New: ginputSetMouseDisplay() to allow the mouse to work with a non-default display.
Fix: Mouse orientation fixed to match the now corrected GDISP orientation. Comment updates
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1a99b3c321
2 changed files with 64 additions and 38 deletions
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@ -84,7 +84,8 @@ extern "C" {
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/**
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/**
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* @brief Creates an instance of a mouse and returns the Source handler
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* @brief Creates an instance of a mouse and returns the Source handler
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* @note hack: if the instance is 9999, no calibration will be performed!
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* @note HACK: if the instance is 9999, it is treated as instance 0 except
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* that no calibration will be performed!
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*
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*
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* @param[in] instance The ID of the mouse input instance (from 0 to 9999)
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* @param[in] instance The ID of the mouse input instance (from 0 to 9999)
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*
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*
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@ -92,6 +93,19 @@ extern "C" {
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*/
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*/
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GSourceHandle ginputGetMouse(uint16_t instance);
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GSourceHandle ginputGetMouse(uint16_t instance);
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/**
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* @brief Assign the display associated with the mouse
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* @note This only needs to be called if the mouse is associated with a display
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* other than the current default display. It must be called before
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* @p ginputGetMouse() if the new display is to be used during the calibration
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* process. Other than calibration the display is used for range checking,
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* and may also be used to display a mouse pointer.
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*
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* @param[in] instance The ID of the mouse input instance
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* @param[in] g The GDisplay to which this mouse belongs
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*/
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void ginputSetMouseDisplay(uint16_t instance, GDisplay *g);
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/**
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/**
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* @brief Get the current mouse position and button status
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* @brief Get the current mouse position and button status
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* @note Unlinke a listener event, this status cannot record meta events such as
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* @note Unlinke a listener event, this status cannot record meta events such as
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@ -129,12 +143,11 @@ extern "C" {
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* as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
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* as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
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* If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the
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* If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the
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* data is has already obtained.
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* data is has already obtained.
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* The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
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*
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*
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* @param[in] instance The ID of the mouse input instance
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* @param[in] instance The ID of the mouse input instance
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* @param[in] fnsave The routine to save the data
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* @param[in] fnsave The routine to save the data
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* @param[in] fnload The routine to restore the data
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* @param[in] fnload The routine to restore the data
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* @param[in] requireFree ToDo
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* @param[in] requireFree TRUE if the buffer returned by the load function must be freed by the mouse code.
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*/
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*/
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void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree);
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void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree);
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@ -19,6 +19,8 @@
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#include "ginput/lld/mouse.h"
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#include "ginput/lld/mouse.h"
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static GDisplay *mouseDisplay = 0;
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#if GINPUT_MOUSE_NEED_CALIBRATION
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#if GINPUT_MOUSE_NEED_CALIBRATION
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#if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP
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#if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP
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#error "GINPUT: GFX_USE_GDISP must be defined when mouse or touch calibration is required"
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#error "GINPUT: GFX_USE_GDISP must be defined when mouse or touch calibration is required"
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@ -74,26 +76,26 @@ static struct MouseConfig_t {
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#if GINPUT_MOUSE_NEED_CALIBRATION
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#if GINPUT_MOUSE_NEED_CALIBRATION
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static inline void _tsDrawCross(const MousePoint *pp) {
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static inline void _tsDrawCross(const MousePoint *pp) {
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gdispDrawLine(pp->x-15, pp->y, pp->x-2, pp->y, White);
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gdispGDrawLine(mouseDisplay, pp->x-15, pp->y, pp->x-2, pp->y, White);
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gdispDrawLine(pp->x+2, pp->y, pp->x+15, pp->y, White);
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gdispGDrawLine(mouseDisplay, pp->x+2, pp->y, pp->x+15, pp->y, White);
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gdispDrawLine(pp->x, pp->y-15, pp->x, pp->y-2, White);
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gdispGDrawLine(mouseDisplay, pp->x, pp->y-15, pp->x, pp->y-2, White);
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gdispDrawLine(pp->x, pp->y+2, pp->x, pp->y+15, White);
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gdispGDrawLine(mouseDisplay, pp->x, pp->y+2, pp->x, pp->y+15, White);
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gdispDrawLine(pp->x-15, pp->y+15, pp->x-7, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x-15, pp->y+15, pp->x-7, pp->y+15, RGB2COLOR(184,158,131));
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gdispDrawLine(pp->x-15, pp->y+7, pp->x-15, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x-15, pp->y+7, pp->x-15, pp->y+15, RGB2COLOR(184,158,131));
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gdispDrawLine(pp->x-15, pp->y-15, pp->x-7, pp->y-15, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x-15, pp->y-15, pp->x-7, pp->y-15, RGB2COLOR(184,158,131));
