gThreadpriorityLow/Normal/High to replace LOW_/NORMAL_/HIGH_PRIORITY
This commit is contained in:
parent
93da5a0578
commit
1fc4180d41
@ -19,7 +19,7 @@ CHANGE: Added type gBool to replace V2.x bool_t, and values gT
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CHANGE: Added type gDelay to replace V2.x delaytime_t and values gDelayNone/gDelayForever to replace TIME_IMMEDIATE/TIME_INFINITE
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CHANGE: Added type gTicks to replace V2.x systemticks_t
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CHANGE: Added type gThreadreturn to replace V2.x threadreturn_t
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CHANGE: Added type gThreadpriority to replace V2.x threadpriority_t
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CHANGE: Added type gThreadpriority to replace V2.x threadpriority_t and values gThreadpriorityLow/Normal/High to replace LOW_/NORMAL_/HIGH_PRIORITY
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CHANGE: Added type gPoint to replace V2.x point and point_t
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CHANGE: Added type gCoord to replace V2.x coord_t
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CHANGE: Added type gPixel to replace V2.x pixel_t
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2
demos/3rdparty/notepad-2/notepadApp.h
vendored
2
demos/3rdparty/notepad-2/notepadApp.h
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@ -38,7 +38,7 @@
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#include "notepadCore.h"
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#include "notepadUIDefines.h"
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#define NPAD_THD_PRIO NORMAL_PRIORITY
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#define NPAD_THD_PRIO gThreadpriorityNormal
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#define NPAD_THD_WA_SIZE 512
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void nSetColorScheme(NColorScheme sch);
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2
demos/3rdparty/notepad-2/notepadCore.h
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2
demos/3rdparty/notepad-2/notepadCore.h
vendored
@ -37,7 +37,7 @@
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/* Configuration */
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#define NCORE_THD_STACK_SIZE 256
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#define NCORE_THD_PRIO NORMAL_PRIORITY
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#define NCORE_THD_PRIO gThreadpriorityNormal
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#define NCORE_MODE_DRAW 0
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#define NCORE_MODE_ERASE 1
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@ -153,7 +153,7 @@ void doBounce(GHandle parent, gBool start) {
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if (start) {
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run = gTrue;
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gh = parent;
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thread = gfxThreadCreate(0, 0x200, LOW_PRIORITY, task, 0);
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thread = gfxThreadCreate(0, 0x200, gThreadpriorityLow, task, 0);
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} else if (run) {
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run = gFalse;
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gfxThreadWait(thread);
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@ -89,7 +89,7 @@ void doMandlebrot(GHandle parent, gBool start) {
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if (start) {
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run = gTrue;
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gh = parent;
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thread = gfxThreadCreate(0, 0x400, LOW_PRIORITY, task, 0);
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thread = gfxThreadCreate(0, 0x400, gThreadpriorityLow, task, 0);
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} else if (run) {
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run = gFalse;
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gfxThreadWait(thread);
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@ -460,7 +460,7 @@ void jg10Start(void) {
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#endif
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initField();
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guiCreate();
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gfxThreadCreate(0, 1024, NORMAL_PRIORITY, thdJg10, 0);
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gfxThreadCreate(0, 1024, gThreadpriorityNormal, thdJg10, 0);
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while (!jg10GameOver) {
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gfxSleepMilliseconds(100);
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}
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@ -382,7 +382,7 @@ void minesStart(void)
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#endif
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initField();
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gfxThreadCreate(0, 1024, NORMAL_PRIORITY, thdMines, 0);
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gfxThreadCreate(0, 1024, gThreadpriorityNormal, thdMines, 0);
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while (!minesGameOver) {
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gfxSleepMilliseconds(100);
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}
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@ -498,7 +498,7 @@ void tetrisStart(void) {
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tetrisGameOver = gFalse;
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printGameOver(); // removes "Game Over!" if tetrisGameOver == gFalse
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tetrisPreviousGameTime = gfxSystemTicks();
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gfxThreadCreate(0, 1024, NORMAL_PRIORITY, thdTetris, 0);
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gfxThreadCreate(0, 1024, gThreadpriorityNormal, thdTetris, 0);
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while (!tetrisGameOver) {
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gfxSleepMilliseconds(1000);
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}
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@ -51,8 +51,8 @@ int main(void)
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gfxInit();
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// Give this plenty of stack. Stack size optimisation should be a production change only
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gfxThreadCreate(0, 2048, NORMAL_PRIORITY, heartbeat1, 0);
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gfxThreadCreate(0, 2048, NORMAL_PRIORITY, heartbeat2, 0);
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gfxThreadCreate(0, 2048, gThreadpriorityNormal, heartbeat1, 0);
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gfxThreadCreate(0, 2048, gThreadpriorityNormal, heartbeat2, 0);
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while (1) {
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DEBUGWRITE("thread main\n");
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@ -107,7 +107,7 @@ int main(void)
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/* Create a static thread from the default heap with normal priority.
