Updating URLs / E-Mail addresses and increasing version from 1.2 to 1.3

release/v2.9
Joel Bodenmann 2017-10-29 18:37:41 +01:00
parent 1e4af761b0
commit 0bf3967d2d
1 changed files with 191 additions and 191 deletions

View File

@ -1,8 +1,8 @@
<!DOCTYPE html>
<!-- saved from url=(0028)http://ugfx.org/license.html -->
<!-- saved from url=(0028)http://ugfx.io/license.html -->
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta charset="utf-8">
<title>GFX License, version 1.2</title>
<title>GFX License, version 1.3</title>
<!--[if lt IE 9]>
<script src="http://html5shim.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->
@ -67,7 +67,7 @@
</style>
<style type="text/css"></style></head>
<body>
<h1>GFX License<br>Version 1.2</h1>
<h1>GFX License<br>Version 1.3</h1>
<h2>1. Definitions</h2>
<dl>
<dt>1.1. Works</dt>
@ -96,7 +96,7 @@
<dt>1.10. You (or Your)</dt>
<dd><p>means an individual or a legal entity exercising rights under this License. For legal entities, You includes any entity that controls, is controlled by, or is under common control with You. For purposes of this definition, control means (a) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (b) ownership of more than fifty percent (50%) of the outstanding shares or beneficial ownership of such entity.</p></dd>
<dt>1.11. License Owner</dt>
<dd><p>means Joel Bodenmann (joel@unormal.org) and Andrew Hannam (andrewh@inmarket.com.au). Both parties are joint and severely owners of the license.</p></dd>
<dd><p>means Joel Bodenmann (joel@ugfx.io) and Andrew Hannam (andrew@ugfx.io). Both parties are joint and severely owners of the license.</p></dd>
<dt>1.12. Commercial Use</dt>
<dd><p>means any use of the Works that may result in income or equivalent benefit in any form. Examples of Commercial Use include; selling an Application or Device containing the Works,
offering paid support to modify the Works, selling a library containing the Works. Examples of use that are NOT Commercial Use include; using the Works for Education, use of the Works in hobbyist projects that have no expectation of income, use of the Works in building what will later become a Commercial Use product.