Updating Mac OS X board files
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@ -26,7 +26,7 @@
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ARCH =
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SRCFLAGS = -ggdb -O0
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CFLAGS =
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CFLAGS = `sdl2-config --libs --cflags`
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CXXFLAGS =
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ASFLAGS =
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LDFLAGS =
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@ -35,8 +35,8 @@ SRC =
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OBJS =
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DEFS =
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LIBS =
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INCPATH = /opt/X11/include
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LIBPATH = /opt/X11/lib
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INCPATH =
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LIBPATH =
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##############################################################################################
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# These should be at the end
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@ -1,2 +0,0 @@
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Copy these files into your own project directory and alter them to suite.
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@ -1,7 +1,18 @@
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This directory contains the interface for OSX using X.
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This directory contains the interface for Mac OS X using SDL.
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On this board uGFX currently supports:
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- GDISP via the X driver
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- GINPUT-touch via the X driver
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- GDISP via the SDL driver
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- GINPUT-touch via the SDL driver
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- GINPUT-keyboard via the SDL driver
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The folowing packages are required to run uGFX using this driver on
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a 64-bit Mac OS X machine using SDL:
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+ sdl2
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The following should be added to the CFLAGS of the target makefile:
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CFLAGS = `sdl2-config --libs --cflags`
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There is an example Makefile and project in the examples directory.
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