POSIX port now became Linux and OSX

ugfx_release_2.6
Joel Bodenmann 2013-07-23 00:47:42 +02:00
parent fa9a957a38
commit 3eb2f4bb97
4 changed files with 554 additions and 0 deletions

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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file include/gos/linux.h
* @brief GOS - Operating System Support header file for POSIX.
*/
#ifndef _GOS_LINUX_H
#define _GOS_LINUX_H
#if GFX_USE_OS_LINUX
#include <sys/types.h>
#include <stdint.h>
#include <pthread.h>
/* Already defined int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t, size_t */
typedef int8_t bool_t;
typedef unsigned long systemticks_t;
typedef void * threadreturn_t;
typedef unsigned long delaytime_t;
typedef pthread_t gfxThreadHandle;
typedef int threadpriority_t;
typedef uint32_t semcount_t;
typedef pthread_mutex_t gfxMutex;
#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
#define DECLARE_THREAD_STACK(name, sz) uint8_t name[0];
#define gfxExit() exit(0)
#define gfxAlloc(sz) malloc(sz)
#define gfxRealloc(p,osz,nsz) realloc(p, nsz)
#define gfxFree(ptr) free(ptr)
#define gfxMillisecondsToTicks(ms) (ms)
#define gfxYield() pthread_yield()
#define gfxThreadMe() pthread_self()
#define gfxThreadClose(th) {}
#define gfxMutexInit(pmtx) pthread_mutex_init(pmtx, 0)
#define gfxMutexDestroy(pmtx) pthread_mutex_destroy(pmtx)
#define gfxMutexEnter(pmtx) pthread_mutex_lock(pmtx)
#define gfxMutexExit(pmtx) pthread_mutex_unlock(pmtx)
#define gfxSemSignalI(psem) gfxSemSignal(psem)
#define gfxSemCounterI(pSem) ((pSem)->cnt)
#define FALSE 0
#define TRUE 1
#define TIME_IMMEDIATE 0
#define TIME_INFINITE ((delaytime_t)-1)
#define MAX_SEMAPHORE_COUNT ((semcount_t)-1)
#define LOW_PRIORITY 10
#define NORMAL_PRIORITY 0
#define HIGH_PRIORITY -10
typedef struct gfxSem {
pthread_mutex_t mtx;
pthread_cond_t cond;
semcount_t cnt;
semcount_t max;
} gfxSem;
/*===========================================================================*/
/* Function declarations. */
/*===========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
void gfxHalt(const char *msg);
void gfxSleepMilliseconds(delaytime_t ms);
void gfxSleepMicroseconds(delaytime_t ms);
systemticks_t gfxSystemTicks(void);
void gfxSystemLock(void);
void gfxSystemUnlock(void);
void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit);
void gfxSemDestroy(gfxSem *psem);
bool_t gfxSemWait(gfxSem *psem, delaytime_t ms);
void gfxSemSignal(gfxSem *psem);
semcount_t gfxSemCounter(gfxSem *pSem);
gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param);
threadreturn_t gfxThreadWait(gfxThreadHandle thread);
#ifdef __cplusplus
}
#endif
#endif /* GFX_USE_OS_LINUX */
#endif /* _GOS_LINUX_H */

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include/gos/osx.h 100644
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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file include/gos/osx.h
* @brief GOS - Operating System Support header file for POSIX.
