfo.bV4Height = -cy; /* top-down image */
|
||||
rect.top = y;
|
||||
rect.bottom = rect.top+cy;
|
||||
rect.left = x;
|
||||
rect.right = rect.left+cx;
|
||||
break;
|
||||
case GDISP_ROTATE_90:
|
||||
bmpInfo.bV4Width = cy;
|
||||
bmpInfo.bV4Height = -cx; /* top-down image */
|
||||
rect.top = x;
|
||||
rect.bottom = rect.top+cx;
|
||||
rect.right = GDISP.Height - y;
|
||||
rect.left = rect.right-cy;
|
||||
break;
|
||||
case GDISP_ROTATE_180:
|
||||
bmpInfo.bV4Width = cx;
|
||||
bmpInfo.bV4Height = -cy; /* top-down image */
|
||||
rect.bottom = GDISP.Height - y;
|
||||
rect.top = rect.bottom-cy;
|
||||
rect.right = GDISP.Width - x;
|
||||
rect.left = rect.right-cx;
|
||||
break;
|
||||
case GDISP_ROTATE_270:
|
||||
bmpInfo.bV4Width = cy;
|
||||
bmpInfo.bV4Height = -cx; /* top-down image */
|
||||
rect.bottom = GDISP.Width - x;
|
||||
rect.top = rect.bottom-cx;
|
||||
rect.left = y;
|
||||
rect.right = rect.left+cy;
|
||||
break;
|
||||
}
|
||||
SetDIBitsToDevice(dcBuffer, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, 0, 0, 0, rect.bottom-rect.top, srcimg, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
|
||||
if (srcimg != (pixel_t *)buffer)
|
||||
free(srcimg);
|
||||
|
||||
#else
|
||||
bmpInfo.bV4Width = srccx;
|
||||
bmpInfo.bV4Height = -cy; /* top-down image */
|
||||
bmpInfo.bV4SizeImage = (cy*srccx) * sizeof(pixel_t);
|
||||
rect.top = y;
|
||||
rect.bottom = rect.top+cy;
|
||||
rect.left = x;
|
||||
rect.right = rect.left+cx;
|
||||
SetDIBitsToDevice(dcBuffer, x, y, cx, cy, srcx, 0, 0, cy, buffer, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
|
||||
#endif
|
||||
|
||||
// Invalidate the region to get it on the screen.
|
||||
rect.bottom = y+cy;
|
||||
rect.top = y;
|
||||
rect.left = x;
|
||||
rect.right = x+cx;
|
||||
InvalidateRect(winRootWindow, &rect, FALSE);
|
||||
UpdateWindow(winRootWindow);
|
||||
}
|
||||
|
@ -426,9 +666,29 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
|
|||
color_t color;
|
||||
|
||||
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
|
||||
// Clip pre orientation change
|
||||
if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
|
||||
#endif
|
||||
|
||||
#if GDISP_NEED_CONTROL
|
||||
switch(GDISP.Orientation) {
|
||||
case GDISP_ROTATE_90:
|
||||
t = GDISP.Height - 1 - y;
|
||||
y = x;
|
||||
x = t;
|
||||
break;
|
||||
case GDISP_ROTATE_180:
|
||||
x = GDISP.Width - 1 - x;
|
||||
y = GDISP.Height - 1 - y;
|
||||
break;
|
||||
case GDISP_ROTATE_270:
|
||||
t = GDISP.Width - 1 - x;
|
||||
x = y;
|
||||
y = t;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
color = GetPixel(dcBuffer, x, y);
|
||||
return BGR2COLOR(color);
|
||||
}
|
||||
|
@ -449,44 +709,179 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
|
|||
* @notapi
|
||||
*/
|
||||
void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
|
||||
RECT rect, frect;
|
||||
RECT rect, frect, srect;
|
||||
HBRUSH hbr;
|
||||
|
||||
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
|
||||
// Clip pre orientation change
|
||||
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
|
||||
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
|
||||
if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
|
||||
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
|
||||
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
|
||||
#endif
|
||||
|
||||
if (lines > cy) lines = cy;
|
||||
