GWIN frame demo - compiling but crashing
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DEMODIR = $(GFXLIB)/demos/modules/gwin/frame
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GFXINC += $(DEMODIR)
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GFXSRC += $(DEMODIR)/main.c
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/**
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* This file has a different license to the rest of the uGFX system.
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* You can copy, modify and distribute this file as you see fit.
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* You do not need to publish your source modifications to this file.
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* The only thing you are not permitted to do is to relicense it
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* under a different license.
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*/
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/**
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* Copy this file into your project directory and rename it as gfxconf.h
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* Edit your copy to turn on the uGFX features you want to use.
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* The values below are the defaults. You should delete anything
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* you are leaving as default.
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*
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* Please use spaces instead of tabs in this file.
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*/
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#ifndef _GFXCONF_H
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#define _GFXCONF_H
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/* The operating system to use. One of these must be defined - preferably in your Makefile */
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//#define GFX_USE_OS_CHIBIOS TRUE
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//#define GFX_USE_OS_WIN32 TRUE
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//#define GFX_USE_OS_LINUX TRUE
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//#define GFX_USE_OS_OSX TRUE
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///////////////////////////////////////////////////////////////////////////
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// GDISP //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GDISP TRUE
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#define GDISP_NEED_AUTOFLUSH FALSE
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#define GDISP_NEED_TIMERFLUSH FALSE
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#define GDISP_NEED_VALIDATION TRUE
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#define GDISP_NEED_CLIP TRUE
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#define GDISP_NEED_CIRCLE FALSE
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#define GDISP_NEED_ELLIPSE FALSE
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#define GDISP_NEED_ARC FALSE
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#define GDISP_NEED_CONVEX_POLYGON FALSE
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#define GDISP_NEED_SCROLL FALSE
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#define GDISP_NEED_PIXELREAD FALSE
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#define GDISP_NEED_CONTROL FALSE
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#define GDISP_NEED_QUERY FALSE
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#define GDISP_NEED_MULTITHREAD FALSE
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#define GDISP_NEED_STREAMING FALSE
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#define GDISP_NEED_TEXT TRUE
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#define GDISP_NEED_ANTIALIAS TRUE
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#define GDISP_NEED_UTF8 TRUE
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#define GDISP_NEED_TEXT_KERNING TRUE
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#define GDISP_INCLUDE_FONT_UI1 FALSE
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#define GDISP_INCLUDE_FONT_UI2 FALSE
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#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12 TRUE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 FALSE
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#define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
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#define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
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#define GDISP_INCLUDE_FONT_FIXED_5X8 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
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#define GDISP_INCLUDE_USER_FONTS FALSE
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#define GDISP_NEED_IMAGE FALSE
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#define GDISP_NEED_IMAGE_NATIVE FALSE
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#define GDISP_NEED_IMAGE_GIF FALSE
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#define GDISP_NEED_IMAGE_BMP FALSE
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#define GDISP_NEED_IMAGE_BMP_1 FALSE
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#define GDISP_NEED_IMAGE_BMP_4 FALSE
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#define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
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#define GDISP_NEED_IMAGE_BMP_8 FALSE
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#define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
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#define GDISP_NEED_IMAGE_BMP_16 FALSE
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#define GDISP_NEED_IMAGE_BMP_24 FALSE
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#define GDISP_NEED_IMAGE_BMP_32 FALSE
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#define GDISP_NEED_IMAGE_JPG FALSE
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#define GDISP_NEED_IMAGE_PNG FALSE
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#define GDISP_NEED_IMAGE_ACCOUNTING FALSE
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#define GDISP_NEED_STARTUP_LOGO TRUE
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#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE
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#define GDISP_LINEBUF_SIZE 128
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#define GDISP_TOTAL_DISPLAYS 1
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#if GDISP_TOTAL_DISPLAYS > 1
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#define GDISP_HARDWARE_STREAM_WRITE FALSE
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#define GDISP_HARDWARE_STREAM_READ FALSE
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#define GDISP_HARDWARE_STREAM_POS FALSE
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#define GDISP_HARDWARE_DRAWPIXEL FALSE
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#define GDISP_HARDWARE_CLEARS FALSE
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#define GDISP_HARDWARE_FILLS FALSE
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#define GDISP_HARDWARE_BITFILLS FALSE
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#define GDISP_HARDWARE_SCROLL FALSE
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#define GDISP_HARDWARE_PIXELREAD FALSE
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#define GDISP_HARDWARE_CONTROL FALSE
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#define GDISP_HARDWARE_QUERY FALSE
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#define GDISP_HARDWARE_CLIP FALSE
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#endif
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#define GDISP_TOTAL_CONTROLLERS 1
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#if GDISP_TOTAL_CONTROLLERS > 1
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#define GDISP_CONTROLLER_LIST GDISPVMT_Win32, GDISPVMT_Win32
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#define GDISP_CONTROLLER_DISPLAYS 1, 1
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#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
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#endif
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#define GDISP_USE_GFXNET FALSE
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#define GDISP_GFXNET_PORT 13001
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#define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
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#define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
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#define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
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///////////////////////////////////////////////////////////////////////////
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// GWIN //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GWIN TRUE
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#define GWIN_NEED_WINDOWMANAGER TRUE
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#define GWIN_NEED_CONSOLE TRUE
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#define GWIN_CONSOLE_USE_HISTORY TRUE
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#define GWIN_CONSOLE_HISTORY_AVERAGING TRUE
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#define GWIN_CONSOLE_HISTORY_ATCREATE TRUE
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#define GWIN_CONSOLE_ESCSEQ TRUE
