Container and Frame updates.

New api's gwinGetInnerWidth() and gwinGetInnerHeight()
ugfx_release_2.6
inmarket 2014-05-11 20:11:16 +10:00
parent 8c5275583a
commit 19dc64269c
6 changed files with 126 additions and 64 deletions

View File

@ -121,10 +121,12 @@ typedef struct gwinVMT {
*/
typedef struct gcontainerVMT {
gwidgetVMT gw;
void (*AdjustPosition) (GHandle gh, coord_t *px, coord_t *py); // @< The container can adjust the relative position of a child (optional)
void (*AdjustSize) (GHandle gh, coord_t *pwidth, coord_t *pheight); // @< The container can adjust the size of a child (optional)
void (*NotifyAdd) (GHandle gh, GHandle ghChild); // @< Notification that a child has been added (optional)
void (*NotifyDelete) (GHandle gh, GHandle ghChild); // @< Notification that a child has been deleted (optional)
coord_t (*LeftBorder) (GHandle gh); // @< The size of the left border (mandatory)
coord_t (*TopBorder) (GHandle gh); // @< The size of the top border (mandatory)
coord_t (*RightBorder) (GHandle gh); // @< The size of the right border (mandatory)
coord_t (*BottomBorder) (GHandle gh); // @< The size of the bottom border (mandatory)
void (*NotifyAdd) (GHandle gh, GHandle ghChild); // @< Notification that a child has been added (optional)
void (*NotifyDelete) (GHandle gh, GHandle ghChild); // @< Notification that a child has been deleted (optional)
} gcontainerVMT;
/* @} */
#endif

