Browse Source

removed GDISP_LLD() macro - fix

remotes/origin_old/ugfx_release_2.6
Joel Bodenmann 9 years ago
parent
commit
1bfc5a9f85
  1. 1
      .gitignore
  2. 1824
      Doxygenfile
  3. 289
      codingstyle.txt
  4. 33
      demos/applications/mandelbrot/gfxconf.h
  5. 79
      demos/applications/mandelbrot/main.c
  6. 43
      demos/applications/notepad/gfxconf.h
  7. 113
      demos/applications/notepad/main.c
  8. 41
      demos/benchmarks/gfxconf.h
  9. 146
      demos/benchmarks/main.c
  10. 43
      demos/modules/console/gfxconf.h
  11. 87
      demos/modules/console/main.c
  12. 33
      demos/modules/gdisp/gdisp_basics/gfxconf.h
  13. 52
      demos/modules/gdisp/gdisp_basics/main.c
  14. 33
      demos/modules/gdisp/gdisp_circles/gfxconf.h
  15. 51
      demos/modules/gdisp/gdisp_circles/main.c
  16. 33
      demos/modules/gdisp/gdisp_text/gfxconf.h
  17. 72
      demos/modules/gdisp/gdisp_text/main.c
  18. 47
      demos/modules/ginput_touch_driver_test/gfxconf.h
  19. 349
      demos/modules/ginput_touch_driver_test/main.c
  20. 36
      demos/modules/graph/gfxconf.h
  21. 71
      demos/modules/graph/main.c
  22. BIN
      demos/modules/graph/result-640x480.gif
  23. 19
      demos/modules/gtimer/gfxconf.h
  24. 59
      demos/modules/gtimer/main.c
  25. 55
      demos/modules/tdisp/gfxconf.h
  26. 67
      demos/modules/tdisp/main.c
  27. 33
      demos/modules/window/gfxconf.h
  28. 67
      demos/modules/window/main.c
  29. 4
      demos/readme.txt
  30. 184
      docs/rsc/layout.xml
  31. 37
      docs/src/main.dox
  32. 570
      drivers/gdisp/ILI9320/gdisp_lld.c
  33. 5
      drivers/gdisp/ILI9320/gdisp_lld.mk
  34. 59
      drivers/gdisp/ILI9320/gdisp_lld_board_example.h
  35. 85
      drivers/gdisp/ILI9320/gdisp_lld_board_olimex_stm32_lcd.h
  36. 54
      drivers/gdisp/ILI9320/gdisp_lld_config.h
  37. 15
      drivers/gdisp/ILI9320/readme.txt
  38. 580
      drivers/gdisp/ILI9325/gdisp_lld.c
  39. 5
      drivers/gdisp/ILI9325/gdisp_lld.mk
  40. 59
      drivers/gdisp/ILI9325/gdisp_lld_board_example.h
  41. 96
      drivers/gdisp/ILI9325/gdisp_lld_board_hy_stm32_100p.h
  42. 54
      drivers/gdisp/ILI9325/gdisp_lld_config.h
  43. 15
      drivers/gdisp/ILI9325/readme.txt
  44. 81
      drivers/gdisp/Nokia6610GE12/GE12.h
  45. 528
      drivers/gdisp/Nokia6610GE12/gdisp_lld.c
  46. 5
      drivers/gdisp/Nokia6610GE12/gdisp_lld.mk
  47. 135
      drivers/gdisp/Nokia6610GE12/gdisp_lld_board_example.h
  48. 196
      drivers/gdisp/Nokia6610GE12/gdisp_lld_board_olimexsam7ex256.h
  49. 58
      drivers/gdisp/Nokia6610GE12/gdisp_lld_config.h
  50. 15
      drivers/gdisp/Nokia6610GE12/readme.txt
  51. 67
      drivers/gdisp/Nokia6610GE8/GE8.h
  52. 483
      drivers/gdisp/Nokia6610GE8/gdisp_lld.c
  53. 5
      drivers/gdisp/Nokia6610GE8/gdisp_lld.mk
  54. 135
      drivers/gdisp/Nokia6610GE8/gdisp_lld_board_example.h
  55. 196
      drivers/gdisp/Nokia6610GE8/gdisp_lld_board_olimexsam7ex256.h
  56. 58
      drivers/gdisp/Nokia6610GE8/gdisp_lld_config.h
  57. 15
      drivers/gdisp/Nokia6610GE8/readme.txt
  58. 571
      drivers/gdisp/S6D1121/gdisp_lld.c
  59. 5
      drivers/gdisp/S6D1121/gdisp_lld.mk
  60. 125
      drivers/gdisp/S6D1121/gdisp_lld_board_example.h
  61. 94
      drivers/gdisp/S6D1121/gdisp_lld_board_olimex_e407.h
  62. 54
      drivers/gdisp/S6D1121/gdisp_lld_config.h
  63. 9
      drivers/gdisp/S6D1121/readme.txt
  64. 583
      drivers/gdisp/SSD1289/gdisp_lld.c
  65. 5
      drivers/gdisp/SSD1289/gdisp_lld.mk
  66. 125
      drivers/gdisp/SSD1289/gdisp_lld_board_example.h
  67. 164
      drivers/gdisp/SSD1289/gdisp_lld_board_example_fsmc.h
  68. 157
      drivers/gdisp/SSD1289/gdisp_lld_board_firebullstm32f103.h
  69. 53
      drivers/gdisp/SSD1289/gdisp_lld_config.h
  70. 19
      drivers/gdisp/SSD1289/readme.txt
  71. 613
      drivers/gdisp/SSD1963/gdisp_lld.c
  72. 5
      drivers/gdisp/SSD1963/gdisp_lld.mk
  73. 53
      drivers/gdisp/SSD1963/gdisp_lld_config.h
  74. 53
      drivers/gdisp/SSD1963/gdisp_lld_panel.h
  75. 38
      drivers/gdisp/SSD1963/readme.txt
  76. 133
      drivers/gdisp/SSD1963/ssd1963.h
  77. 133
      drivers/gdisp/TestStub/gdisp_lld.c
  78. 5
      drivers/gdisp/TestStub/gdisp_lld.mk
  79. 51
      drivers/gdisp/TestStub/gdisp_lld_config.h
  80. 16
      drivers/gdisp/TestStub/readme.txt
  81. 271
      drivers/gdisp/VMT/gdisp_lld.c
  82. 7
      drivers/gdisp/VMT/gdisp_lld.mk
  83. 71
      drivers/gdisp/VMT/gdisp_lld_config.h
  84. 52
      drivers/gdisp/VMT/gdisp_lld_driver1.c
  85. 52
      drivers/gdisp/VMT/gdisp_lld_driver2.c
  86. 23
      drivers/gdisp/VMT/readme.txt
  87. 5
      drivers/ginput/toggle/Pal/ginput_lld.mk
  88. 63
      drivers/ginput/toggle/Pal/ginput_lld_toggle.c
  89. 61
      drivers/ginput/toggle/Pal/ginput_lld_toggle_board_example.h
  90. 57
      drivers/ginput/toggle/Pal/ginput_lld_toggle_board_olimexsam7ex256.h
  91. 48
      drivers/ginput/toggle/Pal/ginput_lld_toggle_config.h
  92. 13
      drivers/ginput/toggle/Pal/readme.txt
  93. 5
      drivers/ginput/touch/ADS7843/ginput_lld.mk
  94. 144
      drivers/ginput/touch/ADS7843/ginput_lld_mouse.c
  95. 88
      drivers/ginput/touch/ADS7843/ginput_lld_mouse_board_example.h
  96. 103
      drivers/ginput/touch/ADS7843/ginput_lld_mouse_board_firebull_stm32f103.h
  97. 103
      drivers/ginput/touch/ADS7843/ginput_lld_mouse_board_olimex_stm32_e407.h
  98. 44
      drivers/ginput/touch/ADS7843/ginput_lld_mouse_config.h
  99. 9
      drivers/ginput/touch/ADS7843/readme.txt
  100. 5
      drivers/ginput/touch/MCU/ginput_lld.mk

