restructorizing
This commit is contained in:
parent
c0b2ef5e8c
commit
24692be747
3 changed files with 5 additions and 409 deletions
311
gui.c
311
gui.c
|
@ -1,311 +0,0 @@
|
||||||
#include "gui.h"
|
|
||||||
|
|
||||||
static struct guiNode_t *firstGUI = NULL;
|
|
||||||
uint16_t x, y; // global touchpad coordinates
|
|
||||||
|
|
||||||
static uint8_t addElement(struct guiNode_t *newNode) {
|
|
||||||
struct guiNode_t *new;
|
|
||||||
|
|
||||||
if(firstGUI == NULL) {
|
|
||||||
firstGUI = chHeapAlloc(NULL, sizeof(struct guiNode_t));
|
|
||||||
if(firstGUI == NULL)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
*firstGUI = *newNode;
|
|
||||||
firstGUI->next = NULL;
|
|
||||||
} else {
|
|
||||||
new = firstGUI;
|
|
||||||
while(new->next != NULL)
|
|
||||||
new = new->next;
|
|
||||||
|
|
||||||
new->next = chHeapAlloc(NULL, sizeof(struct guiNode_t));
|
|
||||||
if(new->next == NULL)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
new = new->next;
|
|
||||||
*new = *newNode;
|
|
||||||
new->next = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static uint8_t deleteElement(char *label) {
|
|
||||||
struct guiNode_t *pointer, *pointer1;
|
|
||||||
|
|
||||||
if(firstGUI != NULL) {
|
|
||||||
if(strcmp(firstGUI->label, label) == 0) {
|
|
||||||
pointer = firstGUI->next;
|
|
||||||
chHeapFree(firstGUI);
|
|
||||||
firstGUI = pointer;
|
|
||||||
} else {
|
|
||||||
pointer = firstGUI;
|
|
||||||
|
|
||||||
while(pointer->next != NULL) {
|
|
||||||
pointer1 = pointer->next;
|
|
||||||
|
|
||||||
if(strcmp(firstGUI->label, label) == 0) {
|
|
||||||
pointer->next = pointer1->next;
|
|
||||||
chHeapFree(pointer1);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
pointer = pointer1;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 1; // successful
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0; // not successful
|
|
||||||
}
|
|
||||||
|
|
||||||
void guiPrintElements(BaseSequentialStream *chp) {
|
|
||||||
struct guiNode_t *pointer = firstGUI;
|
|
||||||
|
|
||||||
chprintf(chp, "\r\n\nguiNodes:\r\n\n");
|
|
||||||
|
|
||||||
while(pointer != NULL) {
|
|
||||||
chprintf(chp, "x0: %d\r\n", pointer->x0);
|
|
||||||
chprintf(chp, "y0: %d\r\n", pointer->y0);
|
|
||||||
chprintf(chp, "x1: %d\r\n", pointer->x1);
|
|
||||||
chprintf(chp, "y1: %d\r\n", pointer->y1);
|
|
||||||
chprintf(chp, "label: %s\r\n", pointer->label);
|
|
||||||
chprintf(chp, "active: %d\r\n", *(pointer->active));
|
|
||||||
chprintf(chp, "state: %d\r\n", *(pointer->state));
|
|
||||||
chprintf(chp, "*next: 0x%x\r\n", pointer->next);
|
|
||||||
chprintf(chp, "\r\n\n");
|
|
||||||
pointer = pointer->next;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void buttonUpdate(struct guiNode_t *node) {
|
|
||||||
if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) {
|
|
||||||
*(node->state) = 1;
|
|
||||||
} else {
|
|
||||||
*(node->state) = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void sliderUpdate(struct guiNode_t *node) {
|
|
||||||
uint16_t length;
|
|
||||||
|
|
||||||
if(node->orientation == horizontal)
|
|
||||||
length = node->x1 - node->x0;
|
|
||||||
else if(node->orientation == vertical)
|
|
||||||
length = node->y1 - node->y0;
|
|
||||||
|
|
||||||
if(node->mode == modePassive) {
|
|
||||||
node->percentage = *(node->state);
|
|
||||||
} else if(node->mode == modeActive) {
|
|
||||||
if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) {
|
|
||||||
if(node->orientation == horizontal) {
|
|
||||||
node->percentage = (((x - node->x0) * 100) / length);
|
|
||||||
} else if(node->orientation == vertical) {
|
|
||||||
node->percentage = (((y - node->y0) * 100) / length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
*(node->state) = node->percentage;
|
|
||||||