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* We pass a the parameter to the thread which tells the thread whether to return or not
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*/
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thd = gfxThreadCreate(NULL, 2048, NORMAL_PRIORITY, Thread_function, (void*)&exitThread);
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thd = gfxThreadCreate(NULL, 2048, gThreadpriorityNormal, Thread_function, (void*)&exitThread);
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/* Start the timer. The callback function will be called once after 2000ms
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* We will pass the thread handle as a parameter so the timer can ask the thread to terminate
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@ -81,7 +81,7 @@
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#define StartSockets() Start_LWIP();
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#else
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#include "lwipthread.h"
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#define StartSockets() gfxThreadClose(gfxThreadCreate(wa_lwip_thread, LWIP_THREAD_STACK_SIZE, NORMAL_PRIORITY, lwip_thread, 0))
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#define StartSockets() gfxThreadClose(gfxThreadCreate(wa_lwip_thread, LWIP_THREAD_STACK_SIZE, gThreadpriorityNormal, lwip_thread, 0))
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#endif
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#if !LWIP_SOCKET
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@ -358,7 +358,7 @@ int main(proto_args) {
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#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE
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// Start the mouse thread if needed
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if (cmd[3])
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gfxThreadClose(gfxThreadCreate(waNetThread, sizeof(waNetThread), HIGH_PRIORITY, NetThread, 0));
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gfxThreadClose(gfxThreadCreate(waNetThread, sizeof(waNetThread), gThreadpriorityHigh, NetThread, 0));
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#endif
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// Process incoming instructions
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@ -330,7 +330,7 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
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#endif
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fprintf(stderr, "Running GFX Window in %d bit color\n", vis.depth);
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if (!(hth = gfxThreadCreate(waXThread, sizeof(waXThread), HIGH_PRIORITY, ThreadX, 0))) {
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if (!(hth = gfxThreadCreate(waXThread, sizeof(waXThread), gThreadpriorityHigh, ThreadX, 0))) {
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fprintf(stderr, "Cannot start X Thread\n");
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XCloseDisplay(dis);
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exit(0);
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@ -124,7 +124,7 @@
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#define StartSockets() Start_LWIP();
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#else
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#include "lwipthread.h"
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#define StartSockets() gfxThreadClose(gfxThreadCreate(wa_lwip_thread, LWIP_THREAD_STACK_SIZE, NORMAL_PRIORITY, lwip_thread, 0))
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#define StartSockets() gfxThreadClose(gfxThreadCreate(wa_lwip_thread, LWIP_THREAD_STACK_SIZE, gThreadpriorityNormal, lwip_thread, 0))
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#endif
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#if !LWIP_SOCKET
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@ -435,7 +435,7 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
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// Initialise the receiver thread (if it hasn't been done already)
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if (!hThread) {
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MUTEX_INIT;
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hThread = gfxThreadCreate(waNetThread, sizeof(waNetThread), HIGH_PRIORITY, NetThread, 0);
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hThread = gfxThreadCreate(waNetThread, sizeof(waNetThread), gThreadpriorityHigh, NetThread, 0);
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gfxThreadClose(hThread);
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}
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@ -264,7 +264,7 @@
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///////////////////////////////////////////////////////////////////////////
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//#define GFX_USE_GTIMER GFXOFF
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//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
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//#define GTIMER_THREAD_PRIORITY gThreadpriorityHigh
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//#define GTIMER_THREAD_WORKAREA_SIZE 2048
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@ -99,12 +99,12 @@
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* @note Your platform may use slightly different definitions to these
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* @{
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*/
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#define gDelayNone 0
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#define gDelayNone 0
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#define gDelayForever ((gDelay)-1)
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#define MAX_SEMAPHORE_COUNT ((gSemcount)(((unsigned long)((gSemcount)(-1))) >> 1))