1
.gitignore

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docs/html

1824
Doxygenfile

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289
codingstyle.txt

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ChibiOS/GFX coding style
To provide an easy-to-read code, we want to have a uniform
coding style within ChibiOS/GFX.
Because I personally like the widley used linux kernel coding style,
I decided to use it for ChibiOS/GFX as well.
Therefore, the coding style documentation is a 1:1 copy from the
codingstyle.txt of the linux kernel source code.
Please make sure you match these coding styles before you contribute
any code. If you find any existing code which dosen't match these rules,
please feel free to submit a patch.
There are only two rules which are not similar to the following
documentation:
- Prefered tabsize is 4, not 8
- We don't use 80 character columns
Please read through the following carefully:
Linux kernel coding style
This is a short document describing the preferred coding style for the
linux kernel. Coding style is very personal, and I won't _force_ my
views on anybody, but this is what goes for anything that I have to be
able to maintain, and I'd prefer it for most other things too. Please
at least consider the points made here.
First off, I'd suggest printing out a copy of the GNU coding standards,
and NOT read it. Burn them, it's a great symbolic gesture.
Anyway, here goes:
Chapter 1: Indentation
Tabs are 8 characters, and thus indentations are also 8 characters.
There are heretic movements that try to make indentations 4 (or even 2!)
characters deep, and that is akin to trying to define the value of PI to
be 3.
Rationale: The whole idea behind indentation is to clearly define where
a block of control starts and ends. Especially when you've been looking
at your screen for 20 straight hours, you'll find it a lot easier to see
how the indentation works if you have large indentations.
Now, some people will claim that having 8-character indentations makes
the code move too far to the right, and makes it hard to read on a
80-character terminal screen. The answer to that is that if you need
more than 3 levels of indentation, you're screwed anyway, and should fix
your program.
In short, 8-char indents make things easier to read, and have the added
benefit of warning you when you're nesting your functions too deep.
Heed that warning.
Chapter 2: Placing Braces
The other issue that always comes up in C styling is the placement of
braces. Unlike the indent size, there are few technical reasons to
choose one placement strategy over the other, but the preferred way, as
shown to us by the prophets Kernighan and Ritchie, is to put the opening
brace last on the line, and put the closing brace first, thusly:
if (x is true) {
we do y
}
However, there is one special case, namely functions: they have the
opening brace at the beginning of the next line, thus:
int function(int x)
{
body of function
}
Heretic people all over the world have claimed that this inconsistency
is ... well ... inconsistent, but all right-thinking people know that
(a) K&R are _right_ and (b) K&R are right. Besides, functions are
special anyway (you can't nest them in C).
Note that the closing brace is empty on a line of its own, _except_ in
the cases where it is followed by a continuation of the same statement,
ie a "while" in a do-statement or an "else" in an if-statement, like
this:
do {
body of do-loop
} while (condition);
and
if (x == y) {
..
} else if (x > y) {
...
} else {
....
}
Rationale: K&R.
Also, note that this brace-placement also minimizes the number of empty
(or almost empty) lines, without any loss of readability. Thus, as the
supply of new-lines on your screen is not a renewable resource (think
25-line terminal screens here), you have more empty lines to put
comments on.
Chapter 3: Naming
C is a Spartan language, and so should your naming be. Unlike Modula-2
and Pascal programmers, C programmers do not use cute names like
ThisVariableIsATemporaryCounter. A C programmer would call that
variable "tmp", which is much easier to write, and not the least more
difficult to understand.
HOWEVER, while mixed-case names are frowned upon, descriptive names for
global variables are a must. To call a global function "foo" is a
shooting offense.
GLOBAL variables (to be used only if you _really_ need them) need to
have descriptive names, as do global functions. If you have a function
that counts the number of active users, you should call that
"count_active_users()" or similar, you should _not_ call it "cntusr()".
Encoding the type of a function into the name (so-called Hungarian
notation) is brain damaged - the compiler knows the types anyway and can
check those, and it only confuses the programmer. No wonder MicroSoft
makes buggy programs.
LOCAL variable names should be short, and to the point. If you have
some random integer loop counter, it should probably be called "i".
Calling it "loop_counter" is non-productive, if there is no chance of it
being mis-understood. Similarly, "tmp" can be just about any type of
variable that is used to hold a temporary value.
If you are afraid to mix up your local variable names, you have another
problem, which is called the function-growth-hormone-imbalance syndrome.
See next chapter.
Chapter 4: Functions
Functions should be short and sweet, and do just one thing. They should
fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
as we all know), and do one thing and do that well.
The maximum length of a function is inversely proportional to the
complexity and indentation level of that function. So, if you have a
conceptually simple function that is just one long (but simple)
case-statement, where you have to do lots of small things for a lot of