}
|
|
||||||
|
|
||||||
// a bit of safety here
|
|
||||||
if(node->percentage > 100)
|
|
||||||
node->percentage = 100;
|
|
||||||
if(node->percentage < 0)
|
|
||||||
node->percentage = 0;
|
|
||||||
|
|
||||||
if(node->orientation == horizontal) {
|
|
||||||
node->value = ((((node->x1)-(node->x0)) * node->percentage) / 100);
|
|
||||||
if(node->oldValue > node->value || node->value == 0)
|
|
||||||
lcdFillArea(node->x0+1, node->y0+1, node->x1, node->y1, node->bkColor);
|
|
||||||
else
|
|
||||||
lcdDrawRect(node->x0+1, node->y0+1, node->x0+node->value, node->y1, filled, node->valueColor);
|
|
||||||
} else if(node->orientation == vertical) {
|
|
||||||
node->value = ((((node->y1)-(node->y0)) * node->percentage) / 100);
|
|
||||||
if(node->oldValue > node->value || node->value == 0)
|
|
||||||
lcdFillArea(node->x0+1, node->y0+1, node->x1, node->y1, node->bkColor);
|
|
||||||
else
|
|
||||||
lcdDrawRect(node->x0+1, node->y0+1, node->x1, node->y0+node->value, filled, node->valueColor);
|
|
||||||
}
|
|
||||||
|
|
||||||
node->oldValue = node->value;
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void wheelUpdate(struct guiNode_t *node) {
|
|
||||||
(void)node;
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void keymatrixUpdate(struct guiNode_t *node) {
|
|
||||||
(void)node;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void guiThread(const uint16_t interval) {
|
|
||||||
struct guiNode_t *node;
|
|
||||||
|
|
||||||
chRegSetThreadName("GUI");
|
|
||||||
|
|
||||||
while(TRUE) {
|
|
||||||
for(node = firstGUI; node; node = node->next) {
|
|
||||||
// check if GUI element is set active
|
|
||||||
if(*(node->active) == active) {
|
|
||||||
x = tpReadX();
|
|
||||||
y = tpReadY();
|
|
||||||
|
|
||||||
switch(node->type) {
|
|
||||||
case button:
|
|
||||||
buttonUpdate(node);
|
|
||||||
break;
|
|
||||||
case slider:
|
|
||||||
sliderUpdate(node);
|
|
||||||
break;
|
|
||||||
case wheel:
|
|
||||||
wheelUpdate(node);
|
|
||||||
break;
|
|
||||||
case keymatrix:
|
|
||||||
keymatrixUpdate(node);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
chThdSleepMilliseconds(interval);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Thread *guiInit(uint16_t interval, tprio_t priority) {
|
|
||||||
Thread *tp = NULL;
|
|
||||||
|
|
||||||
tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(512), priority, guiThread, interval);
|
|
||||||
|
|
||||||
return tp;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8_t guiDeleteElement(char *label) {
|
|
||||||
return deleteElement(label);
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, font_t font, uint16_t fontColor, uint16_t buttonColor, uint16_t shadow, char *label, uint8_t *active, uint8_t *state) {
|
|
||||||
struct guiNode_t *newNode;
|
|
||||||
uint16_t i;
|
|
||||||
|
|
||||||
newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
|
|
||||||
if(newNode == NULL)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
newNode->type = button;
|
|
||||||
newNode->label = label;
|
|
||||||
newNode->x0 = x0;
|
|
||||||
newNode->y0 = y0;
|
|
||||||
newNode->x1 = x1;
|
|
||||||
newNode->y1 = y1;
|
|
||||||
newNode->shadow = shadow;
|
|
||||||
newNode->active = active;
|
|
||||||
newNode->state = state;
|
|
||||||
|
|
||||||
if(addElement(newNode) != 1)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
lcdDrawRectString(x0, y0, x1, y1, str, font, fontColor, buttonColor);
|
|
||||||
|
|
||||||
if(shadow != 0) {
|
|
||||||
for(i = 0; i < shadow; i++) {
|
|
||||||
lcdDrawLine(x0+shadow, y1+i, x1+shadow-1, y1+i, Black);
|
|
||||||
lcdDrawLine(x1+i, y0+shadow, x1+i, y1+shadow-1, Black);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
