gwinDestroy(), gwinGetFirstChild() and gwinGetNextChild()
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@ -396,6 +396,28 @@ extern "C" {
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* @api
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* @api
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*/
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*/
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void gwinAddChild(GHandle parent, GHandle child, bool_t last);
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void gwinAddChild(GHandle parent, GHandle child, bool_t last);
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/**
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* @brief Get first child of a widget
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*
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* @return The first child or NULL if the widget has no children
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*
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* @param[in] gh The parent widget
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*
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* @api
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*/
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GHandle gwinGetFirstChild(GHandle gh);
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/**
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* @brief Get the next child of a widget
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*
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* @return The next child or NULL if no more childs
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*
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* @param[in] gh The parent widget
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*
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* @api
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*/
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GHandle gwinGetNextChild(GHandle gh);
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#endif
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#endif
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#if GWIN_NEED_WINDOWMANAGER || defined (__DOXYGEN__)
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#if GWIN_NEED_WINDOWMANAGER || defined (__DOXYGEN__)
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@ -180,6 +180,15 @@ GHandle gwinGWindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pI
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}
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}
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void gwinDestroy(GHandle gh) {
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void gwinDestroy(GHandle gh) {
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#if GWIN_NEED_HIERARCHY
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// kill your children as long as you have any
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while (gh->child) {
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GHandle tmp = gh->child;
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gh->child = gh->child->sibling;
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gwinDestroy(tmp);
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}
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#endif
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// Make the window invisible
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// Make the window invisible
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gwinSetVisible(gh, FALSE);
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gwinSetVisible(gh, FALSE);
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@ -298,12 +307,20 @@ void gwinRedraw(GHandle gh) {
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parent->child = child;
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parent->child = child;
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}
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}
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}
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}
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GHandle gwinGetFirstChild(GHandle gh) {
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return gh->child;
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}
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GHandle gwinGetNextChild(GHandle gh) {
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return gh->sibling;
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}
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#endif
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#endif
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void gwinClear(GHandle gh) {
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void gwinClear(GHandle gh) {
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/*
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/*
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* Don't render anything when the window is not visible but
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* Don't render anything when the window is not visible but
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* still call the AfterClear() routine as some widgets will
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* still call return gh->child->sibling;the AfterClear() routine as some widgets will
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* need this to clear internal buffers or similar
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* need this to clear internal buffers or similar
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*/
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*/
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if (!((gh->flags & GWIN_FLG_VISIBLE))) {
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if (!((gh->flags & GWIN_FLG_VISIBLE))) {
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