different cases, it's OK to have a longer function.
However, if you have a complex function, and you suspect that a
less-than-gifted first-year high-school student might not even
understand what the function is all about, you should adhere to the
maximum limits all the more closely. Use helper functions with
descriptive names (you can ask the compiler to in-line them if you think
it's performance-critical, and it will probably do a better job of it
that you would have done).
Another measure of the function is the number of local variables. They
shouldn't exceed 5-10, or you're doing something wrong. Re-think the
function, and split it into smaller pieces. A human brain can
generally easily keep track of about 7 different things, anything more
and it gets confused. You know you're brilliant, but maybe you'd like
to understand what you did 2 weeks from now.
Chapter 5: Commenting
Comments are good, but there is also a danger of over-commenting. NEVER
try to explain HOW your code works in a comment: it's much better to
write the code so that the _working_ is obvious, and it's a waste of
time to explain badly written code.
Generally, you want your comments to tell WHAT your code does, not HOW.
Also, try to avoid putting comments inside a function body: if the
function is so complex that you need to separately comment parts of it,
you should probably go back to chapter 4 for a while. You can make
small comments to note or warn about something particularly clever (or
ugly), but try to avoid excess. Instead, put the comments at the head
of the function, telling people what it does, and possibly WHY it does
it.
Chapter 6: You've made a mess of it
That's OK, we all do. You've probably been told by your long-time Unix
user helper that "GNU emacs" automatically formats the C sources for
you, and you've noticed that yes, it does do that, but the defaults it
uses are less than desirable (in fact, they are worse than random
typing - a infinite number of monkeys typing into GNU emacs would never
make a good program).
So, you can either get rid of GNU emacs, or change it to use saner
values. To do the latter, you can stick the following in your .emacs file:
(defun linux-c-mode ()
"C mode with adjusted defaults for use with the Linux kernel."
(interactive)
(c-mode)
(c-set-style "K&R")
(setq c-basic-offset 8))
This will define the M-x linux-c-mode command. When hacking on a
module, if you put the string -*- linux-c -*- somewhere on the first
two lines, this mode will be automatically invoked. Also, you may want
to add
(setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
auto-mode-alist))
to your .emacs file if you want to have linux-c-mode switched on
automagically when you edit source files under /usr/src/linux.
But even if you fail in getting emacs to do sane formatting, not
everything is lost: use "indent".
Now, again, GNU indent has the same brain dead settings that GNU emacs
has, which is why you need to give it a few command line options.
However, that's not too bad, because even the makers of GNU indent
recognize the authority of K&R (the GNU people aren't evil, they are
just severely misguided in this matter), so you just give indent the
options "-kr -i8" (stands for "K&R, 8 character indents").
"indent" has a lot of options, and especially when it comes to comment
re-formatting you may want to take a look at the manual page. But
remember: "indent" is not a fix for bad programming.
Chapter 7: Configuration-files
For configuration options (arch/xxx/config.in, and all the Config.in files),
somewhat different indentation is used.
An indention level of 3 is used in the code, while the text in the config-
options should have an indention-level of 2 to indicate dependencies. The
latter only applies to bool/tristate options. For other options, just use
common sense. An example:
if [ "$CONFIG_EXPERIMENTAL" = "y" ]; then
tristate 'Apply nitroglycerine inside the keyboard (DANGEROUS)' CONFIG_BOOM
if [ "$CONFIG_BOOM" != "n" ]; then
bool ' Output nice messages when you explode' CONFIG_CHEER
fi
fi
Generally, CONFIG_EXPERIMENTAL should surround all options not considered
stable. All options that are known to trash data (experimental write-
support for file-systems, for instance) should be denoted (DANGEROUS), other
Experimental options should be denoted (EXPERIMENTAL).
Chapter 8: Data structures
Data structures that have visibility outside the single-threaded
environment they are created and destroyed in should always have
reference counts. In the kernel, garbage collection doesn't exist (and
outside the kernel garbage collection is slow and inefficient), which
means that you absolutely _have_ to reference count all your uses.
Reference counting means that you can avoid locking, and allows multiple
users to have access to the data structure in parallel - and not having
to worry about the structure suddenly going away from under them just
because they slept or did something else for a while.
Note that locking is _not_ a replacement for reference counting.
Locking is used to keep data structures coherent, while reference
counting is a memory management technique. Usually both are needed, and
they are not to be confused with each other.
Many data structures can indeed have two levels of reference counting,
when there are users of different "classes". The subclass count counts
the number of subclass users, and decrements the global count just once
when the subclass count goes to zero.
Examples of this kind of "multi-reference-counting" can be found in
memory management ("struct mm_struct": mm_users and mm_count), and in
filesystem code ("struct super_block": s_count and s_active).
Remember: if another thread can find your data structure, and you don't
have a reference count on it, you almost certainly have a bug.