chHeapFree(newNode);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8_t guiDrawSlider(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t orientation, uint8_t mode, uint16_t frameColor, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value) {
|
|
||||||
struct guiNode_t *newNode;
|
|
||||||
|
|
||||||
newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
|
|
||||||
if(newNode == NULL)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
newNode->type = slider;
|
|
||||||
newNode->label = label;
|
|
||||||
newNode->x0 = x0;
|
|
||||||
newNode->y0 = y0;
|
|
||||||
newNode->x1 = x1;
|
|
||||||
newNode->y1 = y1;
|
|
||||||
newNode->mode = mode;
|
|
||||||
newNode->bkColor = bkColor;
|
|
||||||
newNode->valueColor = valueColor;
|
|
||||||
newNode->state = value;
|
|
||||||
newNode->active = active;
|
|
||||||
newNode->orientation = orientation;
|
|
||||||
newNode->percentage = 0;
|
|
||||||
|
|
||||||
if(addElement(newNode) != 1)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
(void)bkColor;
|
|
||||||
(void)valueColor;
|
|
||||||
|
|
||||||
// lcdDraw functions
|
|
||||||
lcdDrawRect(x0, y0, x1, y1, frame, frameColor);
|
|
||||||
|
|
||||||
chHeapFree(newNode);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8_t guiDrawWheel(uint16_t x0, uint16_t y0, uint16_t radius1, uint16_t radius2, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value) {
|
|
||||||
struct guiNode_t *newNode;
|
|
||||||
|
|
||||||
newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
|
|
||||||
if(newNode == NULL)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
newNode->type = wheel;
|
|
||||||
newNode->label = label;
|
|
||||||
newNode->x0 = x0;
|
|
||||||
newNode->y0 = y0;
|
|
||||||
newNode->r1 = radius1;
|
|
||||||
newNode->r2 = radius2;
|
|
||||||
newNode->active = active;
|
|
||||||
newNode->state = value;
|
|
||||||
|
|
||||||
if(addElement(newNode) != 1)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
(void)bkColor;
|
|
||||||
(void)valueColor;
|
|
||||||
// lcdDraw functions
|
|
||||||
|
|
||||||
chHeapFree(newNode);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8_t guiDrawKeymatrix(uint16_t x0, uint16_t y0, uint16_t size, uint16_t space, uint16_t shadow, uint16_t buttonColor, uint16_t fontColor, font_t font, char *label, uint8_t *active, uint8_t *value) {
|
|
||||||
struct guiNode_t *newNode;
|
|
||||||
|
|
||||||
newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
|
|
||||||
if(newNode == NULL)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
newNode->type = keymatrix;
|
|
||||||
newNode->label = label;
|
|
||||||
newNode->x0 = x0;
|
|
||||||
newNode->y0 = y0;
|
|
||||||
newNode->shadow = shadow;
|
|
||||||
newNode->active = active;
|
|
||||||
newNode->state = value;
|
|
||||||
|
|
||||||
if(addElement(newNode) != 1)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
// lcdDraw functions
|
|
||||||
|
|
||||||
chHeapFree(newNode);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
95
gui.h
95
gui.h
|
@ -1,95 +0,0 @@
|
||||||
#ifndef GUI_H
|
|
||||||
#define GUI_H
|
|
||||||
|
|
||||||
#include "ch.h"
|
|
||||||
#include "hal.h"
|
|
||||||
#include "glcd.h"
|
|
||||||
#include "chprintf.h"
|
|
||||||
#include "touchpad.h"
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
struct guiNode_t {
|
|
||||||
uint8_t type;
|
|
||||||
uint16_t x0;
|
|
||||||
uint16_t y0;
|
|
||||||
uint16_t x1;
|
|
||||||
uint16_t y1;
|
|
||||||
uint16_t r1;
|
|
||||||
uint16_t r2;
|
|
||||||
uint16_t shadow;
|
|
||||||
uint16_t bkColor;
|
|
||||||
uint16_t valueColor;
|
|
||||||
uint16_t value;
|
|
||||||
uint16_t oldValue;
|
|
||||||
uint16_t percentage;
|
|
||||||
uint8_t orientation;
|
|
||||||
uint8_t mode;
|
|
||||||
uint8_t *active;
|
|
||||||
uint8_t *state;
|
|
||||||
char *label;
|
|
||||||
struct guiNode_t *next;
|
|
||||||
};