*/
#ifndef _GOS_OSX_H
#define _GOS_OSX_H
#if GFX_USE_OS_OSX
#include <sys/types.h>
#include <stdint.h>
#include <pthread.h>
/* Already defined int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t, size_t */
typedef int8_t bool_t;
typedef unsigned long systemticks_t;
typedef void * threadreturn_t;
typedef unsigned long delaytime_t;
typedef pthread_t gfxThreadHandle;
typedef int threadpriority_t;
typedef uint32_t semcount_t;
typedef pthread_mutex_t gfxMutex;
#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
#define DECLARE_THREAD_STACK(name, sz) uint8_t name[0];
#define gfxExit() exit(0)
#define gfxAlloc(sz) malloc(sz)
#define gfxRealloc(p,osz,nsz) realloc(p, nsz)
#define gfxFree(ptr) free(ptr)
#define gfxMillisecondsToTicks(ms) (ms)
#define gfxYield() sched_yield()
#define gfxThreadMe() pthread_self()
#define gfxThreadClose(th) {}
#define gfxMutexInit(pmtx) pthread_mutex_init(pmtx, 0)
#define gfxMutexDestroy(pmtx) pthread_mutex_destroy(pmtx)
#define gfxMutexEnter(pmtx) pthread_mutex_lock(pmtx)
#define gfxMutexExit(pmtx) pthread_mutex_unlock(pmtx)
#define gfxSemSignalI(psem) gfxSemSignal(psem)
#define gfxSemCounterI(pSem) ((pSem)->cnt)
#define FALSE 0
#define TRUE 1
#define TIME_IMMEDIATE 0
#define TIME_INFINITE ((delaytime_t)-1)
#define MAX_SEMAPHORE_COUNT ((semcount_t)-1)
#define LOW_PRIORITY 10
#define NORMAL_PRIORITY 0
#define HIGH_PRIORITY -10
typedef struct gfxSem {
pthread_mutex_t mtx;
pthread_cond_t cond;
semcount_t cnt;
semcount_t max;
} gfxSem;
/*===========================================================================*/
/* Function declarations. */
/*===========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
void gfxHalt(const char *msg);
void gfxSleepMilliseconds(delaytime_t ms);
void gfxSleepMicroseconds(delaytime_t ms);
systemticks_t gfxSystemTicks(void);
void gfxSystemLock(void);
void gfxSystemUnlock(void);
void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit);
void gfxSemDestroy(gfxSem *psem);
bool_t gfxSemWait(gfxSem *psem, delaytime_t ms);
void gfxSemSignal(gfxSem *psem);
semcount_t gfxSemCounter(gfxSem *pSem);
gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param);
threadreturn_t gfxThreadWait(gfxThreadHandle thread);
#ifdef __cplusplus
}
#endif
#endif /* GFX_USE_OS_OSX */
#endif /* _GOS_OSX_H */

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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gos/osx.c
* @brief GOS ChibiOS Operating System support.
*/
#include "gfx.h"
#if GFX_USE_OS_OSX
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <time.h>
static gfxMutex SystemMutex;
void _gosInit(void) {
gfxMutexInit(&SystemMutex);
}
void gfxSystemLock(void) {
gfxMutexEnter(&SystemMutex);
}
void gfxSystemUnlock(void) {
gfxMutexExit(&SystemMutex);
}
void gfxHalt(const char *msg) {
if (msg)
fprintf(stderr, "%s\n", msg);
exit(1);
}
void gfxSleepMilliseconds(delaytime_t ms) {
struct timespec ts;
switch(ms) {
case TIME_IMMEDIATE: pthread_yield(); return;
case TIME_INFINITE: while(1) sleep(60); return;
default:
ts.tv_sec = ms / 1000;
ts.tv_nsec = (ms % 1000) * 1000;
nanosleep(&ts, 0);
return;
}
}
void gfxSleepMicroseconds(delaytime_t ms) {
struct timespec ts;
switch(ms) {
case TIME_IMMEDIATE: pthread_yield(); return;
case TIME_INFINITE: while(1) sleep(60); return;
default:
ts.tv_sec = ms / 1000000;
ts.tv_nsec = ms % 1000000;
nanosleep(&ts, 0);
return;
}
}
systemticks_t gfxSystemTicks(void) {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return ts.tv_sec * 1000UL + ts.tv_nsec / 1000UL;
}
gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param) {
gfxThreadHandle th;
// Implementing priority with pthreads is a rats nest that is also pthreads implementation dependent.
// Only some pthreads schedulers support it, some implementations use the operating system process priority mechanisms.