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#define GWIN_CONSOLE_USE_BASESTREAM TRUE
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#define GWIN_CONSOLE_USE_FLOAT TRUE
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#define GWIN_NEED_GRAPH TRUE
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#define GWIN_NEED_WIDGET TRUE
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#define GWIN_NEED_LABEL TRUE
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#define GWIN_LABEL_ATTRIBUTE TRUE
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#define GWIN_NEED_BUTTON TRUE
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#define GWIN_BUTTON_LAZY_RELEASE TRUE
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#define GWIN_NEED_SLIDER TRUE
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#define GWIN_NEED_CHECKBOX TRUE
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#define GWIN_NEED_IMAGE FALSE
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#define GWIN_NEED_IMAGE_ANIMATION TRUE
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#define GWIN_NEED_RADIO TRUE
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#define GWIN_NEED_LIST TRUE
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#define GWIN_NEED_LIST_IMAGES FALSE
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#define GWIN_NEED_PROGRESSBAR TRUE
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#define GWIN_PROGRESSBAR_AUTO TRUE
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#define GWIN_FLAT_STYLING TRUE
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#define GWIN_NEED_CONTAINERS TRUE
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#define GWIN_NEED_CONTAINER TRUE
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#define GWIN_NEED_FRAME TRUE
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///////////////////////////////////////////////////////////////////////////
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// GEVENT //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GEVENT TRUE
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#define GEVENT_ASSERT_NO_RESOURCE FALSE
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#define GEVENT_MAXIMUM_SIZE 32
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#define GEVENT_MAX_SOURCE_LISTENERS 32
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///////////////////////////////////////////////////////////////////////////
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// GTIMER //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GTIMER TRUE
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#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
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#define GTIMER_THREAD_WORKAREA_SIZE 2048
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///////////////////////////////////////////////////////////////////////////
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// GQUEUE //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GQUEUE TRUE
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#define GQUEUE_NEED_ASYNC TRUE
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#define GQUEUE_NEED_GSYNC TRUE
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#define GQUEUE_NEED_FSYNC FALSE
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#define GQUEUE_NEED_BUFFERS FALSE
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///////////////////////////////////////////////////////////////////////////
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// GINPUT //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GINPUT TRUE
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#define GINPUT_NEED_MOUSE TRUE
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#define GINPUT_NEED_KEYBOARD FALSE
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#define GINPUT_NEED_TOGGLE FALSE
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#define GINPUT_NEED_DIAL FALSE
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///////////////////////////////////////////////////////////////////////////
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// GFILE //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GFILE FALSE
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#define GFILE_NEED_PRINTG FALSE
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#define GFILE_NEED_SCANG FALSE
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#define GFILE_NEED_STRINGS FALSE
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#define GFILE_NEED_STDIO FALSE
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#define GFILE_ALLOW_FLOATS FALSE
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#define GFILE_ALLOW_DEVICESPECIFIC FALSE
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#define GFILE_MAX_GFILES 3
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#define GFILE_NEED_MEMFS FALSE
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#define GFILE_NEED_ROMFS FALSE
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#define GFILE_NEED_RAMFS FALSE
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#define GFILE_NEED_FATFS FALSE
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#define GFILE_NEED_NATIVEFS FALSE
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#define GFILE_NEED_CHBIOSFS FALSE
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///////////////////////////////////////////////////////////////////////////
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// GADC //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GADC FALSE
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#define GADC_MAX_LOWSPEED_DEVICES 4
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///////////////////////////////////////////////////////////////////////////
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// GAUDIO //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GAUDIO FALSE
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#define GAUDIO_NEED_PLAY FALSE
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#define GAUDIO_NEED_RECORD FALSE
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///////////////////////////////////////////////////////////////////////////
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// GMISC //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GMISC FALSE
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#define GMISC_NEED_ARRAYOPS FALSE
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#define GMISC_NEED_FASTTRIG FALSE
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#define GMISC_NEED_FIXEDTRIG FALSE
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#define GMISC_NEED_INVSQRT FALSE
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#define GMISC_INVSQRT_MIXED_ENDIAN FALSE
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#define GMISC_INVSQRT_REAL_SLOW FALSE
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#endif /* _GFXCONF_H */
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@ -0,0 +1,47 @@
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#include "gfx.h"
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static GListener gl;
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static GHandle ghFrame1;
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static void createWidgets(void) {
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GWidgetInit wi;
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// Apply some default values for GWIN
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gwinWidgetClearInit(&wi);
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wi.g.show = TRUE;
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// Apply the frame parameters
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wi.g.width = 400;
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wi.g.height = 300;
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wi.g.y = 10;
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wi.g.x = 10;
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wi.text = "Frame 1";
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ghFrame1 = gwinFrameCreate(0, &wi, GWIN_FRAME_BORDER | GWIN_FRAME_CLOSE_BTN | GWIN_FRAME_MINMAX_BTN);
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}
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int main(void) {
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// Initialize the display
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gfxInit();
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// Set the widget defaults
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gwinSetDefaultFont(gdispOpenFont("*"));
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gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
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gdispClear(White);
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// Attach the mouse input
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gwinAttachMouse(0);
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// create the widget
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createWidgets();
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// We want to listen for widget events
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geventListenerInit(&gl);
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gwinAttachListener(&gl);
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while(1) {
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}
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return 0;
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}
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