Adding missing defines for GFX_COMPILER_ARMCC and GFX_COMPILER_KEIL in gos_options.h
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@ -118,13 +118,14 @@
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* @note This is setting enables optimisations that are compiler specific. It does
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* @note This is setting enables optimisations that are compiler specific. It does
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* not need to be specified as reasonable defaults and various auto-detection
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* not need to be specified as reasonable defaults and various auto-detection
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* will happen as required.
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* will happen as required.
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* @note Currently only used by ugfx generic thread handling (GOS_USE_OS_RAW32 and GOS_USE_OS_ARDUINO)
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*/
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*/
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#ifndef GFX_COMPILER
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#ifndef GFX_COMPILER
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#define GFX_COMPILER GFX_COMPILER_UNKNOWN
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#define GFX_COMPILER GFX_COMPILER_UNKNOWN
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#endif
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#endif
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#define GFX_COMPILER_UNKNOWN 0 // Unknown compiler
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#define GFX_COMPILER_UNKNOWN 0 // Unknown compiler
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#define GFX_COMPILER_MINGW32 1 // MingW32 (x86) compiler for windows
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#define GFX_COMPILER_MINGW32 1 // MingW32 (x86) compiler for windows
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#define GFX_COMPILER_ARMCC 2 // ARMCC compiler
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#define GFX_COMPILER_KEIL 3 // Keil (use this when working with uVision IDE)
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/**
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/**
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* @brief Enable cpu specific code
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* @brief Enable cpu specific code
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* @details Defaults to GFX_CPU_UNKNOWN
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* @details Defaults to GFX_CPU_UNKNOWN
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