added demos/3thparty
This commit is contained in:
parent
df5c3fd6dd
commit
3eea362fae
40
demos/3thparty/boing/gfxconf.h
Normal file
40
demos/3thparty/boing/gfxconf.h
Normal file
@ -0,0 +1,40 @@
|
||||
/**
|
||||
* This file has a different license to the rest of the GFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
/* GFX sub-systems to turn on */
|
||||
#define GFX_USE_GDISP TRUE
|
||||
#define GFX_USE_GWIN FALSE
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
/* Features for the GDISP sub-system. */
|
||||
#define GDISP_NEED_VALIDATION FALSE
|
||||
#define GDISP_NEED_CLIP FALSE
|
||||
#define GDISP_NEED_TEXT FALSE
|
||||
#define GDISP_NEED_CIRCLE FALSE
|
||||
#define GDISP_NEED_ELLIPSE FALSE
|
||||
#define GDISP_NEED_ARC FALSE
|
||||
#define GDISP_NEED_SCROLL FALSE
|
||||
#define GDISP_NEED_PIXELREAD FALSE
|
||||
#define GDISP_NEED_CONTROL FALSE
|
||||
#define GDISP_NEED_MULTITHREAD FALSE
|
||||
#define GDISP_NEED_ASYNC FALSE
|
||||
#define GDISP_NEED_MSGAPI FALSE
|
||||
|
||||
/* Builtin Fonts */
|
||||
#define GDISP_INCLUDE_FONT_SMALL FALSE
|
||||
#define GDISP_INCLUDE_FONT_LARGER FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI1 FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI2 FALSE
|
||||
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
111
demos/3thparty/boing/main.c
Normal file
111
demos/3thparty/boing/main.c
Normal file
@ -0,0 +1,111 @@
|
||||
/* Derived from the 2011 IOCCC submission by peter.eastman@gmail.com
|
||||
* http://www.ioccc.org/2011/eastman/eastman.c
|
||||
* --
|
||||
* Public Domain -- but you're looking at this for ideas of techniques
|
||||
* and methods, not trying to cut&paste an entire application, anyway.
|
||||
* --
|
||||
* When you need to blit an entire screenfull of data to an LCD
|
||||
* display, the basic idea is to exploit the auto-increment feature of
|
||||
* the display controller when it writes to screen memory. You start
|
||||
* by resetting the 'cursor' to the 0,0 position, and then stream
|
||||
* width*height pixels out.
|
||||
* --
|
||||
* Chris Baird,, <cjb@brushtail.apana.org.au> April 2013
|
||||
*/
|
||||
|
||||
#include <math.h>
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
#include "gfx.h"
|
||||
#include "ssd2119.h"
|
||||
|
||||
#define Lightgrey (HTML2COLOR(0xC0C0C0))
|
||||
#define Midgrey (HTML2COLOR(0x606060))
|
||||
#define Darkgrey (HTML2COLOR(0x303030))
|
||||
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
/* As of early April 2013, the /gfx extension tries to keep the low-level
|
||||
* stuff away from our filthy paws. So Code Duplication.
|
||||
* (Possibly to be replaced with gdispStartStream(), gdispWriteStream()
|
||||
* and gdispStopStream() in the future.)
