GWIN Button bug fix
GWIN Buttons are now tested and working.
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1 changed files with 1 additions and 5 deletions
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@ -305,12 +305,8 @@ bool_t gwinAttachButtonSource(GHandle gh, GSourceHandle gsh, GEventType type) {
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switch (type) {
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switch (type) {
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#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
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#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
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case GEVENT_MOUSE:
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case GEVENT_MOUSE:
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flags = 0;
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break;
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#endif
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#if defined(GINPUT_NEED_TOUCH) && GINPUT_NEED_TOUCH
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case GEVENT_TOUCH:
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case GEVENT_TOUCH:
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flags = 0;
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flags = GLISTEN_MOUSEMETA;
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break;
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break;
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#endif
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#endif
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#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
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#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
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