33
demos/applications/mandelbrot/gfxconf.h

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/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN FALSE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP FALSE
#define GDISP_NEED_TEXT FALSE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
#endif /* _GFXCONF_H */

79
demos/applications/mandelbrot/main.c

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/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
void mandelbrot(float x1, float y1, float x2, float y2) {
unsigned int i,j, width, height;
uint16_t iter;
color_t color;
float fwidth, fheight;
float sy = y2 - y1;
float sx = x2 - x1;
const int MAX = 512;
width = (unsigned int)gdispGetWidth();
height = (unsigned int)gdispGetHeight();
fwidth = width;
fheight = height;
for(i = 0; i < width; i++) {
for(j = 0; j < height; j++) {
float cy = j * sy / fheight + y1;
float cx = i * sx / fwidth + x1;
float x=0.0f, y=0.0f, xx=0.0f, yy=0.0f;
for(iter=0; iter <= MAX && xx+yy<4.0f; iter++) {
xx = x*x;
yy = y*y;
y = 2.0f*x*y + cy;
x = xx - yy + cx;
}
//color = ((iter << 8) | (iter&0xFF));
color = RGB2COLOR(iter<<7, iter<<4, iter);
gdispDrawPixel(i, j, color);
}
}
}
int main(void) {
float cx, cy;
float zoom = 1.0f;
halInit();
chSysInit();
gdispInit();
/* where to zoom in */
cx = -0.086f;
cy = 0.85f;
while(TRUE) {
mandelbrot(-2.0f*zoom+cx, -1.5f*zoom+cy, 2.0f*zoom+cx, 1.5f*zoom+cy);
zoom *= 0.7f;
if(zoom <= 0.00001f)
zoom = 1.0f;
}
}