|
||||
*/
|
||||
|
||||
#define GDISP_REG (*((volatile uint16_t *) 0x60000000)) /* DC = 0 */
|
||||
#define GDISP_RAM (*((volatile uint16_t *) 0x60100000)) /* DC = 1 */
|
||||
|
||||
inline void write_index (uint16_t index) { GDISP_REG = index; }
|
||||
inline void write_data (uint16_t data) { GDISP_RAM = data; }
|
||||
|
||||
#define write_reg(reg, data) { write_index(reg); write_data(data); }
|
||||
|
||||
void reset_cursor (void)
|
||||
{
|
||||
write_reg (SSD2119_REG_X_RAM_ADDR, 0);
|
||||
write_reg (SSD2119_REG_Y_RAM_ADDR, 0);
|
||||
}
|
||||
|
||||
#define StartStream() { write_index (SSD2119_REG_RAM_DATA); }
|
||||
#define WriteStream(x) { write_data (x); }
|
||||
#define StopStream() /* NOP */
|
||||
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
void main (void)
|
||||
{
|
||||
uint16_t xx, yy, colour;
|
||||
|
||||
halInit();
|
||||
chSysInit();
|
||||
gdispInit();
|
||||
|
||||
uint16_t width = (uint16_t)gdispGetWidth();
|
||||
uint16_t height = (uint16_t)gdispGetHeight();
|
||||
|
||||
float i=height/5+height%2+1, floorstart=height/5-1, spherespin=0.0,
|
||||
l=width/2, m=height/4, n=.01*width, o=0.0, rotspeed=0.1, h, f, g;
|
||||
|
||||
while (TRUE)
|
||||
{
|
||||
reset_cursor ();
|
||||
StartStream ();
|
||||
|
||||
for (xx=yy=0;
|
||||
h = (m-yy)/i, f=-.3*(g=(l-xx)/i)+.954*h, yy<height;
|
||||
yy += (xx = ++xx%width)==0 )
|
||||
{
|
||||
if (g*g < 1-h*h) /* if inside the ball */
|
||||
if (((int)(9-spherespin+(.954*g+.3*h)/sqrtf(1-f*f))+(int)(2+f*2))%2==0)
|
||||
colour = Red;
|
||||
else
|
||||
colour = White;
|
||||
else
|
||||
{
|
||||
if (xx<floorstart || xx>width-floorstart)
|
||||
colour = Darkgrey; /* side wall */
|
||||
else
|
||||
colour = Lightgrey; /* back wall */
|
||||
|
||||
if (yy > height-floorstart)
|
||||
if (xx < height-yy || height-yy > width-xx) /* floor */
|
||||
colour = Darkgrey;
|
||||
else
|
||||
colour = Midgrey;
|
||||
|
||||
if (g*(g+.6)+.09+h*h < 1)
|
||||
colour >>= 1; /* ball shadow; make it darker */
|
||||
}
|
||||
|
||||
WriteStream (colour); /* pixel to the LCD */
|
||||
}
|
||||
|
||||
StopStream();
|
||||
spherespin += rotspeed;
|
||||
m += o;
|
||||
o = m > height-1.75*floorstart ? -.04*height : o+.002*height;
|
||||
n = (l+=n)<i || l>width-i ? rotspeed=-rotspeed,-n : n;
|
||||
}
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
3
demos/3thparty/bubbles/.gdbinit
Normal file
3
demos/3thparty/bubbles/.gdbinit
Normal file
@ -0,0 +1,3 @@
|
||||
target extended-remote :4242
|
||||
file build/ch.elf
|
||||
|
40
demos/3thparty/bubbles/gfxconf.h
Normal file
40
demos/3thparty/bubbles/gfxconf.h
Normal file
@ -0,0 +1,40 @@
|
||||
/**
|
||||
* This file has a different license to the rest of the GFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
/* GFX sub-systems to turn on */
|
||||
#define GFX_USE_GDISP TRUE
|
||||
#define GFX_USE_GWIN FALSE
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
/* Features for the GDISP sub-system. */
|
||||
#define GDISP_NEED_VALIDATION FALSE
|
||||
#define GDISP_NEED_CLIP FALSE
|
||||
#define GDISP_NEED_TEXT FALSE
|
||||
#define GDISP_NEED_CIRCLE TRUE
|
||||
#define GDISP_NEED_ELLIPSE FALSE
|
||||
#define GDISP_NEED_ARC FALSE
|
||||
#define GDISP_NEED_SCROLL FALSE
|
||||
#define GDISP_NEED_PIXELREAD FALSE
|
||||
#define GDISP_NEED_CONTROL FALSE
|
||||
#define GDISP_NEED_MULTITHREAD FALSE
|
||||
#define GDISP_NEED_ASYNC FALSE
|
||||
#define GDISP_NEED_MSGAPI FALSE
|
||||
|
||||
/* Builtin Fonts */
|
||||
#define GDISP_INCLUDE_FONT_SMALL FALSE
|
||||
#define GDISP_INCLUDE_FONT_LARGER FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI1 FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI2 FALSE
|
||||
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
194
demos/3thparty/bubbles/main.c
Normal file
194
demos/3thparty/bubbles/main.c
Normal file
@ -0,0 +1,194 @@
|
||||
/* Microcontroller graphic demo by Pascal Piazzalunga
|
||||
* admin@serveurperso.com http://www.serveurperso.com
|
||||
* https://www.youtube.com/watch?v=wyuJ-dqS2to
|
||||
* Ported to stm32/ChibiOS/glx by Chris Baird.
|
||||
* It's spinnin' bubbles, man.
|
||||
* --
|
||||
* Licencing? Ask Pascal. Let's assume it is freely-distributable and
|
||||
* modifiable, provided his name is kept in the source.