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gdispDrawLine(pp->x-15, pp->y-7, pp->x-15, pp->y-15, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x-15, pp->y-7, pp->x-15, pp->y-15, RGB2COLOR(184,158,131));
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gdispDrawLine(pp->x+7, pp->y+15, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x+7, pp->y+15, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
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gdispDrawLine(pp->x+15, pp->y+7, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x+15, pp->y+7, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
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gdispDrawLine(pp->x+7, pp->y-15, pp->x+15, pp->y-15, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x+7, pp->y-15, pp->x+15, pp->y-15, RGB2COLOR(184,158,131));
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gdispDrawLine(pp->x+15, pp->y-15, pp->x+15, pp->y-7, RGB2COLOR(184,158,131));
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gdispGDrawLine(mouseDisplay, pp->x+15, pp->y-15, pp->x+15, pp->y-7, RGB2COLOR(184,158,131));
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}
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}
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static inline void _tsClearCross(const MousePoint *pp) {
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static inline void _tsClearCross(const MousePoint *pp) {
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gdispFillArea(pp->x - 15, pp->y - 15, 42, 42, Blue);
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gdispGFillArea(mouseDisplay, pp->x - 15, pp->y - 15, 42, 42, Blue);
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}
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}
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static inline void _tsTransform(MouseReading *pt, const Calibration *c) {
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static inline void _tsTransform(MouseReading *pt, const Calibration *c) {
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@ -169,8 +171,8 @@ static void get_calibrated_reading(MouseReading *pt) {
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get_raw_reading(pt);
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get_raw_reading(pt);
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#if GINPUT_MOUSE_NEED_CALIBRATION || GDISP_NEED_CONTROL
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#if GINPUT_MOUSE_NEED_CALIBRATION || GDISP_NEED_CONTROL
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w = gdispGetWidth();
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w = gdispGGetWidth(mouseDisplay);
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h = gdispGetHeight();
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h = gdispGGetHeight(mouseDisplay);
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#endif
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#endif
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#if GINPUT_MOUSE_NEED_CALIBRATION
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#if GINPUT_MOUSE_NEED_CALIBRATION
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@ -178,14 +180,14 @@ static void get_calibrated_reading(MouseReading *pt) {
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#endif
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#endif
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#if GDISP_NEED_CONTROL
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#if GDISP_NEED_CONTROL
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switch(gdispGetOrientation()) {
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switch(gdispGGetOrientation(mouseDisplay)) {
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case GDISP_ROTATE_0:
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case GDISP_ROTATE_0:
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break;
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break;
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case GDISP_ROTATE_90:
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case GDISP_ROTATE_90:
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{
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{
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coord_t t = pt->y;
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coord_t t = pt->x;
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pt->y = h - 1 - pt->x;
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pt->x = w - 1 - pt->y;
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pt->x = t;
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pt->y = t;
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}
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}
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break;
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break;
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case GDISP_ROTATE_180:
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case GDISP_ROTATE_180:
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@ -194,9 +196,9 @@ static void get_calibrated_reading(MouseReading *pt) {
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break;
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break;
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case GDISP_ROTATE_270:
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case GDISP_ROTATE_270:
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{
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{
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coord_t t = pt->x;
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coord_t t = pt->y;
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pt->x = w - 1 - pt->y;
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pt->y = h - 1 - pt->x;
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pt->y = t;
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pt->x = t;
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}
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}
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break;
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break;
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}
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}
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@ -319,6 +321,10 @@ GSourceHandle ginputGetMouse(uint16_t instance) {
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if (instance && instance != 9999)
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if (instance && instance != 9999)
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return 0;
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return 0;
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// Make sure we have a valid mouse display
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if (!mouseDisplay)
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mouseDisplay = GDISP;
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// Do we need to initialise the mouse subsystem?
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// Do we need to initialise the mouse subsystem?
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if (!(MouseConfig.flags & FLG_INIT_DONE)) {
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if (!(MouseConfig.flags & FLG_INIT_DONE)) {
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ginput_lld_mouse_init();
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ginput_lld_mouse_init();
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@ -362,6 +368,13 @@ GSourceHandle ginputGetMouse(uint16_t instance) {
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return (GSourceHandle)&MouseConfig;
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return (GSourceHandle)&MouseConfig;
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}
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}
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void ginputSetMouseDisplay(uint16_t instance, GDisplay *g) {
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if (instance)
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return;
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mouseDisplay = g ? g : GDISP;
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}
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bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pe) {
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bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pe) {
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// Win32 threads don't seem to recognise priority and/or pre-emption
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// Win32 threads don't seem to recognise priority and/or pre-emption
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// so we add a sleep here to prevent 100% polled applications from locking up.
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// so we add a sleep here to prevent 100% polled applications from locking up.