else if (-lines > cy) lines = -cy;
|
||||
|
||||
rect.bottom = y+cy;
|
||||
rect.top = y;
|
||||
rect.left = x;
|
||||
rect.right = x+cx;
|
||||
if (cy > lines && cy > -lines)
|
||||
ScrollDC(dcBuffer, 0, -lines, &rect, 0, 0, 0);
|
||||
bgcolor = COLOR2BGR(bgcolor);
|
||||
hbr = CreateSolidBrush(bgcolor);
|
||||
if (hbr) {
|
||||
if (lines > 0) {
|
||||
if (lines > cy) lines = cy;
|
||||
frect.bottom = y+cy;
|
||||
frect.top = y+cy-lines;
|
||||
} else {
|
||||
if (-lines > cy) lines = -cy;
|
||||
frect.top = y;
|
||||
frect.bottom = y-lines;
|
||||
|
||||
#if GDISP_NEED_CONTROL
|
||||
switch(GDISP.Orientation) {
|
||||
case GDISP_ROTATE_0:
|
||||
rect.top = y;
|
||||
rect.bottom = rect.top+cy;
|
||||
rect.left = x;
|
||||
rect.right = rect.left+cx;
|
||||
lines = -lines;
|
||||
goto vertical_scroll;
|
||||
case GDISP_ROTATE_90:
|
||||
rect.top = x;
|
||||
rect.bottom = rect.top+cx;
|
||||
rect.right = GDISP.Height - y;
|
||||
rect.left = rect.right-cy;
|
||||
goto horizontal_scroll;
|
||||
case GDISP_ROTATE_180:
|
||||
rect.bottom = GDISP.Height - y;
|
||||
rect.top = rect.bottom-cy;
|
||||
rect.right = GDISP.Width - x;
|
||||
rect.left = rect.right-cx;
|
||||
vertical_scroll:
|
||||
srect.left = frect.left = rect.left;
|
||||
srect.right = frect.right = rect.right;
|
||||
if (lines > 0) {
|
||||
srect.top = frect.top = rect.top;
|
||||
frect.bottom = rect.top+lines;
|
||||
srect.bottom = rect.bottom-lines;
|
||||
} else {
|
||||
srect.bottom = frect.bottom = rect.bottom;
|
||||
frect.top = rect.bottom+lines;
|
||||
srect.top = rect.top-lines;
|
||||
}
|
||||
if (cy >= lines && cy >= -lines)
|
||||
ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
|
||||
break;
|
||||
case GDISP_ROTATE_270:
|
||||
rect.bottom = GDISP.Width - x;
|
||||
rect.top = rect.bottom-cx;
|
||||
rect.left = y;
|
||||
rect.right = rect.left+cy;
|
||||
lines = -lines;
|
||||
horizontal_scroll:
|
||||
srect.top = frect.top = rect.top;
|
||||
srect.bottom = frect.bottom = rect.bottom;
|
||||
if (lines > 0) {
|
||||
srect.left = frect.left = rect.left;
|
||||
frect.right = rect.left+lines;
|
||||
srect.right = rect.right-lines;
|
||||
} else {
|
||||
srect.right = frect.right = rect.right;
|
||||
frect.left = rect.right+lines;
|
||||
srect.left = rect.left-lines;
|
||||
}
|
||||
if (cy >= lines && cy >= -lines)
|
||||
ScrollDC(dcBuffer, lines, 0, &srect, 0, 0, 0);
|
||||
break;
|
||||
}
|
||||
frect.left = x;
|
||||
frect.right = x+cx;
|
||||
#else
|
||||
rect.top = y;
|
||||
rect.bottom = rect.top+cy;
|
||||
rect.left = x;
|
||||
rect.right = rect.left+cx;
|
||||
lines = -lines;
|
||||
srect.left = frect.left = rect.left;
|
||||
srect.right = frect.right = rect.right;
|
||||
if (lines > 0) {
|
||||
srect.top = frect.top = rect.top;
|
||||
frect.bottom = rect.top+lines;
|
||||
srect.bottom = rect.bottom-lines;
|
||||
} else {
|
||||
srect.bottom = frect.bottom = rect.bottom;
|
||||
frect.top = rect.bottom+lines;
|
||||
srect.top = rect.top-lines;
|
||||
}
|
||||
if (cy >= lines && cy >= -lines)
|
||||
ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
|
||||
#endif
|
||||
|
||||
if (hbr)
|
||||
FillRect(dcBuffer, &frect, hbr);
|
||||
}
|
||||
InvalidateRect(winRootWindow, &rect, FALSE);
|
||||
UpdateWindow(winRootWindow);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
|
||||
/**
|
||||
* @brief Driver Control
|
||||
* @detail Unsupported control codes are ignored.