|
||||
* --
|
||||
* Chris Baird,, <cjb@brushtail.apana.org.au> April 2013
|
||||
*/
|
||||
|
||||
#include <math.h>
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
#include "gfx.h"
|
||||
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
#define N 1024 /* Number of dots */
|
||||
#define SCALE 8192
|
||||
#define INCREMENT 512 /* INCREMENT = SCALE / sqrt(N) * 2 */
|
||||
#define PI2 6.283185307179586476925286766559
|
||||
|
||||
#define background RGB2COLOR(0,0,0)
|
||||
|
||||
uint16_t width, height;
|
||||
int16_t sine[SCALE+(SCALE/4)];
|
||||
int16_t *cosi = &sine[SCALE/4]; /* cos(x) = sin(x+90d)... */
|
||||
|
||||
|
||||
void initialize (void)
|
||||
{
|
||||
uint16_t i;
|
||||
|
||||
/* if you change the SCALE*1.25 back to SCALE, the program will
|
||||
* occassionally overrun the cosi array -- however this actually
|
||||
* produces some interesting effects as the BUBBLES LOSE CONTROL!!!!
|
||||
*/
|
||||
for (i = 0; i < SCALE+(SCALE/4); i++)
|
||||
//sine[i] = (-SCALE/2) + (int)(sinf(PI2 * i / SCALE) * sinf(PI2 * i / SCALE) * SCALE);
|
||||
sine[i] = (int)(sinf(PI2 * i / SCALE) * SCALE);
|
||||
}
|
||||
|
||||
|
||||
void matrix (int16_t xyz[3][N], color_t col[N])
|
||||
{
|
||||
static uint32_t t = 0;
|
||||
int16_t x = -SCALE, y = -SCALE;
|
||||
uint16_t i, s, d;
|
||||
uint8_t red,grn,blu;
|
||||
|
||||
#define RED_COLORS (32)
|
||||
#define GREEN_COLORS (64)
|
||||
#define BLUE_COLORS (32)
|
||||
|
||||
for (i = 0; i < N; i++)
|
||||
{
|
||||
xyz[0][i] = x;
|
||||
xyz[1][i] = y;
|
||||
|
||||
d = sqrtf(x * x + y * y); /* originally a fastsqrt() call */
|
||||
s = sine[(t * 30) % SCALE] + SCALE;
|
||||
|
||||
xyz[2][i] = sine[(d + s) % SCALE] * sine[(t * 10) % SCALE] / SCALE / 2;
|
||||
|
||||
red = (cosi[xyz[2][i] + SCALE / 2] + SCALE) *
|
||||
(RED_COLORS - 1) / SCALE / 2;
|
||||
grn = (cosi[(xyz[2][i] + SCALE / 2 + 2 * SCALE / 3) % SCALE] + SCALE) *
|
||||
(GREEN_COLORS - 1) / SCALE / 2;
|
||||
blu = (cosi[(xyz[2][i] + SCALE / 2 + SCALE / 3) % SCALE] + SCALE) *
|
||||
(BLUE_COLORS - 1) / SCALE / 2;
|
||||
col[i] = ((red << 11) + (grn << 5) + blu);
|
||||
|
||||
x += INCREMENT;
|
||||
|
||||
if (x >= SCALE) x = -SCALE, y += INCREMENT;
|
||||
}
|
||||
t++;
|
||||
}
|
||||
|
||||
|
||||
void rotate (int16_t xyz[3][N], uint16_t angleX, uint16_t angleY, uint16_t angleZ)
|
||||
{
|
||||
uint16_t i;
|
||||
int16_t tmpX, tmpY;
|
||||
int16_t sinx = sine[angleX], cosx = cosi[angleX];
|
||||
int16_t siny = sine[angleY], cosy = cosi[angleY];
|
||||
int16_t sinz = sine[angleZ], cosz = cosi[angleZ];
|
||||
|
||||
for (i = 0; i < N; i++)
|
||||
{
|
||||
tmpX = (xyz[0][i] * cosx - xyz[2][i] * sinx) / SCALE;
|
||||
xyz[2][i] = (xyz[0][i] * sinx + xyz[2][i] * cosx) / SCALE;
|
||||
xyz[0][i] = tmpX;
|
||||
|
||||
tmpY = (xyz[1][i] * cosy - xyz[2][i] * siny) / SCALE;
|
||||
xyz[2][i] = (xyz[1][i] * siny + xyz[2][i] * cosy) / SCALE;
|
||||
xyz[1][i] = tmpY;
|
||||
|
||||
tmpX = (xyz[0][i] * cosz - xyz[1][i] * sinz) / SCALE;
|
||||
xyz[1][i] = (xyz[0][i] * sinz + xyz[1][i] * cosz) / SCALE;
|
||||
