Removing obsolete code
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@ -11,13 +11,6 @@
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#include "gdisp_image_support.h"
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/**
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* How big a pixel array to allocate for blitting (in pixels)
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* Bigger is faster but uses more RAM.
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* This must be greater than 40 bytes and 32 pixels as we read our headers into this space as well
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*/
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#define GDISP_IMAGE_BMP_BLIT_BUFFER_SIZE 32
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typedef struct gdispImagePrivate_BMP {
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uint8_t bmpflags;
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#define BMP_V2 0x01 // Version 2 (old) header format
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