Update GAUDIN and GADC demos to new internal GWIN structures.
Also add support for signed sample formats.
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@ -64,9 +64,9 @@ static const gwinVMT scopeVMT = {
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0, // The after-clear routine
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};
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GHandle gwinScopeCreate(GScopeObject *gs, GWindowInit *pInit, uint32_t physdev, uint32_t frequency) {
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GHandle gwinGScopeCreate(GDisplay *g, GScopeObject *gs, GWindowInit *pInit, uint32_t physdev, uint32_t frequency) {
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/* Initialise the base class GWIN */
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if (!(gs = (GScopeObject *)_gwindowCreate(&gs->g, pInit, &scopeVMT, 0)))
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if (!(gs = (GScopeObject *)_gwindowCreate(g, &gs->g, pInit, &scopeVMT, 0)))
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return 0;
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gfxSemInit(&gs->bsem, 0, 1);
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gs->nextx = 0;
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@ -114,10 +114,12 @@ void gwinScopeWaitForTrace(GHandle gh) {
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/* Ensure we are drawing in the right area */
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#if GDISP_NEED_CLIP
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gdispSetClip(gh->x, gh->y, gh->width, gh->height);
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gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
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#endif
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yoffset = gh->height/2 + (1<<SCOPE_Y_BITS)/2;
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yoffset = gh->height/2;
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if (!(GADC_SAMPLE_FORMAT & 1))
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yoffset += (1<<SCOPE_Y_BITS)/2;
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x = gs->nextx;
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pc = gs->lastscopetrace+x;
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pa = gs->myEvent.buffer;
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@ -188,8 +190,8 @@ void gwinScopeWaitForTrace(GHandle gh) {
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}
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/* Clear the old scope pixel and then draw the new scope value */
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gdispDrawPixel(gh->x+x, gh->y+pc[0], gh->bgcolor);
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gdispDrawPixel(gh->x+x, gh->y+y, gh->color);
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gdispGDrawPixel(gh->display, gh->x+x, gh->y+pc[0], gh->bgcolor);
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gdispGDrawPixel(gh->display, gh->x+x, gh->y+y, gh->color);
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/* Save the value */
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*pc++ = y;
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@ -34,6 +34,11 @@
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* --------------------------- Our Custom GWIN Oscilloscope ---------------
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*
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* This GWIN superset implements a simple audio oscilloscope using the GADC high speed device.
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*
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* It makes many assumptions.
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*
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* The GMISC module with GMISC_NEED_ARRAYOPS could be used to process the samples more
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* correctly if we were really building something generic.
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*/
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/* The extent of scaling for our audio data - fixed scale at the moment */
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@ -78,7 +83,8 @@ extern "C" {
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/**
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* Create a scope window.
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*/
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GHandle gwinScopeCreate(GScopeObject *gs, GWindowInit *pInit, uint32_t physdev, uint32_t frequency);
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GHandle gwinGScopeCreate(GDisplay *g, GScopeObject *gs, GWindowInit *pInit, uint32_t physdev, uint32_t frequency);
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#define gwinScopeCreate(gs,pI,pd,f) gwinGScopeCreate(GDISP,gs,pI,pd,f)
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/**
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* Wait for a scope trace to be ready and then draw it.
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@ -45,7 +45,7 @@
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#define GFX_USE_GDISP TRUE
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#define GFX_USE_GWIN TRUE
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#define GFX_USE_GTIMER TRUE
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#define GFX_USE_GADC TRUE
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//#define GFX_USE_GADC TRUE
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#define GFX_USE_GAUDIN TRUE
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/* Features for the GDISP sub-system. */
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@ -71,9 +71,9 @@ static const gwinVMT scopeVMT = {
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0, // The after-clear routine
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};
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GHandle gwinScopeCreate(GScopeObject *gs, GWindowInit *pInit, uint16_t channel, uint32_t frequency) {
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GHandle gwinGScopeCreate(GDisplay *g, GScopeObject *gs, GWindowInit *pInit, uint16_t channel, uint32_t frequency) {
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/* Initialise the base class GWIN */
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if (!(gs = (GScopeObject *)_gwindowCreate(&gs->g, pInit, &scopeVMT, 0)))
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if (!(gs = (GScopeObject *)_gwindowCreate(g, &gs->g, pInit, &scopeVMT, 0)))
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return 0;
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/* Initialise the scope object members and allocate memory for buffers */
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@ -81,7 +81,7 @@ GHandle gwinScopeCreate(GScopeObject *gs, GWindowInit *pInit, uint16_t channel,
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gs->nextx = 0;
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if (!(gs->lastscopetrace = (coord_t *)gfxAlloc(gs->g.width * sizeof(coord_t))))
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return 0;
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if (!(gs->audiobuf = (adcsample_t *)gfxAlloc(AUDIOBUFSZ * sizeof(adcsample_t))))
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if (!(gs->audiobuf = (audin_sample_t *)gfxAlloc(AUDIOBUFSZ * sizeof(audin_sample_t))))
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return 0;
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#if TRIGGER_METHOD == TRIGGER_POSITIVERAMP
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gs->lasty = gs->g.height/2;
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@ -123,10 +123,12 @@ void gwinScopeWaitForTrace(GHandle gh) {
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/* Ensure we are drawing in the right area */
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#if GDISP_NEED_CLIP
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gdispSetClip(gh->x, gh->y, gh->width, gh->height);
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gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
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#endif
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yoffset = gh->height/2 + (1<<SCOPE_Y_BITS)/2;
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yoffset = gh->height/2;
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if (!(GAUDIN_SAMPLE_FORMAT & 1))
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yoffset += (1<<SCOPE_Y_BITS)/2;
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x = gs->nextx;
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pc = gs->lastscopetrace+x;
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pa = gs->myEvent.buffer;
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@ -197,8 +199,8 @@ void gwinScopeWaitForTrace(GHandle gh) {
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}
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/* Clear the old scope pixel and then draw the new scope value */
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gdispDrawPixel(gh->x+x, gh->y+pc[0], gh->bgcolor);
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gdispDrawPixel(gh->x+x, gh->y+y, gh->color);
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gdispGDrawPixel(gh->display, gh->x+x, gh->y+pc[0], gh->bgcolor);
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gdispGDrawPixel(gh->display, gh->x+x, gh->y+y, gh->color);
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/* Save the value */
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*pc++ = y;
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@ -33,10 +33,9 @@
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/**
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* --------------------------- Our Custom GWIN Oscilloscope ---------------
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*
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* This GWIN superset implements a simple audio oscilloscope using the GADC high speed device.
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* This GWIN superset implements a simple audio oscilloscope using the GAUDIN device.
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*
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* It makes many assumptions, the most fundamental of which is that the audio device
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* produces unsigned integer samples.
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* It makes many assumptions.
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*
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* The GMISC module with GMISC_NEED_ARRAYOPS could be used to process the samples more
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* correctly if we were really building something generic.
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@ -84,7 +83,8 @@ extern "C" {
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/**
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* Create a scope window.
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*/
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GHandle gwinScopeCreate(GScopeObject *gs, GWindowInit *pInit, uint16_t channel, uint32_t frequency);
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GHandle gwinGScopeCreate(GDisplay *g, GScopeObject *gs, GWindowInit *pInit, uint16_t channel, uint32_t frequency);
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#define gwinScopeCreate(gs,pI,ch,f) gwinGScopeCreate(GDISP,gs,pI,ch,f)
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/**
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* Wait for a scope trace to be ready and then draw it.
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