xyz[0][i] = tmpX;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void draw(int16_t xyz[3][N], color_t col[N])
|
||||
{
|
||||
static uint16_t oldProjX[N] = {0};
|
||||
static uint16_t oldProjY[N] = {0};
|
||||
static uint8_t oldDotSize[N] = {0};
|
||||
uint16_t i, projX, projY, projZ, dotSize;
|
||||
|
||||
for (i = 0; i < N; i++)
|
||||
{
|
||||
projZ = SCALE - (xyz[2][i] + SCALE) / 4;
|
||||
projX = width / 2 + (xyz[0][i] * projZ / SCALE) / 25;
|
||||
projY = height / 2 + (xyz[1][i] * projZ / SCALE) / 25;
|
||||
dotSize = 3 - (xyz[2][i] + SCALE) * 2 / SCALE;
|
||||
|
||||
gdispDrawCircle (oldProjX[i], oldProjY[i], oldDotSize[i], background);
|
||||
|
||||
if (projX > dotSize &&
|
||||
projY > dotSize &&
|
||||
projX < width - dotSize &&
|
||||
projY < height - dotSize)
|
||||
{
|
||||
gdispDrawCircle (projX, projY, dotSize, col[i]);
|
||||
oldProjX[i] = projX;
|
||||
oldProjY[i] = projY;
|
||||
oldDotSize[i] = dotSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
int16_t angleX = 0, angleY = 0, angleZ = 0;
|
||||
int16_t speedX = 0, speedY = 0, speedZ = 0;
|
||||
|
||||
int16_t xyz[3][N];
|
||||
color_t col[N];
|
||||
|
||||
|
||||
int main (void)
|
||||
{
|
||||
int pass = 0;
|
||||
|
||||
halInit();
|
||||
chSysInit();
|
||||
gdispInit();
|
||||
|
||||
chThdSleepMilliseconds (10);
|
||||
gdispClear (background); /* glitches.. */
|
||||
chThdSleepMilliseconds (10);
|
||||
gdispClear (background); /* glitches.. */
|
||||
chThdSleepMilliseconds (10);
|
||||
gdispClear (background); /* glitches.. */
|
||||
|
||||
width = (uint16_t)gdispGetWidth();
|
||||
height = (uint16_t)gdispGetHeight();
|
||||
|
||||
initialize();
|
||||
|
||||
for (;;)
|
||||
{
|
||||
matrix(xyz, col);
|
||||
rotate(xyz, angleX, angleY, angleZ);
|
||||
draw(xyz, col);
|
||||
|
||||
angleX += speedX;
|
||||
angleY += speedY;
|
||||
angleZ += speedZ;
|
||||
|
||||
if (pass > 400) speedY = 1;
|
||||
if (pass > 800) speedX = 1;
|
||||
if (pass > 1200) speedZ = 1;
|
||||
pass++;
|
||||
|
||||
if (angleX >= SCALE) angleX -= SCALE;
|
||||
else if (angleX < 0) angleX += SCALE;
|
||||
|
||||
if (angleY >= SCALE) angleY -= SCALE;
|
||||
else if (angleY < 0) angleY += SCALE;
|
||||
|
||||
if (angleZ >= SCALE) angleZ -= SCALE;
|
||||
else if (angleZ < 0) angleZ += SCALE;
|
||||
}
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
10
demos/3thparty/readme.txt
Normal file
10
demos/3thparty/readme.txt
Normal file
@ -0,0 +1,10 @@
|
||||
In this directory, you can find different demos showing how to use ChibiOS/GFX.
|
||||
The demos in these directories are contributions from users of the ChibiOS/GFX
|
||||
project and come from different sources. Therefore, the source files of these
|
||||
demos come with different licenses which can be found on top of the cor-
|
||||
responding files.
|
||||
Since these files are not part of the ChibiOS/GFX project, no support for these
|
||||
demos is provided. And as with all software which can be found in the /demos
|
||||
directory, use on your own risk. There's no warranty of the correctness
|
||||
and function of the demos provided.
|
||||
|
Loading…
Reference in New Issue
Block a user