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#define LOW_PRIORITY 0
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#define NORMAL_PRIORITY 1
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#define HIGH_PRIORITY 2
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#define gThreadpriorityLow 0
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#define gThreadpriorityNormal 1
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#define gThreadpriorityHigh 2
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/** @} */
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/**
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@ -495,14 +495,17 @@
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#if GFX_COMPAT_V2
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typedef gDelay delaytime_t;
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#if !GFX_USE_OS_CHIBIOS
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// These values are defined by ChibiOS itself
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#define TIME_IMMEDIATE gDelayNone
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#define TIME_INFINITE gDelayForever
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#endif
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typedef gTicks systemticks_t;
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typedef gThreadreturn threadreturn_t;
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typedef gThreadpriority threadpriority_t;
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#if !GFX_USE_OS_CHIBIOS
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// These are defined by ChibiOS itself
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#define TIME_IMMEDIATE gDelayNone
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#define TIME_INFINITE gDelayForever
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#endif
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#define LOW_PRIORITY gThreadpriorityLow
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#define NORMAL_PRIORITY gThreadpriorityNormal
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#define HIGH_PRIORITY gThreadpriorityHigh
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#endif
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#endif /* _GOS_H */
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@ -39,9 +39,9 @@ typedef msg_t gThreadreturn;
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typedef tprio_t gThreadpriority;
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#define MAX_SEMAPHORE_COUNT ((gSemcount)(((unsigned long)((gSemcount)(-1))) >> 1))
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#define LOW_PRIORITY LOWPRIO
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#define NORMAL_PRIORITY NORMALPRIO
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#define HIGH_PRIORITY HIGHPRIO
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#define gThreadpriorityLow LOWPRIO
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#define gThreadpriorityNormal NORMALPRIO
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#define gThreadpriorityHigh HIGHPRIO
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#define DECLARE_THREAD_STACK(name, sz) WORKING_AREA(name, sz)
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#define DECLARE_THREAD_FUNCTION(fnName, param) gThreadreturn fnName(void *param)
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@ -34,9 +34,9 @@ typedef void gThreadreturn;
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typedef osPriority gThreadpriority;
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#define MAX_SEMAPHORE_COUNT osFeature_Semaphore
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#define LOW_PRIORITY osPriorityLow
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#define NORMAL_PRIORITY osPriorityNormal
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#define HIGH_PRIORITY osPriorityHigh
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#define gThreadpriorityLow osPriorityLow
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#define gThreadpriorityNormal osPriorityNormal
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#define gThreadpriorityHigh osPriorityHigh
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typedef struct gfxSem {
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uint32_t semaphore[2];
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@ -44,12 +44,12 @@ void _gosPostInit(void)
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osKernelInitialize();
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/* Fall Through */
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case osKernelReady:
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gfxThreadCreate(0, GFX_OS_UGFXMAIN_STACKSIZE, NORMAL_PRIORITY, startUGFX_CMSIS2, 0);
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gfxThreadCreate(0, GFX_OS_UGFXMAIN_STACKSIZE, gThreadpriorityNormal, startUGFX_CMSIS2, 0);
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osKernelStart();
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gfxHalt("Unable to start CMSIS V2 scheduler. Out of memory?");
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break;
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default:
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gfxThreadCreate(0, GFX_OS_UGFXMAIN_STACKSIZE, NORMAL_PRIORITY, startUGFX_CMSIS2, 0);
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gfxThreadCreate(0, GFX_OS_UGFXMAIN_STACKSIZE, gThreadpriorityNormal, startUGFX_CMSIS2, 0);
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break;
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}
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#endif
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@ -34,9 +34,9 @@ typedef void gThreadreturn;
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typedef osPriority_t gThreadpriority;