43
demos/applications/notepad/gfxconf.h

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/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN FALSE
#define GFX_USE_GEVENT TRUE
#define GFX_USE_GTIMER TRUE
#define GFX_USE_GINPUT TRUE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL TRUE
#define GDISP_NEED_MULTITHREAD TRUE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS TRUE
/* Features for the GINPUT sub-system. */
#define GINPUT_NEED_MOUSE TRUE
#endif /* _GFXCONF_H */

113
demos/applications/notepad/main.c

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/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#define COLOR_SIZE 20
#define PEN_SIZE 20
#define OFFSET 3
#define COLOR_BOX(a) (ev.x >= a && ev.x <= a + COLOR_SIZE)
#define PEN_BOX(a) (ev.y >= a && ev.y <= a + COLOR_SIZE)
#define GET_COLOR(a) (COLOR_BOX(a * COLOR_SIZE + OFFSET))
#define GET_PEN(a) (PEN_BOX(a * 2 * PEN_SIZE + OFFSET))
#define DRAW_COLOR(a) (a * COLOR_SIZE + OFFSET)
#define DRAW_PEN(a) (a * 2 * PEN_SIZE + OFFSET)
#define DRAW_AREA(x, y) (x >= PEN_SIZE + OFFSET + 3 && x <= gdispGetWidth() && \
y >= COLOR_SIZE + OFFSET + 3 && y <= gdispGetHeight())
void drawScreen(void) {
char *msg = "ChibiOS/GFX";
font_t font1, font2;
font1 = gdispOpenFont("UI2 Double");
font2 = gdispOpenFont("LargeNumbers");
gdispClear(White);
gdispDrawString(gdispGetWidth()-gdispGetStringWidth(msg, font1)-3, 3, msg, font1, Black);
/* colors */
gdispFillArea(0 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Black); /* Black */
gdispFillArea(1 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Red); /* Red */
gdispFillArea(2 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Yellow); /* Yellow */
gdispFillArea(3 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Green); /* Green */
gdispFillArea(4 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Blue); /* Blue */
gdispDrawBox (5 * COLOR_SIZE + 3, 3, COLOR_SIZE, COLOR_SIZE, Black); /* White */
/* pens */
gdispDrawString(OFFSET * 2, DRAW_PEN(1), "1", font2, Black);
gdispDrawString(OFFSET * 2, DRAW_PEN(2), "2", font2, Black);
gdispDrawString(OFFSET * 2, DRAW_PEN(3), "3", font2, Black);
gdispDrawString(OFFSET * 2, DRAW_PEN(4), "4", font2, Black);
gdispDrawString(OFFSET * 2, DRAW_PEN(5), "5", font2, Black);
gdispCloseFont(font1);
gdispCloseFont(font2);
}
GEventMouse ev;
int main(void) {
color_t color = Black;
uint16_t pen = 0;
halInit();
chSysInit();
gdispInit();
ginputGetMouse(0);
gdispSetOrientation(GDISP_ROTATE_90);
drawScreen();
while (TRUE) {
ginputGetMouseStatus(0, &ev);
if (!(ev.current_buttons & GINPUT_MOUSE_BTN_LEFT))
continue;
/* inside color box ? */
if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) {
if(GET_COLOR(0)) color = Black;
else if(GET_COLOR(1)) color = Red;
else if(GET_COLOR(2)) color = Yellow;
else if(GET_COLOR(3)) color = Green;
else if(GET_COLOR(4)) color = Blue;
else if(GET_COLOR(5)) color = White;
/* inside pen box ? */
} else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) {
if(GET_PEN(1)) pen = 0;
else if(GET_PEN(2)) pen = 1;
else if(GET_PEN(3)) pen = 2;
else if(GET_PEN(4)) pen = 3;
else if(GET_PEN(5)) pen = 4;
/* inside drawing area ? */
} else if(DRAW_AREA(ev.x, ev.y)) {
if(pen == 0)
gdispDrawPixel(ev.x, ev.y, color);
else
gdispFillCircle(ev.x, ev.y, pen, color);
}
}
}

41
demos/benchmarks/gfxconf.h

@ -0,0 +1,41 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN FALSE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION FALSE
#define GDISP_NEED_CLIP FALSE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL TRUE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
#endif /* _GFXCONF_H */