|
||||
* @note The value parameter should always be typecast to (void *).
|
||||
* @note There are some predefined and some specific to the low level driver.
|
||||
* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
|
||||
* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
|
||||
* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
|
||||
* that only supports off/on anything other
|
||||
* than zero is on.
|
||||
* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
|
||||
* GDISP_CONTROL_LLD - Low level driver control constants start at
|
||||
* this value.
|
||||
*
|
||||
* @param[in] what What to do.
|
||||
* @param[in] value The value to use (always cast to a void *).
|
||||
*
|
||||
* @notapi
|
||||
*/
|
||||
void GDISP_LLD(control)(unsigned what, void *value) {
|
||||
RECT rect;
|
||||
|
||||
switch(what) {
|
||||
case GDISP_CONTROL_ORIENTATION:
|
||||
if (GDISP.Orientation == (gdisp_orientation_t)value)
|
||||
return;
|
||||
GetClientRect(winRootWindow, &rect);
|
||||
switch((gdisp_orientation_t)value) {
|
||||
case GDISP_ROTATE_0:
|
||||
/* Code here */
|
||||
GDISP.Width = rect.right-rect.left;
|
||||
GDISP.Height = rect.bottom - rect.top;
|
||||
break;
|
||||
case GDISP_ROTATE_90:
|
||||
/* Code here */
|
||||
GDISP.Height = rect.right-rect.left;
|
||||
GDISP.Width = rect.bottom - rect.top;
|
||||
break;
|
||||
case GDISP_ROTATE_180:
|
||||
/* Code here */
|
||||
GDISP.Width = rect.right-rect.left;
|
||||
GDISP.Height = rect.bottom - rect.top;
|
||||
break;
|
||||
case GDISP_ROTATE_270:
|
||||
/* Code here */
|
||||
GDISP.Height = rect.right-rect.left;
|
||||
GDISP.Width = rect.bottom - rect.top;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
|
||||
GDISP.clipx0 = 0;
|
||||
GDISP.clipy0 = 0;
|
||||
GDISP.clipx1 = GDISP.Width;
|
||||
GDISP.clipy1 = GDISP.Height;
|
||||
#endif
|
||||
GDISP.Orientation = (gdisp_orientation_t)value;
|
||||
return;
|
||||
/*
|
||||
case GDISP_CONTROL_POWER:
|
||||
case GDISP_CONTROL_BACKLIGHT:
|
||||
case GDISP_CONTROL_CONTRAST:
|
||||
*/
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if GFX_USE_TOUCHSCREEN /*|| defined(__DOXYGEN__)*/
|
||||
|
||||
void ts_store_calibration_lld(struct cal_t *cal) {
|
||||
|
|
|
@ -43,6 +43,7 @@
|
|||
#define GDISP_HARDWARE_BITFILLS TRUE
|
||||
#define GDISP_HARDWARE_SCROLL TRUE
|
||||
#define GDISP_HARDWARE_PIXELREAD TRUE
|
||||
#define GDISP_HARDWARE_CONTROL TRUE
|
||||
|
||||
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
|
||||
|
||||
|
|
Binary file not shown.