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#define MAX_SEMAPHORE_COUNT 65535UL
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#define LOW_PRIORITY osPriorityLow
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#define NORMAL_PRIORITY osPriorityNormal
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#define HIGH_PRIORITY osPriorityHigh
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#define gThreadpriorityLow osPriorityLow
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#define gThreadpriorityNormal osPriorityNormal
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#define gThreadpriorityHigh osPriorityHigh
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typedef osSemaphoreId_t gfxSem;
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@ -29,9 +29,9 @@ typedef cyg_addrword_t gThreadpriority;
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typedef cyg_handle_t gfxThreadHandle;
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#define MAX_SEMAPHORE_COUNT 0x7FFFFFFF
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#define LOW_PRIORITY (CYGNUM_KERNEL_SCHED_PRIORITIES-2)
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#define NORMAL_PRIORITY (CYGNUM_KERNEL_SCHED_PRIORITIES/2)
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#define HIGH_PRIORITY 0
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#define gThreadpriorityLow (CYGNUM_KERNEL_SCHED_PRIORITIES-2)
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#define gThreadpriorityNormal (CYGNUM_KERNEL_SCHED_PRIORITIES/2)
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#define gThreadpriorityHigh 0
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#define DECLARE_THREAD_STACK(name, sz) struct { cyg_thread t; unsigned char stk[(sz) & ~3]; } name[1]
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#define DECLARE_THREAD_FUNCTION(fnName, param) gThreadreturn fnName(cyg_addrword_t param)
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@ -52,7 +52,7 @@ void _gosPostInit(void)
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{
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#if !GFX_OS_NO_INIT && GFX_OS_CALL_UGFXMAIN
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if (xTaskGetSchedulerState() == taskSCHEDULER_NOT_STARTED) {
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gfxThreadCreate(0, GFX_OS_UGFXMAIN_STACKSIZE, NORMAL_PRIORITY, startUGFX_FreeRTOS, 0);
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gfxThreadCreate(0, GFX_OS_UGFXMAIN_STACKSIZE, gThreadpriorityNormal, startUGFX_FreeRTOS, 0);
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vTaskStartScheduler();
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gfxHalt("Unable to start FreeRTOS scheduler. Out of memory?");
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}
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@ -33,9 +33,9 @@ typedef void gThreadreturn;
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typedef portBASE_TYPE gThreadpriority;
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#define MAX_SEMAPHORE_COUNT ((gSemcount)(((unsigned long)((gSemcount)(-1))) >> 1))
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#define LOW_PRIORITY 0
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#define NORMAL_PRIORITY configMAX_PRIORITIES/2
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#define HIGH_PRIORITY configMAX_PRIORITIES-1
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#define gThreadpriorityLow 0
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#define gThreadpriorityNormal configMAX_PRIORITIES/2
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#define gThreadpriorityHigh configMAX_PRIORITIES-1
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/* FreeRTOS will allocate the stack when creating the thread */
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#define DECLARE_THREAD_STACK(name, sz) uint8_t name[1]
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@ -52,9 +52,9 @@ typedef pthread_mutex_t gfxMutex;
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#define gDelayNone 0
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#define gDelayForever ((gDelay)-1)
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#define MAX_SEMAPHORE_COUNT ((gSemcount)-1)
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#define LOW_PRIORITY 10
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#define NORMAL_PRIORITY 0
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#define HIGH_PRIORITY -10
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#define gThreadpriorityLow 10
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#define gThreadpriorityNormal 0
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#define gThreadpriorityHigh -10
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#if GFX_USE_POSIX_SEMAPHORES
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typedef struct gfxSem {
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@ -44,9 +44,9 @@ typedef pthread_mutex_t gfxMutex;
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#define gDelayNone 0
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#define gDelayForever ((gDelay)-1)
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#define MAX_SEMAPHORE_COUNT ((gSemcount)-1)
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#define LOW_PRIORITY 10
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#define NORMAL_PRIORITY 0
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#define HIGH_PRIORITY -10
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#define gThreadpriorityLow 10
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#define gThreadpriorityNormal 0
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#define gThreadpriorityHigh -10
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typedef struct gfxSem {
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pthread_mutex_t mtx;
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@ -17,9 +17,9 @@
