fixed orientation 0 90 180 270 degree

ugfx_release_2.6
root 2014-07-06 19:29:50 +03:00
parent 294576c2c4
commit 28f9e7f766
1 changed files with 11 additions and 96 deletions

View File

@ -38,11 +38,8 @@
// Some common routines and macros
#define RAM(g) ((uint8_t *)g->priv)
//#define xyaddr(x, y) ((x) + ((y) >> 3) * GDISP_MATRIX_WIDTH)
//#define xybit(y) (1 << ((y) & 7))
#define xyaddr(x, y) ((((y) / 8) * GDISP_MATRIX_WIDTH) + (x))
#define xybit(y) (1 << ((y) % 8))
#define xyaddr(x, y) ((x) + ((y) >> 3) * GDISP_MATRIX_WIDTH)
#define xybit(y) (1 << ((y) & 7))
/*===========================================================================*/
/* Driver exported functions. */
@ -56,7 +53,7 @@
* Display 96 * 65 / 8 = 780
*/
#define GDISP_SCREEN_BYTES ((GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT) / 8)
//#define GDISP_SCREEN_BYTES ((GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT) / 8)
#define GDISP_MATRIX_BYTES ((GDISP_MATRIX_WIDTH * GDISP_MATRIX_HEIGHT) / 8) // real height 65 pixels, this fix 65 / 8 != 9
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
@ -76,9 +73,10 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
acquire_bus(g);
write_index(g, PCF8812_SET_FUNC | PCF8812_H);
write_index(g, PCF8812_SET_TEMP | PCF8812_TEMP_MODE_1);
write_index(g, PCF8812_SET_VMULT | PCF8812_VMULT_MODE_1);
write_index(g, PCF8812_SET_VOP | 0x00);
write_index(g, PCF8812_SET_BIAS | PCF8812_BIAS_MODE_7);
write_index(g, PCF8812_SET_TEMP | PCF8812_TEMP_MODE_2);
write_index(g, PCF8812_SET_VMULT | PCF8812_VMULT_MODE_0);
write_index(g, PCF8812_SET_VOP | 0xFF);
write_index(g, PCF8812_SET_FUNC);
write_index(g, PCF8812_DISPLAY | PCF8812_DISPLAY_MODE_NORMAL);
write_index(g, PCF8812_SET_X); // X = 0
@ -146,14 +144,14 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = g->g.Height - g->p.x-1;
y = g->p.x;
break;
case GDISP_ROTATE_180:
x = g->g.Width - g->p.x-1;
y = g->g.Height - g->p.y-1;
x = g->g.Width - g->p.x - 1;
y = g->g.Height - g->p.y - 1;
break;
case GDISP_ROTATE_270:
x = g->g.Height - g->p.y-1;
x = g->g.Height - g->p.y - 1;
y = g->p.x;
break;
}
@ -172,87 +170,6 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
}
#endif
/*
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
acquire_bus(g);
release_bus(g);
break;
case powerOn:
acquire_bus(g);
release_bus(g);
break;
case powerSleep:
acquire_bus(g);
release_bus(g);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
case GDISP_ROTATE_180:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_270:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if ((unsigned)g->p.ptr > 100)
g->p.ptr = (void *)100;
set_backlight(g, (unsigned)g->p.ptr);
g->g.Backlight = (unsigned)g->p.ptr;
return;
//case GDISP_CONTROL_CONTRAST:
default:
return;
}
}
#endif
*/
#if GDISP_NEED_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
@ -275,7 +192,6 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
write_index(g, PCF8812_SET_FUNC | PCF8812_H | 0x01);
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
coord_t tmp;
@ -286,7 +202,6 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
write_index(g, PCF8812_SET_FUNC | PCF8812_V | 0x01);
if (g->g.Orientation == GDISP_ROTATE_0 || g->g.Orientation == GDISP_ROTATE_180) {
coord_t tmp;