gui.c cleanup
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0dc6154ee1
1 changed files with 34 additions and 23 deletions
57
gui.c
57
gui.c
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@ -1,6 +1,7 @@
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#include "gui.h"
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static struct guiNode_t *firstGUI = NULL;
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uint16_t x, y; // global touchpad coordinates
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static uint8_t addElement(struct guiNode_t *newNode) {
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struct guiNode_t *new;
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@ -79,8 +80,27 @@ void guiPrintElements(BaseSequentialStream *chp) {
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}
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}
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static inline void buttonUpdate(struct guiNode_t *node) {
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if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) {
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*(node->state) = 1;
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} else {
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*(node->state) = 0;
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}
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}
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static inline void sliderUpdate(struct guiNode_t *node) {
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(void)node;
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}
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static inline void wheelUpdate(struct guiNode_t *node) {
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(void)node;
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}
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static inline void keymatrixUpdate(struct guiNode_t *node) {
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(void)node;
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}
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static void guiThread(const uint16_t interval) {
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uint16_t x, y, color;
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struct guiNode_t *node;
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chRegSetThreadName("GUI");
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@ -92,28 +112,19 @@ static void guiThread(const uint16_t interval) {
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x = tpReadX();
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y = tpReadY();
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// we got a button
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if(node->type == button) {
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if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) {
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*(node->state) = 1;
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} else {
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*(node->state) = 0;
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}
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}
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// we got a slider
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else if(node->type == slider) {
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}
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// we got a wheel
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else if(node->type == wheel) {
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}
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// we got a keymatrix
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else if(node->type == keymatrix) {
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switch(node->type) {
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case button:
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buttonUpdate(node);
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break;
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case slider:
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sliderUpdate(node);
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break;
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case wheel:
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wheelUpdate(node);
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break;
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case keymatrix:
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keymatrixUpdate(node);
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break;
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}
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}
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}
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