// Even those that do support it can have different ranges of priority and "normal" priority is an undefined concept.
// Across different UNIX style operating systems things can be very different (let alone OS's such as Windows).
// Even just Linux changes the way priority works with different kernel schedulers and across kernel versions.
// For these reasons we ignore the priority.
if (pthread_create(&th, 0, fn, param))
return 0;
return th;
}
threadreturn_t gfxThreadWait(gfxThreadHandle thread) {
threadreturn_t retval;
if (pthread_join(thread, &retval))
return 0;
return retval;
}
void gfxSemInit(gfxSem *pSem, semcount_t val, semcount_t limit) {
pthread_mutex_init(&pSem->mtx, 0);
pthread_cond_init(&pSem->cond, 0);
pthread_mutex_lock(&pSem->mtx);
pSem->cnt = val;
pSem->max = limit;
pthread_mutex_unlock(&pSem->mtx);
}
void gfxSemDestroy(gfxSem *pSem) {
pthread_mutex_destroy(&pSem->mtx);
pthread_cond_destroy(&pSem->cond);
}
bool_t gfxSemWait(gfxSem *pSem, delaytime_t ms) {
pthread_mutex_lock(&pSem->mtx);
switch (ms) {
case TIME_INFINITE:
while (!pSem->cnt)
pthread_cond_wait(&pSem->cond, &pSem->mtx);
break;
case TIME_IMMEDIATE:
if (!pSem->cnt) {
pthread_mutex_unlock(&pSem->mtx);
return FALSE;
}
break;
default:
{
struct timeval now;
struct timespec tm;
gettimeofday(&now);
tm.tv_sec = now.tv_sec + ms / 1000;
tm.tv_nsec = (now.tv_usec + ms % 1000) * 1000;
while (!pSem->cnt) {
if (pthread_cond_timedwait(&pSem->cond, &pSem->mtx, &tm) == ETIMEDOUT) {
pthread_mutex_unlock(&pSem->mtx);
return FALSE;
}
}
}
break;
}
pSem->cnt--;
pthread_mutex_unlock(&pSem->mtx);
return TRUE;
}
void gfxSemSignal(gfxSem *pSem) {
pthread_mutex_lock(&pSem->mtx);
if (pSem->cnt < pSem->max) {
pSem->cnt++;
pthread_cond_signal(&pSem->cond);
}
pthread_mutex_unlock(&pSem->mtx);
}
semcount_t gfxSemCounter(gfxSem *pSem) {
semcount_t res;
// The locking is really only required if obtaining the count is a divisible operation
// which it might be on a 8/16 bit processor with a 32 bit semaphore count.
pthread_mutex_lock(&pSem->mtx);
res = pSem->cnt;
pthread_mutex_unlock(&pSem->mtx);
return res;
}
#endif /* GFX_USE_OS_OSX */
/** @} */

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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gos/osx.c
* @brief GOS ChibiOS Operating System support.
*/
#include "gfx.h"
#if GFX_USE_OS_OSX
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <time.h>
#include <sys/time.h>
#include <sched.h>
#include <mach/clock.h>
#include <mach/mach.h>
static gfxMutex SystemMutex;
void get_ticks(mach_timespec_t *mts){
clock_serv_t cclock;
//mach_timespec_t mts;
host_get_clock_service(mach_host_self(), SYSTEM_CLOCK, &cclock);
clock_get_time(cclock, mts);
mach_port_deallocate(mach_task_self(), cclock);
}
void _gosInit(void) {
gfxMutexInit(&SystemMutex);
}
void gfxSystemLock(void) {
gfxMutexEnter(&SystemMutex);
}
void gfxSystemUnlock(void) {
gfxMutexExit(&SystemMutex);
}
void gfxHalt(const char *msg) {
if (msg)
fprintf(stderr, "%s\n", msg);
exit(1);
}
void gfxSleepMilliseconds(delaytime_t ms) {
struct timespec ts;
switch(ms) {
case TIME_IMMEDIATE: gfxYield(); return;
case TIME_INFINITE: while(1) sleep(60); return;
default:
ts.tv_sec = ms / 1000;
ts.tv_nsec = (ms % 1000) * 1000;
nanosleep(&ts, 0);
return;
}
}
void gfxSleepMicroseconds(delaytime_t ms) {
struct timespec ts;
switch(ms) {
case TIME_IMMEDIATE: gfxYield(); return;
case TIME_INFINITE: while(1) sleep(60); return;
default:
ts.tv_sec = ms / 1000000;
ts.tv_nsec = ms % 1000000;
nanosleep(&ts, 0);
return;
}
}
systemticks_t gfxSystemTicks(void) {
//struct timespec ts;
//clock_gettime(CLOCK_MONOTONIC, &ts);
mach_timespec_t ts;
get_ticks(&ts);
return ts.tv_sec * 1000UL + ts.tv_nsec / 1000UL;
}
gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param) {
gfxThreadHandle th;
// Implementing priority with pthreads is a rats nest that is also pthreads implementation dependent.