146
demos/benchmarks/main.c

@ -0,0 +1,146 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "stdlib.h"
#include "string.h"
#include "gfx.h"
#define SCB_DEMCR (*(volatile unsigned *)0xE000EDFC)
#define CPU_RESET_CYCLECOUNTER do { SCB_DEMCR = SCB_DEMCR | 0x01000000; \
DWT_CYCCNT = 0; \
DWT_CTRL = DWT_CTRL | 1 ; } while(0)
static int uitoa(unsigned int value, char * buf, int max) {
int n = 0;
int i = 0;
unsigned int tmp = 0;
if (NULL == buf)
return -3;
if (2 > max)
return -4;
i=1;
tmp = value;
if (0 > tmp) {
tmp *= -1;
i++;
}
for (;;) {
tmp /= 10;
if (0 >= tmp)
break;
i++;
}
if (i >= max) {
buf[0] = '?';
buf[1] = 0x0;
return 2;
}
n = i;
tmp = value;
if (0 > tmp) {
tmp *= -1;
}
buf[i--] = 0x0;
for (;;) {
buf[i--] = (tmp % 10) + '0';
tmp /= 10;
if (0 >= tmp) {
break;
}
}
if (-1 != i) {
buf[i--] = '-';
}
return n;
}
void benchmark(void) {
uint32_t i, pixels, ms, pps;
char pps_str[25];
coord_t height, width, rx, ry, rcx, rcy;
color_t random_color;
font_t font;
gdispSetOrientation(GDISP_ROTATE_90);
gdispClear(Black);
width = gdispGetWidth();
height = gdispGetHeight();
font = gdispOpenFont("UI2 Double");
gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, White, justifyCenter);
font = gdispOpenFont("UI2");
gdispDrawStringBox(0, height/2, width, 30, "5000 random rectangles", font, White, justifyCenter);
chThdSleepMilliseconds(3000);
/* seed for the rand() */
srand(DWT_CYCCNT);
pixels = 0;
CPU_RESET_CYCLECOUNTER;
for (i = 0; i < 5000; i++) {
random_color = (rand() % 65535);
rx = (rand() % (width-10));
ry = (rand() % (height-10));
rcx = (rand() % ((width-rx)-10))+10;
rcy = (rand() % ((height-ry)-10))+10;
gdispFillArea(rx, ry, rcx, rcy, random_color);
pixels += (rcx+1)*(rcy+1);
}
ms = DWT_CYCCNT / 168000;
pps = (float)pixels/((float)ms/1000.0f);
memset (pps_str, 0, sizeof(pps_str));
uitoa(pps, pps_str, sizeof(pps_str));
strcat(pps_str, " Pixels/s");
font = gdispOpenFont("UI2 Double");
gdispClear(Black);
gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, White, justifyCenter);
gdispDrawStringBox(0, height/2, width, 30, pps_str, font, White, justifyCenter);
//gdispDrawString(20, height/2, pps_str, font, White);
}
int main(void) {
halInit();
chSysInit();
gdispInit();
benchmark();
while(TRUE) {
chThdSleepMilliseconds(500);
}
return 0;
}

43
demos/modules/console/gfxconf.h

@ -0,0 +1,43 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL TRUE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
/* Features for the GWIN sub-system. */
#define GWIN_NEED_CONSOLE TRUE
#endif /* _GFXCONF_H */

87
demos/modules/console/main.c

@ -0,0 +1,87 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "gfx.h"
/* The handles for our three consoles */
GHandle GW1, GW2, GW3;
/* The streams for our three consoles */
BaseSequentialStream *S1, *S2, *S3;
int main(void) {
uint8_t i;
font_t font1, font2;
halInit();
chSysInit();
/* initialize and clear the display */
gdispInit();
gdispClear(Black);
font1 = gdispOpenFont("UI2 Double");
font2 = gdispOpenFont("Small");
/* create the three console windows and set a font for each */
GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
/* Set the fore- and background colors for each console */
gwinSetColor(GW1, Green);
gwinSetBgColor(GW1, Black);
gwinSetColor(GW2, White);
gwinSetBgColor(GW2, Blue);
gwinSetColor(GW3, Black);
gwinSetBgColor(GW3, Red);
/* clear all console windows - to set background */
gwinClear(GW1);
gwinClear(GW2);
gwinClear(GW3);
/* receive the stream pointers of each console */
S1 = gwinGetConsoleStream(GW1);
S2 = gwinGetConsoleStream(GW2);
S3 = gwinGetConsoleStream(GW3);
/* Output some data on the first console */
for(i = 0; i < 10; i++) {
chprintf(S1, "Hello ChibiOS/GFX!\r\n");
}
/* Output some data on the second console */
for(i = 0; i < 16; i++) {
chprintf(S2, "Message Nr.: %d\r\n", i+1);
}
/* Output some data on the third console */
for(i = 0; i < 18; i++) {
chprintf(S3, "Message Nr.: %d\r\n", i+1);
}
while(TRUE) {
chThdSleepMilliseconds(500);
}
}

