Adding Tabset widget demo

ugfx_release_2.6
Joel Bodenmann 2015-06-26 22:53:15 +02:00
parent b98c178a77
commit 2c6b82040d
3 changed files with 195 additions and 0 deletions

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DEMODIR = $(GFXLIB)/demos/modules/gwin/tabset
GFXINC += $(DEMODIR)
GFXSRC += $(DEMODIR)/main.c

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/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
*
* Please use spaces instead of tabs in this file.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* The operating system to use. One of these must be defined - preferably in your Makefile */
//#define GFX_USE_OS_CHIBIOS TRUE
//#define GFX_USE_OS_WIN32 TRUE
//#define GFX_USE_OS_LINUX TRUE
//#define GFX_USE_OS_OSX TRUE
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GDISP TRUE
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_MULTITHREAD TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_INCLUDE_FONT_UI2 TRUE
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GWIN TRUE
#define GWIN_NEED_WINDOWMANAGER TRUE
#define GWIN_NEED_WIDGET TRUE
#define GWIN_NEED_LABEL TRUE
#define GWIN_NEED_CONTAINERS TRUE
#define GWIN_NEED_CONTAINER TRUE
#define GWIN_NEED_TABSET TRUE
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GEVENT TRUE
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER TRUE
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE TRUE
#define GQUEUE_NEED_ASYNC TRUE
#define GQUEUE_NEED_GSYNC TRUE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GINPUT TRUE
#define GINPUT_NEED_MOUSE TRUE
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GADC FALSE
///////////////////////////////////////////////////////////////////////////
// GAUDIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDIN FALSE
///////////////////////////////////////////////////////////////////////////
// GAUDOUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDOUT FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GMISC FALSE
#endif /* _GFXCONF_H */

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/*
* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gfx.h"
GListener gl;
GHandle ghTabset;
GHandle ghPage1, ghPage2, ghPage3;
GHandle ghLabel1, ghLabel2, ghLabel3;
static void createWidgets(void) {
GWidgetInit wi;
// Apply some default values for GWIN
gwinWidgetClearInit(&wi);
wi.g.show = TRUE;
// Create the Tabset
wi.g.width = 200; wi.g.height = 200; wi.g.x = 10, wi.g.y = 10;
ghTabset = gwinTabsetCreate(0, &wi, GWIN_TABSET_BORDER);
ghPage1 = gwinTabsetAddTab(ghTabset, "Page 1", FALSE);
ghPage2 = gwinTabsetAddTab(ghTabset, "Page 2", FALSE);
ghPage3 = gwinTabsetAddTab(ghTabset, "Page 3", FALSE);
// Add some widgets to Page 1
wi.g.width = 120; wi.g.height = 20; wi.g.x = 10; wi.g.y = 10;
wi.g.parent = ghPage1;
wi.text = "This is page Nr. 1";
ghLabel1 = gwinLabelCreate(0, &wi);
// Add some widgets to Page 2
wi.g.width = 120; wi.g.height = 20; wi.g.x = 10; wi.g.y = 50;
wi.g.parent = ghPage2;
wi.text = "This is page Nr. 2";
ghLabel2 = gwinLabelCreate(0, &wi);
// Add some widgets to Page 3
wi.g.width = 120; wi.g.height = 20; wi.g.x = 10; wi.g.y = 90;
wi.g.parent = ghPage3;
wi.text = "This is page Nr. 3";
ghLabel3 = gwinLabelCreate(0, &wi);
}
int main(void) {
GEvent* pe;
// Initialize the display
gfxInit();
// Set the widget defaults
gwinSetDefaultFont(gdispOpenFont("UI2"));
gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
gdispClear(White);
// create the widget
createWidgets();
// We want to listen for widget events
geventListenerInit(&gl);
gwinAttachListener(&gl);
while(1) {
// Get an Event
pe = geventEventWait(&gl, TIME_INFINITE);
(void)pe;
}
return 0;
}