View File

@ -19,6 +19,12 @@
#if GFX_USE_GWIN && GWIN_NEED_FRAME
#include "src/gwin/class_gwin.h"
#if GWIN_FRAME_BORDER != GWIN_FIRST_CONTROL_FLAG
#error "GWIN Frame: - Flag definitions don't match"
#endif
/* Some values for the default render */
#define BORDER_X 5
#define BORDER_Y 30
@ -29,9 +35,12 @@
#define gh2obj ((GFrameObject *)gh)
/* Forware declarations */
void gwinFrameDraw_Std(GWidgetObject *gw, void *param);
static void gwinFrameDraw_Std(GWidgetObject *gw, void *param);
static void _callbackBtn(void *param, GEvent *pe);
static coord_t BorderSizeLRB(GHandle gh) { return (gh->flags & GWIN_FRAME_BORDER) ? BORDER_X : 0; }
static coord_t BorderSizeT(GHandle gh) { return (gh->flags & GWIN_FRAME_BORDER) ? BORDER_Y : 0; }
static void _frameDestroy(GHandle gh) {
/* Deregister the button callback */
geventRegisterCallback(&gh2obj->gl, NULL, NULL);
@ -90,8 +99,10 @@ static const gcontainerVMT frameVMT = {
},
#endif
},
0, // Adjust the relative position of a child (optional)
0, // Adjust the size of a child (optional)
BorderSizeLRB, // The size of the left border (mandatory)
BorderSizeT, // The size of the top border (mandatory)
BorderSizeLRB, // The size of the right border (mandatory)
BorderSizeLRB, // The size of the bottom border (mandatory)
0, // A child has been added (optional)
0, // A child has been deleted (optional)
};
@ -108,9 +119,6 @@ GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint
if ((flags & (GWIN_FRAME_CLOSE_BTN|GWIN_FRAME_MINMAX_BTN)))
flags |= GWIN_FRAME_BORDER;
/* apply flags */
fo->gc.g.flags |= flags;
/* create and initialize the listener if any button is present. */
if ((flags & (GWIN_FRAME_CLOSE_BTN|GWIN_FRAME_MINMAX_BTN))) {
geventListenerInit(&fo->gl);
@ -157,6 +165,9 @@ GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint
fo->btnMax = gwinGButtonCreate(g, 0, &wi);
}
/* Apply flags. We apply these here so the controls above are outside the child area */
fo->gc.g.flags |= flags;
gwinSetVisible(&fo->gc.g, pInit->g.show);
return &fo->gc.g;
@ -196,10 +207,8 @@ static const GColorSet* _getDrawColors(GWidgetObject *gw) {
return &gw->pstyle->enabled;
}
void gwinFrameDraw_Std(GWidgetObject *gw, void *param) {
static void gwinFrameDraw_Std(GWidgetObject *gw, void *param) {
const GColorSet *pcol;
color_t border;
color_t background;
(void)param;
if (gw->g.vmt != (gwinVMT *)&frameVMT)
@ -207,26 +216,15 @@ void gwinFrameDraw_Std(GWidgetObject *gw, void *param) {
pcol = _getDrawColors(gw);
// do some magic to make the background lighter than the widgets. Fix this somewhen.
border = HTML2COLOR(0x2698DE);
background = HTML2COLOR(0xEEEEEE);
// Render the actual frame (with border, if any)
if (gw->g.flags & GWIN_FRAME_BORDER) {
gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, border);
gdispGFillArea(gw->g.display, gw->g.x + BORDER_X, gw->g.y + BORDER_Y, gw->g.width - 2*BORDER_X, gw->g.height - BORDER_Y - BORDER_X, background);
gdispGFillArea(gw->g.display, gw->g.x + BORDER_X, gw->g.y + BORDER_Y, gw->g.width - 2*BORDER_X, gw->g.height - BORDER_Y - BORDER_X, gw->pstyle->background);
gdispGFillStringBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, BORDER_Y, gw->text, gw->g.font, gdispContrastColor(pcol->edge), pcol->edge, justifyCenter);
gdispGFillArea(gw->g.display, gw->g.x, gw->g.y+BORDER_Y, BORDER_X, gw->g.height-(BORDER_Y+BORDER_X), pcol->edge);
gdispGFillArea(gw->g.display, gw->g.x+gw->g.width-BORDER_X, gw->g.y+BORDER_Y, BORDER_X, gw->g.height-(BORDER_Y+BORDER_X), pcol->edge);
gdispGFillArea(gw->g.display, gw->g.x, gw->g.y+gw->g.height-BORDER_X, gw->g.width, BORDER_X, pcol->edge);
} else {
// This ensure that the actual frame content (it's children) render at the same spot, no mather whether the frame has a border or not
gdispGFillArea(gw->g.display, gw->g.x + BORDER_X, gw->g.y + BORDER_Y, gw->g.width, gw->g.height, background);
}
// Render frame title - if any
if (gw->text != NULL) {
coord_t text_y;
text_y = ((BORDER_Y - gdispGetFontMetric(gw->g.font, fontHeight))/2);
gdispGDrawString(gw->g.display, gw->g.x + BORDER_X, gw->g.y + text_y, gw->text, gw->g.font, pcol->text);
gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, gw->pstyle->background);
}
}

View File

@ -23,12 +23,14 @@
#ifndef _GWIN_FRAME_H
#define _GWIN_FRAME_H
#include "src/gwin/class_gwin.h"
// Flags for gwinFrameCreate()
#define GWIN_FRAME_BORDER (GWIN_FIRST_CONTROL_FLAG << 0)
#define GWIN_FRAME_CLOSE_BTN (GWIN_FIRST_CONTROL_FLAG << 1)
#define GWIN_FRAME_MINMAX_BTN (GWIN_FIRST_CONTROL_FLAG << 2)
/**
* @brief Flags for gwinFrameCreate()
* @{
*/
#define GWIN_FRAME_BORDER 0x00000001
#define GWIN_FRAME_CLOSE_BTN 0x00000002
#define GWIN_FRAME_MINMAX_BTN 0x00000004
/* @} */
typedef struct GFrameObject {
GContainerObject gc;