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@ -393,8 +406,8 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
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return FALSE;
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return FALSE;
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#else
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#else
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const coord_t height = gdispGetHeight();
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const coord_t height = gdispGGetHeight(mouseDisplay);
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const coord_t width = gdispGetWidth();
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const coord_t width = gdispGGetWidth(mouseDisplay);
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const MousePoint cross[] = {{(width / 4), (height / 4)},
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const MousePoint cross[] = {{(width / 4), (height / 4)},
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{(width - (width / 4)) , (height / 4)},
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{(width - (width / 4)) , (height / 4)},
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{(width - (width / 4)) , (height - (height / 4))},
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{(width - (width / 4)) , (height - (height / 4))},
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@ -420,19 +433,19 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
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MouseConfig.flags &= ~(FLG_CAL_OK|FLG_CAL_SAVED);
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MouseConfig.flags &= ~(FLG_CAL_OK|FLG_CAL_SAVED);
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#if GDISP_NEED_CONTROL
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#if GDISP_NEED_CONTROL
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gdispSetOrientation(GDISP_ROTATE_0);
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gdispGSetOrientation(mouseDisplay, GDISP_ROTATE_0);
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#endif
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#endif
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#if GDISP_NEED_CLIP
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#if GDISP_NEED_CLIP
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gdispSetClip(0, 0, width, height);
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gdispGSetClip(mouseDisplay, 0, 0, width, height);
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#endif
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#endif
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#if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
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#if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
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while(1) {
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while(1) {
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#endif
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#endif
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gdispClear(Blue);
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gdispGClear(mouseDisplay, Blue);
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gdispFillStringBox(0, 5, width, 30, GINPUT_MOUSE_CALIBRATION_TEXT, font1, White, Blue, justifyCenter);
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gdispGFillStringBox(mouseDisplay, 0, 5, width, 30, GINPUT_MOUSE_CALIBRATION_TEXT, font1, White, Blue, justifyCenter);
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for(i = 0, pt = points, pc = cross; i < GINPUT_MOUSE_CALIBRATION_POINTS; i++, pt++, pc++) {
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for(i = 0, pt = points, pc = cross; i < GINPUT_MOUSE_CALIBRATION_POINTS; i++, pt++, pc++) {
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_tsDrawCross(pc);
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_tsDrawCross(pc);
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@ -461,9 +474,9 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
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_tsClearCross(pc);
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_tsClearCross(pc);
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if (i >= 1 && pt->x == (pt-1)->x && pt->y == (pt-1)->y) {
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if (i >= 1 && pt->x == (pt-1)->x && pt->y == (pt-1)->y) {
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gdispFillStringBox(0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_SAME_TEXT, font2, Red, Yellow, justifyCenter);
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gdispGFillStringBox(mouseDisplay, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_SAME_TEXT, font2, Red, Yellow, justifyCenter);
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gfxSleepMilliseconds(5000);
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gfxSleepMilliseconds(5000);
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gdispFillArea(0, 35, width, 40, Blue);
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gdispGFillArea(mouseDisplay, 0, 35, width, 40, Blue);
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}
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}
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}
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}
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if (err <= GINPUT_MOUSE_MAX_CALIBRATION_ERROR * GINPUT_MOUSE_MAX_CALIBRATION_ERROR)
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if (err <= GINPUT_MOUSE_MAX_CALIBRATION_ERROR * GINPUT_MOUSE_MAX_CALIBRATION_ERROR)
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break;
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break;
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gdispFillStringBox(0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_ERROR_TEXT, font2, Red, Yellow, justifyCenter);
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gdispGFillStringBox(mouseDisplay, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_ERROR_TEXT, font2, Red, Yellow, justifyCenter);
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gfxSleepMilliseconds(5000);
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gfxSleepMilliseconds(5000);
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}
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}
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#endif
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#endif
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@ -512,9 +525,9 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
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// Clear the screen using the GWIN default background color
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// Clear the screen using the GWIN default background color
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#if GFX_USE_GWIN
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#if GFX_USE_GWIN
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gdispClear(gwinGetDefaultBgColor());
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gdispGClear(mouseDisplay, gwinGetDefaultBgColor());
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#else
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#else
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gdispClear(Black);
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gdispGClear(mouseDisplay, Black);
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#endif
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#endif
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return TRUE;
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return TRUE;
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/* Set the routines to save and fetch calibration data.
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/* Set the routines to save and fetch calibration data.
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* This function should be called before first calling ginputGetMouse() for a particular instance
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* This function should be called before first calling ginputGetMouse() for a particular instance
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* as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
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* as the ginputGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
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* If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
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* If this is called after ginputGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
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* The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
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* The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
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*/
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*/
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void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree) {
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void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree) {
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