33
demos/modules/gdisp/gdisp_basics/gfxconf.h

@ -0,0 +1,33 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN FALSE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT FALSE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
#endif /* _GFXCONF_H */

52
demos/modules/gdisp/gdisp_basics/main.c

@ -0,0 +1,52 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
int main(void) {
coord_t width, height;
coord_t i, j;
halInit();
chSysInit();
/* Initialize and clear the display */
gdispInit();
gdispClear(Black);
// Get the screen size
width = gdispGetWidth();
height = gdispGetHeight();
// Code Here
gdispDrawBox(10, 10, width/2, height/2, Yellow);
gdispFillArea(width/2, height/2, width/2-10, height/2-10, Blue);
gdispDrawLine(5, 30, width-50, height-40, Red);
for(i = 5, j = 0; i < width && j < height; i += 7, j += i/20)
gdispDrawPixel (i, j, White);
while(TRUE) {
chThdSleepMilliseconds(500);
}
}

33
demos/modules/gdisp/gdisp_circles/gfxconf.h

@ -0,0 +1,33 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN FALSE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT FALSE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ARC TRUE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
#endif /* _GFXCONF_H */

51
demos/modules/gdisp/gdisp_circles/main.c

@ -0,0 +1,51 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
int main(void) {
coord_t width, height;
halInit();
chSysInit();
/* Initialize and clear the display */
gdispInit();
gdispClear(Black);
// Get the screen size
width = gdispGetWidth();
height = gdispGetHeight();
// Code Here
gdispDrawCircle(width/2, height/2, 20, Yellow);
gdispFillCircle (width/4, height/4, 50, Blue);
gdispFillEllipse (width-100, height-100, 30, 60, Red);
gdispDrawEllipse (width-100, height-100, 50, 20, Yellow);
gdispDrawArc(width-width/8, height/8, 30, 10, 70, Gray);
gdispFillArc(width/8, height/8, 30, 10, 70, Gray);
while(TRUE) {
chThdSleepMilliseconds(500);
}
}

33
demos/modules/gdisp/gdisp_text/gfxconf.h

@ -0,0 +1,33 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN FALSE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
#endif /* _GFXCONF_H */

72
demos/modules/gdisp/gdisp_text/main.c

@ -0,0 +1,72 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
int main(void) {
coord_t width, height;
font_t font1, font2, font3, font4;
const char *msg;
halInit();
chSysInit();
/* Initialize and clear the display */
gdispInit();
gdispClear(Black);
// Get the screen size
width = gdispGetWidth();
height = gdispGetHeight();
// Get the fonts we want to use
font1 = gdispOpenFont("UI2");
font2 = gdispOpenFont("UI2 Double");
font3 = gdispOpenFont("UI2 Narrow");
font4 = gdispOpenFont("LargeNumbers");
// Display large numbers on the right (measuring the string)
msg = "123456";
gdispDrawString(width-gdispGetStringWidth(msg, font4)-3, 3, msg, font4, Green);
// Display the font name under it.
msg = gdispGetFontName(font4);
gdispDrawString(width-gdispGetStringWidth(msg, font1)-3, 20, msg, font1, Green);
// Demonstrate our other fonts
gdispDrawString(10, 10, "Writing with Font 'UI2'", font1, Yellow);
gdispFillString(10, 35, "Writing with Font 'UI2 Double'", font2, Red, White);
gdispDrawStringBox(0, 50, width, 40, "Writing with Font 'UI2 Narrow'", font3, Red, justifyCenter);
gdispFillStringBox(0, 90, width, 40, "Filled Centered", font3, Pink, Gray, justifyCenter);
// Clean up the fonts
gdispCloseFont(font1);
gdispCloseFont(font2);
gdispCloseFont(font3);
gdispCloseFont(font4);
// Wait forever
while(TRUE) {
chThdSleepMilliseconds(500);
}
}

47
demos/modules/ginput_touch_driver_test/gfxconf.h

@ -0,0 +1,47 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT TRUE
#define GFX_USE_GTIMER TRUE
#define GFX_USE_GINPUT TRUE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD TRUE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
/* Features for the GWIN sub-system. */
#define GWIN_NEED_BUTTON TRUE
#define GWIN_NEED_CONSOLE TRUE
/* Features for the GINPUT sub-system. */
#define GINPUT_NEED_MOUSE TRUE
#endif /* _GFXCONF_H */

