From 3e6d376e1eb7f61628ab65b058511a55a9e0f22c Mon Sep 17 00:00:00 2001 From: Tectu Date: Mon, 9 Jul 2012 22:40:35 +0200 Subject: [PATCH] guiDrawSlider() fixes --- gui.c | 34 +++++++++++++++++----------------- gui.h | 3 +++ 2 files changed, 20 insertions(+), 17 deletions(-) diff --git a/gui.c b/gui.c index 0dce1c77..3190a885 100644 --- a/gui.c +++ b/gui.c @@ -2,7 +2,6 @@ static struct guiNode_t *firstGUI = NULL; uint16_t x, y; // global touchpad coordinates -uint16_t percent, value_old; // needed for slider static uint8_t addElement(struct guiNode_t *newNode) { struct guiNode_t *new; @@ -90,7 +89,7 @@ static inline void buttonUpdate(struct guiNode_t *node) { } static inline void sliderUpdate(struct guiNode_t *node) { - uint16_t value, length; + uint16_t length; if(node->orientation == horizontal) length = node->x1 - node->x0; @@ -98,40 +97,40 @@ static inline void sliderUpdate(struct guiNode_t *node) { length = node->y1 - node->y0; if(node->mode == modePassive) { - percent = *(node->state); + node->percentage = *(node->state); } else if(node->mode == modeActive) { if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) { if(node->orientation == horizontal) { - percent = (((x - node->x0) * 100) / length); + node->percentage = (((x - node->x0) * 100) / length); } else if(node->orientation == vertical) { - percent = (((y - node->y0) * 100) / length); + node->percentage = (((y - node->y0) * 100) / length); } } - *(node->state) = percent; + *(node->state) = node->percentage; } // a bit of safety here - if(percent > 100) - percent = 100; - if(percent < 0) - percent = 0; + if(node->percentage > 100) + node->percentage = 100; + if(node->percentage < 0) + node->percentage = 0; if(node->orientation == horizontal) { - value = ((((node->x1)-(node->x0)) * percent) / 100); - if(value_old > value || value == 0) + node->value = ((((node->x1)-(node->x0)) * node->percentage) / 100); + if(node->oldValue > node->value || node->value == 0) lcdFillArea(node->x0+1, node->y0+1, node->x1, node->y1, node->bkColor); else - lcdDrawRect(node->x0+1, node->y0+1, node->x0+value, node->y1, filled, node->valueColor); + lcdDrawRect(node->x0+1, node->y0+1, node->x0+node->value, node->y1, filled, node->valueColor); } else if(node->orientation == vertical) { - value = ((((node->y1)-(node->y0)) * percent) / 100); - if(value_old > value || value == 0) + node->value = ((((node->y1)-(node->y0)) * node->percentage) / 100); + if(node->oldValue > node->value || node->value == 0) lcdFillArea(node->x0+1, node->y0+1, node->x1, node->y1, node->bkColor); else - lcdDrawRect(node->x0+1, node->y0+1, node->x1, node->y0+value, filled, node->valueColor); + lcdDrawRect(node->x0+1, node->y0+1, node->x1, node->y0+node->value, filled, node->valueColor); } - value_old = value; + node->oldValue = node->value; } static inline void wheelUpdate(struct guiNode_t *node) { @@ -241,6 +240,7 @@ uint8_t guiDrawSlider(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_ newNode->state = value; newNode->active = active; newNode->orientation = orientation; + newNode->percentage = 0; if(addElement(newNode) != 1) return 0; diff --git a/gui.h b/gui.h index e1606e45..1e3b0a6c 100644 --- a/gui.h +++ b/gui.h @@ -19,6 +19,9 @@ struct guiNode_t { uint16_t shadow; uint16_t bkColor; uint16_t valueColor; + uint16_t value; + uint16_t oldValue; + uint16_t percentage; uint8_t orientation; uint8_t mode; uint8_t *active;