|
@ -293,7 +293,6 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
|
|||
|
||||
/* Now obsolete functions */
|
||||
#define gdispBlitArea(x, y, cx, cy, buffer) gdispBlitAreaEx(x, y, cx, cy, 0, 0, cx, buffer)
|
||||
#define RGB565CONVERT(r,g,b) RGB2COLOR(r,g,b)
|
||||
|
||||
/* Macro definitions for common gets and sets */
|
||||
#define gdispSetPowerMode(powerMode) gdispControl(GDISP_CONTROL_POWER, (void *)(unsigned)(powerMode))
|
||||
|
|
|
@ -76,11 +76,11 @@
|
|||
#endif
|
||||
|
||||
#if GWIN_NEED_CONSOLE && !GDISP_NEED_TEXT
|
||||
#define GDISP_NEED_TEXT TRUE
|
||||
#error "GWIN: Text support (GDISP_NEED_TEXT) is required if GWIN_NEED_CONSOLE is defined."
|
||||
#endif
|
||||
|
||||
#if GWIN_NEED_BUTTON && !GDISP_NEED_TEXT
|
||||
#define GDISP_NEED_TEXT TRUE
|
||||
#error "GWIN: Text support (GDISP_NEED_TEXT) is required if GWIN_NEED_BUTTON is defined."
|
||||
#endif
|
||||
|
||||
#if GWIN_NEED_BUTTON
|
||||
|
|
|
@ -13,6 +13,7 @@ FEATURE: Touchscreen support added to gdisp Win32 driver
|
|||
FIX: gdisp Win32 driver fixes
|
||||
DEPRECATE: console deprecated - replaced with gwin functionality
|
||||
FEATURE: ILI9320 GDISP driver
|
||||
FEATURE: gdisp Win32 driver - full orientation support
|
||||
|
||||
|
||||
*** changes after 1.3 ***
|
||||
|
|
19
src/gwin.c
19
src/gwin.c
|
@ -36,6 +36,9 @@
|
|||
|
||||
#include <string.h>
|
||||
|
||||
#define GWIN_CONSOLE_USE_CLEAR_LINES TRUE
|
||||
#define GWIN_CONSOLE_USE_FILLED_CHARS FALSE
|
||||
|
||||
#define GWIN_FLG_DYNAMIC 0x0001
|
||||
#define GWIN_FIRST_CONTROL_FLAG 0x0002
|
||||
#define GBTN_FLG_ALLOCTXT (GWIN_FIRST_CONTROL_FLAG<<0)
|
||||
|
@ -633,19 +636,14 @@ void gwinPutChar(GHandle gh, char c) {
|
|||
#endif
|
||||
|
||||
if (c == '\n') {
|
||||
/* clear the text at the end of the line */
|
||||
if (gcw->cx < gh->width)
|
||||
gdispFillArea(gh->x + gcw->cx, gh->y + gcw->cy, gh->width - gcw->cx, gcw->fy, gh->bgcolor);
|
||||
gcw->cx = 0;
|
||||
gcw->cy += gcw->fy;
|
||||
// We use lazy scrolling here and only scroll when the next char arrives
|
||||
} else if (c == '\r') {
|
||||
// gcw->cx = 0;
|
||||
} else {
|
||||
width = gdispGetCharWidth(c, gh->font) + gcw->fp;
|
||||
if (gcw->cx + width >= gh->width) {
|
||||
/* clear the text at the end of the line */
|
||||
if (gcw->cy + gcw->fy <= gh->height)
|
||||
gdispFillArea(gh->x + gcw->cx, gh->y + gcw->cy, gh->width - (gcw->cx + width), gcw->fy, gh->bgcolor);
|
||||
gcw->cx = 0;
|
||||
gcw->cy += gcw->fy;
|
||||
}
|
||||
|
@ -666,7 +664,16 @@ void gwinPutChar(GHandle gh, char c) {
|
|||
#endif
|
||||
}
|
||||
|
||||
#if GWIN_CONSOLE_USE_CLEAR_LINES
|
||||
/* clear to the end of the line */
|
||||
if (gcw->cx == 0)
|
||||
gdispFillArea(gh->x, gh->y + gcw->cy, gh->width, gcw->fy, gh->bgcolor);
|
||||
#endif
|
||||
#if GWIN_CONSOLE_USE_FILLED_CHARS
|
||||
gdispFillChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color, gh->bgcolor);
|
||||
#else
|
||||
gdispDrawChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color);
|
||||
#endif
|
||||
|
||||
/* update cursor */
|
||||
gcw->cx += width;
|
||||
|
|
Loading…
Add table
Reference in a new issue