gwinImage animated gif bug fix
This commit is contained in:
parent
6d2c8f0f50
commit
0f109512fd
1 changed files with 13 additions and 3 deletions
|
@ -26,10 +26,20 @@ static void _destroy(GWindowObject *gh) {
|
|||
#if GWIN_NEED_IMAGE_ANIMATION
|
||||
static void _redraw(GHandle gh);
|
||||
|
||||
static void _timer(void *gh) {
|
||||
static void _timer(void *param) {
|
||||
#define gh ((GHandle)param)
|
||||
|
||||
// We need to re-test the visibility in case it has been made invisible since the last frame.
|
||||
if ((((GHandle)gh)->flags & GWIN_FLG_VISIBLE))
|
||||
_redraw((GHandle)gh);
|
||||
if ((gh->flags & GWIN_FLG_VISIBLE)) {
|
||||
// Setting the clip here shouldn't be necessary if the redraw doesn't overdraw
|
||||
// but we put it in for safety anyway
|
||||
#if GDISP_NEED_CLIP
|
||||
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
|
||||
#endif
|
||||
_redraw(gh);
|
||||
}
|
||||
|
||||
#undef gh
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue