Adding Tabset widget demo
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demos/modules/gwin/tabset/demo.mk
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demos/modules/gwin/tabset/demo.mk
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DEMODIR = $(GFXLIB)/demos/modules/gwin/tabset
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GFXINC += $(DEMODIR)
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GFXSRC += $(DEMODIR)/main.c
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demos/modules/gwin/tabset/gfxconf.h
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demos/modules/gwin/tabset/gfxconf.h
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/**
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* This file has a different license to the rest of the uGFX system.
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* You can copy, modify and distribute this file as you see fit.
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* You do not need to publish your source modifications to this file.
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* The only thing you are not permitted to do is to relicense it
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* under a different license.
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*/
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/**
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* Copy this file into your project directory and rename it as gfxconf.h
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* Edit your copy to turn on the uGFX features you want to use.
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*
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* Please use spaces instead of tabs in this file.
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*/
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#ifndef _GFXCONF_H
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#define _GFXCONF_H
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/* The operating system to use. One of these must be defined - preferably in your Makefile */
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//#define GFX_USE_OS_CHIBIOS TRUE
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//#define GFX_USE_OS_WIN32 TRUE
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//#define GFX_USE_OS_LINUX TRUE
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//#define GFX_USE_OS_OSX TRUE
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///////////////////////////////////////////////////////////////////////////
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// GDISP //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GDISP TRUE
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#define GDISP_NEED_VALIDATION TRUE
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#define GDISP_NEED_CLIP TRUE
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#define GDISP_NEED_MULTITHREAD TRUE
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#define GDISP_NEED_TEXT TRUE
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#define GDISP_INCLUDE_FONT_UI2 TRUE
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///////////////////////////////////////////////////////////////////////////
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// GWIN //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GWIN TRUE
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#define GWIN_NEED_WINDOWMANAGER TRUE
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#define GWIN_NEED_WIDGET TRUE
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#define GWIN_NEED_LABEL TRUE
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#define GWIN_NEED_CONTAINERS TRUE
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#define GWIN_NEED_CONTAINER TRUE
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#define GWIN_NEED_TABSET TRUE
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///////////////////////////////////////////////////////////////////////////
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// GEVENT //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GEVENT TRUE
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///////////////////////////////////////////////////////////////////////////
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// GTIMER //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GTIMER TRUE
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///////////////////////////////////////////////////////////////////////////
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// GQUEUE //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GQUEUE TRUE
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#define GQUEUE_NEED_ASYNC TRUE
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#define GQUEUE_NEED_GSYNC TRUE
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///////////////////////////////////////////////////////////////////////////
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// GINPUT //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GINPUT TRUE
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#define GINPUT_NEED_MOUSE TRUE
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///////////////////////////////////////////////////////////////////////////
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// GADC //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GADC FALSE
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///////////////////////////////////////////////////////////////////////////
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// GAUDIN //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GAUDIN FALSE
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///////////////////////////////////////////////////////////////////////////
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// GAUDOUT //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GAUDOUT FALSE
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///////////////////////////////////////////////////////////////////////////
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// GMISC //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GMISC FALSE
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#endif /* _GFXCONF_H */
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demos/modules/gwin/tabset/main.c
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demos/modules/gwin/tabset/main.c
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/*
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* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
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* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "gfx.h"
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GListener gl;
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GHandle ghTabset;
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GHandle ghPage1, ghPage2, ghPage3;
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GHandle ghLabel1, ghLabel2, ghLabel3;
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static void createWidgets(void) {
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GWidgetInit wi;
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// Apply some default values for GWIN
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gwinWidgetClearInit(&wi);
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wi.g.show = TRUE;
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// Create the Tabset
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wi.g.width = 200; wi.g.height = 200; wi.g.x = 10, wi.g.y = 10;
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ghTabset = gwinTabsetCreate(0, &wi, GWIN_TABSET_BORDER);
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ghPage1 = gwinTabsetAddTab(ghTabset, "Page 1", FALSE);
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ghPage2 = gwinTabsetAddTab(ghTabset, "Page 2", FALSE);
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ghPage3 = gwinTabsetAddTab(ghTabset, "Page 3", FALSE);
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// Add some widgets to Page 1
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wi.g.width = 120; wi.g.height = 20; wi.g.x = 10; wi.g.y = 10;
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wi.g.parent = ghPage1;
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wi.text = "This is page Nr. 1";
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ghLabel1 = gwinLabelCreate(0, &wi);
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// Add some widgets to Page 2
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wi.g.width = 120; wi.g.height = 20; wi.g.x = 10; wi.g.y = 50;
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wi.g.parent = ghPage2;
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wi.text = "This is page Nr. 2";
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ghLabel2 = gwinLabelCreate(0, &wi);
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// Add some widgets to Page 3
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wi.g.width = 120; wi.g.height = 20; wi.g.x = 10; wi.g.y = 90;
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wi.g.parent = ghPage3;
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wi.text = "This is page Nr. 3";
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ghLabel3 = gwinLabelCreate(0, &wi);
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}
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int main(void) {
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GEvent* pe;
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// Initialize the display
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gfxInit();
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// Set the widget defaults
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gwinSetDefaultFont(gdispOpenFont("UI2"));
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gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
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gdispClear(White);
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// create the widget
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createWidgets();
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// We want to listen for widget events
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geventListenerInit(&gl);
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gwinAttachListener(&gl);
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while(1) {
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// Get an Event
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pe = geventEventWait(&gl, TIME_INFINITE);
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(void)pe;
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}
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return 0;
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}
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