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
enum {button, slider, wheel, keymatrix};
|
|
||||||
enum {horizontal, vertical};
|
|
||||||
enum {inactive, active};
|
|
||||||
enum {modePassive, modeActive};
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Description: creates the GUI thread
|
|
||||||
*
|
|
||||||
* param: - interval: thread sleep in milliseconds after each GUI element update
|
|
||||||
* - priority: priority of the thread
|
|
||||||
*
|
|
||||||
* return: pointer to created thread
|
|
||||||
*/
|
|
||||||
Thread *guiInit(uint16_t interval, tprio_t priority);
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Description: prints all GUI elements structs (linked list)
|
|
||||||
*
|
|
||||||
* param: - chp: pointer to output stream
|
|
||||||
*
|
|
||||||
* return: none
|
|
||||||
*/
|
|
||||||
void guiPrintElements(BaseSequentialStream *chp);
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Description: deletes a GUI element from the linked list
|
|
||||||
*
|
|
||||||
* param: - label: label of the element (parameter of each guiDrawXXX function)
|
|
||||||
*
|
|
||||||
* return: 1 if successful, 0 otherwise
|
|
||||||
*/
|
|
||||||
uint8_t guiDeleteElement(char *label);
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Description: draws a button on the screen and keeps it's state up to date
|
|
||||||
*
|
|
||||||
* param: - x0, y0, x1, y1: start and end coordinates of the button's rectangle
|
|
||||||
* - str: string that gets drawn into the rectangle - button's lable
|
|
||||||
* - fontColor: color of the lable
|
|
||||||
* - buttonColor: color of the rectangle
|
|
||||||
* - shadow: draws a black shadow with N pixels size if != 0
|
|
||||||
* - active: pass pointer to variable which holds the state 'active' or 'inactive'
|
|
||||||
* - state: pass pointer to variable whcih will keep the state of the button (pressed / unpressed)'
|
|
||||||
*
|
|
||||||
* return: 1 if button successfully created
|
|
||||||
*/
|
|
||||||
uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, font_t font, uint16_t fontColor, uint16_t buttonColor, uint16_t shadow, char *label, uint8_t *active, uint8_t *state);
|
|
||||||
|
|
||||||
uint8_t guiDrawSlider(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t orientation, uint8_t mode, uint16_t frameColor, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value);
|
|
||||||
|
|
||||||
uint8_t guiDrawWheel(uint16_t x0, uint16_t y0, uint16_t radius1, uint16_t radius2, uint16_t bkColor, uint16_t valueColor, char *label, uint8_t *active, uint8_t *value);
|
|
||||||
|
|
||||||
uint8_t guiDrawKeymatrix(uint16_t x0, uint16_t y0, uint16_t buttonSize, uint16_t space, uint16_t shadow, uint16_t buttonColor, uint16_t fontColor, font_t font, char *label, uint8_t *active, uint8_t *value);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif
|
|
8
lcd.mk
8
lcd.mk
|
@ -1,15 +1,17 @@
|
||||||
LCDLIB = $(CHIBIOS)/ext/lcd
|
LCDLIB = $(CHIBIOS)/ext/lcd
|
||||||
|
|
||||||
include $(LCDLIB)/drivers/drivers.mk
|
include $(LCDLIB)/drivers/drivers.mk
|
||||||
|
include $(LCDLIB)/gui/gui.mk
|
||||||
|
|
||||||
LCDSRC = $(LCDLIB)/glcd.c \
|
LCDSRC = $(LCDLIB)/glcd.c \
|
||||||
$(LCDLIB)/fonts.c \
|
$(LCDLIB)/fonts.c \
|
||||||
$(LCDLIB)/touchpad.c \
|
$(LCDLIB)/touchpad.c \
|
||||||
$(LCDLIB)/graph.c \
|
$(LCDLIB)/graph.c \
|
||||||
$(LCDLIB)/gui.c \
|
|
||||||
$(LCDLIB)/console.c \
|
$(LCDLIB)/console.c \
|
||||||
$(LCDLIB)/fastMath.c \
|
$(LCDLIB)/fastMath.c \
|
||||||
$(LCD_DRIVERS_SRC)
|
$(LCD_DRIVERS_SRC) \
|
||||||
|
$(LCD_GUI_SRC)
|
||||||
|
|
||||||
LCDINC = $(LCDLIB) \
|
LCDINC = $(LCDLIB) \
|
||||||
$(LCD_DRIVERS_INC)
|
$(LCD_DRIVERS_INC) \
|
||||||
|
$(LCD_GUI_INC)
|
||||||
|
|
Loading…
Add table
Reference in a new issue