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#define gDelayNone 0
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#define gDelayForever ((gDelay)-1)
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#define MAX_SEMAPHORE_COUNT ((gSemcount)(((unsigned long)((gSemcount)(-1))) >> 1))
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#define LOW_PRIORITY 2
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#define NORMAL_PRIORITY 3
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#define HIGH_PRIORITY 4
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#define gThreadpriorityLow 2
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#define gThreadpriorityNormal 3
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#define gThreadpriorityHigh 4
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typedef int gTicks;
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typedef int gDelay;
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typedef RAW_U8 gThreadpriority;
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#define MAX_SEMAPHORE_COUNT RAW_SEMAPHORE_COUNT
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#define LOW_PRIORITY (CONFIG_RAW_PRIO_MAX-2)
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#define NORMAL_PRIORITY (CONFIG_RAW_PRIO_MAX/2)
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#define HIGH_PRIORITY 1
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#define gThreadpriorityLow (CONFIG_RAW_PRIO_MAX-2)
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#define gThreadpriorityNormal (CONFIG_RAW_PRIO_MAX/2)
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#define gThreadpriorityHigh 1
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typedef RAW_SEMAPHORE gfxSem;
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typedef RAW_MUTEX gfxMutex;
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@ -38,9 +38,9 @@ typedef int gThreadpriority;
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#define gDelayNone 0
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#define gDelayForever INFINITE
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#define MAX_SEMAPHORE_COUNT ((gSemcount)(((unsigned long)((gSemcount)(-1))) >> 1))
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#define LOW_PRIORITY THREAD_PRIORITY_BELOW_NORMAL
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#define NORMAL_PRIORITY THREAD_PRIORITY_NORMAL
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#define HIGH_PRIORITY THREAD_PRIORITY_ABOVE_NORMAL
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#define gThreadpriorityLow THREAD_PRIORITY_BELOW_NORMAL
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#define gThreadpriorityNormal THREAD_PRIORITY_NORMAL
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#define gThreadpriorityHigh THREAD_PRIORITY_ABOVE_NORMAL
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typedef HANDLE gfxSem;
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typedef HANDLE gfxMutex;
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#define gDelayNone 0
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#define gDelayForever ((gDelay)-1)
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#define MAX_SEMAPHORE_COUNT 0x7FFF
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#define LOW_PRIORITY 0
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#define NORMAL_PRIORITY 1
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#define HIGH_PRIORITY 2
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#define gThreadpriorityLow 0
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#define gThreadpriorityNormal 1
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#define gThreadpriorityHigh 2
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typedef struct {
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gSemcount cnt;
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@ -33,9 +33,9 @@ typedef int gThreadpriority;
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#define gDelayNone K_NO_WAIT
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#define gDelayForever K_FOREVER
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#define MAX_SEMAPHORE_COUNT ((gSemcount)(((unsigned long)((gSemcount)(-1))) >> 1))
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#define LOW_PRIORITY CONFIG_NUM_PREEMPT_PRIORITIES-1
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#define NORMAL_PRIORITY 1
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#define HIGH_PRIORITY 0
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#define gThreadpriorityLow CONFIG_NUM_PREEMPT_PRIORITIES-1
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#define gThreadpriorityNormal 1
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#define gThreadpriorityHigh 0
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typedef struct k_sem gfxSem;
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@ -28,10 +28,10 @@
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*/
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/**
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* @brief Defines the GTIMER thread priority
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* @details Defaults to HIGH_PRIORITY
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* @details Defaults to gThreadpriorityHigh
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*/
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#ifndef GTIMER_THREAD_PRIORITY
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#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
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#define GTIMER_THREAD_PRIORITY gThreadpriorityHigh
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#endif
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/**
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* @brief Defines the size of the timer threads work area (stack+structures).
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