Adding missing defines for GFX_COMPILER_ARMCC and GFX_COMPILER_KEIL in gos_options.h

This commit is contained in:
Joel Bodenmann 2015-11-08 15:35:15 +01:00
parent 5e508a3a59
commit 15538841de

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@ -118,13 +118,14 @@
* @note This is setting enables optimisations that are compiler specific. It does
* not need to be specified as reasonable defaults and various auto-detection
* will happen as required.
* @note Currently only used by ugfx generic thread handling (GOS_USE_OS_RAW32 and GOS_USE_OS_ARDUINO)
*/
#ifndef GFX_COMPILER
#define GFX_COMPILER GFX_COMPILER_UNKNOWN
#endif
#define GFX_COMPILER_UNKNOWN 0 // Unknown compiler
#define GFX_COMPILER_MINGW32 1 // MingW32 (x86) compiler for windows
#define GFX_COMPILER_ARMCC 2 // ARMCC compiler
#define GFX_COMPILER_KEIL 3 // Keil (use this when working with uVision IDE)
/**
* @brief Enable cpu specific code
* @details Defaults to GFX_CPU_UNKNOWN