View File

@ -104,6 +104,18 @@ GHandle gwinGetSibling(GHandle gh) {
return 0;
}
coord_t gwinGetInnerWidth(GHandle gh) {
if (!(gh->flags & GWIN_FLG_CONTAINER))
return 0;
return gh->width - ((const gcontainerVMT *)gh->vmt)->LeftBorder(gh) - ((const gcontainerVMT *)gh->vmt)->RightBorder(gh);
}
coord_t gwinGetInnerHeight(GHandle gh) {
if (!(gh->flags & GWIN_FLG_CONTAINER))
return 0;
return gh->height - ((const gcontainerVMT *)gh->vmt)->TopBorder(gh) - ((const gcontainerVMT *)gh->vmt)->BottomBorder(gh);
}
#endif /* GFX_USE_GWIN && GWIN_NEED_CONTAINERS */
/** @} */
@ -119,9 +131,17 @@ GHandle gwinGetSibling(GHandle gh) {
#if GFX_USE_GWIN && GWIN_NEED_CONTAINER
#if GWIN_CONTAINER_BORDER != GWIN_FIRST_CONTROL_FLAG
#error "GWIN Container: - Flag definitions don't match"
#endif
static coord_t BorderSize(GHandle gh) { return (gh->flags & GWIN_CONTAINER_BORDER) ? 2 : 0; }
static void DrawSimpleContainer(GWidgetObject *gw, void *param) {
(void) param;
gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, gw->pstyle->background);
if ((gw->g.flags & GWIN_CONTAINER_BORDER))
gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, (gw->g.flags & GWIN_FLG_SYSENABLED) ? gw->pstyle->enabled.edge : gw->pstyle->disabled.edge);
}
// The container VMT table
@ -151,18 +171,22 @@ static const gcontainerVMT containerVMT = {
},
#endif
},
0, // Adjust the relative position of a child (optional)
0, // Adjust the size of a child (optional)
BorderSize, // The size of the left border (mandatory)
BorderSize, // The size of the top border (mandatory)
BorderSize, // The size of the right border (mandatory)
BorderSize, // The size of the bottom border (mandatory)
0, // A child has been added (optional)
0, // A child has been deleted (optional)
};
GHandle gwinGContainerCreate(GDisplay *g, GContainerObject *gw, const GWidgetInit *pInit) {
if (!(gw = (GContainerObject *)_gcontainerCreate(g, gw, pInit, &containerVMT)))
GHandle gwinGContainerCreate(GDisplay *g, GContainerObject *gc, const GWidgetInit *pInit, uint32_t flags) {
if (!(gc = (GContainerObject *)_gcontainerCreate(g, gc, pInit, &containerVMT)))
return 0;
gwinSetVisible((GHandle)gw, pInit->g.show);
return (GHandle)gw;
gc->g.flags |= flags;
gwinSetVisible((GHandle)gc, pInit->g.show);
return (GHandle)gc;
}
#endif

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@ -80,6 +80,36 @@ extern "C" {
*/
GHandle gwinGetSibling(GHandle gh);
/**
* @brief Get the inner width of a container window
*
* @return The inner width of a container window or zero if this is not a container
*
* @param[in] gh The window
*
* @api
*/
coord_t gwinGetInnerWidth(GHandle gh);
/**
* @brief Get the inner height of a container window
*
* @return The inner height of a container window or zero if this is not a container
*
* @param[in] gh The window
*
* @api
*/
coord_t gwinGetInnerHeight(GHandle gh);
/**
* @brief Flags for gwinContainerCreate()
* @{
*/
#define GWIN_CONTAINER_BORDER 0x00000001
/* @} */
/**
* @brief Create a simple container.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
@ -90,8 +120,8 @@ extern "C" {
*
* @api
*/
GHandle gwinGContainerCreate(GDisplay *g, GContainerObject *gw, const GWidgetInit *pInit);
#define gwinContainerCreate(gc, pInit) gwinGContainerCreate(GDISP, gc, pInit)
GHandle gwinGContainerCreate(GDisplay *g, GContainerObject *gw, const GWidgetInit *pInit, uint32_t flags);
#define gwinContainerCreate(gc, pInit, flags) gwinGContainerCreate(GDISP, gc, pInit, flags)
#ifdef __cplusplus
}