// Only some pthreads schedulers support it, some implementations use the operating system process priority mechanisms.
// Even those that do support it can have different ranges of priority and "normal" priority is an undefined concept.
// Across different UNIX style operating systems things can be very different (let alone OS's such as Windows).
// Even just Linux changes the way priority works with different kernel schedulers and across kernel versions.
// For these reasons we ignore the priority.
if (pthread_create(&th, 0, fn, param))
return 0;
return th;
}
threadreturn_t gfxThreadWait(gfxThreadHandle thread) {
threadreturn_t retval;
if (pthread_join(thread, &retval))
return 0;
return retval;
}
void gfxSemInit(gfxSem *pSem, semcount_t val, semcount_t limit) {
pthread_mutex_init(&pSem->mtx, 0);
pthread_cond_init(&pSem->cond, 0);
pthread_mutex_lock(&pSem->mtx);
pSem->cnt = val;
pSem->max = limit;
pthread_mutex_unlock(&pSem->mtx);
}
void gfxSemDestroy(gfxSem *pSem) {
pthread_mutex_destroy(&pSem->mtx);
pthread_cond_destroy(&pSem->cond);
}
bool_t gfxSemWait(gfxSem *pSem, delaytime_t ms) {
pthread_mutex_lock(&pSem->mtx);
switch (ms) {
case TIME_INFINITE:
while (!pSem->cnt)
pthread_cond_wait(&pSem->cond, &pSem->mtx);
break;
case TIME_IMMEDIATE:
if (!pSem->cnt) {
pthread_mutex_unlock(&pSem->mtx);
return FALSE;
}
break;
default:
{
struct timeval now;
struct timespec tm;
gettimeofday(&now, NULL);
tm.tv_sec = now.tv_sec + ms / 1000;
tm.tv_nsec = (now.tv_usec + ms % 1000) * 1000;
while (!pSem->cnt) {
if (pthread_cond_timedwait(&pSem->cond, &pSem->mtx, &tm) == ETIMEDOUT) {
pthread_mutex_unlock(&pSem->mtx);
return FALSE;
}
}
}
break;
}
pSem->cnt--;
pthread_mutex_unlock(&pSem->mtx);
return TRUE;
}
void gfxSemSignal(gfxSem *pSem) {
pthread_mutex_lock(&pSem->mtx);
if (pSem->cnt < pSem->max) {
pSem->cnt++;
pthread_cond_signal(&pSem->cond);
}
pthread_mutex_unlock(&pSem->mtx);
}
semcount_t gfxSemCounter(gfxSem *pSem) {
semcount_t res;
// The locking is really only required if obtaining the count is a divisible operation
// which it might be on a 8/16 bit processor with a 32 bit semaphore count.
pthread_mutex_lock(&pSem->mtx);
res = pSem->cnt;
pthread_mutex_unlock(&pSem->mtx);
return res;
}
#endif /* GFX_USE_OS_OSX */
/** @} */