349
demos/modules/ginput_touch_driver_test/main.c

@ -0,0 +1,349 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "gfx.h"
static GConsoleObject gc;
static GButtonObject gNext;
static GButtonObject gPrev;
static GListener gl;
/*------------------------------------------------------------------------*
* GINPUT Touch Driver Calibrator. *
*------------------------------------------------------------------------*/
int main(void) {
GSourceHandle gs, gsNext, gsPrev;
GEvent *pe;
GEventMouse *pem;
GEventGWinButton *peb;
coord_t swidth, sheight;
GHandle ghc, ghNext, ghPrev;
BaseSequentialStream *gp;
GEventType deviceType;
font_t font;
halInit(); // Initialise the Hardware
chSysInit(); // Initialize the OS
gdispInit(); // Initialize the display
// Get the display dimensions
swidth = gdispGetWidth();
sheight = gdispGetHeight();
ghNext = ghPrev = 0;
// Create our title
font = gdispOpenFont("UI2");
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft);
// Create our main display window
ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font);
gwinClear(ghc);
gp = gwinGetConsoleStream(ghc);
// Initialize the mouse in our special no calibration mode.
geventListenerInit(&gl);
gs = ginputGetMouse(9999);
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
/*
* Test: Device Type
*/
StepDeviceType:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n1. DEVICE TYPE\n\n");
pem = (GEventMouse *)&gl.event;
ginputGetMouseStatus(0, pem);
deviceType = pem->type;
gwinSetColor(ghc, White);
chprintf(gp, "This is detected as a %s device\n\n",
deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
if (ghNext)
chprintf(gp, "Press Next or Back to continue.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Click the mouse button to move on to the next test.\n");
else
chprintf(gp, "Press and release your finger to move on to the next test.\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepClickJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
/*
* Test: Mouse raw reading jitter
*/
StepRawJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
gwinSetColor(ghc, White);
if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Press and hold the mouse button.\n\n");
else
chprintf(gp, "Press and hold on the surface.\n\n");
chprintf(gp, "Numbers will display in this window.\n"
"Ensure that values don't jump around very much when your finger is stationary.\n\n"
"Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
if (ghNext)
chprintf(gp, "Press Next or Back to continue.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Release the mouse button to move on to the next test.\n");
else
chprintf(gp, "Release your finger to move on to the next test.\n");
// For this test turn on ALL mouse movement events
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepDeviceType;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
chprintf(gp, "%u:%u\n", pem->x, pem->y);
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
// Reset to just changed movements.
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
/*
* Test: Calibration
*/
StepCalibrate:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
gwinSetColor(ghc, Gray);
chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
"If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
if (ghNext)
chprintf(gp, "Press Next to start the calibration.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Click the mouse button to start the calibration.\n");
else
chprintf(gp, "Press and release your finger to start the calibration.\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepRawJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
// Calibrate
ginputCalibrateMouse(0);
/* From now on we can use Next and Previous Buttons */
if (!ghNext) {
ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL);
gwinSetButtonText(ghNext, "Next", FALSE);
gsNext = gwinGetButtonSource(ghNext);
geventAttachSource(&gl, gsNext, 0);
gwinAttachButtonMouseSource(ghNext, gs);
ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL);
gwinSetButtonText(ghPrev, "Back", FALSE);
gsPrev = gwinGetButtonSource(ghPrev);
geventAttachSource(&gl, gsPrev, 0);
gwinAttachButtonMouseSource(ghPrev, gs);
#if 0
{
GSourceHandle gsButton1, gsButton2;
// Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
// We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
// This code depends on your hardware. Turn it on only if you have
// defined a board definition for your toggle driver. Then change
// the next two lines to be correct for your hardware. The values
// below are correct for the Win32 toggle driver.
gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
gwinAttachButtonToggleSource(ghNext, gsButton2);
gwinAttachButtonToggleSource(ghPrev, gsButton1);
}
#endif
}
// Calibration used the whole screen - re-establish our title
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft);
gwinButtonDraw(ghNext);
gwinButtonDraw(ghPrev);
/*
* Test: Mouse movement jitter
*/
StepJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
gwinSetColor(ghc, White);
if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
else
chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
"new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
"Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
chprintf(gp, "Press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepCalibrate;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
chprintf(gp, ".");
}
}
/*
* Test: Polling frequency
*/
StepPolling:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
chprintf(gp, "A green line will follow your finger.\n"
"Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
"gaps that are too big.\nDecreasing the value increases CPU usage.\n"
"About 25 (millisecs) normally produces good results."
"This test can be ignored for interrupt driven drivers.\n\n");
chprintf(gp, "Press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
gdispDrawPixel(pem->x, pem->y, Green);
}
}
/*
* Test: Click Jitter
*/
StepClickJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
"A red x is a right (or long) click.\n\n"
"Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
"Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
"TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
"Note: moving your finger (mouse) during a click cancels it.\n\n");
chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepPolling;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->meta & GMETA_MOUSE_CLICK)) {
gwinSetColor(ghc, Yellow);
chprintf(gp,