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@ -208,23 +208,27 @@ static void WM_Redraw(GHandle gh, int flags) {
}
static void WM_Size(GHandle gh, coord_t w, coord_t h) {
// Give it a minimum size
if (w < MIN_WIN_WIDTH) w = MIN_WIN_WIDTH;
if (h < MIN_WIN_HEIGHT) h = MIN_WIN_HEIGHT;
coord_t v;
#if GWIN_NEED_CONTAINERS
if (gh->parent) {
// Clip to the container
if (gh->x+w > gh->parent->x+gh->parent->width) w = gh->parent->x + gh->parent->width - gh->x;
if (gh->y+h > gh->parent->y+gh->parent->height) h = gh->parent->y + gh->parent->height - gh->y;
if (((const gcontainerVMT *)gh->parent->vmt)->AdjustSize)
((const gcontainerVMT *)gh->parent->vmt)->AdjustSize(gh, &w, &h);
v = gh->parent->x + gh->parent->width - ((const gcontainerVMT *)gh->parent->vmt)->RightBorder(gh->parent);
if (gh->x+w > v) w = v - gh->x;
v = gh->parent->y + gh->parent->height - ((const gcontainerVMT *)gh->parent->vmt)->BottomBorder(gh->parent);
if (gh->y+h > v) h = v - gh->y;
}
#endif
// Clip to the screen
if (gh->x+w > gdispGGetWidth(gh->display)) w = gdispGGetWidth(gh->display) - gh->x;
if (gh->y+h > gdispGGetHeight(gh->display)) h = gdispGGetHeight(gh->display) - gh->y;
v = gdispGGetWidth(gh->display);
if (gh->x+w > v) w = v - gh->x;
v = gdispGGetHeight(gh->display);
if (gh->y+h > v) h = v - gh->y;
// Give it a minimum size
if (w < MIN_WIN_WIDTH) w = MIN_WIN_WIDTH;
if (h < MIN_WIN_HEIGHT) h = MIN_WIN_HEIGHT;
// If there has been no resize just exit
if (gh->width == w && gh->height == h)
@ -243,29 +247,31 @@ static void WM_Size(GHandle gh, coord_t w, coord_t h) {
}
static void WM_Move(GHandle gh, coord_t x, coord_t y) {
coord_t v;
#if GWIN_NEED_CONTAINERS
if (gh->parent) {
// Clip to the parent
// Clip to the parent size
v = gh->parent->width - ((const gcontainerVMT *)gh->parent->vmt)->LeftBorder(gh->parent) - ((const gcontainerVMT *)gh->parent->vmt)->RightBorder(gh->parent);
if (x+gh->width > v) x = v-gh->width;
v = gh->parent->height - ((const gcontainerVMT *)gh->parent->vmt)->TopBorder(gh->parent) - ((const gcontainerVMT *)gh->parent->vmt)->BottomBorder(gh->parent);
if (y+gh->height > v) y = v-gh->height;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x > gh->parent->width-gh->width) x = gh->parent->width-gh->width;
if (y > gh->parent->height-gh->height) y = gh->parent->height-gh->height;
// Allow the parent to adjust it
if (((const gcontainerVMT *)gh->parent->vmt)->AdjustPosition)
((const gcontainerVMT *)gh->parent->vmt)->AdjustPosition(gh, &x, &y);
// Convert to absolute position
x += gh->parent->x;
y += gh->parent->y;
x += gh->parent->x + ((const gcontainerVMT *)gh->parent->vmt)->LeftBorder(gh->parent);
y += gh->parent->y + ((const gcontainerVMT *)gh->parent->vmt)->TopBorder(gh->parent);
}
#endif
// Clip to the screen
v = gdispGGetWidth(gh->display);
if (x+gh->width > v) x = v-gh->width;
v = gdispGGetHeight(gh->display);
if (y+gh->height > v) y = v-gh->height;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x > gdispGGetWidth(gh->display)-gh->width) x = gdispGGetWidth(gh->display)-gh->width;
if (y > gdispGGetHeight(gh->display)-gh->height) y = gdispGGetHeight(gh->display)-gh->height;
// If there has been no move just exit
if (gh->x == x && gh->y == y)